GM Abraham: 8-17 Refugees of the Weary Sky CORE [PFS Gameday VII] (Inactive)

Game Master Abraham Z.

Tier 7-8
8-17 CORE Map
Knowledge Checks
Spell Templates
GM Cheat Sheet


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Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen will stand and watch the dialog, unsure she has anything to help.

remember prayer +1 on all skills saves etc


Emerald Spire slides |
Jair Whisper wrote:

Even if Jair understand Terran, she's unable to speak it.

She casts calm emotion while maintening the illusion. Will DC21

@GM veil gave the illusion of height, so we look like normal sized Shaitan ;)

Jair, unless you have some way of casting the spell without being noticed, this will trigger an initiative roll. Do you still want to do this? (Sidenote: some GMs let PCs cast offensive spells before initiative has been triggered but in my view, unless you have the advantage of surprise, the pre-initiative moment is much like the classic situation of gunslingers facing off in a duel, each ready to draw their pistol and shoot. Everyone is ready to act, so there's no room for "free" actions before initiative starts. Plus, the action economy already so massively favors the players, there's no need to give y'all *extra* actions! Hope that makes sense.)

Also, noted about the PCs all having the illusion of being Large sized.

Also, is Caspar the friendly Spectre in the doorway as noted on the map and is it under the effect of veil as well?

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

He's under the effect of the veil, I can target up to 8 people.
I will let Electra try to peacefully end this encounter.
If it doesn't work, then I will cast calm emotion. And I agree with your point of view of gunslinger's duel ;)

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |
Jair Whisper wrote:
She casts calm emotion while maintaining the illusion. Will DC21

This concept of calming emotions confuses Tonkk.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle waits on Electra to take the lead and communicate with the creature. If her words can be translated, Doodle will try to help with the calming process.

Aid another diplomacy 1d20 + 9 ⇒ (18) + 9 = 27

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair tries her best to help her comrade, by smiling at the Shaitan.

Diplomacy (aid another): 1d20 + 12 + 2 ⇒ (17) + 12 + 2 = 31

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |

Tonkk fumbles as he tries to lower his weapon in a show of peace, not something he is used to.

Aid Other Diplomacy: 1d20 - 2 ⇒ (17) - 2 = 15

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Looking at Lasa, hoping for another touch to aid her in her diplomacy.
Electra smiles at the earthson and continues.
"With your permission, we would like to repair and do some maintenance on this great machine behind you. We were explicity tasked to do so.
So with your permission? "

[i]Why in Nethys name am I supposed to talk to people. I want my books back. Did everyone else sleep in their language classes?"[/B]
Diplo: 1d20 - 1 + 2 + 6 ⇒ (19) - 1 + 2 + 6 = 26

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel replies in Common

"Your friend in the other room said to help you."

aid Diplomacy: 1d20 ⇒ 4

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Rather than speaking, Lasaraleen will take the time to touch Electra with more glory from Sarenrae.

You go, girl! +8 charisma checks (and everyone has +1 from prayer)


Emerald Spire slides |

Ilaton mutters to himself. "Brethren? Intruders? But what? Visions from a dream? How now, comes here these ones, and with what intent? Stand ready. Aye, more suffering, always more. They shall pay! Or will they? They are as my brethren, yet they speak strangely. But the fashions of language must change with the centuries, just as with raiment. Have they come to free me? Or no, perhaps they have come to... That must not be! 'Tis strange, most strange, these tricks the mind plays... Where am I? How long have I been here? They must not...!"

As Electra speaks to him he seems to become a bit less hostile.

"You ask after the elemental gauge. Of course it is here - " he gestures to the astrolabe-like device in the corner of the room - "and if you meddle with it, mayhap I shall die! That must not be! How strange, after all these years, that yet I fear to die... Yet I must live. While there is yet hope, I must live. Brethren or no, do not think I will let you handle the elemental gauge! Did I not help create it? Am I not Ilaton? I think I am... but it has been so long? Have you heard my name? Do outlanders yet remember me? Do my brethren?"

He glares through the doorway at Electra and then down at the elemental gauge, where portions of the inscriptions flare with a ghostly light. "I have seen that jewel you carry. Oh yes, I have seen what it can wreak. Oh, the jewel, I’ve seen its smooth surface, heard the voice that compels obedience. Perhaps I should let you handle the elemental gauge. But to what end? You know as well as I that only a living mortal can affect it. Shaitans such as ourselves cannot operate it.”

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |

"Can we make you free?


