GM Bigrin's Giantslayer (Inactive)

Game Master bigrin42

Skirgaard camp map

Loot sheet


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Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

They're going to get themselves killed! Rushing ahead like that. I'd expect better from children, and they're not children.

Sander heaves a deep sigh and rushes to follow as quickly as his short legs will carry him.


"I guess I've charged headlong enough for today. Your turn, Storn!"

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Quill tightens his grip on his bow, then consciously looses it so it doesn't affect his aim. He waits to go higher in the tower.


Go for it. There is no map, cause I can't access them this weekend, apparently

The top of the stairs was blocked by a pair of orcs with greataxes. More stood behind, along with the drummer. THe orcs frothed at teh mouth and their muscles seemed to be swollen with berserker strength.


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Spoiler:

HP 18/18
AC 17, touch 12, flat-footed 14
Fort +6 (+2 vs. poison), Ref +7, Will +2 (+2 vs. fear)
CMD 13
Stones: 0/10; Bombs: 5/5; Mutagen: 1/1
Effects:

Sounds like we're in combat again? Assuming I have the room to do this...
Sander, seeing a crowd again, tosses another bomb ahead of his onrushing companions, hoping to bowl over their foes and give them access to the skald inside.

"That's the last one of those I have the ingredients for," he calls out, voice tinged with a hint of panic as he realizes he's nearly defenseless now and the enemies seem to be barely reduced in number.

Be strong, he thinks. Louly's depending on you!

bomb: 1d20 + 5 ⇒ (17) + 5 = 22
Damage (fire damage): 1d6 + 3 ⇒ (5) + 3 = 8
Splash damage: 4 (DC 14 for half)


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Do we have an initiative order? Am I up for face-smashing?


Sorry, I was trying to post from my phone at a rest stop. Family travel time for the long weekend.

Round 1:

Initiatives:
group
orcs

Everyone is up. Sander's action will go off during the Round 1 initiatives


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

"STOOOOOORN!"

The enormous Gorumite clanks up the stairs before sweeping out with his pretty great sword at the nearest orc.

Attack: 1d20 + 6 ⇒ (13) + 6 = 19 Damage: 2d8 + 6 ⇒ (1, 5) + 6 = 12

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 1

Quill grunts, breathing hard as he follows the team up the stairs. He looks over the foes, moves to a spot for a clear shot with someone that Storn is not smashing and shoots an arrow.

1d20 + 6 + 1 ⇒ (13) + 6 + 1 = 20 to hit; (PBS)
1d8 + 1 + 1 ⇒ (8) + 1 + 1 = 10 damage.

AC 17, HP 15


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

Molly fits another arrow in her crossbow and winds the crank while she follows the others at a more sedate pace, content to follow once Storn and Yelena have cleared the first press of troops.


Yelena attempts to provide cover from behind the great barbarian.

Large dwarven longhammer 1d20 + 3 ⇒ (6) + 3 = 93d6 + 7 ⇒ (2, 1, 1) + 7 = 11


Mechanics:

ref: 1d20 + 0 ⇒ (14) + 0 = 14
ref: 1d20 + 0 ⇒ (3) + 0 = 3

Storn's shout echoed painfully from the stone walls of the tower, and the orcs at the top of the stairs quailed a bit. That was all the opening the big man needed to kill the leading defender. the small vial thrown by Sander lofted over Storn's head and exploded on the next defender in line, shaking the tower and splattering Storn and the stairway with orc gore. The orcs behind the leading line also were injured, though not nearly as severely. Yelena was unable to get a good angle around the winding staircase, and with Storn blocking most of the hallway. The big man ducked as something flew past his head, his hair briefly plucked by the passage of Quill's arrow on its short, but terminal flight into the center of an orc's forehead. The green-skinned monster looked stupidly upwards as it tried to see the shaft, its eyes crossing before it slumped to the tower's roof.

Only one orc was left on the roof of the tower, a crazed looking brute with a large skin drum. The orc was in a frenzy, pounding the drum in a syncopated rhythm, and muttering words under his breath. To Storn, it sounded like bum, ba-dum, ba-dum, hold pig steady...ba-dum, badum.... The song struck Storn as hilarious, and he felt the laughter bubbling up inside him.

