GM Baerlie's Year of the Shadow Lodge (Inactive)

Game Master Baerlie

Overseer Posts

Maps

Inits:
[dice=Ini Ashka]1d20+10[/dice]
[dice=Ini Goupil]1d20+1[/dice]
[dice=Ini Kentel]1d20+1[/dice]
[dice=Ini Oleander]1d20+3[/dice]
[dice=Ini Valjoen]1d20+6[/dice]
[dice=Ini Varuna]1d20+4[/dice]

Percs:
[dice=Perc Ashka]1d20+9[/dice]
[dice=Perc Goupil]1d20+0[/dice]
[dice=Perc Kentel]1d20+2[/dice]
[dice=Perc Oleander]1d20+11[/dice]
[dice=Perc Valjoen]1d20+5[/dice]
[dice=Perc Varuna]1d20+11[/dice]

Standard
Subtier 3-4


51 to 100 of 162 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

That is just the nature of the specials. Remember they are designed to be run in a large physical space with lots of folk clamoring for GM time.

I've got a couple of suggestions I'll make to Shifty at the end of this about making the running of this particular special again smoother in PbP.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

This is my first special I run, so if you have suggestions for me as well, it's much appreciated.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

I've not done a special before. But I was thinking more on the timing of some of the scenes. Some things work better (or are required) in a mass FTF medium than is necessary in our PbP world. In particular I think the first few days "table setup" time, could be condensed a bit - as folk generally sign into tables in advance of the game starting anyway. I suspect the rest of act one is going to be rushed. Getting through the proposed amount of combat in five days will be hard.

Maybe it is just me, but I find even getting one round of combat a day is pretty tough in PbP. Sometimes it can work, but not always. Likewise thinking about timing of things like weekends, when many people's posting is reduced.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

OK, I think I'm a bit lost.

So now, do I have to wait until everyone else has posted before Kent can react? Is there a cut-off time for each Player. With the time differences, it could be Monday before it's my turn, no?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

That's the reason why players were asked to check the thread several times a day to keep the combats running. You may post in advance (giving a few action options), and I will resolve your round when it's your turn.

Regarding turns in PbP: It's usually done in "batches", first batch is Aksha, second batch is Valjoen and the third batch is everybody else. Once it's the everybody else batch you can post whenever you want, you don't have to wait for Varuna, Oleander and Goupil, there is no turn order in a batch.

Cut-off time for each batch is 24h since the GM's last post. For usual PbP games this cut-off time is waived, but since this is a special with a time frame I can't do that.


Tall for a Halfling Guard 1/Scholar 3/Knight 12/Spy 2/Diplomat 4/Knight Commander 1

Understood. Sorry, first PFS PbP, so just making sure I know what is expected of me. I'll see how the pace goes for now, but might post my 'considered' action in advance for you to move the game forward as I am in the last batch.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)
Oleander Anwamanë wrote:
That is just the nature of the specials. Remember they are designed to be run in a large physical space with lots of folk clamoring for GM time.

I don't really agree. I have played a lot of specials, and they're definitely designed to be run as you described, but I don't usually find that the overseer announcements are just color, with nothing to really interact with. There was not much opportunity to engage with any of the announcements so far, beyond asking questions of Charvion in one of them.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)
GM Baerlie wrote:
Regarding turns in PbP: It's usually done in "batches", first batch is Aksha, second batch is Valjoen and the third batch is everybody else. Once it's the everybody else batch you can post whenever you want, you don't have to wait for Varuna, Oleander and Goupil, there is no turn order in a batch.

This is one way that it's done, but I don't always find it to be the best way in a PbP. In this case in particular, where we are on a tight timeframe and have an unusually large spread of timezones (I'm in California, so by the time I get up and see Baerlie's post, it's late afternoon for her), I think it will mean we don't get through most of the fights. I would encourage you to lump the enemies together in initiative as much as possible, making exceptions perhaps for distinctive NPCs, or making the boss and mooks two separate groups.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Having all foes act at once can also end up badly. Imagine a group of level 1 characters fighing a skeleton horde and all of the skeletons go first :/ I know that some PbP GMs do it, but to be honest, I don't really like it, because it's an disadvantage for the players. The bad guys can always do their tactics (flanking etc.) without being interrupted by the players.

I pushed the goblins together as I think they are not much of a threat for you. I hope that's ok now. We should be able to do one round in 24hs I think, I'm checking in at least two times a day, maybe three or four times to remove the dead goblins from the list ;)

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)
GM Baerlie wrote:

Having all foes act at once can also end up badly. Imagine a group of level 1 characters fighing a skeleton horde and all of the skeletons go first :/ I know that some PbP GMs do it, but to be honest, I don't really like it, because it's an disadvantage for the players. The bad guys can always do their tactics (flanking etc.) without being interrupted by the players.

