
Ardan Kiel |

First off, Spugnoir, I think we need another percentage roll from you for this turn. Ab is locked into attacking you, as you attacked him, but not vice versa. You might even get act normally if you're lucky... Also, we need another enemy action before those of us at the bottom of the init... and if I get lucky, I can get to Ab and block him before he pops you one back...
BTW, updated init order, as it might matter...
Enemy(entangled)
Atua
Enemy
Grergof <--
Enemy (18)
Spugnoir (18)
Ardan & Abo (15)

Ardan Kiel |

Ardan lunges to grapple with Abo before he attacks Spugnoir...
standard action - Ardan attempts to grapple Abo. This may draw an AoO from Abo (which he can take against my 32 AC with his +8 bab...).
Grapple Check: 1d20 + 12 ⇒ (19) + 12 = 31

Foxy Quickpaw |

As Grergof leaves the wall of stone shelter the shining children can see and target him, so he faces another one of the searing rays.
@Grergof
Searing Ray vs Touch: 1d20 + 19 ⇒ (18) + 19 = 3710d6 ⇒ (3, 4, 5, 1, 1, 5, 1, 1, 3, 5) = 29
Enemy(entangled)
Atua
Enemy
Grergof
Enemy
Spugnoir, Ardan
Abomentolor <--

Abomentolor Goblinburner |

Abomentolor is not amused.
Concentration: 1d20 + 26 ⇒ (9) + 26 = 35
Fire Blast(SA): 16d6 ⇒ (4, 1, 6, 4, 2, 5, 3, 5, 4, 1, 2, 5, 4, 3, 2, 1) = 52
This is a 20' radius burst. Ref DC23 for half. Fail gives you vulnerability to fire until the end of Abomentolor's next turn.
I think I would have been ok, with kicking Spugnoir in the shin. But as Ardan wants to play this serious... :P

Foxy Quickpaw |

As Grergof is next to the entangled one he gets some kind of lay on hands.
@Grergof
Burning Touch: 1d20 + 19 - 2 ⇒ (2) + 19 - 2 = 194d10 ⇒ (2, 10, 4, 10) = 26
Burning Touch: 1d20 + 19 - 2 ⇒ (6) + 19 - 2 = 234d10 ⇒ (2, 3, 2, 1) = 8
If one attack hits, you get 2d6 fire damage for 5 rounds to come from burning inside.
Enemy(entangled)
Atua <--
Enemy
Grergof
Enemy
Spugnoir, Ardan, Abomentolor

Ardan Kiel |

"Brat!"
Reflex: 1d20 + 2 + 4 + 4 + 2 + 1 + 4 + 1 + 2 - 2 ⇒ (18) + 2 + 4 + 4 + 2 + 1 + 4 + 1 + 2 - 2 = 36
+2 Cleric +4Stargazer +4 Dex +2 Luck +1 trait+4 Resistance+1 Competence+2 insight (sihedron pass)
So that's going to A) hit Spugnoir as well, as we are all enclosed in a wall of stone, and b) will hit Abo too; even if he makes his save, his fire resit isn't enough to ignore it...
HP 109/123 (had 12 temp HP from Heroes Feat)

Ardan Kiel |

As soon as he can (at the start of the next turn), Ardan passes the Sihedron to Atua...

Atua Fafine |

Atua receives the Sihedron and it adjust to Generosity (+4 to hit)
Atua adjusts her position and continues to smash Shining One face...
Full attack on the one she hit before...
To Hit: 1d20 + 25 - 5 + 4 + 1 ⇒ (15) + 25 - 5 + 4 + 1 = 40
+25 to hit - 5 Power attack +4 Generosity +1 morale (heroes Feast)
damage: 1d8 + 1 + 7 + 15 ⇒ (5) + 1 + 7 + 15 = 28
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
To Hit, first iterative: 1d20 + 25 - 5 + 4 + 1 - 5 ⇒ (9) + 25 - 5 + 4 + 1 - 5 = 29
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-5 first iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26
To Hit, second iterative: 1d20 + 25 - 5 + 4 + 1 - 10 ⇒ (8) + 25 - 5 + 4 + 1 - 10 = 23
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-10 second iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (5) + 1 + 7 + 15 = 28
To Hit, Third iterative: 1d20 + 25 - 5 + 4 + 1 - 15 ⇒ (13) + 25 - 5 + 4 + 1 - 15 = 23
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-15 third iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (7) + 1 + 7 + 15 = 30