Round 2:

Only one left on the tower roof.

Storn owes me a DC13 Will save. I'll post results after you roll the save.

Initiatives:
group
orcs

Everyone is up.

Here's the map
Storn is completely blocking the door to the roof, with Yelena and Quill right behind. There is enough room to squeeze past Storn, or for Storn to step fully onto the roof and open the way for everyone else.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Quill waits for Storn to either finish up or move aside.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

As soon as Storn moves out of the way, Molly calmly steps out from behind him, aims her crossbow at the skin drum and squeezes the trigger.

Attacking the drum. What? It won't dodge or fight back, and the Skald can't play it if it's punctured. :p Ranged Sunder attack 1d20 + 2 ⇒ (14) + 2 = 16 for 1d8 ⇒ 8 damage.


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Will: 1d20 + 6 ⇒ (13) + 6 = 19

Storn lets out a hearty laugh.

"Good beat! Gets the blood going. CHARGE!"

Storn charges up onto the roof, spots the orc.

"RAAAAAHHHH!!!"

However, Storn trips as he comes up out of the stairwell, almost losing his sword in the process as he tries to hit the skald.

Attack: 1d20 + 6 ⇒ (1) + 6 = 7 Damage: 2d8 + 6 ⇒ (8, 2) + 6 = 16

Storn will move his top left corner to E57 and fail to attack.


F
Vitals:
HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
Human
Skills:
Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
Archaeologist Bard 4
Skills Pt 2:
Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

Mariana holds in the back, unable to get a good look at things and knowing others should lead the charge.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 12

Quill moves up (E58) on the towertop to fire at the orc.

1d20 + 6 + 1 - 4 ⇒ (17) + 6 + 1 - 4 = 20 to hit; (PBS, -combat)
1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6 damage.

AC 17, HP 15


@Molly - Do you have an ability that allows you to do a ranged sunder attack? Sunder requires a melee attack. There is a archer fighter ability that can sunder at range, but I doubt you have that :p


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

Ah. In that case I shot at the Orc.


I thought as much :)

Will wait a few more hours for Yelena


Yelena rushes forward [H57] and swings her hammer down with righteous fury.

Power Attack
1d20 + 3 ⇒ (17) + 3 = 203d6 + 7 ⇒ (3, 1, 3) + 7 = 14


The companions stormed the roof of the tower, with Storn leading the way. The orc drummer was less of a threat once his honor guard had been dealt with. Molly's crossbow quarrel skipped off the orc's drum to take him in the belly. It was followed closely by Quill's shot to the chest. Yelena finished the orc off with a mighty blow of her hammer. The orc flew backwards, slipping over the parapet and falling to land with an audible thud on the ground below.


"I call dibs on that drum." The dwarf nods in grim satisfaction. "Let's head back down."

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Quill nods at his sergeant and follows orders. He goes back down, but not before using the tower's height to see where there might be orcs nearby.

1d20 + 10 ⇒ (10) + 10 = 20 Perception - Any survivors or more orcs? What can we see?


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Storn lets out a sigh as his trip allows Yelena to rush forwards and send the orc sailing off into the sunset.

"Well. The important thing is someone got hurt. Okay, we need to secure the quarter and light bacons. Where's the bacon?"


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Storn of Gorum wrote:

Storn lets out a sigh as his trip allows Yelena to rush forwards and send the orc sailing off into the sunset.

"Well. The important thing is someone got hurt. Okay, we need to secure the quarter and light bacons. Where's the bacon?"

"Well, I would have to guess your mom's house, because she gets porked by half the town guard."

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

*BOOM!*

Quill chuckles at the mercenary humor displayed by Yelena. He doesn't make to big of deal of it, however, as he doesn't want to get 'accidentally' knocked off the edge by the large angry Storn.


Looking out over the city, Quill is mostly blinded by the smoke. Then, just for a moment, the smoke clears and he see a sizable force of orcs making for the gates to the Inner Quarter. The defenders who were supposed to be there weren't. At least, no living ones were. There was some sort of barricade hastily constructed about forty feet inside the gate, and a figure was moving around there, but Quill couldn't make out who it was, or whether they were orc or not.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

"YELENA!" Quill points to the gate, looking very serious. "Shouldn't there be defenders there? At that gate!?!"

