GM Bigrin's Giantslayer (Inactive)

Game Master bigrin42

Skirgaard camp map

Loot sheet


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Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Molly; assuming you got a tap, please. Just roll for yourself and Storn will keep track of the charges.

Sander hangs back, as usual.


Chwaer snuck forward and looked around the corner at the top of the stairs. He saw a pair of stone giants and a giant bear waiting for you. The ruckus down below had not gone unnoticed.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Quill waits, empowered by Storn, for action.


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Hoping they can maybe not have Storn die again, for a change, Sander offers him one of his last extracts. Have another barkskin, which would give a +3 natural armor bonus. If he already has natural armor, can give it to someone else. Could maybe help a very little.


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Storn's got +4 natural armor right now so pass it on. Thanks though!

With Chwaer's intel, Storn signals to the group and giant-sized, begins clanking up the stairs. He hits the door, counts down, and his Sander-sized foot boots it wide open.

"I AM STORN AND I HAVE COME FOR STORN! STOOOOORRRNN!"

Buffs:

- Enlarge person (using Aggrimosh, lasts 20 minutes)
- Shield of Faith (+2 deflection to AC, 8 mins)
- Ironskin (+2 natural to AC, 8 mins)
- Communal protection from evil on everyone (+2 AC) (1 min, 6 rnds)

---

- Divine favor (+2 hit and damage) (9 rnds)
- Destructive blessing on Quill and Chwaer (+4 damage) (1 min)
- Channel vigor (haste buff) (8 rnds)
- Quickened destructive blessing on Storn once initiative is rolled

Total bonuses:

- +2 strength
- -2 dex
- +4 AC (-2 enlarge, +2 SoF, +2 ironskin, +2 protection)
- Various protection from evil benefits
- Weapon die increased
- +3 hit (-1 enlarge, +2 divine favor, +1 channel vigor)
- +7 damage (+2 divine, +4 destructive, +1 strength)
- Size increased
- +30 to base speed

As Storn boots open the door he'll quicken destructive attacks on himself.


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

If someone else can use the barkskin, please claim it. I figure Chwaer's next option, since she's likely to be in melee, but if not, Quill or Molly.

Before we go in, Sander smears a reddish paste on one of his sling bullets adding bloodroot. I suppose there's a 5% chance it works, but might as well use it at some point.


GM screen:

1d20 + 11 ⇒ (15) + 11 = 26
1d8 + 12 ⇒ (7) + 12 = 19
1d20 + 11 ⇒ (14) + 11 = 25
1d8 + 12 ⇒ (8) + 12 = 20

inits:
Chwaer 1d20 + 7 ⇒ (3) + 7 = 10
Molly 1d20 + 1 ⇒ (16) + 1 = 17
Quill 1d20 + 4 ⇒ (10) + 4 = 14
Sander 1d20 + 3 ⇒ (7) + 3 = 10
Storn 1d20 + 2 ⇒ (3) + 2 = 5
giants 1d20 + 2 ⇒ (18) + 2 = 20
bear 1d20 + 2 ⇒ (11) + 2 = 13
urathash 1d20 + 6 ⇒ (15) + 6 = 21

1d20 + 16 ⇒ (6) + 16 = 22
2d8 + 12 ⇒ (5, 8) + 12 = 25
1d20 + 16 ⇒ (9) + 16 = 25
2d8 + 12 ⇒ (2, 1) + 12 = 15

Storn charged up the stairs and burst into the room, to be met with a pait of large rocks, thrown right at his head. Both rocks connect, but his protections enable him to shrug them off. The giants charged, their greatclubs smashing in at the enlarged Storn from opposite sides. Once again, Storn's preparations held solid and kept him safe from harm.

Round 1:

R1: urathash, giants, molly, quill, bear, chwaer, sander, storn

Here's the map

current status:

chwaer 66/69
molly 43/43
quill 51/51
sander 71/71
storn 67/67

giant (blue) -0
giant (yellow) -0
bear -0
urathash -0


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Right before Storn kicks the door, Chwaer thanks Sander for the Barkskin and shoots it down.

AC 32 vs giants, 28 vs everything else. +2 vs evil
+4 Dmg from Destructive Blessing
Panache 3/3

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 1

Quill moves to J29, calling upon the Elf that Hunts the World* for aid. He fires once at yellow.

”Which one of you is Eurotrash?” Quill asks, uncertain.

1d20 + 12 + 3 + 2 ⇒ (18) + 12 + 3 + 2 = 35 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 + 4 ⇒ (3) + 9 + 3 + (1, 4) + (1) + 4 = 25 magic cold iron damage (1d6vsEvil,+storn);

Quill Combat:

AC 21 (23 vs. giants)
HP 45/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

The math is insane right now because Storn has so many active spells. Basically the buff combos give him +7 to attack, bane is +2, and power attack is a -3 on everything beyond his first attack. On damage it's +9 normally, +6 from power attack, +7 from buffs, +2 from bane. 3d6 damage while enlarged, +2d6 from bane. Got it? Good.

"THAT'S IT! FIGHT YOUR DOOM! BAHAHAHAHAHAH!!"

Storn ignores the clubs as they crash into him and his spear flashes as he attacks out repeatedly, clearly having one hell of a time.

