GM Abraham |
Beyond what you have already seen in this room, there is not anything obvious further to discover.
When Jair sends Caspar to investigate through the doors, it reports that there do indeed appear to be creatures beyond each of the doors (to the west and to the south), but cannot give any meaningful explanation of what the creatures may be like.
What would you like to do? I'll go with the rule of 2 votes to determine a course of action.
Doodlevain "Doodle" Montafescue |
Doodle takes a deep breath. ”Well, none of us is in the greatest shape, but if we are to take on the next challenges, we might as well do it now. It’s not going to get any better by delaying the inevitable.”
Lasaraleen |
” I agree. Let’s perpare as best we can and by the Dawn we will prevail!“
Lasaraleen starts a few prayers.
In addition to the prot v evil , she will cast
Divine favor, shield of faith and freedom of movement on herself . bull str on Tonkk or Merisel and prayer as the party opens the door.
Electra Firemind |
Electra follows the others, tapping herself with her mage armor wand.
GM Abraham |
Out of Combat
Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Prayer;
Reminder about how negative levels work.
Merisiel - dmg; 1 CHA dmg; 4 negative levels;
Electra - dmg; Sage Jewel;
Caspar (Jair's Green Spectre) - dmg;
Doodle - dmg; 4 negative levels; Heroism;
Tonkk - dmg; 1 CHA dmg; 2 negative levels; Bull's Strength;
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement;
Jair - dmg; Heroism (80 minutes);
Doodle opens the double doors.
Map updated
A silvery glow filters through a fine mist in this chamber. A silvery metal rune pulsates with an iridescent light in the chamber’s southeast alcove.
To the south stands an impressive crystalline fountain, which sprays a jet of water high into the air. A crack in the fountain’s base releases a steady stream of water across the gray stone floor.
In an alcove to the southwest is a statue of a man in robes, his face contorted in a surprised sneer.
Directly across from the open doors, on a platform up a few stairs, hovers a creature (Blue). Chunks of rock spin about its humanoid form, which seems to be comprised of vibrant green light.
Lasaraleen |
”Eww. What is it now? Tonkk, you better get up here.“
She shakes her head as she sees the strange spinning creature.
If she has time (if it is not immediately hostile) she will give herself a touch of glory and try to communicate.
Um, hello. Who are you and what is your role in this place? We are seekers of ancient lore and knowledge.
diplomacy: 1d20 + 13 + 8 ⇒ (17) + 13 + 8 = 38
Electra Firemind |
Electra will look carefully around, searching for gems to grind into diamond dust!
Jair Whisper |
Know. (planes): 1d20 + 11 + 2 + 3 ⇒ (6) + 11 + 2 + 3 = 22
Greetings, elemental creature of Earth. It's an honor to meet you. I hope that we can help each other.
As my friend says we are seeker of knowledge and we hope to be able to know more about this place.
I fear that this creature understand only terran...
Diplomacy (aid): 1d20 + 15 + 2 ⇒ (4) + 15 + 2 = 21
GM Abraham |
Just to clarify, the creature itself is not spinning, but it does seem to have pieces of rock spinning around it.
The ozimat looks puzzled at your words, as if it does not understand Common, and then it speaks to you in a calm and methodical manner with a voice like gravel under a boot.
If none of you understand Terran, it speaks in Jistkan.
Electra, to clarify, are you entering the room to look for gems?
@Everyone, please put yourself on the map where you would like to be.
Electra Firemind |
Electra will join the room and starts to talk with Ozimat.
Bowing deeply she replies.
"Honored Lord, please apologize for our intrusion. We really did not mean harm. I am not really good with words, but I will translate for those of us who are gifted with them."
To the others she adds in common.
"He is rather angry that we attacked the door wardens. Could someone take over talking!"
Lasaraleen |
Lasaraleen will cast comprehend languages if she cannot understand its response.
Good, now I can understand him but I cannot speak his language, only Ignan. How about I give you a boost.
Lasaraleen will touch Electra with a touch of glory (+8) on charisma checks. To make her own roll or aid Lasaraleen.
We are very sorry to disturb your home. We are in search of knowledge and the door guardians seem to be hostile immediately. What of the undead? Were they also guardians or intruders? We mean to make things right!
diplomacy, glory: 1d20 + 14 + 8 ⇒ (2) + 14 + 8 = 24
GM Abraham |
Electra translates for Lasaraleen but the Ozimat does not appear to be very happy at her words.
"Make things right? You destroyed the door guardians as if they were mere objects to you! You seem to be invaders to me."
Does anyone else wish to attempt Diplomacy?
Electra Firemind |
"If you have seen what happened, you should have seen that I begged the others to safe them. They were magnificent works, something I had only read before, of a unmatched quality today. The golemworks in Absolom would feel honored to learn from a master such as you!
I deeply apologice, but we can only try to make amends. And support you in your next creation. Is there any way we can prove our deepest regrets and sorry, any task we can do to regain your favor?"
