
Dungeon Master S |

Hamilton strikes and strikes again, missing only once. The giant is particularly tough though and doesn't fall. It swings its warhammer at Hamilton as the roughrider escapes on Sammi:
AoO: 1d20 + 27 ⇒ (5) + 27 = 32 for DMG: 2d6 + 13 ⇒ (6, 2) + 13 = 21 and Fire: 1d6 ⇒ 6
Raen directs an elemental to the south:
AoO: 1d20 + 25 - 4 ⇒ (7) + 25 - 4 = 28 for DMG: 4d6 + 19 ⇒ (5, 4, 1, 1) + 19 = 30 The elements make some hits, but the titanic foe just keeps coming.
To the north Raen unleashes one of the most excellent spells:
Grey FORT: 1d20 + 16 ⇒ (19) + 16 = 35 UNAFFECTED
Black REF: 1d20 + 8 ⇒ (14) + 8 = 22 20 Fire Damage
White FORT: 1d20 + 16 ⇒ (10) + 16 = 26 Unaffected (barely!)
General Will: 1d20 + 3 ⇒ (10) + 3 = 13 1d38 ⇒ 12 Sent immediately to Axis The plane of pure order, unmarred by the struggles between good and evil.
Ypotryll: 1d20 + 12 ⇒ (2) + 12 = 14 FAIL
The rainbow fades and the smell of burned flesh permeates the air. The general is GONE! The giants all stare in horror at the instantaneous removal of one of their greatest warriors.
ROUND IV:
Veteran Team 41: Close Distance
Nalbia: ATK
Ypotryll: Charge
Raen: Most Excellent
Whistle Pig: Go
Hamilton: Hits
Ushyle: Go
Ambassadors: TBD
Guards: TBD
Doxon: TBD
Vael: TBD
Gatar-Nom: TBD
???: TBD
VOLSTUS AND AKAZERATH: TBD
Guard Team 43: TBD
Ypotryll: 58
Red Fire Giant: 124
Black Cloud Veteran: 20
Gatar-Nom: 190
Storm of Vengeance: Round 1
Red Mephit: DEAF

Raen Varkath |

The elemental bends its form around the titan's swing, barely dodging the blow (miss, by an inch, due to Mobility feat). To the north, Raen allows herself a small smirk as the general is whisked away.

Ushyle |

Ushyle instinctively ducks as Raen casts her spell, even as he knows she can see him and would miss him anyway.
The half-elf focuses his fury on the fire giant before him, taking a fie-foot step afterward.
Milani's Thorn, Power Attack/Furious Focus, studied target/Seething Hatred, divine favor, good hope/heroism, attacking from invisible, greater bane, haste.
primary: 1d20 + 21 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (5) + 21 + 3 + 3 + 2 + 2 + 2 + 1 = 39
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (1, 3) + 21 + 6 + 3 + 2 + (1, 6, 3, 6, 6, 5) + (3, 5, 2, 3) = 76
secondary: 1d20 + 10 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (8) + 10 + 3 + 3 + 2 + 2 + 2 + 1 = 31
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (2, 2) + 21 + 6 + 3 + 2 + (1, 5, 2, 1, 1, 1) + (1, 2, 6, 4) = 60
tertiary: 1d20 + 5 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (13) + 5 + 3 + 3 + 2 + 2 + 2 + 1 = 31
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (6, 2) + 21 + 6 + 3 + 2 + (3, 3, 4, 1, 6, 2) + (1, 5, 4, 1) = 70
haste attack: 1d20 + 21 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (11) + 21 + 3 + 3 + 2 + 2 + 2 + 1 = 45
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (1, 2) + 21 + 6 + 3 + 2 + (5, 6, 6, 4, 2, 6) + (6, 5, 5, 5) = 85