Quill barely waits for her to answer, hustling down the stairs and moving that way.

"We have to do something!"


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

"How many are there?" Sander asks plaintively, not even getting a moment to appreciate the fall of their foe.

He looks around quickly -- to make sure the orcs didn't leave anything of potential importance -- before rushing to follow his companions to the gate.

Perception: 1d20 + 7 ⇒ (18) + 7 = 25


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Storn roars with laughter at Yelena's joke, slapping her on the back in a comradely fashion with a hand the size of Yelena.

"Good one! And good news everyone, more orcs! Let's get moving!"

Happy that Sander is taking a moment to look like a good warrior of old, Storn starts stomping down the stairs.

Enlarge person lasts a couple of minutes, I imagine it will be done soon.


At the base of the tower, you stopped to loot the skald's corpse, as it was the only one with any significant loot on it. Aside from the drum, you found two vials of curative, five scrolls, and a wand. His chainmail armor and axe were of decent quality, and might fetch a good price if there wasn't a battle going on.

loot:

  • drum
  • cure light wounds potion x2
  • scroll
  • scroll
  • scroll
  • scroll
  • scroll
  • wand
  • mechanics:

    Mariana 1d20 + 3 ⇒ (9) + 3 = 12
    Molly 1d20 + 1 ⇒ (2) + 1 = 3
    Quill 1d20 + 3 ⇒ (13) + 3 = 16
    Sander1d20 + 3 ⇒ (13) + 3 = 16
    Storn 1d20 + 2 ⇒ (18) + 2 = 20
    Yelena 1d20 + 1 ⇒ (1) + 1 = 2
    dogs 1d20 + 1 ⇒ (9) + 1 = 10
    orc 1d20 + 2 ⇒ (9) + 2 = 11

    Between the tower and the gate was a stand of old oak trees, now aflame with some green and purple fire. The choking smoke boiling out of that mess was worse than normal smoke, and you immediately began coughing as soon as you breathed any in.

    An orc was standing, back towards you, reveling in the burning trees. She had a trio of dogs on chains, and the creatures leaped and snarled in your direction.

    Round 1:

    Storn 20
    Quill 16
    Sander 16
    Mariana 12

    orc 11
    dogs 10
    Molly 3
    Yelena 2

    Storn, Quill, Sander, and Mariana are up!

    Here's the map
    Anyone entering an area covered with smoke must make a DC15 Fort save or be nauseated for 1 round. PCs can hold their breath (as per the Suffocation rules to gain a +2 bonus to their Fort save.


    Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

    Sorry, want to find out what those scrolls/wand is before the battle, since Sander's expended most of his own resources.
    Spellcraft (scroll 1): 1d20 + 8 ⇒ (7) + 8 = 15
    Spellcraft (scroll 2): 1d20 + 8 ⇒ (9) + 8 = 17
    Spellcraft (scroll 3): 1d20 + 8 ⇒ (2) + 8 = 10
    Spellcraft (scroll 4): 1d20 + 8 ⇒ (8) + 8 = 16
    Spellcraft (scroll 5): 1d20 + 8 ⇒ (18) + 8 = 26
    Spellcraft (wand): 1d20 + 8 ⇒ (16) + 8 = 24


    F
    Vitals:
    HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
    Human
    Skills:
    Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
    Archaeologist Bard 4
    Skills Pt 2:
    Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

    Mariana follows the group, though with the threat of combat imminent once more, she arranger herself. She spends a moment reloading the wand into her wrist sheath, then she draws her bow and takes an arrow at the ready, prepared to shoot down any orcs she can.

    Upon seeing the dogs and the orc, she shivers slightly and draws the bow, loosing the arrow before her companions can get in the way.

    1d20 + 4 ⇒ (13) + 4 = 17
    1d8 ⇒ 2


    Sander - scroll #2 (charm person), scroll #4 (remove fear), scroll #5 (summon monster 1 x2), wand (cure light wounds 24 charges)


    Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

    Sander can grab the wand, since he can use that to help keep folks upright, if people want.

