Deceased killed in action in service to the Pathfinder's Society.
Gender
Male
Size
Medium
Age
18
Special Abilities
PFS Character: 84916 - 2
Alignment
Chaotic Neutral
Deity
Gorum
Languages
Common, Orc
Occupation
Grand Lodge
Strength
18
Dexterity
11
Constitution
13
Intelligence
10
Wisdom
16
Charisma
7
About Belroar Bloodlet
Belroar Bloodlet
Male Half-Orc Inquisitor of Gorum 1
CN Medium humanoid (human, orc)
Init +1; Senses darkvision 60 ft.; Perception +7
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Defense
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AC 15, touch 10, flat-footed 15 (+5 armor)
hp 10 (1d8+2)
Fort +5, Ref +2, Will +7
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Offense
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Speed 20 ft.
Melee gauntlet (from armor) +4 (1d3+4) and
. . masterwork cold iron greatsword +5 (2d6+6/19-20) and
. . spear +4 (1d8+6/×3) and
. . spear +4 (1d8+6/×3) and
. . spear +4 (1d8+6/×3) and
. . unarmed strike +4 (1d3+4 nonlethal)
Inquisitor Spells Known (CL 1st; concentration +4):
1st (2/day)—bless, shield of faith
0 (at will)—daze (DC 13), disrupt undead, guidance, resistance
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Statistics
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Str 18, Dex 11, Con 13, Int 10, Wis 16, Cha 7
Base Atk +0; CMB +4; CMD 14
Feats Intimidating Prowess
Traits fate's favored, veteran of battle
Skills Bluff +7, Diplomacy +7, Intimidate +10, Knowledge (planes) +4 (+7 to identify the abilities and weaknesses of creatures), Knowledge (religion) +4 (+7 to identify the abilities and weaknesses of creatures), Perception +7, Sense Motive +8; Racial Modifiers +2 Intimidate
Languages Common, Orc
SQ domains (conversion inquisition), judgement 1/day), monster lore +3, orc blood, weapon familiarity
Combat Gear wand of cure light wounds, acid (2), alchemist's fire; Other Gear scale mail, masterwork cold iron greatsword, spear, spear, spear, wayfinder, backpack, masterwork, bedroll, chalk (5), charcoal stick (5), gear maintenance kit, signal horn, silk rope, spell component pouch, survival kit, trail rations (10), 475 gp, 3 sp, 5 cp
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TRACKED RESOURCES
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Acid - 0/2
Alchemist's fire - 0/1
Judgement (1/day) (Su) - 0/1
Light (At will) - 0/0
Spear - 0/1
Spear - 0/1
Spear - 0/1
Trail rations - 0/10
Wand of cure light wounds - 0/50
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Special Abilities
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Darkvision (60 feet) You can see in the dark (black and white vision only).
Fate's Favored Increase luck bonuses by 1.
Inquisitor Domain (Conversion Inquisition) Deities: Any deity.
Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Judgement (1/day) (Su) Variable bonuses increase as the combat continues.
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Orc Blood Half-orcs count as both humans and orcs for any effect related to race.
Veteran of Battle +1 Initiative, draw a weapon as a free action during the surprise round.
Wayfinder (empty) A small magical device patterned off ancient relics of the Azlanti, a wayfinder is typically made from silver and bears gold accents. With a command word, you can use a wayfinder to shine (as the light spell). The wayfinder also acts as a nonmagical (magnetic) compass, granting you a +2 circumstance bonus on Survival checks to avoid becoming lost. All wayfinders include a small indentation designed to hold a single ioun stone. An ioun stone slotted in this manner grants you its normal benefits (as if it were orbiting your head), but frequently reveals entirely new powers due to the magic of the wayfinder itself (see Seeker of Secrets page 51).
Note: This item costs only 250 gp for members of the Pathfinder Society
Construction
Requirements Craft Wondrous Item, light; Cost 250 gp
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Attack Rolls:
[dice=Attack]d20+5[/dice]
[dice=Damage, if hits]2d6+6[/dice]
spear-ranged
[dice=Thrown Spear]d20[/dice]
[dice=Damage, if hits]d8+6[/dice]
Boons:
Siege-Hardened: You survived the Siege of Nerosyan, and you have learned some impressive tricks for fighting demons. You gain a +1 bonus on weapon damage rolls against creatures with the demon subtype. Before rolling a caster level check to overcome a deamon's spell resistance, you may cross this boon off your Chronicle sheet to gain a +3 bonus on the roll.
Defender of Nerosyan (Overwhelming Victory): The city of Nerosyan stands in part because of youractions, and Queen Galfrey herself has taken note. While in Mendev or the Worldwound, reduce the cost of purchasing a Prestige Award while oustide of a settlement of 5,000 residents or more by 4. You gain a 10% discount on any magical items that require a spell with the Good descriptor as a spell prerequisite. This discount does not stack with other discounts.
Gen Con 2013 Boon #15
Seen it Once: Even if your formal education in creature lore is limited, you have a good memory and can quickly recall experiential trivia about common creatures when you encounter them a second time. Whenever you encounter one of the creature types listed below, and either you or an ally identies the creature, you may check the box next to that creature’s name below. When you do so, record the name of one of the creature’s special abilities (breath weapon, damage reduction, resistances, etc.) next to the name. Whenever you encounter and positively identify this creature type in the future, you automatically recall this piece of information; remembering this fact is in addition to any other facts you may remember with a successful Knowledge check.