
GM Eldritch Horror |

A group of adventurers has assembled at the entrance to The Caverns of Chiesa the Unspeakable. Who these have souls are, what they seek, and who or what Chiesa the Unspeakable is, is up to you!
Dungeon World is awesome! If you're interested in a rules-lite, heavy narrative game with old-school flavor, keep reading!
Wizards, Paladins, and Clerics are discouraged. Those interested in those classes are directed to the Mage, Templar, and Priest.
Just about everything in this folder is allowed, and other classes will be considered.

Hotaru of the Society |

I'm looking at the same basic concepts I'm thinking of for Frogfoot's next game. I think the concept that I'll try out for this is Mage with the focus Clock.
The motivation is a secret that I'm happy to share with you. :)
As for flaw... I'll need a little help with knowing what's most appropriate. :)

Nohwear |

Gregor, Fighter
Chiesa the Unspeakable, I have herd much about her and her experiments. I have sworn to destroy the sorts of abominations that she has created. With my Zweihander, Drachen, I will aid those who have assembled with me and cleanse this place once and for all. And if I am able to add to Drachen's power as well, then so much the better.
Let me know if you want more.

Edinoiz |

Well then, here's my character, Caleb
Arcane Duelist
Fiery Eyes, Cropped Hair, Training Clothes, Lithe Body
Human
Dex 15 (+1)
Con 12 (+1)
Int 16 (+2)
Wis 9 (0)
Cha 13 (+1)
Damage 1d8
Armor 1
HP 20
Load 7; Gear Dagger (hand, 1 weight) and Parrying Dagger (hand, +1 armor, 1 weight), dungeon rations (5 uses, 1 weight)
Techniques:
Mirage - clones strike nearby foes for damage (damage only)
Quicksilver - add Piercing 2 on your attack
Soul-Siphoning - heal 1d4 hp,
Warding - Ring of light around me and primary target that prevents other creatures and their projectiles from entering.
Looking back towards the mouth of a vast cavern-system-come-dungeon-come-temple-to-a-fallen-god Caleb's pulse quickened. Perhaps Thelian would finally pose a challenge now that the elf had spent two weeks on the run with unrestricted access to the Grandmaster's Tome. Caleb felt the rush of blood as his adrenaline began to surge at the thought of finally proving himself worthy of the Swordscion rank and the virtual world of martial contests this would open up for him. He almost felt like laughing, for if the honor of the school wasn't on the line he might've felt inclined to wait another week or two before descending on this place. But now he had to calm and pace himself, the Caverns of Chiesa the Unspeakable would be a vast and beutiful canvas for his red painting, and he had brought his two favourite brushes!

Hotaru of the Society |

How 'player makes things up' -centric are you going? I strongly prefer a strong DM presence as opposed to having to work with what players make up for spout lore and the like. :)
Also, note that a 12 is only a +0!
I'll be going with a high int and a low dex. Beyond that,I need to weigh things. Con and wisdom seem to be good investments, considering the archetype I'm working with. :)

GM Eldritch Horror |

Yes, keep in mind the slightly different stat mods.
Hotaru, occasionally I'll ask for player input on something, eg the reason for entering the dungeon, what the goal is, who it's named for, but generally I give out information. Players have more or less free rein when it comes to describing other moves though. Things like Hack and Slash and Defend that have clear, player-selected outcomes on success.
I also pmed Frogfoot.

Vanessa Bronzefist |

It has been quite the busy weekend!
But I finally fished up some time to do all of this.
I actually went ahead and put her 'secrets' in her background, just bear in mind that knowing how Vanessa is tied to that event is very probably off the table unless you work something out with me :P It's something she keeps close to her ticking chest. :)

Adishana |

The essence of the character is an Artificer out for vengeance against Chiesa the Unspeakable for selling faulty alchemical components Adishana used in a gadget the king had commissioned her to make. The gadget caught on fire, burning down a third of the palace. Oh, and also burning over half of Adishana's body. So, yeah, vengeance!

Caleb Heimrs |

Okiday, so we have caverns that at least partially used to be a temple to a now fallen god, now populated by Chiesa the Unspeakable, mad alchemist extraordinaire, and all manner of unspeakable things created by him/her as well as whatever was not cleared out/has remained since the earlier times. This will be fun ^^

Caleb Heimrs |

Ok, so it seems the dungeonworld srd is down due to malware (infected). Here is the googledoc to the Arcane Duelist Class.

Adishana |

@Vanessa,
Would you be interested in developing some common backstory with Adishana?
For example: I'm standing in front of a locked door. I flip a switch on my goggles, and they start ticking. I'm watching the door backwards in time. I flip another switch, tiny gears move into place in my goggles, and the ticking speeds up as I fast-reverse through time. I eventually see someone come out of the door, and I step through the door. I flip another switch and jump back to the "present," where I'm on the other side of the door. I not unlock it and open it for my companions.
Anyone in the "present" would see me move through the locked door, and no one in the "past" would see anything unless they could detect magic at the time. I figure I can't change anything in the past with this, and I can't stay in the past. It's just a mechanism to observe the past and to get me on the other side of that door (or other obstacle).
After I thought of this, I saw that you've chosen time magic and a time-related background. I don't know how your time magic works (haven't looked closely at the Mage or your choices), but would it be possible for you to infuse my goggles with time magic in exchange for a self-winding mechanism for your ticking heart? If this is possible, there would have to be limitations on what the goggles could do, of course. What do you think?

Vanessa Bronzefist |

I'm actually open to sharing backstory with anyone.
It sounds like you're designing an 'ethereal' movement device, but changing ethereal to 'temporal'. Which is neat because movement devices only need to be rolled for when you try to do something weird (like, can I reach into his chest and resolidify myself? Sure! But... let's see how that works out for you... roll!
Is that the basic intent of the device? :) the first document in his drop box thing has a better breakdown for intent of devices. Hope that helped! Artificer is/was something I was thinking of playing in Frogfoot's next thing.