Power Attack+All the buffs+Bane: 1d20 + 13 + 3 + 2 ⇒ (9) + 13 + 3 + 2 = 27 Damage+All the Buffs+Giant's Bane: 5d6 + 9 + 6 + 7 + 2 ⇒ (1, 3, 5, 3, 1) + 9 + 6 + 7 + 2 = 37

Haste Power Attack+All the buffs+Bane: 1d20 + 13 + 3 + 2 - 3 ⇒ (15) + 13 + 3 + 2 - 3 = 30 Damage+All the BUffs+Giant's Bane: 3d6 + 9 + 6 + 7 + 2 + 2d6 ⇒ (5, 6, 2) + 9 + 6 + 7 + 2 + (3, 2) = 42

Power Attack+All the buffs+Bane: 1d20 + 8 + 3 + 2 - 3 ⇒ (18) + 8 + 3 + 2 - 3 = 28 Damage+All the BUffs+Giant's Bane: 3d6 + 9 + 6 + 7 + 2 + 2d6 ⇒ (2, 3, 2) + 9 + 6 + 7 + 2 + (1, 5) = 37

Buffs:

- Enlarge person (using Aggrimosh, lasts 20 minutes)
- Shield of Faith (+2 deflection to AC, 8 mins)
- Ironskin (+2 natural to AC, 8 mins)
- Communal protection from evil on everyone (+2 AC) (1 min, 5 rnds)

---

- Divine favor (+2 hit and damage) (8 rnds)
- Destructive blessing on Quill and Chwaer (+4 damage) (9 rnds)
- Channel vigor (haste buff) (7 rnds)
- Destructive Storn (10 rnds)

Total bonuses:

- +2 strength
- -2 dex
- +4 AC (-2 enlarge, +2 SoF, +2 ironskin, +2 protection)
- Various protection from evil benefits
- Weapon die increased
- +3 hit (-1 enlarge, +2 divine favor, +1 channel vigor)
- +7 damage (+2 divine, +4 destructive, +1 strength)
- Size increased
- +30 to base speed

Storn is attacking whichever one looks like he's in charge.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

Molly creeps forward, unslinging her loaded crossbow.

Readying crossbow. Snake style active: AC against first thing that attacks me is 1d20 + 15 ⇒ (5) + 15 = 20. Move to J26.


GM screen:

Quill moved in, firing an arrow at the first stone giant he saw. His shouted question drew curious looks from the stone giants, but they did not reply as Molly slid up the stairs into a firing position. A roar shook the air as the giant bear rushed forwards, prowling around behind the giants to get at Storn, but unable to get through the guards.

Round 1, continued:

Storn already posted his R1 action

R1: urathash, giants, molly, quill, bear, chwaer, sander, storn

Here's the map

current status:

chwaer 66/69
molly 43/43
quill 51/51
sander 71/71
storn 67/67

giant (blue) -0
giant (yellow) -24
bear -0
urathash -0


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Chwaer runs up the stairs and slides down the wall in front of the yellow giant, swinging her axe at its knee.

Acro to avoid Yellow AoO: 1d20 + 17 ⇒ (1) + 17 = 18
Acro to avoid Blue AoO: 1d20 + 17 ⇒ (18) + 17 = 35
+2 dwarven waraxe 1: 1d20 + 17 ⇒ (9) + 17 = 26 for Dmg 1 +Precise Strike: 1d10 + 8 + 8 + 4 ⇒ (3) + 8 + 8 + 4 = 23

Move to J25
AC 32 vs giants, 28 vs everything else. +2 vs evil
+4 Dmg from Destructive Blessing
Panache 3/3


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Note that Molly/someone still needs to roll for the healing she got at the end of the last page.

Also, I realized I needed a couple hits myself, so please note this, Storn: 2d8 + 2 ⇒ (1, 6) + 2 = 9

Sander, seeing a daunting amount of stairs in front of him, pulls out his extract of fly and downs it. Sorry, guys, but even if I double moved up the stairs, I'd still not be able to do anything this round. Didn't think we were going to get caught on the stairs where I can't move easily.

Quick stats:

HP 65/71 (+16 for extract)
AC 26, touch 14, flat-footed 23 (inc. barkskin, mutagen)
Fort +11 (+6 vs. poison), Ref +10, Will +4 (+2 vs. fear)
CMD 18
Bombs: 8/12; Mutagen: 1/1; Spontaneous healing: 20/20; Blast
Sipping jacket: Bomber's eye (2/8); +10 range increment, +1 to hit
Effects: +4 Con (+2 Fort saves), +2 AC, -2 Cha; barkskin (+3 AC), shield (+4 AC)

Extracts; Blast Finesse ritual: []
1st (5/day): bomber's eye [x], ant haul [x], enlarge person [x], shield [x][x]
2nd (3/day): alchemical allocation [x][x], barkskin [x][x]
3rd (2/day) fly [x], invisibility [x], fly [x]


Ugh, super busy. Sorry for the delay.

GM screen:

aoo 1d20 + 16 ⇒ (4) + 16 = 20
2d8 + 12 ⇒ (7, 6) + 12 = 25
aoo 1d20 + 16 ⇒ (6) + 16 = 22
2d8 + 12 ⇒ (7, 3) + 12 = 22

1d20 + 16 + 2 + 2 + 1 ⇒ (16) + 16 + 2 + 2 + 1 = 37
1d8 + 10 + 2 + 2 + 2d6 ⇒ (5) + 10 + 2 + 2 + (5, 3) = 27
1d20 + 11 + 2 + 2 + 1 ⇒ (13) + 11 + 2 + 2 + 1 = 29
1d8 + 10 + 2 + 2 + 2d6 ⇒ (8) + 10 + 2 + 2 + (6, 6) = 34
1d20 + 6 + 2 + 2 + 1 ⇒ (19) + 6 + 2 + 2 + 1 = 30
1d8 + 10 + 2 + 2 + 2d6 ⇒ (7) + 10 + 2 + 2 + (4, 4) = 29

1d20 + 16 ⇒ (19) + 16 = 35
2d8 + 12 ⇒ (7, 6) + 12 = 25
1d20 + 11 ⇒ (7) + 11 = 18
2d8 + 12 ⇒ (2, 3) + 12 = 17

Chwaer ran forward, ducking under the giant's swinging greatclub to come up underneath it. She drove her axe into the giant's leg, nearly severing it. It was a good time to be a giant-slayer. Seeing he couldn't easily keep up with the others on the steep stairs, Sander drank a potion that would allow him to fly. Then, the air was sundered by another lour roar from Storn, who flew into battle with the two giants. It took two hits, but he managed to down the giant with eh yellow scarf. Then he turned to the other one, driving his spear in deep to its side as well.

