GM Batpony PFS [9-04] Unseen Inclusion (Table 2) (Inactive)

Game Master Batpony

Maps & Handouts

High tier with 4 player adjustment

GM:
Discoveries: 1


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Dark Archive

Human Empiricist 5 HP: 39/39 AC:16 FF:15 T:11 F:+3, R:+6, W:+4 Init:+1 Perception +14(+16 vs traps) (Effects:None)

Benedict steps in, studying the cultist before stabbing him.

Studied Combat, Cover, Inspire: 1d20 + 6 + 2 - 4 + 1 ⇒ (9) + 6 + 2 - 4 + 1 = 14
1d8 + 6 ⇒ (8) + 6 = 14

Liberty's Edge

Mosquito Witch Handouts

Ignore C1, C2, and L, those are the enemy starting position, we have one less cultist due to subtier adjustments.

Benedict and Eamon surround and double team the cultist. Being able to concentrate on one at a time, the cleric dodges against Benedict's stab with a little help of the cover from Kissan. But Eamon strikes with brute force to injure the fighter quite a bit.

The doru seems to be a little frustrated and annoyed at how the situation has started to unfold! He switches his focus, and concentrates himself on the cultist, telepathically tormening him to attack again! But Eamon sees the attack coming and deflects it again. *Snikt!*

vs Eamon: 1d20 + 5 - 2 ⇒ (14) + 5 - 2 = 17

Combat Round 2
Conditions: Inspire Courage +1/+1

Edmund, Kissan (-8/16) Alani
Cultist -13 (-2ACx1)
Benedict, Eamon (+1hp) (AC:20 vs evil)
Doru (stardust)
Alexis, Iddo
Cabalist (-40/+13temp hp)

Scarab Sages

NG female Gnome True Silvered Throne 4
Spoiler:
|AC 18, T 10, FF 18 (+4 vs SA/AoO)|HP: 31/31|F +3, R 0, W +8 (+2 vs Illusion)|Init +3, Perc +6|CMB +1 CMD 10|Wagon 1/1, Mystery Initiate 1/1, Stardust 5/5, Tongues 4/4, Guiding Star 1/1

Alexis continues to vex the Doru with stardust.

Scarab Sages

Male Human Bard 3 (HP: 18/18) (AC:17 FF:15 T:12) (Fort: +2 Ref: +6 Will: +4) (Init: +2) (Perc: +6) (Performance 9/12)

"And as they fought, their adversaries fell one by one!"

Iddo waves his arms around menacingly and whispers a magic word, "Shena!"

Standard action: cast sleep targeting the Doru and the cultist; free action: maintain bardic performance.


HP 45/45| AC 25 T 13 FF 21 | CMB +10, CMD 26 | F: +8, R: +8, W: +4 | Init: +3 | Perc: +7 (+15), SM: +2 | Speed 40ft | Scent | Hunters Tricks: 7/7, Active conditions: +2 Str (Aspect)
Skills:
Acrobatics +7, Climb +11, Escape Artist +3, Intimidate +0, Stealth +9, Survival +2, Swim +11

Fort; DC 18: 1d20 + 4 ⇒ (20) + 4 = 24

KIssan is stable at -8

Liberty's Edge

Mosquito Witch Handouts

The doru falls down to the ground into a deep slumber thanks to Iddo's spell, but no one else is affected.

Will,Doru: 1d20 + 4 ⇒ (9) + 4 = 13

The Cabalist continues to call upon lightning underground and returns a strike at Edmund! "Die! Join your pet!"

Call lightning, Edmund: 3d6 ⇒ (6, 2, 2) = 10 DC16 Reflex for half

Combat Round 3
Conditions: Inspire Courage +1/+1

Edmund, Kissan (-8/16)(stable) Alani
Cultist R -13 (-2ACx1)
Benedict, Eamon (+1hp) (AC:20 vs evil)
Doru (stardust,sleep)
Alexis, Iddo
Cabalist B(-40/+13temp hp)

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

Reflex: 1d20 + 4 ⇒ (5) + 4 = 9

The electricity courses through his body, and despite his efforts to dodge it of the way, he is unable to avoid the blow.

Returning fire, Edmund again trains an arrow at the cultist.
MST bow, inspiration,pbs: 1d20 + 5 + 1 + 1 ⇒ (2) + 5 + 1 + 1 = 9
Damage, PBS, inspiration, MC+2: 1d8 + 2 + 1 + 1 ⇒ (2) + 2 + 1 + 1 = 6

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

Alani continues her assault on blue

PB Shot vs touch: 1d20 + 9 ⇒ (20) + 9 = 29
Damage: 1d12 + 1 ⇒ (2) + 1 = 3

Crit confirm vs touch: 1d20 + 9 ⇒ (7) + 9 = 16
Crit damage: 3d12 + 3 ⇒ (4, 2, 8) + 3 = 17

She then reloads, and moves only if blue drops dead, if not she will stay still

Liberty's Edge

Mosquito Witch Handouts

An arrow whizzes past the cabalist head and acts as a distraction as Alani lines up another perfect shot. *BANG*, the cabalist bleeds profusely and succumbs to his wounds resulting in death.

6 vs 1 cultist is hardly fair, so let's call combat over.

The cultist grasp his unholy symbol in attempt to channel energy as a last resort, but the Pathfinder pile on the pressure and bring him down with relative ease after the leader and the div has been taken out.

