Redelia's Emerald Spire (PFS)
(Inactive)
Game Master
Redelia
chronicle sheets
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
"Grumpier than dwarf," Pig says as he moves past the crabby man with a man-sized crab.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
No one's grumpier than I am. Grel states with furrowed brow.
Venture Lieutenant, Play by Post (online)
You move forward before you anger the blue humanoid into attacking you. Soon, you find yourself at the top of some stairs. The stairs lead down into a wide hallway filled with murky water. There are two hallways on the
south wall and one on the east.
The water at the bottom of the stairs is 2 feet deep, so counts as difficult terrain for non-aquatic creatures walking normally through it.
A few small crabs skitter around in and under the water.
ways forward for you to choose from are marked with yellow arrows.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Grel puts his hands on the stone walls and prays to the earth to bind stone and the living.
Cast Spider Climb, Communal. Everyone gets 10 minutes of spider climb.
I'm wary of the water. I'll try to stay out of it if I can. I've granted you the ability to climb the walls. Grel walks down the steps but stays out of the water, walking on the wall.
perception: 1d20 + 12 ⇒ (9) + 12 = 21
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
"This fun trick," Pig says with a tusked grin as he tries walking on the wall. He moves down the wall and peers into the first hall.
Female Kitsune Chronicles
The fox-woman resists the urge to make cranky comments OR to try and mimic the blue person's appearance for the moment as she moves along carefully in particular with the blessing from Grel.
A LOT of people have been messed with by this Klarkosh. I imagine that's going to be a tough fight.
"This is pretty impressive." Raga opines as she moves up to the ceiling and looks down the same passageway that the Professor is peering down to try to determine if anything is awry that direction, and for perhaps a bit more insight into this level of the Spire.
Raga's token has been turned upside-down to reflect being on the ceiling.
Perception: 1d20 + 8 ⇒ (4) + 8 = 12
Male Half-Orc Oracle6 HP50/51 AC20/TC11/FF19 F+7 R+6 W+8 (+4/disease) CMD17 Spd30ft Init+8 Perc+0 Spell Slots: 1st/4|2nd/4|3rd/3|Active Buffs: Comprehend Languages Chronicles.
"I see you serve the stone as I serve the snows. Most wonderful!" Yroh follows behind, delighting in the ease at which Grel's magic allows him to climb.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Quite the pair we'll make then, Yroh. Grel continues to test his grip as he makes his way down the hall.
TN Samsaran Druid 7 | HP: 59/59 | AC: 17 (13 Tch, 14 Fl) | CMD: 14 | F: +7*, R: +5*, W: +10* | Init: +8 (+10 If Surprise) | Perc: +17, SM: +7 | Speed 20ft | Place Magic: 7/7; Wild Shape 2/2 | Spells 1st: 6/6; 2nd: 4/4 ; 3rd 3/3; 4th 2/2 | Active conditions: None.
Moving to the stairs, Baku gingerly places a foot sideways onto the wall. Ever so gently, he slowly....cautiously....raises his other foot. "AH!" he shrieks, quickly turning red. "Uh...sorry for that...just really expected to fall on my face. Neat trick! Thanks sir Dwarf."
"I suppose if I were to admit to worshipping anything...it would be magic and elemental power." he adds with a smile. "Though the snow has proven quite helpful on other floors and your stone god seems to have his own trick or two."
"Raga, what you thinkin? Hear anything?"
Female Kitsune Chronicles
Raga squints and holds up one finger for silence as she watches, listens, and sniffs the air.
Not sure if we're going to find anything, Raga's a bit paranoid though.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
"Let's get moving. I'm sure there's gold around here somewhere"
Venture Lieutenant, Play by Post (online)
Darioos, are you walking on the wall or splashing through the water?
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Will one of the rest of you please make that decision for Darioos? In this particular case, a GM bot is not appropriate.