Suddenly, in the center of the room, another stone giant appeared. This one wore armor with sigils of Minderhal, and carried a bag of stones in one hand. The other hand flashed as the giant shouted "Why won't you die, dwarf vermin?" Three head-sized rocks flew at Chwaer. She managed to dodge one, but the other two hit with explosive force.

The other giant, seeing its companion easily taken out in a few swings, concentrated on Storn, trying to put the big man down before that nasty spear could rip into him again. It landed one blow, but of course that was not enough to take Storn out of the fight.

Round 2:

Chwaer takes 2 hits for 56 damage

Storn takes a hit for 25 damage

R2: urathash, giants, molly, quill, bear, chwaer, sander, storn

Here's the map

current status:

chwaer 10/69
molly 43/43
quill 51/51
sander 71/71
storn 42/67

giant (blue) -37
giant (yellow) -126 (dead)
bear -0
urathash -0

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 2

Quill moves to I28 (moved to J29 last round, so 5’ step), and fires at blue.

1d20 + 10 + 3 + 2 ⇒ (13) + 10 + 3 + 2 = 28 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (7) + 9 + 3 + (1, 1) + (1) = 22 magic cold iron damage (1d6vsEvil);

1d20 + 10 + 3 + 2 ⇒ (11) + 10 + 3 + 2 = 26 to hit;
1d8 + 9 + 3 + 2d6 ⇒ (8) + 9 + 3 + (6, 3) = 29 magic cold iron damage;

1d20 + 5 + 3 + 2 ⇒ (12) + 5 + 3 + 2 = 22 to hit;
1d8 + 9 + 3 + 2d6 ⇒ (4) + 9 + 3 + (3, 4) = 23 magic cold iron damage;

Quill Combat:

AC 21 (23 vs. giants)
HP 45/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

Thanks for the reminder, Sander. That's 1d8 + 5 ⇒ (7) + 5 = 12 to me. Back to full health.

"Oh, blow," Molly groans when she sees Chwaer getting hit. "I hate this bit."

Jigging and zigging, the Witch makes her way onto the battlefield. Valiantly putting Chwaer between her and the artillery unit to the south, she claps a hand to the Dwarf's back and lets healing energy flow into her.

"I really hate the next bit!" Molly yells, eyes zipping from one threat to another.

Snake style AC vs. the next first thing to attack me: 1d20 + 15 ⇒ (16) + 15 = 31. Bog-standard 16 vs. everything else.

Moving to I 25 and using Healing Hex on Chwaer for 2d8 + 7 ⇒ (4, 2) + 7 = 13 hp healed.


GM screen:

bear
1d100 ⇒ 93
1d20 + 13 ⇒ (17) + 13 = 30

1d6 + 7 ⇒ (5) + 7 = 12
1d20 ⇒ 2

Two of Quill's arrows sunk into the stony skin of the remaining guard, grievously wounding it, but not putting it out of the fight. Molly rushed forward to heal Chwaer, cringing at the thought of the blows she might be about to receive. The bear rushed forwards, swiping at the newest target on the field. Molly, seeing it coming, swayed in place, letting the bear's massive paw pass through the area she was just in. The beast roared again, frustrated.

Round 2, continued:

Chwaer receives 13 healing

R2: urathash, giants, molly, quill, bear, chwaer, sander, storn

Here's the map

current status:

chwaer 23/69
molly 43/43
quill 51/51
sander 71/71
storn 42/67

giant (blue) -88
giant (yellow) -126 (dead)
bear -0
urathash -0


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Chwaer feels Molly behind her and welcomes the warm energy. She grins and watches Molly evade the bear before taking her own swings at the furry monstrosity. She's so focused on her first attack that she botches the second. As she comes to a rest, she glaces at Urathash and mutters to Molly, "you can bring me back from the dead in a few minutes right?"

+2 dwarven waraxe 1: 1d20 + 17 ⇒ (10) + 17 = 27 for Dmg 1 +Precise Strike: 1d10 + 8 + 8 + 4 ⇒ (5) + 8 + 8 + 4 = 25
+2 dwarven waraxe 2: 1d20 + 12 ⇒ (1) + 12 = 13 for Dmg 2 +Precise Strike: 1d10 + 8 + 8 + 4 ⇒ (10) + 8 + 8 + 4 = 30
If first one hits:
Dirty Trick Hamstring CM: 1d20 + 13 ⇒ (2) + 13 = 15

Hamstring: With 1+ panache point when she hits a larger foe, as a swift action attempt a dirty trick combat maneuver check. Instead of the normal conditions that can be applied with dirty trick, this deed can only stagger the target if the check is successful.

