-2 AC for round. If a grab is successful, both creatures gain the grappled condition. +5 to maintain grapple. CMD= 26
[Spoiler=Grappled and Stats] -4 Dex, cannot move. -2 attack. No two-handed actions. SLA requires Concentration Check, DC 24+spell level. Cannot make attacks of opportunity. Standard action to control grappple, standard action to break grapple. Only one handed or light weapons. Casting no somatic components. No material components not in hand. Always requires concentration check.[/ooc]
Kissan AC=23 (21 after a charge). -2 attacks. Can Rake if starts next turn grappled. Can release grapple at any time.
Full Round Attack
[dice=Bite]1d20+9[/dice] [dice=BPS, Magic]1d8+12[/dice] Plus Grab [dice=Grab]1d20+10+4[/dice]
[dice=Claw]1d20+10[/dice] [dice=BS, Magic]1d6+12[/dice] Plus Grab [dice=Grab]1d20+10+4[/dice]
[dice=Claw]1d20+10[/dice] [dice=BS, Magic]1d6+12[/dice] Plus Grab [dice=Grab]1d20+10+4[/dice]
-2 AC for round. If a grab is successful, both creatures gain the grappled condition. +5 to maintain grapple. CMD=26
Standard Attack
[dice=Claw]1d20+10[/dice] [dice=BS, Magic]1d6+12[/dice] Plus Grab [dice=Grab]1d20+10+4[/dice]
-2 AC for round. If a grab is successful, both creatures gain the grappled condition. +5 to maintain grapple. CMD=2
If Kissan starts the round grappled: 2 Free action Rake attacks
[dice=Rake]1d20+10+2[/dice] [dice=BS, Magic]1d6+12[/dice]
[dice=Rake]1d20+10+2[/dice] [dice=BS, Magic]1d6+12[/dice]
Kissan[/b
Female Jaguar
N Large animal
[b]Init +4; Senses low-light vision, scent; Perception +7
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Defense
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AC 25, touch 13, flat-footed 23 (+5 armor, +4 Dex, +7 natural, -1 size)
hp 45 (6d8+18)
Fort +8, Ref +9, Will +4 (+4 morale bonus vs. enchantment effects); +4 dodge bonus vs. allies spells that have this feat
Defensive Abilities evasion
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Offense
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Speed 40 ft.
Melee bite +8 (1d8+11 plus grab), 2 claws +9 (1d6+11 plus grab)
Space 10 ft.; Reach 5 ft.
Special Attacks hunter tricks (; bolster companion, hobbling attack), pounce, rake (2 claws +9, 1d6+11 plus grab)
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Statistics
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Str 25, Dex 19, Con 17, Int 3, Wis 15, Cha 10
Base Atk +4; CMB +10 (+14 grapple); CMD 26 (30 vs. trip)
Feats Coordinated Shot[ACG], Friendly Fire Maneuvers, Improved Natural Armor, Power Attack, Weapon Focus (claw)
Tricks Attack, Attack, Attack Any Target, Come, Defend, Detect, Down, Flank, Guard, Heel, Watch
Skills Acrobatics +8 (+12 to jump), Climb +11, Perception +7, Stealth +4, Swim +11
SQ animal focus, attack, attack any target, come, defend, detect, devotion, down, flank, guard, heel, watch
Other Gear +1 mithral chain shirt, amulet of natural armor +1, exotic military saddle, 940 gp
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Special Abilities
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Animal Focus (Su) As a swift action, gain bonuses from emulated animal(s).
Attack [Trick] The animal will attack on command.
Attack Any Target [Trick] The animal will attack any creature on command.
Bear +2 (Su) When assuming this aspect, gain listed enhancement bonus to Con.
Bull +2 (Su) When assuming this aspect, gain listed enhancement bonus to Str.
Come [Trick] The animal will come to you on command.
Coordinated Shot If ally threatens but doesn't provide cover gain +1 bon on ranged atks vs. opp.
Defend [Trick] The animal will defend you.
Detect [Trick] Indicates unusual smells, noises, etc.
Devotion +4 (Ex) +4 morale bonus on Will saves vs. enchantment effects.
Down [Trick] The animal will break off combat on command.
Evasion (Ex) No damage on successful reflex save.
Falcon +4 (Su) When assuming this aspect, gain listed competence bonus to Perception.
Flank [Trick] Attempts to attack and flank indicated enemy.
Friendly Fire Maneuvers Allies who also have this feat cannot provide soft cover to enemies.
Grab: Bite (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Grab: Claw (Large) (Ex) You can start a grapple as a free action if you hit with the designated weapon.
Guard [Trick] The animal stays in place and prevents others from approaching.
Heel [Trick] The animal will follow you.
Hunter Tricks Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Owl +4 (Su) When assuming this aspect, gain listed competence bonus to Stealth.
Pounce (Ex) You can make a full attack as part of a charge.
Power Attack -2/+4 You can subtract from your attack roll to add to your damage.
Scent (Ex) Detect opponents within 15+ ft. by sense of smell.
Tiger +2 (Su) When assuming this aspect, gain listed enhancement bonus to Dex.
Watch [Trick] Stands watch over designated area.