I pushed the goblins together as I think they are not much of a threat for you. I hope that's ok now. We should be able to do one round in 24hs I think, I'm checking in at least two times a day, maybe three or four times to remove the dead goblins from the list ;)

A number of fair points. Thanks for the flexibility on shifting things around. I check in often and post frequently also, but our time zone differences do seem greater than usual, so it's good to accommodate some for that.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Are we all in the same 'batch' now, meaning we can we take our actions in any order?

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

That's how I understood it, Kent.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes, any order :)

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Kentel - I just want to say I'm greatly enjoying your posts! Not to disparage anyone else's writing or effort, but it's clear from the reading that Kentel is really crafting his posts. Since PbP doesn't provide the same feedback as a face-to-face table, I try to make a point of expressing my appreciation for others' contributions.

Now back to being Ashka's business-like, no-nonsense self.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I agree :)

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Not trying to cheat or metagame or anything, but it's pretty interesting to read some of the other gameplay threads to see how the game is going for other tiers.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
Ashka Halfshadow wrote:

Kentel - I just want to say I'm greatly enjoying your posts! Not to disparage anyone else's writing or effort, but it's clear from the reading that Kentel is really crafting his posts. Since PbP doesn't provide the same feedback as a face-to-face table, I try to make a point of expressing my appreciation for others' contributions.

Now back to being Ashka's business-like, no-nonsense self.

GM Baerlie wrote:
I agree :)

That's very kind of you both. If it wasn't for his burnished steel-like skin, the big man would be blushing right now :-)

Very much enjoying the game; apologies for 'waving about in the mist' as I get used to the unique procedures and flow of a PbP game.

Silver Crusade

HP 60/60; Reroll @+4 0/1; Wand 11/50 Ranger 7; Init +3; Perc +14 (+4 vs human, +2 vs evil outsiders ;+2 in urban areas); AC 20; Fort +6; Ref +9; Will +4
Wolf:
: HP 30/30; AC 21; Bite@+6 (d6+3+trip); move 50'

One of the great things about this special is it seems to have brought in a lot of folk who are new to PbP.

So welcome to the fold! We've all been enjoying your posts, reminds me of the benefits of the medium that the rest of us sometimes take for granted.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Thank you all.

I usually GM PFS a couple of times a week, including at conventions, so this is a nice opportunity to play for a change. I was attracted in by the special, but we'll see how it goes. I might join another game when this one is finished. PFS scenarios sound ideal for PbP as the expectation that the campaign will last years isn't there, thus leading to less loss of players over time.


I agree. Always fun to see very descriptive posts. Welcome to PbP, Kentel.


Tall for a Halfling Guard 1/Scholar 3/Knight 12/Spy 2/Diplomat 4/Knight Commander 1

I think my AC penalty is gone now we are in Round 3, as I made the charge in Round 1?


Map and handout aid Token.

That is sad that we cannot "see" or "hear" other pathfinder. I am sure they would like a inspire courage.

-Posted with Wayfinder

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺
Zirlock wrote:
I think my AC penalty is gone now we are in Round 3, as I made the charge in Round 1?

true, sorry

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield
GM Baerlie wrote:
Zirlock wrote:
I think my AC penalty is gone now we are in Round 3, as I made the charge in Round 1?
true, sorry

No worries, mate. I'm having trouble tracking just one Character, never mind all 6 of us and whatever you have on your side of the screen!

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

I take the AoO at full AC, but I think it then drops by 2 once I am in position as I have switched my shield to use it as a weapon, rather than for protection.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

I think Goupil needs to move closer to use the whip, no? If you can't do it on the device you have, let me know where you want to go, and I can move your token.

And which goblin are you attacking to aid another? Can you give us a colour, so we know who can add +2.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

AFAIK the whip has reach of 15 feet. She has to move closer, but she's too far away to get in reach without double move.


Tall for a Halfling Guard 1/Scholar 3/Knight 12/Spy 2/Diplomat 4/Knight Commander 1

Varuna should still have 2 rounds of the Blessing left when the next encounter in the arena starts.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

For the GM:

Are we going to be able to keep the buffs we did in the pause, or is everything shorter than 1 minute duration lost?

No strong view either way; just asking for clarification.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

It depends on how long the buff lasts. Everything shorter than 1 minute is lost. It takes you about 10 minutes to get to the market.

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal

bummer. I was guessing another round was coming and used my wand of enlarge person. Haha. Dumb move.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Can I just confirm that I got my Bless off as soon as we arrived at the damaged area, so it is already in effect?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The goblins behind the barricades have cover. The fruit stands, well and other tents give partial cover.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺
Kentel Manseur wrote:
Can I just confirm that I got my Bless off as soon as we arrived at the damaged area, so it is already in effect?

ok

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺
Valjoen wrote:
bummer. I was guessing another round was coming and used my wand of enlarge person. Haha. Dumb move.

