Garuda-Blooded Aasimar

Naxian's page

90 posts. Organized Play character for Valeron De Stinzite.


Full Name

Naxian Stinzite

Race

Elf

Classes/Levels

CN Rogue 1 | HP:10/10 | AC:17 | F+2, R+6, W+1 | Init+6 | Perc+7 | CMB+2 | CMD:16 | Speed: 30ft | Immune to sleep |

Gender

Male

Strength 14
Dexterity 18
Constitution 12
Intelligence 10
Wisdom 12
Charisma 10

About Naxian

Campaigns:

Completed
XP:2
PP:2

#5-21 Merchant's Wake
#6-15 The Overflow Archives


Character Info:

Str 14
Dex 18
Con 12
Int 10
Wis 12
Cha 10

Male elf rogue 1

CN Medium humanoid (elf)

Init +6; Senses low-light vision; Perception +7

Base Atk +0; CMB +2; CMD 16

Language = Common, Elven

Feats = Weapon Finesse

Traits = forlorn*, reactionary

SQ = elven magic*, keen senses*, trapfinding* +1, weapon familiarity

Gear: Other Gear studded leather,
daggers (6), rapier, backpack, hooded lantern, oil (5), silk rope (50 ft.),thieves’ tools, wand of cure light wounds, bedroll, belt pouch, water skin, caltrops, chalk, flint and steel, grappling hook, iron pot, mess kit, pitons(10), torches(10), field rations(5)
1033 gp

************Defense*******************************
AC 17, touch 14, flat-footed 13 (+3 armor, +4 Dex)
hp 10 (1d8+2)
Fort +2, Ref +6, Will +1; +2 vs. enchantment
Immune sleep
***************************************************

***********Offense*********************************
Speed 30 ft.
Melee rapier +4 (1d6+2/18–20)
Ranged dagger +4 (1d4+2/19–20)
Special Attacks sneak attack +1d6
***************************************************

************Skills*********************************
Skills Acrobatics +7, Climb +5, Disable Device +8, Escape Artist +7,
Knowledge (local) +4, Perception +7 (+8 to locate traps), Sleight of
Hand +8, Stealth +7
***************************************************

Special abilities:

Sneak Attack
If Valeron can catch an opponent when it is unable
to defend itself effectively from his attack, he can strike a vital
spot for extra damage. His attack deals an additional 1d6 points
of damage anytime his target would be denied a Dexterity
bonus to AC (whether the target actually has a Dexterity bonus
or not), or when he flanks his target. Should Valeron score
a critical hit with a sneak attack, this extra damage is not
multiplied. Ranged attacks can count as sneak attacks only if the
target is within 30 feet.

Elven Immunities
+2 racial saving throw bonus against enchantment spells and effects.
He gains a +1 trait bonus on Fortitude saving throws.

Keen Senses Elves receive a +2 racial bonus on Perception checks.
See twice as far as humans in dim light.

Reactionary
Naxian is quick on his feet, and gains a +2 trait bonus
on initiative checks.

Trapfinding
Naxian gains a +1 bonus on Perception checks to
locate traps and on Disable Device checks. He can use Disable
Device to disarm magic traps.

Weapon Familiarity
Elves are proficient with longbows,
longswords, rapiers, and shortbows, and treat any weapon with
the word “elven” in its name as a martial weapon.

Weapon Finesse With a light weapon, rapier, whip, or spiked chain,
Naxian uses his Dexterity modifier instead of her Strength
modifier on attack rolls.

Armor Check Penalty
–1 penalty on skill checks with Dexterity- and Strength-based skills. This penalty is already calculated into the skills listed in her statistics.

Background:

Naxian was born and raised with humans. His parents left him in their care, but Naxian did not take long to venture out on his own. He spent years on the streets of Magnimar as a thief. After a few years as a thief in Magnimar, Naxian spent time traveling and trying his hand with his blades.
Taking long to trust anyone, Naxian always has his daggers by his side. He joined the Pathfinder Society seeking more places to explore and test his might with his chosen weapons. His skills as a thief will be put to the test. Reserved and taken back, Naxian is not quick to trust.