Emerald Spire slides |

He looks at Tonkk in puzzlement, seemingly not understanding Common, before speaking with him - and everyone - telepathically.

You are strange shaitans, speaking strange non-shaitan tongues. Or have I been here so long that I have forgotten what it is to be a shaitan?!? No!!! I am a shaitan. Of that I am sure. And I obey my vows, as all such as we must. But what's that you say - you wish to make me free?!? Ha ha haha ahaahahahahahah ah Ha HAAAAA. Aye, I share your wish. Now if only you had brought a living mortal with you, perhaps it could operate the gauge and free that accursed Ocosten from his stony prison and then perhaps I could finally be free. But alas, you are shaitan just as myself, so surely you understand how it is...

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair tries to tell to Electra to say to the Shaitan that she will call a human slave to operate the device and to design herself (Jair) to get the slave.

Bluff (pass a secret message): 1d20 + 18 + 2 ⇒ (18) + 18 + 2 = 38

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Hmmm...living mortal?

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

"Master, let this wretched being take care of the problem!"
Walking closer Electra inspects the machine, casting detect magic at it.
Knowledge Arcana: 1d20 + 14 ⇒ (10) + 14 = 24
Knowledge Engeneering: 1d20 + 5 ⇒ (4) + 5 = 9
Knowledge Planes: 1d20 + 14 ⇒ (18) + 14 = 32

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen silently watches to see if any assistance is needed.

So far so good. Keep it going ladies! Sarenrae bless them!

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair gets out of view of the Shaitan. Then comeback, in disguise, with the appearance of a young jistkan woman looking like a slave.

Head down, she moves closer to Electra while maintaining the illusion. Hoping that it will last long enough to repair the machinery.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle waits to see what might happen.

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |

Tonkk is confused.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel waits patiently.


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 1

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel;
Jair - dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages;
Caspar (Jair's Green Spectre) - dmg;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - dmg; 1 CHA dmg; 2 negative levels;
Ilaton (Yellow) - dmg;

Sorry for the delay in posting - father-in-law's funeral was Sunday - things have been a bit hectic

Ilaton watches as Electra moves into the room (Moved your token on the map) to investigate the apparatus. When she touches it, the elemental gauge’s gears begin to whirl and its dials spin. Unfortunately, she is unable to understand exactly what the dials are measuring. He appears both intrigued and worried at her machinations, but ultimately disappointed as she appears uncertain about its operation. He speaks, again telepathically so that all of you may understand, "It is most peculiar that the device responds to your touch, strange shaitan, for those accursed Jistkans arranged it so that we shaitans could not operate the device. Long have I suffered here, contemplating their trickery in telling us to construct the device so that it could only be operated by a living mortal. And yet now you operate it...?"

Jair Disguise, Heroism: 1d20 + 8 + 2 ⇒ (3) + 8 + 2 = 13
Ilaton Perception: 1d20 + 16 ⇒ (17) + 16 = 33
Ilaton Sense Motive: 1d20 + 14 ⇒ (3) + 14 = 17
Ilaton Will: 1d20 + 12 ⇒ (12) + 12 = 24

As Jair returns to the room in disguise, Ilaton seemingly grows more and more agitated, and as she begins to work on the device (which also responds to her (mortal) touch), he speaks once more, "Something is not right! You appear as Shaitans, and yet most of you know not the Terran tongue. This one - pointing to Electra - can operate the gauge like a mortal, yet knows not how it functions! This one - pointing to the disguised Jair - is a Shaitan who now attempts to look like a mortal! This one - pointing to Doodle - appears as many mirrors to my weary eyes. And all of you, if my senses do not deceive me again, are not truly Shaitans at all! What trickery is this I know not, but Ilaton has not languished here so long only for you fiends to destroy me with your meddling with the elemental gauge. You must pay for your treachery!"

Initiative:

Jair: 1d20 + 1 ⇒ (20) + 1 = 21
Doodle: 1d20 + 6 ⇒ (5) + 6 = 11
Meriseil: 1d20 + 9 ⇒ (4) + 9 = 13
Electra: 1d20 + 8 ⇒ (18) + 8 = 26
Tonkk: 1d20 + 3 ⇒ (7) + 3 = 10
Lasaraleen: 1d20 + 2 ⇒ (15) + 2 = 17
Ilaton: 1d20 + 7 ⇒ (2) + 7 = 9
Caspar: 1d20 + 7 ⇒ (9) + 7 = 16

Pathfinders are up! The bold may act.
Those of you with negative levels: please remember to apply to relevant penalty to your rolls.