If you want to use your charge later, on the way to the Grand Lodge, that's fine!

Grand Lodge

Human Barbarian/2, Fighter/2, Sorcerer/1, DragonDisciple/3 | Init +7 | Per +12 | HP 74/74| AC 22, 20flat, 12touch | Fort +11 | Reflex +4 | Will +4 Status: normal
GM Baerlie wrote:
Valjoen wrote:
bummer. I was guessing another round was coming and used my wand of enlarge person. Haha. Dumb move.
If you want to use your charge later, on the way to the Grand Lodge, that's fine!

Thanks! he'll use it as we get to the marketplace. Will the enlarge have already occured similar to Kentel's Bless?

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

I double-moved Varuna 7 squares and tucked him behind a fruit stand rather than be in the open at 8 squares.

Let me know if that isn't right and I'll adjust.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I'd say you see from afar that there's something wrong with the market place, so Valjoen is enlarged when he gets to the market square.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

Just checking that we are all waiting on the GM to post the actions of the goblins & dogs, yes?

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Yes.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)
GM Baerlie wrote:
You can move up to half your normal speed and use Stealth at no penalty. When moving at a speed greater than half but less than your normal speed, you take a -5 penalty.

It seems my question wasn't clear. I wasn't asking a rules question (Ashka has Fast Stealth, so can move at full speed and be sneaky), I was asking if we were able to use our stealth to get any closer before initiative got started. Your post tells me we were able to, which works for me.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Oh, sorry for the misunderstanding :D Yes, you were able to move closer before the attack. Also Goupil and Varuna.

Grand Lodge

M Kitsune 14/14 round of bardic performance bard 4 hp33/33 ac:16 (ff 15; t: 11) Fort +4, Ref +6, Will +6 CMD:13 Perp:+0 intit +1 Diplomacy +13, bluff +12 disguise +21(25 if to impersonnate a shadow lodge

Our turn?

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)
Goupil wrote:
Our turn?

Nope. Kent goes, then the woman with the holy symbol (the 'boss'), then Oleander (who acted a bit on the early side) and Goupil and back around to Ashka.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

I moved Kent, now that I am back on my computer.

GM confirmed that BLESS is in play, so everyone gets +1 (Morale) to attacks and Saves vs fear affects.

Silver Crusade

Aasimar Warpriest 5 HP: 43/43 ; AC: 26 (FF: 25; T: 12) ; CMD: 18; Longsword +9 (d8+5) Init: +1; Perc: +2; F: +6(+8>Evil) ; R: +2(+4>Evil) ; W: +6(+8>Evil) Plate Mail, Longsword, Shield

By the way folks, this is great fun :-)

I worried that it would be hard work and difficult to get immersed, but you actually get more focuses on each Character, and what their 'flavour' is. And I worried that it would be impossible to work as a team in combat as a side conversations on tactics would derail everything. However, I notice everyone is dropping into flanks and doing their best to let other folks do their thing. Great stuff!

Now, I think Valjoen is up next, no?

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

Hey Ashka, not trying to be "that guy", but how are you proficient with the curve blade? I was looking at your character because I had tried to do a similar build with a curve blade and found it not possible without the EWP feat.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

From a PFS boon (I forget the name, something like Ancestral Weapon): I get proficiency in the racial weapons of one race of my choice, but take a -1 to attacks using other weapons. She's got an elven branch spear too!

Liberty's Edge

43/43 HP, AC: 19[25] (+1 vs traps), T: 15[17], FF: 15[19], CMD: 16, F: +5 , R: +11[13] (+1 vs traps), W: +5[4] (+2 vs Illusions), Init +5, Perception +15 (+17 Traps), NG Male Wayang Swashbuckler 1/Investigator 4, Rapier +11 (1d4+5, 18-20 x2)

That's a pretty nice boon. I was hoping you had some trick you could share with me so I could finally make my non-elf curve blade wielding Scout/Urban Barbarian without having to pick up EWP.

The Exchange

F Wayang Rogue 3 | HP 21/21 | AC 20 | T 16 | FF 16 | CMD 15 | Fort +3 | Ref +8 | Will +3 | Init +10 | Perc +9 (+10 traps)

Sorry, nope. I had racked up a bunch of boons at various cons and decided to throw a lot of them on when I made Ashka, just to try it out, because I wasn't really using them. I guess I should list them in her online alias, so I remember what all she has for PbP.

Anyway, her story is that she grew up very poor, not far from an elf community, and she would sneak up and watch them, envying their wealth. In the process, she learned how they fight and became determined to attain similar wealth - hence her Exchange affiliation and professional, somewhat mercenary, mentality towards Pathfinding.

1 to 50 of 162 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Baerlie's Year of the Shadow Lodge Discussion All Messageboards

Want to post a reply? Sign in.