GM Batpony's PFS [6-15] Overflow Archive 2 (Inactive)

Game Master Batpony

Maps and Handouts


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Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

"That would be most prudent. What does everyone else think?"

Dark Archive

HP 19/19 | AC 20/13/17 | F +4, R +3, W +4 | CMD 13 | Init -2 | Perc +7 | Male Nagaji Dual-Cursed Lore Oracle 1/Bloodrager 1

"Agreed. We mussst do what we can to halt the flooding." Yesmoro stumps towards the staircase.

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

"Lets see what's upstairs. I'll go along with the group, for now."

Liberty's Edge

Mosquito Witch Handouts

The pathfinders walk through the lazy swirling whirpool with ease as they walk up the stairs. Upstairs, there is not much different in terms of setup, some shelfs, some benches, except it's not that wet save the area near the spiral staircase. And not to forget the giant fish, floating in mid air, it is orange in colour and has four eyes, just wandering about. From under her belly, short spurts of water come out from under her belly.

knowledge Arcana / Planar DC15:

A grodair is a bloated aquatic creature from the primal world of the fey. The bulbous sac on its spine is an extradimensional space that can contain thousands of gallons of water. The creature drains water (including small bits of debris and even very small creatures) from one place and releases it in another, typically creating boggy areas as it moves so it can travel more quickly than its tentacles can carry it. A grodair can rise up to 6 feet on its tentacles, measures 7 feet long, and weighs about 400 pounds.

A grodair is intelligent, but extremely absentminded and careless. Its memory is poor, and it has difficulty remembering things it was told even 5 minutes prior—though it can recall some events of the distant past with perfect (and often frustrating) clarity.

The creature only speaks Aquan, Sylvan, and Varisian

Big fish picture

I'll update map tonight, in a rush to get to work!

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Know(arcana), Know(Planes): 1d20 + 7 ⇒ (20) + 7 = 271d20 + 7 ⇒ (1) + 7 = 8

Marenalia recognizes the creature from her knowledge of the arcane.

"Looks like we found the big fish. It's a grodair, a fey creature. It can carry large amounts of water in an extradimensional space. It won't speak Common, but I can try to talk to it in Sylvan, unless somebody who's better at this sort of thing speaks Sylvan, or Aquan or Varisian. They are very careless and absent minded and have terrible memories though. Hard to reason with."

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

"It's beautiful...
I'm afraid I don't speak those languages though,"
he says with a look of consternation.
"It would be a great sorrow if we had to kill this creature; please Marenalia, do your best. Too much old knowledge has been lost today."

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

"I agree. Too much has been lost at this point. We should stop this fish before the entire archives is flooded," he mentions as Elris stares at the fish.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Aiden shakes his head. "I don't speak Varisian, and those other languages are out of my grasp." He nods to Marenalia. "Go ahead. At least see if it's willing to talk, share its name, etc. If it seems friendly, then maybe we can ask it to stop flooding the place."

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marnalia walks to within 20 feet or so of the fish creature and waves to get its attention.

Sylvan:

"Excuse me, might I speak with you? I am Marenalia, what is your name?"

Liberty's Edge

Mosquito Witch Handouts

The creature turns to Marenalia very very slowly, and speaks to her, in perfectly fluent Sylvan, in a somewhat feminine but deep voice.

Sylvan:

"Oh, hello there! My name is Mistress Koi."

Meanwhile, the creature continues excreting water from her belly. Splashing and wetting Marenalia in the process.

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

"What did it say. Ask it if it can stop soaking everything. It is a beautiful creature, but if we must kill it to accomplish our task-then so be it."

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Aiden watches the oversized fish as Marenalia speaks with it. When she delivers the translation, Aiden nods to Naxian. "Uncouth, but not untrue. Let's see if she's willing to stop the water. Perhaps you can say we own this place and all the water is causing a disturbance. And see what it knows about the two birdmen. Something tells me this is all going to get weirder."

Studied Target on Miss Koi

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marenalia bows slightly to Mistress Koi.

[spoiler=Sylvan]""It's a pleasure to meet you, Mistress Koi. I'm sure you noticed this is a library. All the water isn't good for the books. We need you to stop filling the place with water. How did you come to be here anyway? It is not the usual sort of place for your kind."

Liberty's Edge

Mosquito Witch Handouts

Sylvan:
"Oh this place is a library? I didn't know. Someone released us here through a spell of some sort, magic riddle. I can't stop the water, I'm doing this for a very important reason.