AC 32 vs giants, 28 vs everything else. +2 vs evil
+4 Dmg from Destructive Blessing included
Panache 3/3


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

"Crazy Dwarf lady, if I had that kind of oomph, I'd be flinging around lightning bolts all over the battlefield or swanning it up in a big temple while oiled cabana boys laid gold sacrifices down at my feet!" Molly hisses. "Keep your eyes on the evil giant and his pets!"

IC-ly, Molly is just a bit stressed. ;) OOC-ly, I'm smiling. Either way, I'm really glad I took up Snake Style martial arts!


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Chwaer raises an eyebrow, "that's an option?!?"

It is pretty hax.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

"What, the lightning? Yeah, when I get stronger! If you meant the cabana boys ... that'd take some real fast talking, I guess."

I like tricks that allow me to play a caster with a good chance of not getting hit by melee.


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Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

"ROOAAAR!" roars Storn. His huge spear flashes at the bear before he focuses on the giant.

Attack of Opportunity (bear): 1d20 + 11 + 3 ⇒ (19) + 11 + 3 = 33 Damage: 3d6 + 9 + 6 + 7 ⇒ (3, 5, 4) + 9 + 6 + 7 = 34

Attack: 1d20 + 11 + 3 + 2 ⇒ (11) + 11 + 3 + 2 = 27 Damage: 5d6 + 9 + 6 + 7 + 2 ⇒ (3, 5, 2, 2, 5) + 9 + 6 + 7 + 2 = 41
Haste Attack: 1d20 + 11 + 3 + 2 - 3 ⇒ (15) + 11 + 3 + 2 - 3 = 28 Damage: 5d6 + 9 + 6 + 7 + 2 ⇒ (6, 6, 4, 1, 2) + 9 + 6 + 7 + 2 = 43
iterative Attack: 1d20 + 6 + 3 + 2 - 3 ⇒ (15) + 6 + 3 + 2 - 3 = 23 Damage: 5d6 + 9 + 6 + 7 + 2 ⇒ (2, 5, 5, 4, 6) + 9 + 6 + 7 + 2 = 46

Attack 1 vs bear (Storn has 15' reach so would AoO0. Attack 2 vs giant. If the giant dies, attacks 3/4 are vs bear. They will be at 26 then 21 to hit and do 38 then 34 damage with bane removed.

Also fervor to heal, burning grace. Current hp is now 56

CMW: 2d8 + 8 ⇒ (2, 4) + 8 = 14

Buffs:

- Enlarge person (using Aggrimosh, lasts 20 minutes)
- Shield of Faith (+2 deflection to AC, 8 mins)
- Ironskin (+2 natural to AC, 8 mins)
- Communal protection from evil on everyone (+2 AC) (1 min, 5 rnds)

---

- Divine favor (+2 hit and damage) (7 rnds)
- Destructive blessing on Quill and Chwaer (+4 damage) (8 rnds)
- Channel vigor (haste buff) (6 rnds)
- Destructive Storn (9 rnds)

Total bonuses:

- +2 strength
- -2 dex
- +4 AC (-2 enlarge, +2 SoF, +2 ironskin, +2 protection)
- Various protection from evil benefits
- Weapon die increased
- +3 hit (-1 enlarge, +2 divine favor, +1 channel vigor)
- +7 damage (+2 divine, +4 destructive, +1 strength)
- Size increased
- +30 to base speed

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14
Storn of Gorum wrote:
"ROOAAAR!" roars Storn.

FFS, Storn. Thy name is death.

Quill turns his face away from Storn's attacks, trying to keep the spraying blood from his face.


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Quick stats:

HP 65/71 (+16 for extract)
AC 26, touch 14, flat-footed 23 (inc. barkskin, mutagen)
Fort +11 (+6 vs. poison), Ref +10, Will +4 (+2 vs. fear)
CMD 18
Bombs: 8/12; Mutagen: 1/1; Spontaneous healing: 20/20; Blast
Sipping jacket: Bomber's eye (2/8); +10 range increment, +1 to hit
Effects: +4 Con (+2 Fort saves), +2 AC, -2 Cha; barkskin (+3 AC), shield (+4 AC)

Extracts; Blast Finesse ritual: []
1st (5/day): bomber's eye [x], ant haul [x], enlarge person [x], shield [x][x]
2nd (3/day): alchemical allocation [x][x], barkskin [x][x]
3rd (2/day) fly [x], invisibility [x], fly [x]

Sander hears Storn yell and flies in to see the carnage, dashing past the corpses to set up his attacks against Urathash.

Assuming they're horribly dead:

Move to L-16, hoping to use the chair for cover against any rocks, but being able to stand up and get a full attack with bombs next round.

If for some reason they're not all horribly dead:

Sander flies to right behind Molly I-26 and throws two bombs at whatever's not dead.

Bomb (ranged touch), point blank range, Rapid Shot: 1d20 + 12 + 1 - 2 ⇒ (17) + 12 + 1 - 2 = 28
Damage (cold damage), plus DC 16 Fort or be staggered next round: 4d6 + 3 + 1 ⇒ (5, 1, 5, 4) + 3 + 1 = 19
Splash damage: 8 (DC 16 for half)

Bomb (ranged touch), point blank range, Rapid Shot: 1d20 + 12 + 1 - 2 ⇒ (9) + 12 + 1 - 2 = 20
Damage (cold damage), plus DC 16 Fort or be staggered next round: 4d6 + 3 + 1 ⇒ (1, 2, 3, 5) + 3 + 1 = 15
Splash damage: 8 (DC 16 for half)


GM screen:

1d20 + 16 + 2 + 2 + 1 ⇒ (1) + 16 + 2 + 2 + 1 = 22
1d8 + 10 + 2 + 2 + 2d6 ⇒ (1) + 10 + 2 + 2 + (1, 5) = 21
1d20 + 11 + 2 + 2 + 1 ⇒ (16) + 11 + 2 + 2 + 1 = 32
1d8 + 10 + 2 + 2 + 2d6 ⇒ (8) + 10 + 2 + 2 + (2, 6) = 30
1d20 + 6 + 2 + 2 + 1 ⇒ (1) + 6 + 2 + 2 + 1 = 12
1d8 + 10 + 2 + 2 + 2d6 ⇒ (1) + 10 + 2 + 2 + (1, 2) = 18

Chwaer chopped into the bear, turning its attention on himself. Sander flew up and lobbed a bomb each at he giant and the bear. The giant, already badly wounded, fell dead to the ground. The bear was just pissed off...until Storn waded in with spear stabbing and slashing. Chunks of bear meat and fountains of blood rained down on the stone floor and everything around the bear as it was dispatched with ease. The giant, Urathash, roared something incomprehensible and threw another trio of rocks at Chwaer. Only one hit, but it hit with thunderous force, dropping the dwarf to the ground, coughing up blood as her shattered ribs caused her to choke to death.

Round 3:

Chwaer is hit for 30 damage and is dying

R3: urathash, molly, quill, chwaer, sander, storn

Here's the map

current status:

chwaer -7/69
molly 43/43
quill 51/51
sander 71/71
storn 42/67

giant (blue) -lots (dead)
giant (yellow) -126 (dead)
bear -more than lots (dead)
urathash -0


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

"Sander, get some healing in her!" Molly shouts, even as her hands weave power out of thin air -- and send it ripping through the air that separates her from Urathash.

Lightning bolt, Ref. DC18 for half of 7d6 ⇒ (5, 3, 1, 2, 2, 5, 5) = 23 electricity damage.
Snake Style: AC vs Urathash is 1d20 + 15 ⇒ (18) + 15 = 33


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Quick stats:

HP 65/71 (+16 for extract)
AC 26, touch 14, flat-footed 23 (inc. barkskin, mutagen)
Fort +11 (+6 vs. poison), Ref +10, Will +4 (+2 vs. fear)
CMD 18
Bombs: 11/12; Mutagen: 1/1; Spontaneous healing: 20/20; Blast
Sipping jacket: Bomber's eye (2/8); +10 range increment, +1 to hit
Effects: +4 Con (+2 Fort saves), +2 AC, -2 Cha; barkskin (+3 AC), shield (+4 AC)

Extracts; Blast Finesse ritual: []
1st (5/day): bomber's eye [x], ant haul [x], enlarge person [x], shield [x][x]
2nd (3/day): alchemical allocation [x][x], barkskin [x][x]
3rd (2/day) fly [x], invisibility [x], fly [x]

"OK!" Sander agrees, flying to the dwarf's side, as he pulls on his jacket's potion and throws one of his last two bombs at Urathash, slamming it into the giant's chest.

He's not going to like that. I really hope Storn gets between me and him.

Move to K24
Bomb (ranged touch), -4 for range: 1d20 + 12 + 1 - 4 ⇒ (19) + 12 + 1 - 4 = 28
Damage (fire damage) with unstable accelerant: 4d6 + 3 + 1d6 ⇒ (3, 3, 5, 2) + 3 + (5) = 21


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

All in favour of my casting Twilight haze next round, say aye.


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Con DC 17: 1d20 + 2 ⇒ (8) + 2 = 10

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Oof, no. Giving up a level of spellcasting for a rarely used ability that rarely is successful seems like not the kind of trade off I would make. But what do I know? I’m just an elf.

Round 3

Quill moves to E23 once at Eurotrash.

1d20 + 9 + 3 + 2 ⇒ (4) + 9 + 3 + 2 = 18 to hit;
1d8 + 8 + 3 + 2d6 + 1d6 ⇒ (7) + 8 + 3 + (6, 1) + (6) = 31 magic cold iron damage (1d6vsEvil);

Quill Combat:

AC 21 (23 vs. giants)
HP 45/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Or I can just run into melee - Storn has a haste spell on him.

"YOU HEAL HER I KILL HIM!" cries Storn before he races across the battlefield. As he does, his form shimmers with yellow energy.

Charge!: 1d20 + 11 + 3 + 2 + 2 ⇒ (19) + 11 + 3 + 2 + 2 = 37 Damage: 5d6 + 9 + 7 + 2 ⇒ (3, 5, 1, 2, 6) + 9 + 7 + 2 = 35

Storn charges to T18. (50' move with haste)

Giant's nail scale comes into effect. So Urathrash must make a DC 16 will or take a -4 to attack/saves for 1d4 rounds.

Storn also casts greater stunning barrier with fervor. This means a DC 16 will save after each successful melee attack. If he hits, he's stunned for one round. It says it discharges after three creatures - IDK if that means the same creature can be stunned repeatedly. Your call.


@Storn - I would say stunned 3 times, any combination

Gm screen:

reflex: 1d20 + 9 ⇒ (18) + 9 = 27
catch: 1d20 + 9 + 4 ⇒ (12) + 9 + 4 = 25
will, armor: 1d20 + 14 ⇒ (4) + 14 = 18

attack1,df,haste: 1d20 + 21 + 2 + 1 ⇒ (3) + 21 + 2 + 1 = 27
damage,df: 2d6 + 11 + 2 ⇒ (5, 3) + 11 + 2 = 21
stun: 1d20 + 14 ⇒ (5) + 14 = 19

Molly's lightning bolt flew across the room, catching Urathash only barely as the stone giant lithely dodged. The the giant reached out a large hand and gently cradled the bomb thrown by Sander, cushioning it so that it didn't erupt. His attention focused on that, Urathash missed the arrow that flew pst his head, but not the spear driven home by an angry Storn. The blade skipped along the stone-like skin, stealing much of its power before it finally drove in. The giant bellowed back, dropping his bag of rocks and drawing his warhammer. The giant shouted "MINDERHAL!!!" as he whipped his hammer about in a frenzy. Storn took a hit in the chest and nearly collapsed.