Brother Grergof Varsk |

Yep, my LoH is always used.
While the voices in his head are quiet, Grergof uses the divine energy inside himself to counter the fire damage from the bright children.
LOH + GM: 8d6 + 1d6 ⇒ (2, 2, 4, 1, 6, 3, 3, 4) + (6) = 31

Brother Grergof Varsk |

Burning Damage: 2d6 ⇒ (4, 2) = 6
Burning Round 1/5
Oh Foxy, are all the Bright Children immune to each other's symbols/spells? If not they should all be making saves, and this fight will get really nuts.
confusion: 1d100 ⇒ 82
Attack nearest creature
Ahhh It's right on top of me!
Grergof opens up with his flail on the Bright Child entangled with him.
Adamantine Flail + DB - PA + FF + HF: 1d20 + 27 + 3 - 5 + 5 + 1 ⇒ (1) + 27 + 3 - 5 + 5 + 1 = 32
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (1) + 14 + 3 + 15 = 33
Adamantine Flail + DB - PA + FF + HF: 1d20 + 22 + 3 - 5 + 1 ⇒ (6) + 22 + 3 - 5 + 1 = 27
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (10) + 14 + 3 + 15 = 42
Adamantine Flail + DB - PA + FF + HF: 1d20 + 17 + 3 - 5 + 1 ⇒ (8) + 17 + 3 - 5 + 1 = 24
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (9) + 14 + 3 + 15 = 41
Adamantine Flail + DB - PA + FF + HF: 1d20 + 12 + 3 - 5 + 1 ⇒ (8) + 12 + 3 - 5 + 1 = 19
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (5) + 14 + 3 + 15 = 37
Clearlly this is not Grergof Fight... Given the results from Atua, I'm guessing all of those miss as I have basically no buffs on.

Foxy Quickpaw |

Grergof puts a serious dent into the entangled creature. The one free in the air keeps shooting Grergof, as shooting Atua would be moot.
@Grergof
Ray: 1d20 + 19 ⇒ (4) + 19 = 2310d6 ⇒ (1, 5, 4, 3, 1, 6, 2, 2, 3, 2) = 29
Enemy(33, entangled with Grergof)
Atua
Enemy(82, stone igloo)
Grergof
Enemy(in the air)
Spugnoir, Ardan, Abomentolor <--

Spugnoir2 |

HP 116/116 (101 with hero's feast)
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 21/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Resist Fire(30 points)
Confusion: 1d100 ⇒ 22
Reflex: 1d20 + 17 ⇒ (14) + 17 = 31
Spugnoir recovers enough to splash around a Communal Resist Fire on everyone (30 points protection)

Ardan Kiel |

Thank you Spugnoir, that makes life much easier.
Ardan drops the little brat (Abolomentor), takes a step and lays into the Shining Child with his cestus ...
free - release grapple
5' step if neccesary
full attack on shining child.
To Hit A: 1d20 + 12 + 9 + 1 + 1 ⇒ (14) + 12 + 9 + 1 + 1 = 37
12 bab +9 wis (guided) +1 enhancement +1 heroes feast
Damage A: 1d4 + 9 + 1 ⇒ (3) + 9 + 1 = 13
+9 wis +1 enhancement
To Hit B: 1d20 + 12 + 9 + 1 + 1 - 5 ⇒ (15) + 12 + 9 + 1 + 1 - 5 = 33
12 bab +9 wis (guided) +1 enhancement +1 heroes feast -5 first iterative
Damage B: 1d4 + 9 + 1 ⇒ (1) + 9 + 1 = 11
+9 wis +1 enhancement
To Hit C: 1d20 + 12 + 9 + 1 + 1 - 10 ⇒ (19) + 12 + 9 + 1 + 1 - 10 = 32
12 bab +9 wis (guided) +1 enhancement +1 heroes feast-10 second iterative
Damage C: 1d4 + 9 + 1 ⇒ (4) + 9 + 1 = 14
+9 wis +1 enhancement
HP: 109/123
Edit: Possible Crit on attack C
Crit Confirm C: 1d20 + 12 + 9 + 1 + 1 - 10 ⇒ (14) + 12 + 9 + 1 + 1 - 10 = 27
12 bab +9 wis (guided) +1 enhancement +1 heroes feast-10 second iterative
Extra Damage C: 1d4 + 9 + 1 ⇒ (4) + 9 + 1 = 14
+9 wis +1 enhancement