    "Let them come to us," Sander yells. "That smoke and fire are dangerous!"

    Sander quickly launches a sling stone toward the orcs, only to watch it sail into the fire as a wave of heat hits him.

    Mwk sling: 1d20 + 5 ⇒ (3) + 5 = 8
    Damage: 1d3 ⇒ 2


    Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

    Now returned to normal size, sadly, Storn stalks up beside Yelena, eyeing the smoke from the fire.

    "Sander is right, unless they breathe smoke they're not going to happy there."

    Storn roars a challenge, raising his greatsword high.

    "Come on you bastards! Meet the blessed of Gorum and die with a blade in your hand!"

    Readied Attack: 1d20 + 6 ⇒ (15) + 6 = 21 Damage: 2d6 + 4 ⇒ (1, 1) + 4 = 6

    Storn will 5' step to Q46 and ready an attack.

    Silver Crusade

    Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

    Round 1, Init 16

    "Yes, let's let them come to us! Good plan!" Quill moves to R50. Quill fires at the orc in W46.

    1d20 + 6 + 1 ⇒ (15) + 6 + 1 = 22 to hit; (vs. orcs)
    1d8 + 1 ⇒ (6) + 1 = 7 damage.

    AC 17, HP 15


    Remind me to take Improved Initiative at some point...


    You'd have to take it 4 or 5 times to make up for those rolls ;)

    Everyone, sorry for the delay. My son's birthday party pretty much had me out of pocket all weekend. Well, that and the board games night. And cleaning up from both parties. And helping my daughter with her math. And...

    mechanics:

    1d20 + 2 ⇒ (1) + 2 = 3
    1d4 + 1 ⇒ (4) + 1 = 5
    1d20 + 2 ⇒ (9) + 2 = 11
    1d4 + 1 ⇒ (1) + 1 = 2

    1d20 + 4 + 2 ⇒ (6) + 4 + 2 = 12
    1d6 + 3 + 2 ⇒ (6) + 3 + 2 = 11

    Storn moved forward to plant his feet and ready defensive moves as Quill's first arrow took the orc cleanly in the shoulder. Mariana's crossbow bolt followed quickly after, and Sander's stone sailed harmlessly into the smoke. The first dog to reach Storn died as the big man's sword cut deeply into its back. Yelena, not quite as prepared, still managed to fend off her attackers, though the swarming dogs made it impossible for her to wield her hammer.

    Round 1-2:

    Molly 3
    Yelena 2
    Storn 20
    Quill 16
    Sander 16
    Mariana 12

    orc 11
    dogs 10

    Everyone is up!

    Here's the map
    Anyone entering an area covered with smoke must make a DC15 Fort save or be nauseated for 1 round. PCs can hold their breath (as per the Suffocation rules to gain a +2 bonus to their Fort save.


    Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

    "Dogs," Molly grumbles. "Why'd it have to be dogs...? Eat steel, carrion-eater!"

    The Kellid girl aims her crossbow at the Orcish dog-trainer and squeezes the trigger, then slams her bayonet into the grooves at the crossbow's front.

    Crossbow ranged attack on the Orc woman: 1d20 + 2 ⇒ (20) + 2 = 22 for 1d8 ⇒ 5 damage. Switching to bayonet.

    Crit threat! Rolling to confirm: 1d20 + 2 ⇒ (18) + 2 = 20 for 1d8 ⇒ 3


    Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

    Attack: 1d20 + 6 ⇒ (12) + 6 = 18 Damage: 2d6 + 4 ⇒ (6, 1) + 4 = 11

    Storn rips his blade upwards through one of the dogs, sending its corpse flying behind him. He then spins his blade overhead as he steps in before bringing it down on the second dog with one smooth motion.

    5' step to R46.

    Silver Crusade

    Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

    Round 2

    Quill fires again, looking at the orc in S48. Quill moved to R50 last round.

    1d20 + 6 + 1 ⇒ (10) + 6 + 1 = 17 to hit; (PBS)
    1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6 damage.