Round 4:

Storn is hit for 21 damage

R4: urathash, molly, quill, chwaer, sander, storn

Here's the map

current status:

chwaer -7/69
molly 43/43
quill 51/51
sander 71/71
storn 21/67

giant (blue) -lots (dead)
giant (yellow) -126 (dead)
bear -more than lots (dead)
urathash -67

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 5

Quill moves to L17 and fires at Urathash.

1d20 + 10 + 3 + 2 ⇒ (5) + 10 + 3 + 2 = 20 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (7) + 9 + 3 + (6, 6) + (6) = 37 magic cold iron damage (1d6vsEvil);

Quill Combat:

AC 21 (23 vs. giants)
HP 45/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

Snake Style - AC vs. Urathash = 1d20 + 15 ⇒ (14) + 15 = 29

Molly sets up a droning chant, voice drifting into unknown distances...

Summon Monster IV!


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Quick stats:

HP 65/71 (+16 for extract)
AC 26, touch 14, flat-footed 23 (inc. barkskin, mutagen)
Fort +11 (+6 vs. poison), Ref +10, Will +4 (+2 vs. fear)
CMD 18
Bombs: 12/12; Mutagen: 1/1; Spontaneous healing: 20/20; Blast
Sipping jacket: Bomber's eye (4/8); +10 range increment, +1 to hit
Effects: +4 Con (+2 Fort saves), +2 AC, -2 Cha; barkskin (+3 AC), shield (+4 AC)

Extracts; Blast Finesse ritual: []
1st (5/day): bomber's eye [x], ant haul [x], enlarge person [x], shield [x][x]
2nd (3/day): alchemical allocation [x][x], barkskin [x][x]
3rd (2/day) fly [x], invisibility [x], fly [x]

"Hey!" Sander shouts indignantly, throwing his last bomb, as he goes to pull a healing potion from his pocket -- only to realize he doesn't have one! Will have to try Heal next round

Bomb (ranged touch), -4 for range, -4 for soft cover from Storn: 1d20 + 12 + 1 - 8 ⇒ (11) + 12 + 1 - 8 = 16
Damage (fire damage): 4d6 + 3 + 1d6 ⇒ (4, 5, 3, 3) + 3 + (4) = 22


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

well s%@+. I have 2 CLW but you don't know that :)

Con DC 18: 1d20 + 2 ⇒ (13) + 2 = 15


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

Storn is rocked by the blow and he takes a moment to pretend his ribs aren't shattered before stepping to the side and continuing his assault, realizing that he needs to make his attacks a little more precise to get them to land.

Attack (all prior bonuses included): 1d20 + 18 ⇒ (16) + 18 = 34 Damage: 5d6 + 12 ⇒ (4, 3, 1, 3, 3) + 12 = 26
Haste Attack (all prior bonuses included): 1d20 + 18 ⇒ (13) + 18 = 31 Damage: 5d6 + 12 ⇒ (1, 4, 5, 1, 3) + 12 = 26
Iterative Attack (all prior bonuses included): 1d20 + 13 ⇒ (6) + 13 = 19 Damage: 5d6 + 12 ⇒ (6, 6, 4, 3, 4) + 12 = 35

Storn continues to channel his Gorum-y magic to try and stay alive while the group does their best to take down Urathash.

CMW: 2d8 + 8 ⇒ (8, 3) + 8 = 19

Another fervor for another CMW, so healing 19 hit points.

Buffs:

- Enlarge person (using Aggrimosh, lasts 20 minutes)
- Shield of Faith (+2 deflection to AC, 8 mins)
- Ironskin (+2 natural to AC, 8 mins)
- Communal protection from evil on everyone (+2 AC) (1 min, 5 rnds)

---

- Divine favor (+2 hit and damage) (5 rnds)
- Destructive blessing on Quill and Chwaer (+4 damage) (6 rnds)
- Channel vigor (haste buff) (4 rnds)
- Destructive Storn (7 rnds)
- Greater stunning barrier (7 rnds)

Total bonuses:

- +2 strength
- -2 dex
- +4 AC (-2 enlarge, +2 SoF, +2 ironskin, +2 protection)
- Various protection from evil benefits
- Weapon die increased
- +3 hit (-1 enlarge, +2 divine favor, +1 channel vigor)
- +7 damage (+2 divine, +4 destructive, +1 strength)
- Size increased
- +30 to base speed


GM screen:

haste attack,df,haste: 1d20 + 21 + 2 + 1 ⇒ (2) + 21 + 2 + 1 = 26
damage,df: 2d6 + 11 + 2 ⇒ (2, 6) + 11 + 2 = 21
stun: 1d20 + 14 ⇒ (8) + 14 = 22

attack1,df,haste: 1d20 + 21 + 2 + 1 ⇒ (9) + 21 + 2 + 1 = 33
damage,df: 2d6 + 11 + 2 ⇒ (4, 4) + 11 + 2 = 21
stun: 1d20 + 14 ⇒ (3) + 14 = 17

attack2,df,haste: 1d20 + 21 + 2 + 1 ⇒ (13) + 21 + 2 + 1 = 37
damage,df: 2d6 + 11 - 5 + 2 ⇒ (2, 5) + 11 - 5 + 2 = 15
stun: 1d20 + 14 ⇒ (17) + 14 = 31

attack3,df,haste: 1d20 + 21 + 2 + 1 ⇒ (12) + 21 + 2 + 1 = 36
damage,df: 2d6 + 11 - 5 + 2 ⇒ (4, 4) + 11 - 5 + 2 = 16
stun: 1d20 + 14 ⇒ (13) + 14 = 27