Abomentolor Goblinburner |

With his hands free again Abomentolor keeps attacking Ardan. As he needs a second target for the spell, he takes that annoying glowing thing standing next to him.
@Ardan & Shining Light
Lighning Arc DC21: 15d6 ⇒ (5, 1, 2, 2, 6, 4, 2, 1, 1, 2, 5, 5, 4, 1, 5) = 46

Foxy Quickpaw |

Ref: 1d20 + 10 ⇒ (4) + 10 = 14
The shining child is roasted to a dark crisp. The one partially encased in lava stone keeps attacking Grergof.
@Grergof
Touch: 1d20 + 19 - 2 ⇒ (2) + 19 - 2 = 194d10 ⇒ (9, 4, 10, 4) = 27
Touch: 1d20 + 19 - 2 ⇒ (18) + 19 - 2 = 354d10 ⇒ (1, 4, 8, 6) = 19
Enemy(33, entangled with Grergof)
Atua, Enemy(RIP, stone igloo), Grergof <--
Enemy(in the air)
Spugnoir, Ardan, Abomentolor

Ardan Kiel |

Reflex: 1d20 + 2 + 4 + 4 + 2 + 1 + 4 + 1 ⇒ (12) + 2 + 4 + 4 + 2 + 1 + 4 + 1 = 30 vs DC 21
+2 Cleric +4Stargazer +4 Dex +2 Luck +1 trait+4 Resistance+1 Competence
HP: 86/123
I'll roll with it for now (especially as it cleared off that shining child), but as no one attack abo last round, he's back to rolling for confusion...

Atua Fafine |

Unfortunately, without a map, I don't know if I need to 5' step, use Lunge Feat or charge. So you get conditionals.
@foxy, also remember the one Grergof is attacking is entangled= -4 dex. Also, you need to be tracking Burning Touch - because it stacks with every successful touch attack. Shining Child's are nasty for their CR.
Atua grimly closes with the next Shining Child, attacking with fury...
As she does, she calls to Grergof "The burning will stop if you are in darkness!"
"... The burning light can be “extinguished” by casting darkness or deeper darkness on the target, or by entering an area of natural darkness (not counting the light from the burning target)."
Either a 5' step and full attack
or a 5' step and use Lunge for a full attack
or a Charge
vs the shining child who isn't engaged
To Hit: 1d20 + 25 - 5 + 4 + 1 ⇒ (12) + 25 - 5 + 4 + 1 = 37
+25 to hit - 5 Power attack +4 Generosity +1 morale (heroes Feast)
damage: 1d8 + 1 + 7 + 15 ⇒ (5) + 1 + 7 + 15 = 28
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
To Hit, first iterative: 1d20 + 25 - 5 + 4 + 1 - 5 ⇒ (17) + 25 - 5 + 4 + 1 - 5 = 37
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-5 first iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (2) + 1 + 7 + 15 = 25
To Hit, second iterative: 1d20 + 25 - 5 + 4 + 1 - 10 ⇒ (9) + 25 - 5 + 4 + 1 - 10 = 24
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-10 second iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (1) + 1 + 7 + 15 = 24
To Hit, Third iterative: 1d20 + 25 - 5 + 4 + 1 - 15 ⇒ (19) + 25 - 5 + 4 + 1 - 15 = 29
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-15 third iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (2) + 1 + 7 + 15 = 25
To Hit: 1d20 + 25 - 5 + 4 + 1 - 2 ⇒ (10) + 25 - 5 + 4 + 1 - 2 = 33
+25 to hit - 5 Power attack +4 Generosity +1 morale (heroes Feast) -2 lunge
damage: 1d8 + 1 + 7 + 15 ⇒ (1) + 1 + 7 + 15 = 24
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
To Hit, first iterative: 1d20 + 25 - 5 + 4 + 1 - 2 - 5 ⇒ (10) + 25 - 5 + 4 + 1 - 2 - 5 = 28
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-2 lunge-5 first iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (5) + 1 + 7 + 15 = 28
To Hit, second iterative: 1d20 + 25 - 5 + 4 + 1 - 2 - 10 ⇒ (7) + 25 - 5 + 4 + 1 - 2 - 10 = 20
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-2 lunge-10 second iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26
To Hit, Third iterative: 1d20 + 25 - 5 + 4 + 1 - 2 - 15 ⇒ (4) + 25 - 5 + 4 + 1 - 2 - 15 = 12
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-2 lunge-15 third iterative
damage: 1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26
To Hit: 1d20 + 25 - 5 + 4 + 1 - 2 ⇒ (15) + 25 - 5 + 4 + 1 - 2 = 38
+25 to hit - 5 Power attack +4 Generosity +1 morale (heroes Feast) +2 charge
damage: 1d8 + 1 + 7 + 15 ⇒ (6) + 1 + 7 + 15 = 29
+1 enhancement + 7 (1.5*str, 2 handing her longsword) + 15 power attack
After attacking, she transfers the Sihedron to Grergof. (who is after her in the init. This will heal him 2d8+10, give him fast healing 5, and hopefully let him hammer the one he is fighting...)