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Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
On the wall. if there is an ill fate to be had, it'll be shared with all of us :)
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
but I don't have spider climb? :)
Venture Lieutenant, Play by Post (online)
Grel cast communal spider climb
Raga sees a small chamber full of tiny crabs, who seem angry about the light. They swarm out and under her, but give up when they can't reach you and return to their room.
When Raga continues on, followed by all of you, she notices that in one direction is a hallway that bends to the side, and the other direction is a large room from which she can hear a waterfall. A pile of rubble appears to have been made into a dam to retain water. The water in this room is quite clear.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Grel will proceed to the room and see into the water to make sure there's nothing there.
perception: 1d20 + 12 ⇒ (14) + 12 = 26
Venture Lieutenant, Play by Post (online)
Grel, on the map you moved into the hallway rather than into the room. Which did you intend?
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Ah, sorry it had not been revealed yet, i don't think. position updated.
Venture Lieutenant, Play by Post (online)
Is anyone else going along, or are you waiting in the hallway?
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Grel looks around the lonely room. Longing for his compatriots.
Male Half-Orc Oracle6 HP50/51 AC20/TC11/FF19 F+7 R+6 W+8 (+4/disease) CMD17 Spd30ft Init+8 Perc+0 Spell Slots: 1st/4|2nd/4|3rd/3|Active Buffs: Comprehend Languages Chronicles.
Yroh scales the walls, traversing the ceiling to switch sides, grinning at the wonderous feeling as he keeps Grel in sight.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
Darrioos follows Grel into the room.
Female Kitsune Chronicles
Because the way through had not been clearly defined by the blue person, and because this is a Pathfinder expedition, Raga imparts all the information she has acquired thus far and then moves along to the room that the rest of the party is heading towards, keeping her senses sharp as she moves along the ceiling.
"Y'know, going into a room before I have a chance to look at it isn't always a clever idea...?"
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
The other 4 x 4 room is where the little crabs came from?
Pig tries his hand at walking on the ceiling. "This fun," he comments as he heads across the ceiling to look over the waterfall.
TN Samsaran Druid 7 | HP: 59/59 | AC: 17 (13 Tch, 14 Fl) | CMD: 14 | F: +7*, R: +5*, W: +10* | Init: +8 (+10 If Surprise) | Perc: +17, SM: +7 | Speed 20ft | Place Magic: 7/7; Wild Shape 2/2 | Spells 1st: 6/6; 2nd: 4/4 ; 3rd 3/3; 4th 2/2 | Active conditions: None.
'Ack! Freaking crabs!'
Moving to the corner of the hallway behind his companions, Baku motions for Herra to follow.
Glancing around, he hopes their luck holds out.
Perception: 1d20 + 13 ⇒ (14) + 13 = 27
Venture Lieutenant, Play by Post (online)
Several of you notice a water elemental moving towards Grel, ready to attack. However, you are high enough that all the poor angry little elemental can do is splash Grel with little bursts of water, and grow even more angry at its impotence.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Darrioos, perhaps you can talk to this thing as well? Grel wipes the water from his brow.
Male Half-Orc Oracle6 HP50/51 AC20/TC11/FF19 F+7 R+6 W+8 (+4/disease) CMD17 Spd30ft Init+8 Perc+0 Spell Slots: 1st/4|2nd/4|3rd/3|Active Buffs: Comprehend Languages Chronicles.
"Be at peace, melted snowman. We come to observe, not to claim." Yroh speaks in supplication, completely oblivious to the language barrier.
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
"Huh," Pig remarks at the impotent--for the moment--elemental and then walks along the ceiling to see what is in the larger chamber.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
Venture Lieutenant, Play by Post (online)
The elemental starts to move away. From its body language, you think it's going to get help.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Hmm that could be a problem shortly. Grel follows Pig into the other room.
Which way did the elemental go?
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He hasn't gone anywhere yet, if you want to do anything...
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
We don't want this becoming more of a problem. We should follow it. Grel will turn to follow it.