The creature continues to converse happily to Marenalia, but still continues to nonchalantly excrete water from her underbelly, as if it was natural for her to do so.

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marenalia translates that.

Sylvan:
'We', You mean you and the two gahlains we saw downstairs? Why is it important for you to keep flooding the place? It's very important to us that the library not be flooded."

Liberty's Edge

Mosquito Witch Handouts

Sylvan:
"A very sinister fox has escaped, if it's that important to you, if you help me catch him, i'll stop the wat..."

She pauses halfway mid sentence and looks around the room carefully at each one of you as if seeing you for the first time.
Sylvan:
"Oh, hello there, I'm mistress Koi, who are you?"

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marenalia translates some more.

Sylvan:
"My companions don't speak this language. I am translating for them. What did you mean by a sinister fox?"

Liberty's Edge

Mosquito Witch Handouts

Let's do away with the spoilers since we'll converse a bit here.

The groadair confusedly looks at Marenalia. "How about you? Who might you be? Fox? Do you mean him? Hmm i can't remember his name, I'm trying to catch him, have you seen him?"

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

"Sinister fox, hmm? Ask it if it happens to remember which way the fox went."

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

"I haven't seen him, but I'll help you look if you'll agree to stop flooding the library. Do you know which way he went?"

Liberty's Edge

Mosquito Witch Handouts

"Oh of course, I'll need not to release water anymore if the fox is caught. In fact, if you bring him alive to me, I'll clean up all the water. I don't know where he went though."

FYI, there's no rooms up here, it's just the mezzanine with the giant fish, the spiral staircase also goes downstairs. Perhaps that's a good start?

Grand Lodge

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Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Assuming Marenalia's willing to translate
To help her remember, Constantin leaves a large note
"Foxes and Fishes, Boxes and Wishes:
Foxes are tricky, clever and cruel,
Fishes are friendly, and wise as a rule,
A fish takes to water, happy and free,
But a fox knows that water shows where fish will be,

The fox surely can hide, amongst floating boxes
The water's not fretting him
But our scrolls - it is wetting them.
This water will make us work harder than oxes!
Why help hide these crimes, the sinister fox's

Our boxes of scrolls are soaking and sodden,
If you give us your aid, it won't be forgotten
This fox can be caught
Fouler villains we've fought
But first, we wish simply,
There must be a drought.

Our fishes-soaked boxes,
are hiding the fox's
sinister squishes
Our only wish
is the wisdom of fish.

So fish? Wish this fox boxed!"

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marenalia translates the note.

"So, I suppose we're going downstairs.".

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

"Yes, it appears as though downstairs is the way. Who thinks the fox will go without a fight. For my sake, I hope he doesn't. My blades are razor sharp and ready." Naxian grins widely from ear to ear. He also clenches a dagger on his belt firmly. "Shall we go find ourselves a fox?"

Dark Archive

HP 19/19 | AC 20/13/17 | F +4, R +3, W +4 | CMD 13 | Init -2 | Perc +7 | Male Nagaji Dual-Cursed Lore Oracle 1/Bloodrager 1

"Let we sssee if talking can handle our problem, before we think of resssorting to violence," Yesmoro hisses, but he too draws his axe. "Granted, better sssafe than dead."

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

The elf smiles at Constantin's notes before looking at everyone else. "Guess we are to go delving into the black waters of the archives. Better than dealing with cultists I say."

Liberty's Edge

Mosquito Witch Handouts

That...was.. beautiful...
With enough persuasiveness from the note, Mistress Koi, agrees to stop the flooding for an hour, assuming you can get the job done. Approaching down the stairs, you look into the scary darkness below, wondering what mysteries the archives hide.

Those without darkvision may cast light while going down the stairs. You will definitely need some form of light in the basement.

Flooding from the library above has turned this storage chamber into a treacherous bog. Rising above the black lake, the flat tops of many rows of shelves create a makeshift maze of causeways. A spiral staircase descends from above, a deluge of water cascading down the steps. Four narrow corridors channel rivers of seawater off into the darkness.

Map is updated. The water here is approximately 3 feet in depth, it would require you 20 feet of movement to move in to a water square. Moving from water to shelve requires a climb check of DC5. While you may walk on the shelves, it will require a DC5 acrobatics or you may walk at half speed without any checks. Failing this check will cause you to be prone.

Approching into the darkness, in front of you under the waters, you hear some noises, and a bright light moving about in the water.

Perception DC18:
The source of the light does not seem natural to you.

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Perception: 1d20 + 5 ⇒ (19) + 5 = 24

Aiden activates his wayfinder as they enter the dark space. He shakes his head at the flooding in the room. "I don't like the look of that! That's not natural." He moves to climb up onto one of the shelves.