Atua Fafine |

2 Possible Crits
Possible Crit, first iterative, 5' step and full attack
Crit Confirm, first iterative: 1d20 + 25 - 5 + 4 + 1 - 5 ⇒ (17) + 25 - 5 + 4 + 1 - 5 = 37
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-5 first iterative
extra damage: 1d8 + 1 + 7 + 15 ⇒ (3) + 1 + 7 + 15 = 26 + Staggering Critical feat (DC 29)
Possible Crit, third iterative, 5' step and full attack
Crit Confirm, first iterative: 1d20 + 25 - 5 + 4 + 1 - 15 ⇒ (11) + 25 - 5 + 4 + 1 - 15 = 21
+25 to hit - 5 Power attack +4 Generosity+1 morale (heroes Feast)-5 first iterative
extra damage: 1d8 + 1 + 7 + 15 ⇒ (5) + 1 + 7 + 15 = 28 + Staggering Critical feat (DC 29)

Brother Grergof Varsk |

Confusion: 1d100 ⇒ 55
Woukd Hit myself but was attacked so
Burning Damage:: 2d6 ⇒ (4, 5) = 9
Burning Round 2/5
Why does burning touch stack? Is that specific to this ability? If so I’m taking a 8d6 this round. But normally conditions except poison can’t stack.
The Sihedron lands on Grergof and goes to Generosity.
Healing: 2d8 + 10 ⇒ (6, 7) + 10 = 23
Grergof opens up with his flail on the Bright Child entangled with him.
Adamantine Flail + DB - PA + FF + HF + S: 1d20 + 27 + 3 - 5 + 5 + 1 + 4 ⇒ (9) + 27 + 3 - 5 + 5 + 1 + 4 = 44
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (5) + 14 + 3 + 15 = 37
Adamantine Flail + DB - PA + HF + S: 1d20 + 22 + 3 - 5 + 1 + 4 ⇒ (3) + 22 + 3 - 5 + 1 + 4 = 28
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (3) + 14 + 3 + 15 = 35
Adamantine Flail + DB - PA + HF + S: 1d20 + 17 + 3 - 5 + 1 + 4 ⇒ (8) + 17 + 3 - 5 + 1 + 4 = 28
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (10) + 14 + 3 + 15 = 42
Adamantine Flail + DB - PA + HF + S: 1d20 + 12 + 3 - 5 + 1 + 4 ⇒ (18) + 12 + 3 - 5 + 1 + 4 = 33
Damage + DB + PA: 1d10 + 14 + 3 + 15 ⇒ (5) + 14 + 3 + 15 = 37
Confirm Crit (Expanded Crit): 1d20 + 12 + 3 - 5 + 1 + 4 ⇒ (18) + 12 + 3 - 5 + 1 + 4 = 33
Crit Damage: 1d10 + 14 + 3 + 15 ⇒ (2) + 14 + 3 + 15 = 34