Chwaer lay dying on the ground as everyone else seemed preoccupied with the giant, Urathash. Quill's arrow sparked off the giant's armor, but Sander's bomb managed to land and spread burning fluid all over the giant. Storn exploded into action, raining blow after blow onto Urathaash. The stone giant managed to block one, and the first two seemed to be deflected partially by some spell, but Urathash was looking badly injured as he swung back at Storn. The warhammer smashed into Storn again and again, sending the big man flying to the ground, bleeding heavily. Urathash wiped some blood from his nose and looked at it, then grinned at Sander.

"You're next, little man."

Round 5:

Storn receives 19 healing

Storn is hit 3 times for 52 damage

R4: urathash, molly, quill, chwaer, sander, storn

Here's the map

current status:

chwaer -8/69
molly 43/43
quill 51/51
sander 71/71
storn -12/67

giant (blue) -lots (dead)
giant (yellow) -126 (dead)
bear -more than lots (dead)
urathash -67


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

"You'll have to find him first, spanky," Molly taunts Urathash as she makes a sweeping arm gesture that causes a murky fog to spin itself out of thin air around her and those near her.
"Heal her!" she hisses at Sander.

Molly casts Twilight haze as a stalling tactic.

A mass of roiling cloud, shot through with lightning, appears in response to Molly's summons: a medium lightning elemental. Spitting sparks, the entity goes streaking towards Urathash.

Medium lightning elemental attacks: 1d20 + 8 + 3 ⇒ (6) + 8 + 3 = 17 for 1d6 + 3 + 1d4 ⇒ (3) + 3 + (4) = 10 damage.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 6

”What about me, f+~&knock? You gunna try killing my fren before me? HUH?” Quill fires thrice, quite angrily at the giant who thinks to ignore him.

1d20 + 8 + 3 + 2 + 1 ⇒ (14) + 8 + 3 + 2 + 1 = 28 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (5) + 9 + 3 + (3, 4) + (5) = 29 magic cold iron damage (1d6vsEvil);

1d20 + 8 + 3 + 2 + 1 ⇒ (17) + 8 + 3 + 2 + 1 = 31 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (2) + 9 + 3 + (4, 1) + (4) = 23 magic cold iron damage (1d6vsEvil);

1d20 + 5 + 3 + 2 + 1 ⇒ (20) + 5 + 3 + 2 + 1 = 31 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (3) + 9 + 3 + (5, 3) + (4) = 27 magic cold iron damage (1d6vsEvil);

Haste:
1d20 + 8 + 3 + 2 + 1 ⇒ (7) + 8 + 3 + 2 + 1 = 21 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (4) + 9 + 3 + (6, 5) + (1) = 28 magic cold iron damage (1d6vsEvil);

Pot crit:
1d20 + 5 + 3 + 2 + 1 ⇒ (7) + 5 + 3 + 2 + 1 = 18 to hit;
2d8 + 24 ⇒ (3, 4) + 24 = 31 more,additional magic cold iron damage;

Quill Combat:

AC 21 (23 vs. giants)
HP 45/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Male HP 62, AC 19, Touch 14, FF 16, F9/R11/W5, CMD 19 Halfling alchemist 10

Quick stats:

HP 65/71 (+16 for extract)
AC 26, touch 14, flat-footed 23 (inc. barkskin, mutagen)
Fort +11 (+6 vs. poison), Ref +10, Will +4 (+2 vs. fear)
CMD 18
Bombs: 12/12; Mutagen: 1/1; Spontaneous healing: 20/20; Blast
Sipping jacket: Bomber's eye (4/8); +10 range increment, +1 to hit
Effects: +4 Con (+2 Fort saves), +2 AC, -2 Cha; barkskin (+3 AC), shield (+4 AC)

Extracts; Blast Finesse ritual: []
1st (5/day): bomber's eye [x], ant haul [x], enlarge person [x], shield [x][x]
2nd (3/day): alchemical allocation [x][x], barkskin [x][x]
3rd (2/day) fly [x], invisibility [x], fly [x]

Sander gulps nervously as the giant threatens him, but hopes Molly's haze can keep him safe, at least for the time it takes to get Chwaer back on her feet (and out of here).

He pulls a wand and heals her. Quill reminded me I have a wand of CLW.
Wand: 1d8 + 1 ⇒ (8) + 1 = 9 BOOM!


Male CG Human Warpriest 10 | HP: 75/75| AC: 24 (13 Tch, 21 Fl) | CMB: +12, CMD: 22 (+2 bull rush, +4 vs disarm) | F: +9, R: +2, W: +10 | Init: +2 | Perc: +3, SM: +7 | Speed 20ft | Spells: 6/6 5/5 4/4 1/1 | SW 10/10 | Blessings: 8/8 | CLW: 21/50 LR: 47/50 Fervor 8/8 | Active conditions: Beautiful

The warhammer shatters Storn's chest and sends him flying backwards. His massive heap crashes on the ground and his tree-sized spear falls from his open hand. He stares up at the ceiling, blood pouring his mouth.


