
Kilthan Hammerstone |

Also, just as a head's up, I'll be out of town and travelling in a "not getting online to check on games" sort of way for about a week, December 12-20.
I know, I know, it's a week away -- just trying to give a little advanced notice. ;)
I'll post another reminder before I go (if only to make clear when Kilthan's mind can be switched to auto-pilot mode for a while... If nothing else, the combat-related dice rolls should improve.)

Kilthan Hammerstone |

The only issue I see with communal resist energy is figuring out which type of energy we need to be resistant to may be tricky ahead of time.

Kilthan Hammerstone |

They still brace, just don't reach.

Justin D'Rite aka Sluuth |

Ok--I have my buffs planned-- bless then shield then saddle surge--I was hoping for others to cast: haste, fly on mount, eagles splendor on me, ironskin on me and Kilthan, maybe a lead blades

Kilthan Hammerstone |

Lead Blades is personal. Can't cast on others.

Kilthan Hammerstone |

OK, engage the autoDwelf. See you all in 9 days..

Aarakess Halcorn |

GM Blood |

OK, I have a pretty crazy last week of work this week, then the holidays. I am holding off on updating the game until after everything is done. Probably Jan 5th or 6th.
In the mean time make sure everything is updated and list your buffs.
I will begin the first round of fights assuming we have everyone's buffs listed.

Skorhald Warsong |

OK.. I'm back! Sorry for the absence. Apparently I'm just in time for a hiatus, but here we go as to catch-up:
I'm a Buckeye fan too and couldn't believe that game. Phenomenal. Also a Browns fan and the game yesterday was painful.
As for tactics, with archers on the field someone taking Wind Wall would likely be a good idea.
For buffing Skorhald has the following:
Haste, Good Hope, Rage, Feather Step, and his performance that will be going. He also has Saving Finale and Gallant Inspiration that he will try to get in.
I may have missed it, but how many rounds of fighting are likely to occur in a day?

Kilthan Hammerstone |

I imagine that'll be a rather common affliction. ;)

Rohara Acharya |

• 5th (1+1+d) (DC 20) - breath of life,
• 4th (2+1+d) (DC 19) - blessing of fervor, dimension door(d), dispel magic, neutralize poison.
• 3rd (3+1+d) (DC 18) - dispel magic, fly(d), prayer, greater stunning barrier, summon monster III.
• 2nd (3+1+d) (DC 17) - aid(d),
• 1st (4+2+d) (DC 16) —
• 0th(4) (at will) (DC 15) — create water, detect magic, guidance, stabilize
Cast on self
• angelic aspect (9 minute duration) - low-light vision, resistance to acid 5, resistance to cold 5, and the benefits of protection from evil (+2 deflection bonus to AC and a +2 resistance bonus on saves.)
• longstider (9 hours) - +10 ft to movment.
• sanctuary (9 rounds) - DC Will 16 to attack. (last spell cast...)
Cast on others
• fickle winds (9 minutes) - acts as wind wall on each person protected. (all party members)
• bless (9 minutes) - +1 morale bonus on attack rolls and on saving throws against fear effects
• eagle's splendor (9 minutes) - +4 to CHA (Justin)
• shield of faith (9 minutes) - +3 deflection bonus (Skorhald)
• Protection from Good, Communal (18 rounds each)
Cannot cast ironskin on Justin (spell target is personal)

Kilthan Hammerstone |

Ok, then I won't memorize a wind wall.
Activate Adaptation-> Natural Armour
Cast Barkskin (+2 natural AC for 5 hours)
Cast Delay Poison (ignores poison for 5 hours)
Cast Animal Aspect: Raptor (5 minutes)
Cast Lead Blades (5 minutes)
So, +4 natural, extra damage, +20 movement and poison delay.

Justin D'Rite aka Sluuth |

So Wisconsin and Ohio State defended well the honor of the big ten vs SEC dominance.
Living in FLA I get to hear how the SEC is the best.
Now an even tougher opponent, Oregon. Can the Cinderella story for OSU stay alive?

Skorhald Warsong |

The Alabama game is one of the best games I've watched for some time.
Urban Meyer is going to have an interesting dilemma next year. Two QB's who have been Heisman candidates and one who may win the national championship.
And I don't think you can say Oregon is a tougher opponent than Alabama... Tough, yes. Different, yes. But not tougher.

