EG's E6 Zombie Apocalypse!

Game Master EldonG

What happens in a zombie apocalypse when magic is real? Let's find out!

Morella County
Greenleaf
The Grounds
Shrine to Iomedae


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Timothy looks up at the Hob. He wipes the tears and effluvia from his face and stands up again, steeling himself against what he knew was coming.

"Sorry about that."

Tim takes a breath then turns and prepares to follow him once again into what ever they should find.

Liberty's Edge

This door leads into a sitting room, where nothing appears to be out of place, making it very surreal. There is a door to the left, and farther on is a short hallway along the left wall, with one door ahead, and one to the right.


Old Human Paladin of Iomedae hp 7/10, ac 17/10/17, per 1 , f2/r0/w3,

Father Krenlin, following in, suggests "Near door on the left?" and stands near that door, ready to open it.


Vitals:
HP: 11/11 | AC: 17 T: 13 FF: 14 | Will: +2, Ref: +5, Fort: +4 | Init: +3 Perc: +6 | Effects: none
Abilities:
being suspicious of everybody
Male Human Ranger 1 Trapper Archetype

Will simply nodded in response, handaxe at the ready.

forgot to mention it, but he picked up his bow after they were done.

Liberty's Edge

This door opens into a mirror - image room of the one you're in, though the decor and furniture arrangement is somewhat different. It's obvious that one door will open up back into the main temple.


spells:
CLW, CLW (Cast). 0 = Guidance, Message, Resistance
HP 9/10

Hob gives Timothy an approving nod.

Once in the coridoor Hob will try to bar/wedge the remaining door (and continue to do so).
"Don't want anything to come up behind us" he explains


While the men open the door on the left and the Hob bars the door behind them Timothy begins looking around the room for anything that might be useful.

Perception: 1d20 + 3 ⇒ (20) + 3 = 23


Old Human Paladin of Iomedae hp 7/10, ac 17/10/17, per 1 , f2/r0/w3,

"One last one to explore, then."

When all are ready, Father Krenlin opens the door and steps back, quickly returning his sword to his hand.

Liberty's Edge

Don't forget, there were two doors in the short hall plus the one on the wall. This is through the one on the wall - the mirror image of that hall is here, too.

While not utterly spartan, there isn't much of immediate use in either of these rooms.


spells:
CLW, CLW (Cast). 0 = Guidance, Message, Resistance
HP 9/10

This is the Shrine to Iomadea map, above, right?

Liberty's Edge

Nope, that's the tiny place Father Kremlin attended. The map of this place is strictly in my head.


Old Human Paladin of Iomedae hp 7/10, ac 17/10/17, per 1 , f2/r0/w3,

"TO the Short hall, then?"


Not finding anything in this room, Timothy watched the bigs and waited for them to clear the next room before he went to look and see what was in there.


spells:
CLW, CLW (Cast). 0 = Guidance, Message, Resistance
HP 9/10

Oh! No wonder I've been getting confused.
"All right. Lead on."

Liberty's Edge

You guys are in the short hall...


Timothy quietly readies another spell to disrupt any undead that might be lurking in these back rooms.


spells:
CLW, CLW (Cast). 0 = Guidance, Message, Resistance
HP 9/10

Hob looks gruffly impatient.
"This door next."
He gestures for the old priest to join him, then opens the door.


Old Human Paladin of Iomedae hp 7/10, ac 17/10/17, per 1 , f2/r0/w3,

Father Krenlin follows the Hob to the door, nods sharply, and comes to guard as it opens.


Old Human Paladin of Iomedae hp 7/10, ac 17/10/17, per 1 , f2/r0/w3,

Just a bump to see if anyone is still out there...


Vitals:
HP: 11/11 | AC: 17 T: 13 FF: 14 | Will: +2, Ref: +5, Fort: +4 | Init: +3 Perc: +6 | Effects: none
Abilities:
being suspicious of everybody
Male Human Ranger 1 Trapper Archetype

Will is still here and ready to find out what's on the other side of the door :)


spells:
CLW, CLW (Cast). 0 = Guidance, Message, Resistance
HP 9/10

still here


Still here. Looks like the only person missing is the GM.

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