Diplo: 1d20 - 1 + 2 + 8 ⇒ (17) - 1 + 2 + 8 = 26
GM Abraham |
The Ozimat seems a bit calmed by Electra's words and replies, "I am Korj. I am a spirit of elemental earth that once inhabited a construct vessel, as my siblings still do."
Doodlevain "Doodle" Montafescue |
Aid another diplomacy 1d20 + 9 ⇒ (7) + 9 = 16
”Tell him why we are here and that we don’t mean any harm. We’d be happy to help any way we could!”
Electra Firemind |
In Terran:
"Honored Korj, may friends deeply apologize for their deeds and feel ashamed for it. They ask if there is something we can do to make up for it!"
GM Abraham |
With the words of the others, Korj seems somewhat calmed.
"The elementalists of Jistka brought us here in shackles to power their works while we suffered in endless servitude. But they were hungry with power and made a mistake by activating the elemental gauge when the doors to Deep Sky were sealed. The reverberating energy allowed us to take control of our own fates long enough to rise up against our captors. I have been here since, working to liberate my siblings."
Doodlevain "Doodle" Montafescue |
Doodle asks Electra to translate. ”Can we help you to free your friends? I can’t imagine how long you have been here. And those undead don’t make great neighbors, I’d guess. Do you know anything about any unusual energy coming from this place?
Lasaraleen |
Lasaraleen shakes her head enthusiastically as she can understand but not participate in the conversation.
GM Abraham |
"Indeed, we were slaves! Our masters not only bound elemental spirits, but enslaved genies as well. One made of fire was forced to use its ability to grant wishes to bring this complex into existence. A genie of each element was then tasked to create other objects and structures within Deep Sky."
"I am not exactly sure how I became free, or how I survived shedding my physical form, but I believe it has to do with the elemental energies brought about by the storm over the Jaizun Citadel. I can only guess that the energy diverted from the storm weakened my magical prison. The activation of the focused energy within the elemental gauge helped me finally break free. Ever since that fateful day, I have worked to help my siblings to free their own spirits, but without the energy bound within the elemental gauge, I cannot save them."
"The elemental gauge is a powerful device that the masters used to monitor the storm over Jaizun Citadel, to see when it would be safe to return. It did this by keeping a fraction of the storm’s power within it. I cannot reactivate the elemental gauge to release this bound energy, but if the energy were released, I could use it to free my siblings from their physical husks."
"If you will release the energy from the gauge I will be most grateful. Will you assist me?"
Jair Whisper |
Jair understand but like Lasalareen can't communicate with the elemental.
Nevertheless she agrees to help.
Of course we will assist you! Such experience will be unique!
She takes notes of what the creature says for her own records.
Lasaraleen |
Lasaraleen nods my in agreement, smiling helpfully.
Electra Firemind |
"We will gladly help you! How do we reach the valve?"
GM Abraham |
"Why, it's just in that room, there," Korj says, pointing towards the other door that you have not yet opened. "It is guarded by Illaton. He helped to create Deep Sky and the elemental gauge. We were once friends. But no longer. He slipped into madness and I into my solitude."
Lasaraleen |
Lasaraleen nods "I suggest we prep and enter the room with Illaton. We will get to the bottom of this.
Doodlevain "Doodle" Montafescue |
”Hold on...maybe our new friend can tell us more about this Illaton. I don’t want to walk in unprepared, if we can help us.”
GM Abraham |
"What can I tell you beyond what I have already said: he is mad, quite mad. The long centuries of confinement have not been kind to him."
Jair Whisper |
I may have something to calm him!
Says Jair. I've prepare some spell to calm people in case something or someone tries to confuse people, but it can also calm mad people for some precious seconds.
I have calm emotion prepared
Electra Firemind |
Electra opens the door and moves aside.
Jair Whisper |
Just before someone open the door, Jair concentrates to make all her comrades look like Shaitans. Use of 1 round of Master Illusion that works like Veil
I hope it will buy us some time to calm him down.
Lasaraleen |
Larasaleen will cast a quick prayer before entering.
Prayer is in addition to the prot v evil circle, , shield of faith and freedom of movement on herself. Bull str should still be up on Merisel.
By the Dawn, we will resolve this!
GM Abraham |
Out of Combat
Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Prayer; Veil to make all look like shaitans;
Reminder about how negative levels work.
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Electra - dmg; Sage Jewel;
Caspar (Jair's Green Spectre) - dmg;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - dmg; 1 CHA dmg; 2 negative levels;
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages;
Jair - dmg; Heroism (80 minutes);
From the doorway of the next room, you smell the rich scent of palm wine, pipe smoke, and cinnamon fills this chamber. An enormous clockwork device with a spherical base, dials, and metal gears takes up the southeast corner of the room.
A large creature stands within the room and squints curiously at you when you open the door. It resembles a towering human with skin of polished stone and glittering agate eyes. It is almost eleven feet tall. From your earlier knowledge checks, you recognize it as a shaitan, a Large extraplanar creature of the earth subtype.
He stares at you all in disbelief and squints, before speaking in Terran.
Electra Firemind |
Electra replies in Terran.
"Well met honorable friend. We are here to aid you. I am Electra and pleased to be in your honored presence!"