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Pig doesn't seen to hear Raen, or he is ignoring her, He moves dat step closer to one of the biggest things he has ever seen! and unload on the monster.
5-foot step, full attack
attack!: 1d20 + 22 ⇒ (7) + 22 = 29
damage?: 1d6 + 21 ⇒ (2) + 21 = 23
attack!: 1d20 + 22 ⇒ (16) + 22 = 38
damage?: 1d6 + 21 ⇒ (1) + 21 = 22
attack!: 1d20 + 22 ⇒ (4) + 22 = 26
damage?: 1d6 + 21 ⇒ (2) + 21 = 23
attack!: 1d20 + 17 ⇒ (5) + 17 = 22
damage?: 1d6 + 21 ⇒ (2) + 21 = 23
attack!: 1d20 + 12 ⇒ (16) + 12 = 28
damage?: 1d6 + 21 ⇒ (3) + 21 = 24

Dungeon Master S |

Uncharacteristically, Most of Whistle Pig's attacks miss. A single stone strikes, and the damage seems small. For a moment, the halfling feels a twinge of doubt in his confidence...
Deeper into the castle Ushyle strikes again and again. When he is finally done a fire giant corpse lays at his feet. The others are not deterred by the awesome display though, and fight on to the death!
ROUND IV:
Team 41: Close
Ypotryll: Charge
Raen: Most Excellent
Whistle Pig: Hit
Hamilton: Hits
Ushyle: ATK
Ambassadors: Close
Guards: Close
Doxon: Go
Vael: Go
Gatar-Nom: TBD
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 58
Red Fire Giant: 124
Black Cloud Veteran: 20
Gatar-Nom: 202
Storm of Vengeance: Round 1
Red Mephit: DEAF

Doxon Greyforge |

Doxon rides forth to engage the closest giant.
Thunderbolt: 1d20 + 23 + 4 + 2 + 2 ⇒ (17) + 23 + 4 + 2 + 2 = 48
Damage: 3d6 + 12 + 4 + 2 + 2d6 ⇒ (3, 2, 4) + 12 + 4 + 2 + (1, 2) = 30

Vael Oakfist |

As Doxon rides out of range Vael feels his link fade from the warpriest. The shaman doesn't have time to think about the potential consequences though, completing his spell and adding another huge air elemental as support for the group.
He points at the monstrous she-demon, and the air elemental flies forward to attack! It has 15ft reach. My token is round
Slam vs Gargantuan She-Demon: 1d20 + 17 ⇒ (12) + 17 = 29
Damage: 2d6 + 6 ⇒ (4, 5) + 6 = 15
The dinosaur, in its current state, is only able to gag and puke. Unable to squeeze through the passage, it remains in place as a physical wall.
"Come on Tulia! I hate to say it, but that big monster is a distraction," Vael says, flying forward. "Lykophos, catch up when you can. Don't go toe to toe!"
Double move

Tulia |

Tulia has no problems keeping up with Vael, flying forward on wings perfectly made for this situation. When she sees a fire giant, she lets loose a bolt from her crossbow!
Crossbow vs Fire Giant (Red): 1d20 + 23 ⇒ (4) + 23 = 27
Damage (P): 1d4 + 5 + 2d6 ⇒ (3) + 5 + (5, 4) = 17

Lykophos |

"Go, Vael! I will make sure these cretins rue the day they came here!"
Steeling herself for the worst, Lykophos repositions herself so that she can throw dream powder at one of the creatures accompanying the monster.
Dream Powder vs Mephit (Red). DC 21 Will save or fall asleep as per Deeper Slumber. No HD limit.