Aarakess Halcorn |

Having worked in the legal field for some time, I must say that there are more than a few games where the team that is supposed to win ends up with favorable calls. Not sure if there were any in the OSU/Alabama game, but I have to say that the decision to not call pass interference late in the Cowboys/Lions game was more than a little disconcerting. Perhaps it should have been two fouls, one against each player, but definitely pass interference which would have extended that drive, even if it was only to have the 3rd down replayed, and likely changed the result of the game.
I know that people will throw up their hands and say there are missed calls both ways, but this was not a missed call, the flag was thrown, and then a decision, a rather baffling one, was made to pick up the flag. It is just too bad that there is a mandatory code of silence regarding criticizing the calls of refs when clearly errors were made. Really, every call should be reviewable if the game is to be fair. If something is caught on video, the video refs should be able to make the call, irrespective of what it is - 12 men on the field, personal fouls, pass interference, etc.
I guess it does not really matter, with all the concussion issues, football as we know it in this country will not exist in another decade as the law suits from former players at all levels will make the sport economically unviable.

Kilthan Hammerstone |

No problems.

Aarakess Halcorn |

Ok, after several months, finally went through my spells. I think that I have useful ones. Can cast Freedom of Movement on Justin, Kilthan or Skorhald before the fight. Hopefully, Rohara can cast 1 or 2 on the other two melee types as that should free them from any difficulty imposed by the other guys.

Justin D'Rite aka Sluuth |

He did shield on himself UMD: 1d20 + 18 ⇒ (11) + 18 = 29
and finally saddle surge he starts mounted
Casting Time 1 standard action
Components V, S, DF
Range personal
Targets you and your mount
Duration 1 round/level (D); see text
You and your mount form a perfect synergy that endows both of you with advantages based upon how far you travel each round. For every 5 feet your mount moves in a given round, you gain a +1 competence bonus on Ride checks and both you and your mount gain a +1 morale bonus on damage rolls made with weapons or natural attacks for 1 round. For instance, if your mount traveled 40 feet in a round, you would gain a +8 bonus on Ride checks and you and your mount would both gain a +8 bonus on damage rolls for 1 round, to a maximum bonus equal to your caster level. You must be mounted to enjoy the benefits of this spell. If you dismount, get knocked off, or take any other action that separates you from your mount, the spell immediately ends.
Rohara
Cast on self
• angelic aspect (9 minute duration) - low-light vision, resistance to acid 5, resistance to cold 5, and the benefits of protection from evil (+2 deflection bonus to AC and a +2 resistance bonus on saves.)
• longstider (9 hours) - +10 ft to movment.
• sanctuary (9 rounds) - DC Will 16 to attack. (last spell cast...)
Cast on others
• fickle winds (9 minutes) - acts as wind wall on each person protected. (all party members)
• bless (9 minutes) - +1 morale bonus on attack rolls and on saving throws against fear effects
• eagle's splendor (9 minutes) - +4 to CHA (Justin)
• shield of faith (9 minutes) - +3 deflection bonus (Skorhald)
• Protection from Good, Communal (18 rounds each)
Kiljan
Activate Adaptation-> Natural Armour
Cast Barkskin (+2 natural AC for 5 hours)
Cast Delay Poison (ignores poison for 5 hours)
Cast Animal Aspect: Raptor (5 minutes)
Cast Lead Blades (5 minutes)
So, +4 natural, extra damage, +20 movement and poison delay
Aarakess: Can cast Freedom of Movement on Justin, Kilthan or Skorhald before the fight.

Aarakess Halcorn |

Was Rohara going to memorize one or more Freedom of Movement spells? I thought we were going to memorize 3 of them so that all the fighters would be unaffected by almost anything that might be tossed at them.
If Rohara has not memorized Freedom of Movement, then Aarakess will memorize 2 Freedom of Movement, dropping Black Tentacles, and cast them on Kilthan and Skorhald. She will also cast Enlarge Person on Justin, Kilthan and Skorhald as preparation, and Mage Armor on herself.
----
Also, I think that Skorhald will probably cast Haste on the party immediately before we enter combat. It may wear off, but any buff is a good buff, especially spell from someone most likely to be in combat, and not using his spells, during the fight.

