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Mrachni continues loading the huge ballista as well, though he does attempt to study the "crusader" in more detail. They're coming from outside the walls? Are they running? Does their expression look like one of "oh noez I'm running away from something" or "I am coming to attack you"?
Perception: 1d20 + 3 ⇒ (19) + 3 = 22

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Barham will poke Nicolae with his wand of infernal healing on the last turn. 10 rounds of Fast Healing 1.
Barham keeps loading the massive siege ballista.

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Bah! No, I'm working the big ballista. But... if the person is 60' away... can't we tell anything? Facial expression?

GM Tektite |

Belroar works the big siege engine!
Mrachni works the big siege engine!
Barham casts guidance on himself.
The crusader moves straight up and makes a motion. Suddenly, Mrachni, Belroar, and Scrumpy see wounds appear on themselves!
1d8 + 1 ⇒ (2) + 1 = 3 DC 16 Will for half damage
2/5 rounds H.B.
Party up!

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Will: 1d20 + 6 ⇒ (10) + 6 = 16
Whew!
HP: 16/19
Mrachni growls softly and continues loading the weapon, ignoring the illusory wounds on his flesh.

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B Will: 1d20 + 4 ⇒ (14) + 4 = 18
S Will: 1d20 ⇒ 18
1 to each. Think it's been more than 10 rounds by now, so the scrolls of shield have worn off Barham and Scrumpy.
Scrumpy leaps at the encroaching crusader, fang and claw bared.
5-foot and Power full attack.
Bite: 1d20 + 3 ⇒ (18) + 3 = 21
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Claw 1: 1d20 + 3 ⇒ (20) + 3 = 23
Damage: 1d4 + 4 ⇒ (1) + 4 = 5
Claw 2: 1d20 + 3 ⇒ (7) + 3 = 10
Damage: 1d4 + 4 ⇒ (4) + 4 = 8
Claw 1 Confirm: 1d20 + 3 ⇒ (16) + 3 = 19
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Barham shifts the siege engine to aim towards the enemy, and unleashed a heavy bolt.
Attack: 1d20 + 5 ⇒ (4) + 5 = 9 -4 for firing into melee?
Damage: 4d6 ⇒ (2, 3, 4, 2) = 11
Probably should have done this before Scrumpy's move, but I didn't think of it until I had already made his rolls. Anyway, I'm out for the night.

GM Tektite |

As far as I know, you always round down, Belroar.
Mrachni withstands the wounds and continues at this task!
Belroar also shakes off the wounds and continues to load the ballista!
Barham fires the smaller ballista, but misses the crusader!
Scrumpy attacks, clawing at the crusader, but only one of his strikes seems to do any damage!
Nicolae moves to flank and attacks, stabbing the man.
1d6 ⇒ 3
Attack vs Scrumpy: 1d20 + 6 ⇒ (19) + 6 = 25
Damage: 2d4 + 3 ⇒ (2, 2) + 3 = 7
Attack vs Nicolae: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
Attack vs Nicolae: 1d20 + 1 ⇒ (5) + 1 = 6
Damage: 1d6 + 1 ⇒ (5) + 1 = 6
The crusader returns the attack in a fury, cutting Scrumpy with a scythe and biting Nicolae, leaving bleeding wounds on each!
Scrumpy and Nicolae take 1 point bleed damage each round.
Rounds 3/5 H.B.
Party up!

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Nicolae's infernal healing will end the bleed damage.
Mrachni continues reloading.
I'll be around for 5-6 hours, checking every few minutes.

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Barham & Scrumpy
Barham reloads his smaller ballista, while Scrumpy continues to tear into the false crusader.
Bite (PA, flank): 1d20 + 5 - 1 + 2 ⇒ (8) + 5 - 1 + 2 = 14
Damage: 1d6 + 4 ⇒ (1) + 4 = 5
Claw (PA, flank): 1d20 + 5 - 1 + 2 ⇒ (3) + 5 - 1 + 2 = 9
Claw (PA, flank): 1d20 + 5 - 1 + 2 ⇒ (12) + 5 - 1 + 2 = 18
Damage: 1d4 + 4 ⇒ (3) + 4 = 7

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Nicolae
Nicolae slices at the traitor with both blades.
Attack (flank): 1d20 + 5 + 2 ⇒ (14) + 5 + 2 = 21
Cold Iron: 1d6 + 4 ⇒ (4) + 4 = 8
Sneak Attack: 1d6 ⇒ 4
Attack (flank): 1d20 + 4 + 2 ⇒ (20) + 4 + 2 = 26
Confirm: 1d20 + 4 + 2 ⇒ (14) + 4 + 2 = 20
Cold Iron: 2d6 + 8 ⇒ (4, 6) + 8 = 18
Sneak Attack: 1d6 ⇒ 6

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Who, me? I thought you didn't like my rolling?
Mrachni keeps working the big ballista. Nicolae reloads his smaller ballista. Barham uses infernal healing on Scrumpy and then casts guidance on Belroar, Nicolae and himself.