Dungeon Master S |

Doxon hurls himself towards one of the cloud giants, who wastes no time attacking him on the approach:
AoO: 1d20 + 27 ⇒ (3) + 27 = 30 but misses! In turn, Doxon makes him pay the price, delivering a powerful blow!
Unfortunately none of Vael's team can land a blow on the enemy. Mephit: 1d20 + 4 ⇒ (4) + 4 = 8 There's at least one piece of good news as one mephit (the deaf one) hits the floor, fast asleep.
The massive gigas focuses on the elemental keeping it from entering the main fracas, the dinosaur:
ATK 1: 1d20 + 25 - 4 ⇒ (16) + 25 - 4 = 37 for DMG: 4d6 + 31 ⇒ (5, 2, 1, 5) + 31 = 44
ATK 2: 1d20 + 20 - 4 ⇒ (13) + 20 - 4 = 29 for DMG: 4d6 + 31 ⇒ (2, 6, 6, 2) + 31 = 47
ATK 3: 1d20 + 15 - 4 ⇒ (17) + 15 - 4 = 28 for DMG: 4d6 + 31 ⇒ (2, 6, 2, 3) + 31 = 44
Bite: 1d20 + 19 - 4 ⇒ (6) + 19 - 4 = 21 for DMG: 2d6 + 18 ⇒ (5, 1) + 18 = 24
If the dino falls, the fire elemental is next, then the tan. If dino is up it also takes STR DMG: 1d6 ⇒ 3.
The yellowish fire mephit crosses the field Drawing AoOs if the elementals still have them.
The thunder continues unabated All creatures must make a FORT Save, DC 19 of be deafened for 1d4 ⇒ 1 10 minutes. +4 if in a tower, +2 if in the gallery (WP) The clouds about the castle open up with an intense... and acidic rain. All creatures outside 1d6 ⇒ 6 ACID damage, no save. Any creature entering a square adjacent to the opening in the gallery takes half. Redacted: 1d20 ⇒ 11
Grey: 1d20 + 16 + 4 ⇒ (2) + 16 + 4 = 22
Black: 1d20 + 16 + 4 ⇒ (7) + 16 + 4 = 27
White: 1d20 + 16 + 4 ⇒ (11) + 16 + 4 = 31
Ypotryll: 1d20 + 21 + 4 ⇒ (16) + 21 + 4 = 41
Red fire giant: 1d20 + 16 + 4 ⇒ (5) + 16 + 4 = 25
Gatar-Nom: 1d20 + 21 + 4 ⇒ (14) + 21 + 4 = 39
Yellow Mephit: 1d20 + 2 + 4 ⇒ (16) + 2 + 4 = 22
Two of the cloud giants start attacking the mirrors of Raen in the tower:
Grey: 1d20 + 27 ⇒ (2) + 27 = 29
Black: 1d20 + 27 ⇒ (4) + 27 = 31
How does this affect that Raen?
The other takes a full trio of powerful swings of its morningstar versus Doxon:
ATK 1: 1d20 + 27 ⇒ (6) + 27 = 33 MISS
ATK 2: 1d20 + 22 ⇒ (5) + 22 = 27 MISS
ATK 3: 1d20 + 17 ⇒ (10) + 17 = 27 MISS
But in his hour of ἀριστεία, he effortlessly avoids it all.
The ypotrill is slowed by squeezing, but once through it rears up and prepares a massive charge!
ROUND IV:
Team 41: ATK
Ypotryll: Charge
Raen: Go
Whistle Pig: Go
Hamilton: Go
Ushyle: Go
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: Teamwork!
Gatar-Nom: TBD
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 58
Red Fire Giant: 124
Black Cloud Veteran: 20
Grey Cloud Veteran: 30
Gatar-Nom: 202
Storm of Vengeance: Round 1
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Raen Varkath |

Fort (Raen): 1d20 + 16 + 4 ⇒ (12) + 16 + 4 = 32 PASS
Fort (Grey): 1d20 + 14 + 2 ⇒ (8) + 14 + 2 = 24 PASS
Fort (Blue): 1d20 + 14 + 4 ⇒ (2) + 14 + 4 = 20 PASS
Fort (Tan): 1d20 + 14 + 4 ⇒ (13) + 14 + 4 = 31 PASS
Fort (Fire): 1d20 + 16 + 4 ⇒ (6) + 16 + 4 = 26 PASS
Raen's elementals each take a swipe at the passing mephit.
Blue AoO @ Yellow Mephit: 1d20 + 23 - 4 ⇒ (9) + 23 - 4 = 28
Damage: 2d8 + 9 + 8 ⇒ (5, 8) + 9 + 8 = 30
Tan AoO @ Yellow Mephit: 1d20 + 23 - 4 ⇒ (8) + 23 - 4 = 27
Damage: 2d8 + 9 + 8 ⇒ (8, 5) + 9 + 8 = 30
Fire AoO @ Yellow Mephit: 1d20 + 25 ⇒ (18) + 25 = 43
Damage: 2d8 + 10 ⇒ (1, 1) + 10 = 12 plus Burn: 2d10 ⇒ (1, 2) = 3