Take 10 on climb for a 16

-Posted with Wayfinder

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Hoping to avoid getting damp as much as possible, Constantin hoists himself to the top of a shelf after setting his flag aglow.
climb: 1d20 - 2 ⇒ (19) - 2 = 17
perception: 1d20 + 4 ⇒ (2) + 4 = 6

Dark Archive

HP 19/19 | AC 20/13/17 | F +4, R +3, W +4 | CMD 13 | Init -2 | Perc +7 | Male Nagaji Dual-Cursed Lore Oracle 1/Bloodrager 1

Perception: 1d20 + 8 ⇒ (1) + 8 = 9

Yesmoro causes his ax to glow with a bright light. Not one to tread water unless necessary, he climbs up a shelf.

Climb: 1d20 + 4 - 2 ⇒ (20) + 4 - 2 = 22

"What did you sssee, Aiden?"

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Perception: 1d20 + 10 ⇒ (7) + 10 = 17

Marenalia casts light upon her staff and clambers up onto a shelf, slowly and carefully (ooc]taking 10[/ooc].

She peers down at the light in the water, "It's certainly strange...".

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

Perception: 1d20 + 7 ⇒ (18) + 7 = 25

"I wander if that fox is close. I imagine this light isn't a good thing."
Trying to stay out of the water, Naxian climbs onto a shelf.
Climb: 1d20 + 5 ⇒ (11) + 5 = 16

Liberty's Edge

Mosquito Witch Handouts

Is anyone going to inspect the light? Or is everyone Going to wait by the shelves :P

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

"I'm not sure, but whatever is making that light seems odd." Aiden moves closer, hopping from shelf to shelf.

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Aiden can auto-succeed at the acrobatics checks. Please move him to the shelf NE of the burst icon on the map (I'm assuming thats where the lights are?)

-Posted with Wayfinder

Dark Archive

Male Human Bounty Hunter Slayer 5 / Rake URogue 2 (HP: 63/63 | AC: 17/12/16 | F+7 R+9 W+5| Init +1 | Percep +10 SM +10) Speed: 40

Before moving, Aiden draws a wand of Shield and taps himself with it until it activates.
UMD: 1d20 + 7 ⇒ (12) + 7 = 19
UMD: 1d20 + 7 ⇒ (16) + 7 = 23

+4 to AC

-Posted with Wayfinder

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Playing catch up, haha.

Elris, finding it quite dark, pulls out his ioun torch. Following everyone else, the elf also climbs the shelves.

Perception: 1d20 + 9 ⇒ (11) + 9 = 20
Climb: 1d20 + 7 ⇒ (12) + 7 = 19

"What is that light over there?"

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

"Can't tell. Does anyone have a long pole to inspect it with?"

Liberty's Edge

Mosquito Witch Handouts

As soon as the party approaches the light, they disappear, a small splash like sound can be heard followed by buzzing. A tiny grey worm is observed in the front the have flied out of the water with it's tiny wings, it's looking like it's sizing up the party!

initiative:

Initiative, Aiden: 1d20 + 1 ⇒ (4) + 1 = 5
Initiative, Naxian: 1d20 + 6 ⇒ (18) + 6 = 24
Initiative, Yesmoro: 1d20 - 2 ⇒ (18) - 2 = 16
Initiative, Marenalia: 1d20 + 2 ⇒ (9) + 2 = 11
Initiative, Elris: 1d20 + 4 ⇒ (18) + 4 = 22
Initiative, Constantin: 1d20 + 8 ⇒ (14) + 8 = 22
Initiative, Voidworm: 1d20 + 5 ⇒ (6) + 5 = 11

I will resolve combat in initiative blocks as oppose to initiative order, meaning I will resolve actions in the order actions are posted for convenience sake.

Combat Round 1
Bold may action
Naxian
Constantin
Elris
Yesmoro
Voidworm
Marenalia
Aidan

knowledge Planar DC15:

Voidworms are known the be very agile magical creatures, they can cast magic including shape change, have resistivity and immunity to electricity, acid, sonic.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Granting a +1 morale bonus to hit, damage, and saves v. fear or charm via Flagbearer to allies within 30'
Knowledge (Planes): 1d20 + 7 ⇒ (14) + 7 = 21
Constantin stays happily back from the fray, striking a dramatic pose in the light of his flag as he explains his knowledge of this protean creature.

