Forgotten Realms- The Chosen Return (Inactive)

Game Master Vuvu


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Sun Elf 221/151 HP; 39 AC, DR5/piercing, 19 fort, 23 ref, 20 will

I wrote b#+&*#&! earlier, the vamp touch isn't trippled after spending the arcana point if it goes off on that attack. Only the normal damage is (so the things I rolled are right).


Unnamed

It's fine, at this point I have made too many notes to go back and make the change, it might have meant you did not charge the other one...i am not going to worry about it


Unnamed

Ynaeve you should be awake, either via BoL or the regular cures. If you were not dead then Silk wil give you a CSW 3d8 + 13 ⇒ (8, 3, 7) + 13 = 31


STATS:
Init. +10; AC 33, T 20, FF 27; F+13, R+16, W+18 HP 31/107; Spell Effects: Detect Scrying, Endure Elements, Fly, Nondetection, Mindblank, Magic Aura, Planar Adaption, Arcane Sight, Blur, Haste

I never actually died, so correcting for the first hit missing, I was at -27, healed for 27, puts me at zero. Another CSW puts me at 31.

Ynaeve finds herself prone, badly injured, and her staff and wand are laying on the ground. She'll scramble for those if the Merilith is out of range, then stand up.

That should be her actions for the round.


Unnamed

Ynaeve stands, shaking the cobwebs out.

Next round coming shortly.


Unnamed

8d20 ⇒ (2, 17, 10, 18, 5, 7, 2, 5) = 66 The Marilith lays into Belsiard but only manages to hit him 3 times

2d6 + 19 ⇒ (6, 3) + 19 = 28
2d6 + 19 ⇒ (4, 2) + 19 = 25
2d6 + 19 ⇒ (2, 1) + 19 = 22

The Glabrezu that had been fighting Bariel has a choice of 1=Bariel or 2=Ynaeve 1d2 ⇒ 2

The Glab unleashes it's full fury on Tarwas 6d20 ⇒ (1, 1, 6, 7, 7, 14) = 36 all the attacks miss

the Vrocks dance for the 2nd round in a row

------------

Belsiard attempts to cast a spell defensively 2d20 ⇒ (14, 10) = 24 and he penetrates the SR of the Marilith with a hold monster spell 1d20 ⇒ 4

The Marilith plummets to the ground held.

2d20 ⇒ (3, 13) = 16 Silk flings his two daggers at the Glab attacking Ynaeve hitting once popping an image

Go Heroes

considering the Marilith is held,this fight might be over, especially if it fails a second round
De Witt channels 3d6 ⇒ (5, 3, 1) = 9


RETIRED HP: 105/178; AC 31*; F:+15; R:+22; W:+10; Init +12, Perception +25, Stealth +43* Ninja 15 / Mythic Champion Trickster Tier 5

Seeing the mightiest of the evils present in the room fallen to the ground but not yet dead, Bariel springs into action. mythic spring attack, get two attacks on it and no MP cost. trying to do so when he can get a flank on, but her being held probably gets him his sneak attack anyway. as a bonus if he gets the flank with someone else they get +4 instead of +2 for flanking

Fighting defensively plus combat expertise = AC 40
acrobatics to avoid AoOs: 1d20 + 35 ⇒ (9) + 35 = 44 (AC 44 vs AoOs)

atk: 1d20 + 24 ⇒ (18) + 24 = 42
dmg: 3d6 + 6 ⇒ (2, 4, 4) + 6 = 16
snk atk dmg: 8d6 ⇒ (1, 3, 2, 6, 6, 5, 6, 2) = 31

atk: 1d20 + 24 ⇒ (16) + 24 = 40
dmg: 3d6 + 6 ⇒ (1, 6, 1) + 6 = 14
snk atk dmg: 8d6 ⇒ (2, 6, 5, 2, 6, 2, 2, 4) = 29

confirming 18 crit threat: 1d20 + 24 ⇒ (2) + 24 = 26
bonus dmg if confirmed: 3d6 + 6 ⇒ (1, 3, 3) + 6 = 13

moving back to starting space due to spring attack

TL;DR:
Damage if 26 hits a held Marilith: 43
Damage if 26 misses but 40 hits: 30
BONUS: if sneak attack is in effect: +60 damage to applicable above total.