Dungeon Master S |

Grey Will: 1d20 + 10 ⇒ (5) + 10 = 15 FAIL
Black Will: 1d20 + 10 ⇒ (4) + 10 = 14 FAIL
The remaining fire giant swings mercilessly at Hamilton!:
ATK 1: 1d20 + 27 ⇒ (1) + 27 = 28 MISS
ATK 1: 1d20 + 22 ⇒ (20) + 22 = 42 THREAT
ATK 1: 1d20 + 22 ⇒ (11) + 22 = 33 for DMG: 6d6 + 39 ⇒ (5, 3, 1, 6, 4, 2) + 39 = 60 and Fire: 1d6 ⇒ 5
ATK 1: 1d20 + 17 ⇒ (9) + 17 = 26
The yellow mephit gets nowhere, instantly swatted by an army of elementals!
ROUND V:
Team 41: ATK
Ypotryll: Charge
Raen: Go
Whistle Pig: Go
Hamilton: Go
Ushyle: Go
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: Teamwork!
Gatar-Nom: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 58
Red Fire Giant: 124
Black Cloud Veteran: 20
Grey Cloud Veteran: 30
Gatar-Nom: 202
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

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Pig takes a moment and slows himself down... [i]"The elementals have this, just take your shots. It will happen just like in the fields around Trunau"[i/]
attack on Big baddie: 1d20 + 22 ⇒ (15) + 22 = 37
damage?: 1d6 + 21 ⇒ (6) + 21 = 27
attack on Big baddie: 1d20 + 22 ⇒ (7) + 22 = 29
damage?: 1d6 + 21 ⇒ (6) + 21 = 27
attack on Big baddie: 1d20 + 22 ⇒ (1) + 22 = 23
damage?: 1d6 + 21 ⇒ (1) + 21 = 22
attack on Big baddie: 1d20 + 17 ⇒ (7) + 17 = 24
damage?: 1d6 + 21 ⇒ (1) + 21 = 22
attack on Big baddie: 1d20 + 12 ⇒ (17) + 12 = 29
damage?: 1d6 + 21 ⇒ (2) + 21 = 23

Dungeon Master S |

Negate the hit on Hamilton, the CRITICAL hit. Replace a move and miss against Vael.
Whistle Pig connects with only a single bullet, but it's a good hit!
ROUND V:
Team 41: ATK
Ypotryll: Charge
Raen: Go
Whistle Pig: Hit
Hamilton: Go
Ushyle: Go
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: Teamwork!
Gatar-Nom: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 58
Red Fire Giant: 124
Black Cloud Veteran: 20
Grey Cloud Veteran: 30
Gatar-Nom: 219
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Raen Varkath |

The projected Raen near the cloud giants grins as their attacks seem to leave her unharmed. "Missed me! What quantity of abjurations would you postulate I memorized to-day? Or are these words too big for you?"
Eager to keep the ruse sold, the image pulls a scroll from a pocket. "Let us add another, shall we? Maybe you can actually hit me before I send you to join your General..."
Scroll of Mirror Image: 1d4 + 1 ⇒ (3) + 1 = 4
The projection splits into five new Raens. Project Image copies cannot cast spells on themselves except illusion spells, which Mirror Image is. In contrast to the projection itself, the four new images are "real" in the sense that they will be wiped as normal in response to attacks (except when the projection is hit; currently rolling a d5).