Begin Inspire Courage for +1 Competence bonus to attacks and damage

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Elris' eyes seem to glaze over for a split moment as his whole body spasms slightly. The left then draws his bow and readies to shoot the creature once when a clear shot is provided.

"Just need some clean shots on whatever that is."

Once there is a clear shot:

Flagbearer Inspired Attack: 1d20 + 8 + 1 + 1 ⇒ (6) + 8 + 1 + 1 = 16 +1 if within 30 ft. Deadeye Bowman activates if someone sets in front of Elris.

Flagbearing Inspired Damage: 1d8 + 5 + 1 + 1 ⇒ (6) + 5 + 1 + 1 = 13 +1 if within 30 ft.

Move action to know Rapid Shot for 10 Rounds. 3 uses left.

The Exchange

Male Elf CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

Naxian moves closer to the worm.
"We finally meet. The light was interesting, unfortunately your time has come to and end. We have seen the light, now let's see how you bleed."
Naxian pulls a rapier from his belt. He crouches lower ready to attack.

Seems the initiative dice like me.

Dark Archive

HP 19/19 | AC 20/13/17 | F +4, R +3, W +4 | CMD 13 | Init -2 | Perc +7 | Male Nagaji Dual-Cursed Lore Oracle 1/Bloodrager 1

Yesmoro takes a running leap across the shelves, nearly falling into the water. He then takes a swipe at the strange worm with his ax.

Acrobatics: 1d20 + 4 - 4 ⇒ (5) + 4 - 4 = 5 Phew, that was close...

Ax: 1d20 + 5 ⇒ (14) + 5 = 19
Damage: 1d12 + 6 ⇒ (8) + 6 = 14

Liberty's Edge

Mosquito Witch Handouts

End Combat!

The creature was immediately ended as soon as it appeared with the quick attack from Elris and the finishing blow from Yesmoro.

perception DC20:
There are several scrolls floating in the water here.

You are free to roam around now. Let me know which room you will be going in.

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Perception: 1d20 + 10 ⇒ (15) + 10 = 25

Marenalia spots several scrolls in the water and carefully wades in to fish them out and see if they are salvagable.

Grand Lodge

Brawler 1/Lore Warden 2 HP 22/22 | AC 19 T 14 FF 15 | Fort +6 Ref +7 Will +1 | Init +4 Per +9 | Low Light Vision, Keen Senses
Wand Charges:
CLW 45/50
Martial Flexibility:
3/4

Elris looks about, hoping to find any more clues amongst the floating scrolls after putting away his bow.

perception: 1d20 + 9 ⇒ (12) + 9 = 21

Dark Archive

HP 19/19 | AC 20/13/17 | F +4, R +3, W +4 | CMD 13 | Init -2 | Perc +7 | Male Nagaji Dual-Cursed Lore Oracle 1/Bloodrager 1

Perception: 1d20 + 8 ⇒ (11) + 8 = 19

Yesmoro follows his companions about, ax still drawn.

Grand Lodge

Male Human (Azlanti) Bard (Duettist) 7 | HP 52/52 | AC 18, T 11, FF 17 CMD 14 | Fort +6, Ref +8, Will +7 | Init +4(5)* | Perc +10 | SM +18* | Spells Remaining: level 1 4/5 level 2 4/4 level 3 2/2 | Bardic Performance Rounds 22/23

Constantin scans the room with Detect Magic up, hoping to catch anything more easily apparent than the scrolls his more keen-eyed companions have spotted.

Liberty's Edge

Mosquito Witch Handouts

Detecting Magic finds no further objects in the immediate room, the scrolls however do have magical properties.

Spellcraft DC18:
Scroll of magic circle against chaos

Spellcraft DC18:
Scroll of slow

Scarab Sages

Female Elf Wizard 1 HP 9/9, AC 12 FF 10, Saves Fort +2 Ref +2, Will +3 (+2 vs enchanments), Init +2, Perception +8 (+10 when familar is in arms reach, +3 in dim light),

Marenalia also casts Detect Magic, using her skill at analyzing magic items.

spellcraft: 1d20 + 9 ⇒ (1) + 9 = 10
spellcraft: 1d20 + 9 ⇒ (12) + 9 = 21

"One of those scrolls is a spell to slow down an enemy. Potentially useful.".

Liberty's Edge

Mosquito Witch Handouts

Forgot a very important bit of information.

Before your descent into the lower levels of the archive, the Grodair also told you that capturing the fox, is not enough to hold him, it is important that you collect fragments of a riddle, titled "In the name of the fox", as it holds the keys to capturing the haughty creature.

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