Also, note that Prayer (rounds/level) lapsed while Jair was out of the room changing into her disguise.

A meta-note: I'll be completely off the grid between Thursday and Tuesday. Barring something very unexpected I imagine that we won't finish this fight before that, but otherwise we are nearing the end of the scenario.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

@GM Jair has disguise self (that give +10 to her disguise)
Sorry I wasn't clear on the post.

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4
GM Abraham wrote:


Sorry for the delay in posting - father-in-law's funeral was Sunday - things have been a bit hectic

sorry for your loss


Emerald Spire slides |
Merisiel elf rogue wrote:
GM Abraham wrote:


Sorry for the delay in posting - father-in-law's funeral was Sunday - things have been a bit hectic
sorry for your loss

Thanks


Emerald Spire slides |
Jair Whisper wrote:

@GM Jair has disguise self (that give +10 to her disguise)

Sorry I wasn't clear on the post.

Even with another +10 he still beat your Disguise check easily.

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |

Did it make the save on Calm Emotions? Your flavor text made me think it had not.

Sorry for your loss, take as much time as you need.


Emerald Spire slides |
Tonkk Smash wrote:

Did it make the save on Calm Emotions? Your flavor text made me think it had not.

Sorry for your loss, take as much time as you need.

Didn't resolve that yet. Jair, do you still want to cast calm emotions with your first round action?

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Well, I suppose this could only end in a dreadful mess.

Lasaraleen prepares for battle, with her initial prayer having lapsed.

She calls forth a scimitar of glowing force to strike at the creature.

spiritual scimitar 1/8: 1d20 + 11 ⇒ (19) + 11 = 30 for force: 1d8 + 2 ⇒ (7) + 2 = 9
crit?: 1d20 + 11 ⇒ (3) + 11 = 14 for force: 1d8 + 2 ⇒ (8) + 2 = 10

Then drawing her own black blade as she moves into the room.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Yes!

Jair tries to calm things down with her spell.

Calm Emotion Will DC21


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 1

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel;
Jair - dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages; Spiritual Weapon (exp. round 9);
Caspar (Jair's Green Spectre) - dmg;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - dmg; 1 CHA dmg; 2 negative levels;
Ilaton (Yellow) - 9 dmg;

Lasaraleen sends a spiritual scimitar straight from Sarenrae hurtling towards the shaitan, striking him a forceful blow, but not a critical one.

Jair seeks to calm Ilaton with a spell...

Will DC 21: 1d20 + 10 ⇒ (17) + 10 = 27

... however, the genie resists her magic.

The bold may act!

IMPORTANT SCHEDULE NOTE: As previously mentioned, I'll be offline from tomorrow until late Tuesday. I'm not sure if I'll get a chance to post again later tonight - depends on how packing goes - but I'll pick things up when I get back. Sorry for any inconvenience - I'm sure you are all ready to finish the scenario! The end is in sight...

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle casts magic missile at the creature.

Damage 2d4 + 2 ⇒ (2, 4) + 2 = 8

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

waiting for tonkk

Liberty's Edge

M Human Barbarian 5/Fighter 3, + AC18 (T13,FF16) CMD26| HP 93/103*| F +12 R +3 W +2 | Init +3, Perc +10, Sense Motive -1 |

Tonkk moves in, deliberately provoking an AoO, even if it doesn't have reach. Assuming no trip, grab etc., Tonkk rages, then attacks.

Attack:

to hit: 1d20 + 15 ⇒ (20) + 15 = 35
damage: 1d10 + 9 ⇒ (9) + 9 = 18

Crit Confirm: 1d20 + 15 ⇒ (7) + 15 = 22
Bonus damage: 2d10 + 18 ⇒ (4, 8) + 18 = 30

@GM Is it wearing armor? Using a weapon?

Turn over. Rage (1/17): +16 HP, +2 Will save, -2 AC.

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra casts summon monster 2 to summon a lesser earth elemental. at the enemy after boosting her int by enveloping herself deeper in the mantle of the black rider.
+3int
"We do not have to fight! This can be resolved peacefully. Do you not want to leave this place?"

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Once Tonkk manages to provoke, Caspar the unwilling ally decides to join the feast!

He moves and attack.

Hunger!