Unnamed

Bariel's attack does not quite dig all the way through the thick hide of the Marilith's neck, but a couple of deep wounds appear


RETIRED HP: 105/178; AC 31*; F:+15; R:+22; W:+10; Init +12, Perception +25, Stealth +43* Ninja 15 / Mythic Champion Trickster Tier 5

wow, even the equivalent of a +6 weapon? yikes


Unnamed

no you did not confirm the crit


Sun Elf 221/151 HP; 39 AC, DR5/piercing, 19 fort, 23 ref, 20 will

Why does she fall to the ground? Paralyzed creatures only fall if they are winged, not if they fly by magic. She might even still be able to fly around (purely mental, though rather clumsy. Flight skill with (effectively) dex 0 might be hard to do...).
You also forgot the unholy aura(str damage, Bariel might be encumbered and severely limited in his dex after one hit).
Also, what happened to the mirror images on her?

Tarwas keeps attacking the smaller demon.

Spoiler:

normal attack routine
sr: 1d20 + 18 ⇒ (16) + 18 = 34
sc vt sac bos: 1d20 + 27 ⇒ (2) + 27 = 29
1d8 + 17 + 2d6 + 2d6 + 9 + 3 + 42 ⇒ (1) + 17 + (2, 6) + (3, 5) + 9 + 3 + 42 = 88
1: 1d20 + 27 ⇒ (1) + 27 = 28miss

h: 1d20 + 27 ⇒ (5) + 27 = 32
1d8 + 17 + 2d6 + 2d6 + 9 + 3 ⇒ (7) + 17 + (3, 6) + (3, 1) + 9 + 3 = 49
2: 1d20 + 27 ⇒ (13) + 27 = 40
1d8 + 17 + 2d6 + 2d6 + 9 + 3 ⇒ (4) + 17 + (3, 6) + (2, 2) + 9 + 3 = 46
3: 1d20 + 22 ⇒ (7) + 22 = 29
1d8 + 17 + 2d6 + 2d6 + 9 + 3 ⇒ (7) + 17 + (1, 2) + (1, 5) + 9 + 3 = 45


Unnamed

because I said so? :) I rolled for that one off screen and the images were beaten

And I assume by smaller demon you mean the much larger glabrezu?


Sun Elf 221/151 HP; 39 AC, DR5/piercing, 19 fort, 23 ref, 20 will

Ah, size for demons is counted by their power, not by their current appearance.... (Yes, meant the glab. Somehow mixed up the sizes.^^)


Unnamed

that is what i assumed, but wanted to be sure you didnt mean the Vrocks


Unnamed

Tarwas attacks vs images his first attack misses but hits an image

1 1d4 ⇒ 1 pops image
2 1d3 ⇒ 3 hits
3 1d3 ⇒ 1 pops image

Tarwas I am starting to see what haste does not stack with spell combat and starting to agree with it. it will stay the same for this fight, but next fight haste will not stack. Sorry.


Sun Elf 221/151 HP; 39 AC, DR5/piercing, 19 fort, 23 ref, 20 will

Didn't we just talk about that in the Discussion and everyone agreed that we want to keep it? IF we want to follow that new rules change (which is ok by me) I'll have to at least somewhat rebuild the character.


Unnamed

we did and i said it was fine. now seeing you in action i am saying that i have changed my mind. why do you need to rebuild? because you are losing one attack from haste?


Unnamed

if you would like to rebuild talk to Ynaeve about doing once we level up. I do not mean to sound like a jerk here tarwas but I feel like you are constantly questioning me. I volunteered to keep this game running when nightskies had to leave, making all of my preparation worthless and I would appreciate a little bit of help here. If I am making a mistake that is going to cause a huge problem for you, like death. Then fine, but other things benefit you as well because I play them the same for bad guys and pcs.

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