Eberron: Shadows of Breland (Fantasy Noir)

Game Master Elton

This campaign mixes pulp noir, steam, and adventure. The campaign presents a dystopian view of Breland and delves into the question of Sovereignty - both personal and national. The campaign is a dystopian fantasy espionage campaign.


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"I'll be around if you need help."


"I said: I'll be around if you need help." repeats Falko, as the others seem not have heard him.


Human Marksman (Shroud/Sniper) 5

"Excellent."


ac 14/12/12, hp 33/33, F 2+, R 6+, W 4+, Per 9+, Init 2+

Shall I go find the contacts?


Male Drow Sorcerer 5

"Yes, let us see what you are really capable of beyond talk."


ac 14/12/12, hp 33/33, F 2+, R 6+, W 4+, Per 9+, Init 2+

Gather Information taking twenty (find a specialist in sculpting, small scale engineering or someone with the magic/psionics to replicate the Pyramid)

Gather Information taking twenty on current jobs, shipments and so forth from the House of Finding.


Male Half-Elf Druid (Storm) 5

Wouldn't taking 20 on a Gather Information check mean the check takes a minimum of 20 hours and maybe as much as 3+ days?


Male Human Psion 10/Atlanteologist 10

True. :)
3 days.

---- You find someone in House Cannith that might be able to do it. ---


ac 14/12/12, hp 33/33, F 2+, R 6+, W 4+, Per 9+, Init 2+

Skip the check for the of finding then, Absylon will go to meet the Cannith Artificer...


I'm ok with three days to find some Cannith guy, but you're going to take another three and disappear. looking for your House of Finding errand? You putting all of us in some kind of downtime limbo by doing that, or we just plow ahead and forget about you?


Human Marksman (Shroud/Sniper) 5

we often plow ahead and forget about him. he will reappear.


ac 14/12/12, hp 33/33, F 2+, R 6+, W 4+, Per 9+, Init 2+

Absylon was pursuing the house of Finding for several reasons, one though is his believe that the Thranian mission has already begun in a sense. To Absylon the time they are in Sharn should be used to gather as much political support and favors as possible, by his reckoning the Thranians (being thickheaded zealots) will need some additional "oophm" to be convinced to give up Breland's territory willingly...


Male Human Psion 10/Atlanteologist 10

Okay, so I need to know what the rest of you are going to do while he's way.


Human Marksman (Shroud/Sniper) 5

"While he is away, perhaps we should follow up on another of our three tasks? Perhaps one is so delicate that his touch missed might be... fortunate?"


male human lvl 2 (varient multi-class rogue)

"That sounds like an excellent idea"


Falko shrugs what looks roughly like a nod, and takes another sip of whiskey.


Male Half-Elf Druid (Storm) 5

Kirin nods. "So where to, then, folks? Wroat is closest. Shall we go talk to the Divine Hand who happens to be a Cannith summoner? She sounds interesting."


Human Marksman (Shroud/Sniper) 5

"I look to him for most of the decision-making. I'm along for the ride." Ebran says, indicating Xov.


Othan wrote:
"That sounds like an excellent idea"

Falko simply nods in approval. He finishes his whiskey slowly then says:When do we leave?


Male Drow Sorcerer 5

"I agree, Wroat sounds like the best option for our next destination. Also, if order is important for reasons beyond our knowledge, our contact listed it second, so we should do that next. If order is not important beyond convenience, then Wroat is still the most convenient location to go to next. "


Human Marksman (Shroud/Sniper) 5

"Very well. Let's get a move on, then."

and with THAT, i believe we are ready for the GM. when his job allows.


This time, Falko tries to give a hand in preparing the ship for departure. His joints complain, but he lubricates them with whiskey, and the pain goes away.

"Let me help you with that. I think I got how it's supposed to be aligned with this rigging wheel... So, if I understand, we have a third item on our list, right?" he asks, trying to get the others to reveal a little more of their plan.


Male Human Psion 10/Atlanteologist 10

As you depart from Sharn and fly out of Sharn, there was very little impediment to your flight except for flight regulations. Only in Sharn do you have flight regulations (that's not true, though).

The flight was nice and beautiful and there wasn't any trouble. Thankfully. You see the lightning rail going on it's way towards Wroat, at least by your map. It will take some experience to handle the skyship without using landmarks. It will also take a day and a night to reach Wroat. Give or take a few hours, depending on how fast Ebran wants to "sail" his ship.


Human Marksman (Shroud/Sniper) 5

Unaware of any pressing time-sensitive element to their plan, Ebran proceeds at a swift but primarily safe pace.

"Othan, how shall we do the guard rotation? Likely best that one of our group be awake at all times in addition to the regular watchbill of the sailors."

When it comes time for him to rest, he proceeds to a high altitude and retires to his chambers.


male human lvl 2 (varient multi-class rogue)

"That strikes me as wise, Ebran, though I doubt there is much that can threaten us while travelling."


Male Half-Elf Druid (Storm) 5

Do we have a crew? I thought this was more like a really nice 40 footer- the kind of boat that people own and drive around by themselves and can sail down to the Bahamas if they want to- rather than a full-on sailing vessel with a crew.

Kirin chuckles. "There's always pirates. And territorial griffons. And lost flumphs. It's always best to have at least one set of reliable eyes open on deck even when you think nothing else is around."