Slam: 1d20 + 10 ⇒ (10) + 10 = 20
Damages (+2 Negative Level): 1d8 ⇒ 6


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 2

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel; summon monster 2 (lesser earth elemental) in process; blind (Will save at the end of your turn to remove);
Jair - dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages; Spiritual Weapon (exp. round 9); blind (Will save at the end of your turn to remove);
Caspar (Jair's Green Spectre) - 47 dmg; 10 temp hp;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - 34 dmg; 1 CHA dmg; 2 negative levels; blind (Will save at the end of your turn to remove);
Ilaton (Yellow) - 41 dmg; 2 negative levels;

Sorry for the delay in getting the game back on track. I arrived home on Tuesday and found both wife and baby very sick and in need of a lot of care. Just now finally getting a few moments to get caught up. Hopefully we can now bring this fight (and the scenario) to a good end. You have all been very patient!

Doodle sends two magic bolts of force through the open doorway, both striking the shaitan.

Merisiel decides to delay until the action becomes clearer.

Tonkk moves into the room and past Ilaton. Though the creature has not yet acted, somehow he is able to lash out at Tonkk with his earth breaker as he moves past, dealing him a fierce blow.

Ilaton AoO vs Tonkk, PA, EM: 1d20 + 19 - 4 + 1 ⇒ (10) + 19 - 4 + 1 = 26
dmg, PA, EM: 3d6 + 11 + 12 + 1 ⇒ (3, 4, 3) + 11 + 12 + 1 = 34

Tonkk strikes out as well, hitting the creature, though the blow is not the critical strike it at first threatened to be.

@Tonkk, yes, he is wearing a breastplate and wielding an earth breaker.

Electra begins to cast a spell to summon an earth elemental. Although she does this within his reach, Ilaton does not strike out at her, perhaps due to being preoccupied with Tonkk.

Similarly, Ilaton does not attack Caspar as he flies past, and the spectre is able to reach out and drain some of Ilaton's life force, making itself temporarily stronger.

The shaitan now attempts to respond, seemingly furious. He speaks, once again, in each of the Pathfinders' minds: "Invaders! You shall rue the day that you came here and attempted to trick me and steal the elemental gauge! You shall pay!"

Swiftly, a spray of glitter flies forth into the room, making four of the Pathfinders exceptionally fabulous. The pink square on the map marks the 10' radius spread

Tonkk Will save, rage, negative levels: 1d20 + 2 + 2 - 2 ⇒ (2) + 2 + 2 - 2 = 4
Lasaraleen Will save: 1d20 + 13 ⇒ (1) + 13 = 14
Electra Will save: 1d20 + 7 ⇒ (2) + 7 = 9
Jair Will save, Heroism: 1d20 + 14 + 2 ⇒ (9) + 14 + 2 = 25
Oof, terrible rolls. Sorry about that, y'all

Tonkk, Lasaraleen, and Electra are all blinded by the glittery dust; only Jair is able to blink her way past the spell. You may each make another Will save at the end of your turns to remove the blindness

GM screen:
Tonkk, Lasaraleen, and Electra are blinded until just before Ilaton's turn on round 8

Then the enraged genie unleashes a barrage of blows from its earth breaker at Caspar.

earth breaker, PA, 2 negative levels: 1d20 + 15 ⇒ (2) + 15 = 17
dmg, PA: 3d6 + 25 ⇒ (2, 6, 6) + 25 = 39

earth breaker, PA, 2 negative levels: 1d20 + 10 ⇒ (16) + 10 = 26
dmg, PA: 3d6 + 25 ⇒ (4, 6, 1) + 25 = 36

earth breaker, PA, 2 negative levels: 1d20 + 5 ⇒ (15) + 5 = 20
dmg, PA: 3d6 + 25 ⇒ (4, 6, 6) + 25 = 41

All three blows hit the enslaved spectre, though they each seem to do only half damage to its incorporeal form. The temporary life force that Caspar had just stolen from Ilaton does little to cushion the undead creature from the savage blows, though its incorporeal nature somehow helps it to survive, at least for the moment.

Round 2 begins

Pathfinders are up! The bold may act!

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair lets her new friend sap the life force of the shaitan before trying something.

Slam (caspar): 1d20 + 10 + 2 ⇒ (4) + 10 + 2 = 16
Damages (+2NL): 1d8 ⇒ 7

Then she tries again to calm the powerful genie.

Peace!

Casts calm emotion Will DC21

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Doodle continues firing magic missiles, not risking getting inside that creature’s reach.

Damage 2d4 + 2 ⇒ (1, 3) + 2 = 6

Scarab Sages

M Garuda Aasimaar Ranger (Divine Tracker) 1 / Hunter (forester) 1

Though blind, Tonkk slashes out at his foe, striking not at him, but at his Breastplate.