Chwaer wakens with a start, coughing up blood and looking around in confusion. When she sees Sander kneeling over her with a healing wand, she let out a weak smile. If they were taking the time to heal her, the battle must be over. Storn must have carried the day. Then, she heard the stone giant roar in anger and pain as Quill's arrows smashed into it. The arrows shattered against the giant's magically enhanced skin, but enough of the damage must have punched through to cause some injury.

Chwaer is conscious and still has actions for R5


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Chwaer quickly searches through her belt pouch, grabbing a vial and drinking it down. "Thanks." She glances toward the middle of the room but can't see much through the haze. "What happened?"

CLW: 1d8 + 1 ⇒ (4) + 1 = 5

Not sure what my visibility is now.
HP is 6/69 now I believe. woo.hoo.


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

"You took a beating and started bleeding. Then Storn did. Then I got us cloud cover," Molly summarizes. "Ears and my soon to be splatted elemental are the only thing keeping spanky busy, and he just said he's gonna splat Sander next. Drink."

Molly hands Chwaer another potion of CLW. (If that's possible as a move action.)


Gm screen:

spellcraft: 1d20 + 10 ⇒ (5) + 10 = 15
will to disbelieve: 1d20 + 14 ⇒ (2) + 14 = 16

attack,df,haste: 1d20 + 21 + 2 + 1 ⇒ (9) + 21 + 2 + 1 = 33
damage,df: 2d6 + 11 + 2 ⇒ (3, 4) + 11 + 2 = 20

The giant squinted into the darkness as Molly's spell draped over the group. No one inside the cloud could now see him, but the heavy footsteps showed the giant's intent to close. The giant charged the one person he could still see Quill didn't have time to dodge as the warhammer came down, smashing into his chest and snapping ribs.

Round 6:

Quill takes a hit for 20 damage

Chwaer receives 14 healing

R6: urathash, molly, quill, chwaer, sander, storn

Here's the map

current status:

chwaer 6/69
molly 43/43
quill 31/51
sander 71/71
storn -13/67

giant (blue) -lots (dead)
giant (yellow) -126 (dead)
bear -more than lots (dead)
urathash -116


Female Gnome Witch 9/Brawler 1: Init +1; Perception +4; AC 12 (+1 Dex., +1 natural); hp 69; Fort +5; Ref +5; Will +6

The lightning elemental hurtles across the field of battle, attacking Urathash from behind while his attention is occupied by Quill!

Lightning elemental to O18. Flanking metal mastery attack 1d20 + 8 + 3 + 2 ⇒ (16) + 8 + 3 + 2 = 29 for 1d6 + 3 + 1d4 ⇒ (5) + 3 + (1) = 9 damage.

Meanwhile, Molly whips out her wand, points it in the direction she last saw Storn and triggers it. Out on the field of battle (at R 19), a lantern archon appears. Noticing the badly-battered Storn, it chimes once... and bombards him with the Aid-spell.

Molly uses the Wand of Summon momster III. It casts Aid, giving Storn 1d8 + 2 ⇒ (2) + 2 = 4 hp and a +1 morale bonus to attack and saves versus fear.

Silver Crusade

Quill Wand of CLW: 24/50 (6612) HP 57; AC 21 (23vgiants)/15/16; F+8,R+8,W+11;Init +5; Perc +18;Kn Eng+5; Rel+12,SenseMot+7,Spllcrft +13;Surv +14

Round 7

”Oh OW!” Quill cries as he suddenly regrets his challenge to the giant, mostly because being hit that hard really hurts. And seeing that he was now alone against the giant, when it is really Storn’s job to bleed and nearly die (not is own), Quill feels this was really unfair that he is being personally attacked.

Quill debates standing up for himself, defending himself, doing the right thing...by yelling at Storn, but now was probably not the time. He casts Grace and safely moves back 60’ (to G10) and fires once at the giant.

1d20 + 10 + 3 + 2 + 1 ⇒ (15) + 10 + 3 + 2 + 1 = 31 to hit;
1d8 + 9 + 3 + 2d6 + 1d6 ⇒ (6) + 9 + 3 + (6, 4) + (2) = 30 magic cold iron damage (1d6vsEvil);

Quill Combat:

AC 21 (23 vs. giants)
HP 25/51
Bless: 4/7 used
Ferves: 3/7 used
SacWeap: 0/8 used (+1,swift)
PoP 1: 0/1 used

To Hit: +6 BAB, +5 Dex, +1 WF, +1 Magic +1 PBS -2 DA =+12
Damage: 1d8 + 1 Str +1 magic + 2 weap spec +1 PBS +4 DA = +9

[ dice]1d20+10-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+9[/dice] cold iron damage.

[ dice]1d20+9-2[/dice] to hit; (-rapid,+PBS)
[ dice]1d8+10[/dice] cold iron damage.


Female Dwarf Mouser 9 | HP 77/77 | AC28 [32 vs giants] T18 F21 | F+6* R+12* W+5* | Init +7 | Percep +13 | Acro +18 (22 AoO/23 Jump) | EA +12 | Stealth +18 (20 rocky)

Chwaer nods and chugs the potion as she stands. Bending down to pick up her axe, she winces, "ok, I'll try and get in there. Tell Storn he can have my boots if this goes the way I think it will." She faces toward the sounds of Quill's breaking bones and yells in Giant, "Is that all you got, Urathash?!"

CLW: 1d8 + 1 ⇒ (7) + 1 = 8
Standing, 5' to J24 and drinking is all I can do this round I believe. Not sure I can charge in the haze but should be able close enough get there next round either way.

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