    AC 17, HP 15


    Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

    Sander reloads his sling and fires another shot toward one of the dogs, taking care not to hit the dwarven militia captain.

    Mwk sling: 1d20 + 5 - 4 ⇒ (10) + 5 - 4 = 11
    Damage: 1d32 ⇒ 4


    With one of the dogs dead (based on my fellow PC's rolls) Yelena takes a few steps forward [U46]. "For Trunau!"

    Target the orc
    Large dwarven longhammer 1d20 + 3 ⇒ (20) + 3 = 233d6 + 7 ⇒ (4, 2, 4) + 7 = 17 critical threat
    Large dwarven longhammer 1d20 + 3 ⇒ (6) + 3 = 96d6 + 14 ⇒ (6, 3, 6, 5, 3, 2) + 14 = 39 critical confirmation

    Aww, so close to pulling a Gallagher on him. :)


    F
    Vitals:
    HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
    Human
    Skills:
    Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
    Archaeologist Bard 4
    Skills Pt 2:
    Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

    1d6 ⇒ 2

    Ooops:
    So in the previous round, I rolled a d8 for damage. I have been playing my longbow willing archer lately and rolled the wrong damage die. I figured I would roll the appropriate and take the lesser.

    Or...I'll tie.

    sorry about that

    Mari moves up to S50 as she knocks a second arrow and whispers a prayer of luck.

    1d20 + 4 + 2 ⇒ (11) + 4 + 2 = 17
    1d6 + 2 ⇒ (4) + 2 = 6


    Molly's shot took the orc woman in the left eye, spinning her around. Her shriek of agony was cut short as Mariana and Quill fired almost simultaneously. Arrows sprouted from the orc's back and she fell to the ground, partially obscured by the unusually heavy green smoke. Storn stepped in and cut another of the dogs down, freeing Yelena to step back and bring her hammer to bear. The heavy head pulverized the last of the hunting dogs with ease.

    The fires continued to rage, and it looked like you could skirt the buildings without being in the smoke for too long. Of course, who knows what useful items the orc might have had on her...

    Here's the map
    Anyone entering an area covered with smoke must make a DC15 Fort save or be nauseated for 1 round. PCs can hold their breath (as per the Suffocation rules to gain a +2 bonus to their Fort save.


    F
    Vitals:
    HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
    Human
    Skills:
    Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
    Archaeologist Bard 4
    Skills Pt 2:
    Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

    Mariana quickly moved into the smoke, disregarding her own health with the hope of getting the orc body free and taking whatever they could find to assist them in this defense.

    1d20 + 2 ⇒ (17) + 2 = 19


    The orc wore battered leather armor, and carried a trio of javelins. The double axe fastened to her back was of decent quality, as was the scabbard at her side. The scabbard was intriguing, as it looked to fit a sword, but the woman carried none. in a pouch on her belt, Mariana found 36 dp in mixed coins, and a pair of cure light wounds potions.

    loot:

  • cure light wounds potions x2
  • high quality scabbard
  • high quality double axe
  • javelins x3
  • 36 gp in mixed coins

    Going to assume you aren't taking he time to strip the armor right now. Let me know if that is not the case.


  • F
    Vitals:
    HP: 29/31 | AC: 17 T: 13 FF: 14 | Fort +4 Ref +8 Will +5 | CMB +2 CMD 15 | Init +3 | Archaeologist's Luck 11/12 | Spells: 1st Level 3/5 2nd Level 3/3
    Human
    Skills:
    Disable Device +15 | Perception +13 | Know: Arcana +12 Religion +11 | UMD +11 | Diplomacy, Spellcraft, +10 |
    Archaeologist Bard 4
    Skills Pt 2:
    Know: Hist/Local/Nature +9 |Know:Dun/Eng//Nobility +8 | Acrobatics +7 | Linguistics, Perform (Oratory) +6 |

    Mariana leans down and scoops up what she easily can. Seeing the scabbard is odd, so she pulls that free quickly, as well as the weapons, coins and potions, then carries them out of the smoke. "Whew...that was vile..."

    1d20 + 2 ⇒ (11) + 2 = 13 Just in case I need another fort save?

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