Greater Sunder

Mischance, high good: 1d100 ⇒ 4

Iterative, also sunder

Mischance, high good: 1d100 ⇒ 49

Tonkk sighs.

New Will Save: 1d20 + 2 ⇒ (18) + 2 = 20

Turn over. Rage (2/17): +16 HP, +2 Will save, -2 AC.

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra carefully summons the infront of her and orders it to guard her.
Blind she carefully hides and concentrates on seeing again.
Will: 1d20 + 7 ⇒ (15) + 7 = 22

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

on a plane. Spirit weapon will strike again but need GM ruling due to blindness

Spirit wpn?: 1d20 + 11 ⇒ (20) + 11 = 31 for dmg: 1d8 + 3 ⇒ (3) + 3 = 6

Lasaraleen tries to wipe sparkles from her eyes

Will : 1d20 + 13 ⇒ (10) + 13 = 23


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 2

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel;
Small (Pink) Earth Elemental - dmg; expires after round 9;
Jair - 37 dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages; Spiritual Weapon (exp. round 9); blind (Will save at the end of your turn to remove);
Caspar (Jair's Green Spectre) - 24 dmg; 10 temp hp;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - 34 dmg; 1 CHA dmg; 2 negative levels;
Ilaton (Yellow) - 54 dmg; 4 negative levels;

Once again, Caspar reaches out and drains the life force from poor Ilaton, and giving the spectre some badly needed vitality.

Jair casts a spell within reach of the furious genie. He lashes out at her, attempting to disrupt her spellcasting...

AoO earth breaker, PA, EM, 4 negative levels: 1d20 + 14 ⇒ (18) + 14 = 32
dmg: 3d6 + 26 ⇒ (3, 2, 6) + 26 = 37

... He hits her with devastating force...

Jair concentration check DC 49: 1d20 + 8 ⇒ (1) + 8 = 9

... and her spell is lost without effect.

Doodle sends two more bolts of force towards the creature, both of which seem to hit with full effect.

Tonkk attempts to sunder Ilaton's armor, but both blows go astray due to his blindness. Fortunately, the barbarian is able to shake the glitter out of his eyes and can once again see normally.

Blindly, Electra completes her summoning spell. The lesser earth elemental appears in front of her. Ordered to guard Electra, the creature interprets that as an instruction to attack the obviously menacing genie in front of it...

Slam, EM: 1d20 + 6 + 1 ⇒ (17) + 6 + 1 = 24
dmg, EM: 1d6 + 4 + 1 ⇒ (2) + 4 + 1 = 7

... however, it misses its attack.

Good news: reading Electra's earth elemental abilities, I realized that I forgot to apply the -4 atk and -4 dmg vs airborne creatures (due to the earth mastery ability, which Ilaton also has), on its attacks vs Caspar. This makes his first attack on Caspar a miss, and reduces the damage totals on the second and third attacks. I've adjusted Caspar's dmg accordingly.

Electra, you still have your full round 2 actions available if you wish to use them. Your summoning spell is a full round action, which means that it doesn't take effect until the start of the round after you started casting it, but it doesn't use that round's actions. You are, however, blind for any round 2 actions you may wish to take. At the end of your round 2 actions, you are able to shake off the glitterdust and are no longer blinded.

With Lasaraleen blinded, her spiritual weapon returns to her side and hovers there, awaiting new orders.

relevant text from the spell:
If the weapon goes beyond the spell range, if it goes out of your sight, or if you are not directing it, the weapon returns to you and hovers.

Lasaraleen, note that you will still be able to direct the spiritual weapon to attack again, as a move action, once you regain your sight. Also, like Electra, you still have your actions available for round 2 (even if the spiritual weapon continued attacking, you need no actions to have it continue on the same target), though of course you are still blind. And, like Electra, you shake off the glitterdust at the end of your turn.

Electra and Lasaraleen (both blind), and Merisiel are up!
Merisiel never posted a round 1 action after delaying to wait for Tonkk. If she doesn't post by later today will one of you please bot her? I can do it but prefer if players do.

Sovereign Court

Female Gnome Sorcerer 6/Silver Draconic Disciple 4 | AC (26)18/18/16 | HP 90/90 | F+10(12), R+8(10), W+11(13), (+2 vs. Illusions) | Init. +6 | Perception +13 | Lowlight Vision | Resist Cold 10

Id say Merisel moves in and flanks this round. Then starts sneak attacking the heck out of it next round.