Male Human Psion 10/Atlanteologist 10

Some time later, you do reach Wroat. The royal place is smaller than the towers in Sharn, of course, but it's opulent, despite how small it is. The buildings are all gathered around the palace in good time, in fact, you make when the lightning rail is starting to approach Wroat, and this is one of the other lightning rails.

You find a place where you can dock easily.


Falko d'Deneith wrote:

This time, Falko tries to give a hand in preparing the ship for departure. His joints complain, but he lubricates them with whiskey, and the pain goes away.

"Let me help you with that. I think I got how it's supposed to be aligned with this rigging wheel... So, if I understand, we have a third item on our list, right?" he asks, trying to get the others to reveal a little more of their plan.

Falko doesn't say anything when his question remains unanswered, ubt a bit later, when the ship is docking, he asks: "So what's next on the list?"


Male Half-Elf Druid (Storm) 5

Kirin looks up from where he's scratching his pet blue tiger between th ears. "We're here to talk to Lorielei the Divine Hand. We were told not to let Lorielei's devotion to the Church of the Silver Flame fool us; she's a Cannith summoner. We're supposed to ask her about the destruction in Eston. I can't tell if that's a code phrase or what we're really supposed to learn about."


Eston... The name summons dark memories of the Last War. He looks to Othan and nods knowingly, but doesn't say a word, his throat strangled by the emotions.

A moment passes, then he says: "Hay, thanks. Cannith you say? This promises to be interesting. What do we do if she starts like the Sivis and asks for favours?"


Male Half-Elf Druid (Storm) 5

"Do them, I would guess. Hopefully what we don't do is argue about it for a few days then leave someone behind."


Male Drow Sorcerer 5

"Our contact did say that any or all of them might ask for favors, so it seems likely that she will. It is near certainly a code phrase, the Citadel is almost never honest."
Xov scoffed at the notion for a moment before continuing,
"Kirin is correct, of course. There is no guarentee that bypassing such an assignment would even be beneficial--For all we know, what the Citadel wants us to do is the 'favors' these people ask for. The supposed information could be entirely code."


"Sneaky fellows from the sound of it..." grunts Falko, "I hope you guys know what type you're playing with..."


Male Drow Sorcerer 5

With a solemn expression, Xov nods.
Ah, he is green in this business


male human lvl 2 (varient multi-class rogue)

"shall we go speak with him then?"


Male Drow Sorcerer 5

"Indeed."
If needed
perception: 1d20 + 5 ⇒ (8) + 5 = 13


Human Marksman (Shroud/Sniper) 5

Ebran ensured docking procedures were done correctly and any requisite paperwork was attended to, then followed the dark one on his way to their meeting.


Male Half-Elf Druid (Storm) 5

Once they were ready, Kirin went along with the others to meet the Divine Hand who happened to be a Cannith summoner.


Male Drow Sorcerer 5

So...


Male Human Psion 10/Atlanteologist 10

So, you land, and you find a place just like any other city. It's not a city of TOWERS like Sharn. All the buildings seem, liliputian in size compared to those of Sharn. You find a man walk by and say, "Oh, excuse me, I didn't see you there!"

He bumps into Xov and puts a letter in his pocket. "I am so sorry, I must be incredibly inept! Oh goodness me, I'm so sorry! Well, have a nice day."

He walks away.


Male Drow Sorcerer 5

Upon recieving the letter, Xov scans it to make sure it is not trapped.
Detect magic (always on), perception: 1d20 + 5 ⇒ (20) + 5 = 25

If it is not trapped he will find a quiet alcove in the city and read it.

If it IS trapped he makes sure to follow the man.


ac 14/12/12, hp 33/33, F 2+, R 6+, W 4+, Per 9+, Init 2+

Absylon arrives at the cannith compound to begin talks...


Perception: 1d20 + 11 ⇒ (2) + 11 = 13

Taken by the idea of meeting a Thrane zealot, Karrn Falko completely misses the handoff.


Human Marksman (Shroud/Sniper) 5

In the quiet alcove, Ebran asks of Xov, "Someone wants to meet?"


Absylon wrote:
Absylon arrives at the cannith compound to begin talks...

I'm confused. Aren't you in Sharn? Do you arrive with us or do we meet you there as we arrive?


Male Half-Elf Druid (Storm) 5
Falko d'Deneith wrote:
Absylon wrote:
Absylon arrives at the cannith compound to begin talks...
I'm confused. Aren't you in Sharn? Do you arrive with us or do we meet you there as we arrive?

He was going to meet with a Cannith in Sharn.


Male Human Psion 10/Atlanteologist 10
Xov wrote:

Upon recieving the letter, Xov scans it to make sure it is not trapped.

Detect magic (always on), [dice=perception]1d20+5

If it is not trapped he will find a quiet alcove in the city and read it.

If it IS trapped he makes sure to follow the man.

Xov:

The letter has the seal of the Royal Eyes of Aundair upon it.


Male Drow Sorcerer 5

Thinking it is not trapped, he opens it as soon as he finds a hidden location.


Ahah! definitely confused! Ok, thanks!


Male Human Psion 10/Atlanteologist 10
Xov wrote:
Thinking it is not trapped, he opens it as soon as he finds a hidden location.

Xov:

To Xov, Royal Eye of Aundair;

We want to find out why a Cannith sorcerer is posing as a priestess. Cannith South might be hiding something. find out what it is and report back by magic.

-- The Royal Eyes.

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