A crescendo of frantic telepathic whispering spews from the gem: “I am awake! I see you—all of you! My strength grows. Do not forget…” before fading away. Unpon a closer inspection of the jewel, it appears to be the onyx sage jewel, a minor artefact and one of the foundational relics of the Jeweled Sages organization. Like other such jewels, it likely contains the memories and knowledge of generations of scholars.

There is also a folded, faded, and threadbare banner that bears a charging leopard on a background of tan and black— the crest of one of the Tekritanin League city-states that occupied this region long before Thuvia’s unification.

What shall you do with the sleeping doru?

Silver Crusade

male|spd.30:
special:
channel 6/6day, honor bound 5/5day,Panache 3/3,seize intit 5/5
+2 INT| +2 Per| AC:18, Tch:13: FF: 15| H.P. 26/26| Fort:+5,Ref:+5.Wil:+4:
Attacks:
+1 longsword+6(1d8+2)/cold iron rapier +4(1d6+1)/lt crossbow +4(1d8)
Cleric 1/Fighter 1(Lore Warden)/Swashbuckler 1Current conditions:none

Eamon beckons Edmund and Alana to come and hover over the Doru as he positions himself as well. Eamon raises his sword to hover over the outsider and says, let's end this now together. On my mark my sword Alani's gun and Edmund's arrow...Lets not allow this evil to wake on our plane again...agreed? Eamon is suggesting we cuop de grace the creature at once. it's an auto crit for us all if we all do it at once..with Alani's x4, Edmund's x3, and my sword we should be able to over-come any DR.

Liberty's Edge

Mosquito Witch Handouts

I'll give it another 12 hours.. if no one intervenes, we'll assume it's coup de grace.

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

In a very raspy voice she speaks aiming her musket in ready to fire, staying at 30 ft with it in sight "anything to say before you are barnacle dust?"

Liberty's Edge

Mosquito Witch Handouts

Would you allow it to awaken or kill it in its sleep?

The Concordance

Gunslinger 9 | AC 24 T 18 FF 16| HP 94/94| F 9 R 13 W 7| Init 14| Perc 14

lets leave it to chance, she is CN after all, low I aim at it, High I aim at the ground near it to wake up

1d100 ⇒ 27

She moves the musket enough to keep it in her sights and readies to fire to coup de grace even if she is disappointed in not fighting it

ahh well maybe next time, anyone else?

Silver Crusade

Human Inquisitor (7) | HP 50/50 | AC 23 T 17 FF 17 | CMB +7, CMD 24 | F: +8, R: +10, W: +10 | Init: +11 | Perc: +11, SM: +7 | Speed 40ft | Agile Feet: 6/6 Aspect: 7/7 Bane: 7/7 Tricks: 6/7 | Spells: 1(4/5), 2(3/4) 3(2/2) | Active: Focused Scrutiny
Skills:
Acrobatics +10, Bluff +5, Climb +6, Diplomacy +11, Disguise -2, Handle Animal +5(+9) Intimidate +2, Knowledge (nature) +3, Stealth +11, Survival +7, Swim +8

Edmund doesn't have strong feelings either way, but he would heal kissan first

Healing Kissan: 1d8 + 2 ⇒ (1) + 2 = 3
Healing #2: 1d8 + 2 ⇒ (7) + 2 = 9
Healing #3: 1d8 + 1 ⇒ (6) + 1 = 7

Healing Edmund: 1d8 + 1 ⇒ (3) + 1 = 4
Healing Edmund: 1d8 + 1 ⇒ (8) + 1 = 9

Dark Archive

Human Empiricist 5 HP: 39/39 AC:16 FF:15 T:11 F:+3, R:+6, W:+4 Init:+1 Perception +14(+16 vs traps) (Effects:None)

Yea let's just end him.

Liberty's Edge

Mosquito Witch Handouts

Slapping or wounding awakens an affected creature, but normal noise does not. So Alani's action would not have awaken the creature. Will conclude the scenario in a couple hours.

Liberty's Edge

Mosquito Witch Handouts

Deep in slumber, the doru doesn't awaken with Alani's loud shot. Eamon decides to take matters into his hands by slaying the div. With the threat annihilated, the Pathfinders is able to peruse the rest of the hidden ruins finding a trove of cultist belongings, from ritual daggers, cultist robes, alchemical components, and ledgers and fragmented notes to suggest something more sinister is at hand. Handout 3

As you prepare your reports in the Meab lodge, Amenopheus himself makes an appearance. Amenopheus and Diya takes great interest in your interaction with Zurnzal who he confirms openly serves Grandmaster Torch. Diya takes some grim satisfaction in the manner you handle Zurnzal and informs you.

They also commend the crew for recovering the jewel, explaining this discovery is beyond what they had hoped. When Amenopheus attempts to communicate with his ancient colleague’s memories within the sage jewel, it flares angrily, and he casts it across the room instinctively.

Amenopheus catches his breath before walking over to wrap the thrown jewel in a thick cloth. “Unfortunately, this confirms my earlier theory: the sages’ memories are not alone within these gems. The records you recovered and observations you made suggest that the first Jeweled Sages might not have create the sage jewels on their own, but rather modeled them off someone else’s design. Now it seems that prototype was the soul receptacle for an utterly depraved servant of the Pharaoh of Forgotten Plagues who inflicted countless atrocities upon northern Garund. If she is awakening, the whole order is at risk unless we can use your findings to deduce some way to purge this evil.”

He massages his forehead for a moment before noting, “Whatever lies ahead will be difficult, and the future of the Jeweled Sages relies on what we can do about this threat. Once we have a plan, you shall be the first to know.”

End scenario! Chronicles will be up in 24 hours.

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