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I also am around.

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Mrachni keeps loading too, though he does look up and narrow his eyes suspiciously at the 'crusader'. "Careful... this one might be real?"

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Okay.
Turning to the "cruzader" Nicolae shouts:
HEY YOU! HANDS UP! STAY WHERE YOU ARE OR WE WILL SHOOT!
Ready a ballista attack against the cruzader if he comes within 40ft from us.
Readied atk: 1d20 + 3 ⇒ (13) + 3 = 16
dmg: 4d6 ⇒ (6, 6, 4, 5) = 21

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Barham likewise readies his manned ballista, while Scrumpy moves back to the wall and adopts a defensive posture.
Barham readies to attack when Nicolae does, Scrumpy adopts total defense.

GM Tektite |

The half-orcs finish preparing the ballista and fire it again!
Nico, Barham, and Scrumpy ready for another fight!
The crusader continues closing, getting to within thirty feet.
Nico fires his ballista, but misses by mere inches!
Barham Attack: 1d20 + 4 ⇒ (20) + 4 = 24
Damage: 4d6 ⇒ (3, 4, 4, 3) = 14
Crit Confirm Barham Attack: 1d20 + 4 ⇒ (1) + 4 = 5
Damage: 4d6 ⇒ (2, 2, 3, 2) = 9
Barham fires his ballista, striking the man!
0/5 Ballista
Half-orcs and Scrumpy?

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Mrachni and Belroar continue to man the big ballista. Barham and Nicolae reload theirs, while Scrumpy charges bravely forward!
Scrumpy Bite (charge, PA): 1d20 + 5 + 2 - 1 ⇒ (8) + 5 + 2 - 1 = 14
Damage: 1d6 + 4 ⇒ (2) + 4 = 6
Scrumpy Claw (charge, PA): 1d20 + 5 + 2 - 1 ⇒ (11) + 5 + 2 - 1 = 17
Damage: 1d4 + 4 ⇒ (3) + 4 = 7
Scrumpy Claw (charge, PA): 1d20 + 5 + 2 - 1 ⇒ (19) + 5 + 2 - 1 = 25
Damage: 1d4 + 4 ⇒ (1) + 4 = 5

GM Tektite |

The half-orc continue to work the siege engine, while Nico and Barham reloard the smaller ballista.
Scrumpy decides to go on a suicide run, tearing after the crusader and giving him a scratch!
1/5 Ballista
Attack vs Scrumpy: 1d20 + 6 ⇒ (8) + 6 = 14
Damage: 2d4 + 3 ⇒ (4, 2) + 3 = 9
Attack vs Scrumpy: 1d20 + 1 ⇒ (6) + 1 = 7
Damage: 1d6 + 1 ⇒ (6) + 1 = 7
The crusader retaliates, but the eidolon evades his attacks!
Party up!

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Mrachni and Belroar continue to man the siege-killer ballista. Scrumpy attacks the crusader again, then steps back to give Nicolae and Barham a clear shot.
Scrumpy Bite (PA): 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
Scrumpy Claw (PA): 1d20 + 4 - 1 ⇒ (7) + 4 - 1 = 10
Scrumpy Claw (PA): 1d20 + 4 - 1 ⇒ (3) + 4 - 1 = 6
Nicolae vs crusader (in melee): 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Confirm: 1d20 + 3 - 4 ⇒ (20) + 3 - 4 = 19
Damage: 8d6 ⇒ (1, 2, 6, 6, 2, 6, 6, 3) = 32
Barham vs crusader (guidance, in melee): 1d20 + 5 + 1 - 4 ⇒ (7) + 5 + 1 - 4 = 9

GM Tektite |

The half-orc continue to work the siege machine!
Scrumpy attacks the demon, missing, then steps back!
Barham fires a ballista, but misses!
Nicola doesn't miss though! He puts a bolt right through the demon! But...the...demon crusader...still...stands!
Attack vs Scrumpy: 1d20 + 6 ⇒ (15) + 6 = 21
Damage: 2d4 + 3 ⇒ (4, 1) + 3 = 8
Bite vs Scrumpy: 1d20 + 1 ⇒ (18) + 1 = 19
Damage: 1d6 + 1 ⇒ (2) + 1 = 3
The creature tears into the eidolon, cutting and biting him. That either puts him at 2 hp or -6 hp, not sure if header is correct. 2 pts bleed damage.
2/5 Ballista
Party up!

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He took 9 last round, so I think that puts him at -7 if he was full before this fight.
I've got to head to work now... back in 45 minutes or so.

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Would it bite him even if he's already down?
Mrachni keeps loading the huge ballista as well.
I'll give the others another 30-60 minutes or so.