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen gasps as she is blinded. The spiritual weapon returns to her side, awaiting her command.

She goes full defensive,

I am unable to see and I do not want to blast fire into the room without knowing where you all are!

She makes her save vs blindness.


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 2

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel;
Small (Pink) Earth Elemental - dmg; expires after round 9;
Jair - 37 dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages; Spiritual Weapon (exp. round 9); full defense (round 2);
Caspar (Jair's Green Spectre) - 24 dmg; 10 temp hp;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - 34 dmg; 1 CHA dmg; 2 negative levels;
Ilaton (Yellow) - 54 dmg; 4 negative levels;

Lasaraleen adopts of posture of full defense while managing to wipe the last particles of glitter out of her eyes.

Merisiel and Electra are up!

Scarab Sages

f Picture of Electra Elf
Stats:
HP 65/65 Ac 12 FF 10 T 12 F 7 R 7 W 7 (+2/+3vs Elemental Spells)/ Ini +8 Perc +15
Wizard Conjurer (9)

Electra can unfortunately not use another action as all her meaningful actions need he ability to target her enemy.
Round three she will act again fully!
I think all my remaining spells are not good while blinded!"

Grand Lodge

female Rog 4 HP 33 | AC 19; Touch 15; FF 14 | F +4; R +9; W +3 | CMB +5; CMD 20 | Speed 30 ft | Init +6 | Perc +10 | Stealth: +11 Rogue 4

Merisiel will double move behind the bad guy to provide flank.

acrobatics: 1d20 + 16 ⇒ (5) + 16 = 21

included the -4


Emerald Spire slides |
GM Abraham’s Status Report wrote:

Round 2

Conditions: Magic Circle Against Evil 10' radius around Lasaraleen (80 minutes); Veil to make all look like shaitans;
Reminder about how negative levels work.
Electra - dmg; Sage Jewel;
Small (Pink) Earth Elemental - dmg; expires after round 9;
Jair - 37 dmg; Heroism (80 minutes);
Lasaraleen - dmg; Divine Favor, Shield of Faith, Freedom of Movement; Comprehend Languages; Spiritual Weapon (exp. round 9); full defense (round 2);
Caspar (Jair's Green Spectre) - 45 dmg; 10 temp hp;
Merisiel - dmg; 1 CHA dmg; 4 negative levels; Bull's Strength;
Doodle - dmg; 4 negative levels; Heroism; Mirror Image (5);
Tonkk - 34 dmg; 1 CHA dmg; 2 negative levels;
Ilaton (Yellow) - 54 dmg; 4 negative levels;

Merisiel tumbles past Ilaton, who does not attempt to strike her.

The furious genie again attempts to smash Caspar.

earth breaker, PA, EM, 4 negative levels: 1d20 + 9 ⇒ (9) + 9 = 18
dmg, PA, EM: 3d6 + 21 ⇒ (2, 4, 1) + 21 = 28

earth breaker, PA, EM, 4 negative levels: 1d20 + 4 ⇒ (15) + 4 = 19
dmg, PA, EM: 3d6 + 21 ⇒ (6, 2, 5) + 21 = 34

earth breaker, PA, EM, 4 negative levels: 1d20 - 1 ⇒ (5) - 1 = 4
dmg, PA, EM: 3d6 + 21 ⇒ (3, 5, 4) + 21 = 33

The first two blows connect with the spectre, whose incorporeal nature reduces the damage as usual. Caspar still stands (flies, actually), but looks wobbly.

Pathfinders are up!

Sovereign Court

CORE Female Half-Elf Cleric Sarenrae 11 (HP 91/91) AC 22[18] /12[12]/20[16] (CMD 15) (Fort +12[+9], Ref +8[+4], Will +15[+11]) (Init +2) (Perception +17[+12]) Immune Sleep, RezFire/10, +2 Ench 1/7 channels used {airwalk cir v evil } | glory+9 (0/9) used. Fire bolts 0/10 | 1 reroll

Lasaraleen, able to see again, redirects her spiritual scimitar to attack.

You best yield, before we are forced to hurt you further.
Oh, and do you happen to know if there are any diamonds nearby?

spiritual: 1d20 + 11 ⇒ (12) + 11 = 23 for force: 1d8 + 2 ⇒ (2) + 2 = 4

She will then lash into the creature with her own blade.

Adamant scimitar: 1d20 + 8 ⇒ (2) + 8 = 10 for dmg: 1d6 + 1 ⇒ (5) + 1 = 6

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