Venture Lieutenant, Play by Post (online)
I have not yet moved the elemental on the map. If you wish to fight it, we can go into initiative. If you wish to follow it, I can move everything forward to the next encounter. Just let me know.
TN Samsaran Druid 7 | HP: 59/59 | AC: 17 (13 Tch, 14 Fl) | CMD: 14 | F: +7*, R: +5*, W: +10* | Init: +8 (+10 If Surprise) | Perc: +17, SM: +7 | Speed 20ft | Place Magic: 7/7; Wild Shape 2/2 | Spells 1st: 6/6; 2nd: 4/4 ; 3rd 3/3; 4th 2/2 | Active conditions: None.
"I still hope we can avoid harming the poor thing, but I agree sir dwarf. Best we follow and see where it leads. Perhaps the safeword will soon be in affect..."
Without another word Baku and Herra follow Grel...at a safe distance.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
Some minor preparation may be in order. But yes, let's proceed. Grel will cast Bull's Strength on Pig. You seem the type to be out in front, this should help.
Female Kitsune Chronicles
"Well, it's going to lead us to one of two folks unless we were lied to at the entrance. And since we've already talked to one of them, let's hope the process of elimination puts it at the sister, then? Also, keep an eye out and take notes... never know what might be useful to know about this place."
Raga will likewise follow at a safe and respectful distance.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
"It's mad at us. I agree we should follow it"
Male Half-Orc Oracle6 HP50/51 AC20/TC11/FF19 F+7 R+6 W+8 (+4/disease) CMD17 Spd30ft Init+8 Perc+0 Spell Slots: 1st/4|2nd/4|3rd/3|Active Buffs: Comprehend Languages Chronicles.
"Lead on, snowmelt!" Yroh agrees, studying the elemental closely.
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
"If you say so," Pig agrees to the task of following the irate elemental.
Venture Lieutenant, Play by Post (online)
The little (well, techically medium sized) elemental struggles through the makeshift dam at the end of the room, and into another room where a half-submerged shiny area sporadically spits out water. The little elemental rushes over to a matching big friend.
The water here is about 2 feet deep. Your spider climb is good while you do whatever you do in this room, but then will wear off.
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
nature: 1d20 + 8 ⇒ (14) + 8 = 22
Grel attempts to discern the nature of the "shiny area" that may generate water. We don't have much longer to cling to the walls. We may consider other forms of protection from these water creatures.
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
Venture Lieutenant, Play by Post (online)
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
CN Male Half-Orc | Fighter (Unbreakable) 7 | HP 69/69 | AC 27 (30) T 14 FF 24 (27) | F +12 R +8 W +5 (+2 vs mind-affecting, +2 vs. hex/fey/hag) | CMD 24 (28 vs. Trip & Grapple) | Init +6 | Perc +1 SM -1 | | Armored Sacrifice (1/1): Armor Hardness 14, HP 65 | Active Conditions: Combat Reflexes, Barkskin (70 min), haste (AC 31/15/27), STR 1 damage (-0), Cha -1
"Baby wave ran to mommy wave," Pig says. "You want to talk to mommy wave?"
Male Dwarf Druid 8 (menhir savant) | HP 62/62 | AC 23/10/22 | F+9 R+4 W+12 | CMD 23 | Init +1 | Perc +17| Active Conditions: Resist Acid 10, Barkskin, GMF, Heightened Awareness, Wild Shape (DR 5/evil)
We should see if we can quell them or otherwise avoid them. We wouldn't want hostile forces at our backs. They are naturally occurring creatures and I have little reason to destroy them unless they attack us. Grel is a bit worried about the outcome but this is a dangerous palce.
male Gillman Rog 6 HP 46 | AC 20; Touch 14; FF 16 | F +7; R +11; W +4 | CMB+5; CMD 20 | Speed 30 ft | Init +4 | Perc +9 | Stealth: +12 rogue 5
"I can try...they must be guarding something!"
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