Spugnoir2 |

HP 97/116 (97) with hero's feast)
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 21/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Resist Fire(30 points)
Confusion: 1d100 ⇒ 66
Spugnoir headbutts the ground
Damage: 1d8 ⇒ 6

Ardan Kiel |

Ardan casts a glance at Spugnoir banging his head on the floor and waits to see what Abomentolor is going to do...

Ardan Kiel |

Ardan deftly avoids a vicious shin kicking (AC 32), and thinks out loud. "OK, grappling you won't work, you're too good at casting restrained. I think you'd start throwing spells around again if I tried to knock you unconscious. Welp, let's see if Atua has cleaned up her side...". He starts punching the stone wall, trying to smash an exit from the igloo...
Full attack on the wall of stone, which is Hardness 8 HP 15 per square... Not rolling to hit, as it's a stationary wall.
Damage A: 1d4 + 9 + 1 - 8 ⇒ (3) + 9 + 1 - 8 = 5
+9 wis +1 enhancement -8 hardness
Damage B: 1d4 + 9 + 1 - 8 ⇒ (3) + 9 + 1 - 8 = 5
Damage C: 1d4 + 9 + 1 - 8 ⇒ (1) + 9 + 1 - 8 = 3
HP: 86/123

Atua Fafine |

I assume the shining child 5' stepped so as not to AoO'ed (wall of force is spell like). Unfortunately, Atua does not have spellcraft, nor K arcana, and cannot see the invisible, thus...
@Foxy, how wide is this room? Ceiling is 30' from a previous post. They Shining Child only has 12 10' squares to work with, so, although Atua doesn't know it, she may have a space to get around the wall...
Atau discovers the invisible wall between her and her opponent the hard way, as she steps forward in pursuit...
5' step, blocked by wall of force
He eyes fix the Shining Child as she promises "You're going to have to come out from behind that sooner or later... and then flies back to the symbols (that are still active, and dangerous to those who haven't successfully made saves). Then she uses her Stone shape ability to obscure the symbols with stone coverings...
Move action - fly up to 60'
standard action - stone shape

Foxy Quickpaw |

The wall reaches from side to side, but as any object in the way would break the wall, the table is preventing it from going all the way down.
Atua finds that the crystal the palace walls and also the ceilign is made of, is no stone, and therefore doesn't react to her stoneshaping abilities.

Brother Grergof Varsk |

Confusion: 1d100 ⇒ 55
Ok Sihedron fast heal 5
Burning Damage: 2d6 ⇒ (4, 5) = 9
Burning Round 2/5
The evil must be inside me!. He bonks himself with the flail handle to get the evil out.
Self Harm: 1d8 + 8 ⇒ (4) + 8 = 12
total of 16 damage this round brings me to 71 HP

Ardan Kiel |

Ardan smashes a final strike into the cracking (HP 2/15) stone wall...
Damage: 1d4 + 9 + 1 - 8 ⇒ (3) + 9 + 1 - 8 = 5
+9 wis +1 enhancement -8 hardness
Having made a hole, he steps through it to see how things are going outside the igloo. Over his shoulders he calls out to Spugnoir "If you have a moment of clarity, stay in there, while I lead the killer gnome away from you."
Standard Action - Attack wall
move action - leave the igloo

Atua Fafine |

Atua frowns as her ability to shape stone fails to manipulate the crystal material... She reaches out to the igloo below and borrows some rock from there to safely enwrap the symbols... Then she flies down to Brother Grergof.
Standard - use stone shape to grab material from the stone igloo to encase the symbols.
Move - fly down to Grergof