Skorhald Warsong |

Skorhald will cast haste and begin a performance immediately before combat begins. Prior to that he casts good hope on the party and featherstep on himself just in case. He also has rage available to cast before Haste if Justin or Kilthan want it.

Kilthan Hammerstone |

No thanks. I'll rage when I need to.

GM Tribute |

Packers play my Cowboys. I share with GM Blood a funny song I heard on the Bob and Tom show by Paul Gilmartin
The recitation is quite good on the youtube video, but the lyrics can stand by themselves
Tim the Diehard Packer Fan by Paul Gilmartin
5 ticks left in the Super Bowl, the Pack they trailed by one.
The ball marked near the fifty. Favre warmed up his gun. And in the other end zone a man rose to his feet.
Tim the Die-Hard-Packer-Fan, knew this was destiny.
Shirtless, painted green and gold from his forehead to
his heiny.
The smile slowly left his face. He said, "Someone hold my Leiny".
He wet his finger, felt the air. A headwind turned their way.
"Favre", he thought, "He's got the gun, but he needs our help, ya hey?"
He lumbered down the steps. His mission now was clear. Neutralize the headwind, or wait another year.
And as he stepped onto the field, security stopped him short.
They asked him who he was, he said "I'm Tim, I'm from up Nort."
Whereabouts they fired back. Sheboygan, he revealed.
Whaddy catch? He said "Mostly Pike" They let him on the field.
As Favre barked out the signals, Tim chugged a giant beer.
And then another, and one after that, as tension filled the air.
The ball was snapped, a route was run, Favre unleashed the ball.
Never had there been a spiral, so clean and far and tall.
And then it hit the headwind and started coming back.
Tim felt a rumble in his gut, now was time to act.
The burp came out so long and hard, the Yukon felt a breeze.
A tidal wave of beer and brats and half a wheel of cheese.
The blimp was lost for 7 days, skybox glass was shattered.
An OshKosh woman lost her teeth. Tim's stomach left in tatters.
But the pass came down, the catch was made, and just before Tim died.
He was heard to say "The Pack are Back. Oh For Cry Ay Ay"
His headstone reads, "Tim gave his life. Never did he wince. He tailgates high above old Lambeau, grilling brats with Vince".

GM Blood |

Thanks for sharing, loved it! I hope today is a good game!
And speaking of "Leiny" in the the song, I have a fresh six pack of Leinenkugels waiting in the fridge!

Kilthan Hammerstone |

Wasn't thinking about Haste and non-stackage of movement enhancement bonuses. Should have skipped the +20 from Animal Aspect to Barkskin Jagdbach.

Skorhald Warsong |

Definitely a cool combat... interested in seeing what happens when the initial targets are defeated and we end up fighting the second phase... we may not want to get too spread out. Skorhald will stay back with the spellcasters for now.

Skorhald Warsong |

** spoiler omitted **
Repost of the spoiler:
Cast on self• angelic aspect (9 minute duration) - low-light vision, resistance to acid 5, resistance to cold 5, and the benefits of protection from evil (+2 deflection bonus to AC and a +2 resistance bonus on saves.)
• longstider (9 hours) - +10 ft to movment.
• sanctuary (9 rounds) - DC Will 16 to attack. (last spell cast...)
Cast on others
• fickle winds (9 minutes) - acts as wind wall on each person protected. (all party members)
• bless (9 minutes) - +1 morale bonus on attack rolls and on saving throws against fear effects
• eagle's splendor (9 minutes) - +4 to CHA (Justin)
• shield of faith (9 minutes) - +3 deflection bonus (Skorhald)
• Protection from Good, Communal (18 rounds each)
We all have fickle winds. GM Blood is fair to request that we list effects because there is a lot going on... I forgot I have shield of faith too... Woohoo!

Kilthan Hammerstone |

I assume the rules, like they do for trip-locking, prevent me from slamming him into the wall and prone again... So, I hit him with my axe.
Bouncing him off the wall would have been more fun, but it can be part of a complete breakfast (or, really, full-round attack)

Justin D'Rite aka Sluuth |

Tough Game for the Pack.
I think Green Bay played too conservatively--I fault the coaches. Rogers and Lacy played a great game. A fourth and 1 inside the 20 and two on the goal line converted to three field goals. I would have went for it on all three of them.