Spugnoir2 |

HP 97/116 (97) with hero's feast)
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 21/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Resist Fire(30 points)
Confusion: 1d100 ⇒ 84
If Abo is still in with Spugnoir, Sugnoir thawks him
Attack: 1d20 + 14 ⇒ (3) + 14 = 171d8 + 2 ⇒ (4) + 2 = 6

Foxy Quickpaw |

...
Then she flies down to Brother Grergof.
If I'm not mistaken, Brother Grergof is up in the air too.
With the stone igloo broken the shining child creates a rainbow pattern at the newly made entrance to fascinate Ardan. DC22
Enemy(29, in the air)
Spugnoir, Ardan, Abomentolor, Atua, Grergof <--

Brother Grergof Varsk |

Confusion: 1d100 ⇒ 10
Grergof's eyes clear up as the fire burns within him.
Burning Damage: 2d6 ⇒ (2, 3) = 5
Burning Round 3/5
Fast Heal 5 for holding the Sihedron at the start of the his round.
Grergof looks at Atua and says grimly.
With my mind clouded, I am too dangerous to stay near you. Wait, why aren't you attacking the child...
He reaches out and feels the wall.
oh, another wall. This can get you past that. Use Zeal.
Grergof passes the Shediron to Atua.
Healing: 2d8 + 10 ⇒ (4, 3) + 10 = 17
Then he heals himself before the cloud falls over his mind again.
LoH + GM: 8d6 + 1d6 ⇒ (4, 4, 4, 2, 6, 6, 3, 3) + (6) = 38
Then he moves away from everyone so he can't full attack next round.
Immediate to move Shedron, Standard to LoH, Move to move

Spugnoir2 |

HP 97/116 (97) with hero's feast)
AC 17/12/15 (25/18/23 with Mutagen and shield)
Saves F15/R15/W10 11 Fear Poison Immune (+11 Will save with hero's feast
Weapon in hand:
Special Effects: Heroes Feast (+11 HP +1 Attack/Will save, +4 vs. Poison/Fear) 21/23 bombsHeroism (+2 attack/saves/skills)
See Invisible
Countless Eyes(All around vision, can't be flanked)
Heighten Awareness (+2 Perception and Knowledge skills),Resist Fire(30 points)
Confusion: 1d100 ⇒ 76
Spugnoir noogies Abo
Whack: 1d20 + 14 ⇒ (10) + 14 = 241d8 + 2 ⇒ (7) + 2 = 9

Ardan Kiel |

Will: 1d20 + 6 + 4 + 9 + 2 + 4 + 1 + 1 ⇒ (7) + 6 + 4 + 9 + 2 + 4 + 1 + 1 = 34
+6 Cleric +4 Stargazer + 9 Wisdom +2 Luck+4 Resistance+1 Competence +1 morale (Heroes Feast)

Ardan Kiel |

Ardan ignores the rainbow of colored light in front of him, and reports "Spugnoir and Abo are thumping each other around... I'm going to leave them to it for now. Unfortunately, if I get involved trying to break them up, they break out the serious stuff..."
Ardan delays, there is little he can do at this instant
Also, Rainbow pattern is a 20 ft radius spread - if it's centered on Ardan, who just squeezed out of the igloo, then the inside of the igloo (ie. Spugnoir and Abo) are also affected. The shining child may have done us a favor.

Abomentolor Goblinburner |

Abomentolor casts quickened fly to rise a foot above Spugnoir to stop the noogies and returns the favor.
Noogie: 1d20 + 13 ⇒ (2) + 13 = 151d3 - 1 ⇒ (3) - 1 = 2

Ardan Kiel |

Ardan calls out to Atua: "O goddess of Fire and Ash, I think your healing might be more valuable than your blade at this point..."
Delay for another round...

Brother Grergof Varsk |

Burning Damag: 2d6 ⇒ (4, 1) = 5
Burning Round 4/5
confusion: 1d100 ⇒ 3
With the clouds lifted from his eyes, Grergof sees Atua smash into walls.
More Walls?
He sets out moving until he finds a wall and then slides along it to see if he can find a way around it.
direction 1:up, 2 Left, 3 down, 4 Right: 1d4 ⇒ 2
Moving to his left until he hits a wall.