Raen Varkath |

More quietly, Raen gives a command to the only nearby elemental to take out the last fire giant. It charges in.
NOTE: Current activity on the map suggests Hamilton is charging Red. If Red is dead, Raen will instead tell the elemental to attack the ypotryll.
Grey Slam @ Red Giant: 1d20 + 23 - 4 ⇒ (16) + 23 - 4 = 35
Damage: 2d8 + 9 + 8 ⇒ (6, 7) + 9 + 8 = 30
Down in the southeast, the elementals continue to exchange blows with the titan.
Blue Slam @ Titan: 1d20 + 23 - 4 ⇒ (15) + 23 - 4 = 34
Damage: 2d8 + 9 + 8 ⇒ (7, 5) + 9 + 8 = 29
Blue Slam @ Titan: 1d20 + 23 - 4 ⇒ (18) + 23 - 4 = 37
Damage: 2d8 + 9 + 8 ⇒ (2, 1) + 9 + 8 = 20
Tan Slam @ Titan: 1d20 + 23 - 4 ⇒ (7) + 23 - 4 = 26
Damage: 2d8 + 9 + 8 ⇒ (8, 1) + 9 + 8 = 26
Tan Slam @ Titan: 1d20 + 23 - 4 ⇒ (17) + 23 - 4 = 36
Damage: 2d8 + 9 + 8 ⇒ (3, 1) + 9 + 8 = 21
Fire Slam @ Titan: 1d20 + 25 ⇒ (7) + 25 = 32
Damage: 2d8 + 10 ⇒ (6, 6) + 10 = 22 plus Burn: 2d10 ⇒ (5, 9) = 14
Fire Slam @ Titan: 1d20 + 25 ⇒ (15) + 25 = 40
Damage: 2d8 + 10 ⇒ (4, 1) + 10 = 15 plus Burn: 2d10 ⇒ (9, 4) = 13
GREY @ 14 dmg, TAN @ 22 dmg, FIRE @ 34 dmg
Greater Air Elemental
N Huge outsider (air, elemental, extraplanar)
Init +14; Senses darkvision 60 ft.; Perception +16
Defense
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
hp 175 (13d10+104)
Fort +14, Ref +18, Will +6
Defensive Abilities air mastery; DR 10/—; Immune elemental traits Resist Electricity 30
Offense
Speed fly 100 ft. (perfect)
Melee 2 slams +23 (2d8+9)
Space 15 ft., Reach 15 ft.
Special Attacks whirlwind (DC 25)
Statistics
Str 28, Dex 31, Con 26, Int 8, Wis 11, Cha 11
Base Atk 13; CMB +24; CMD 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Elder Fire Elemental
N Huge outsider (elemental, extraplanar, fire)
Init +13; Senses darkvision 60 ft.; Perception +19
Defense
AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 184 (16d10+96)
Fort +16, Ref +19, Will +7
DR 10/—, Immune elemental traits, fire
Weaknesses vulnerability to cold
Offense
Speed 60 ft.
Melee 2 slams +25 (2d8+10 plus burn)
Space 15 ft., Reach 15 ft.
Special Attacks burn (2d10, DC 24)
Statistics
Str 30, Dex 29, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +28; CMD 48
Feats Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon Finesse, Wind Stance
Doxon
Ironskin (+7 natural, 15 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Hamilton
Divine Favor (+1 luck attack/damage, 4 rounds)
Aid (temp hp, 3 minutes)
Lead Blades (heavy weapon, 15 minutes)
Barkskin (+5 natural, 2.5 hours)
Cat's Grace (+2 Dex, 3 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Lykophos
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Raen
Mage Armor (+4 AC, est. ~12 hours)
Shield (+4 AC, magic missile immunity, 15 minutes)
Mirror Image (8 images, 15 minutes)
See Invisibility (see invisible, permanent)
Cat's Grace (+2 Dex, 15 minutes)
Darkvision (darkvision 60 ft, est. ~12 hours)
False Life (14 temp hp, est. ~23 hours)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Freedom of Movement (slippery AF, 150 minutes)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Project Image (illusory double, 10 rounds)
SMVIII (Air, 7 rounds)
SMVIII (Fire, 11 rounds)
Mirror Image (Projection, 3 min)
Sammi
Longstrider (+10 speed, est. ~12 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Ushyle
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
See Invisibility (see invisible, 2.5 hours)
Heroism (+2 bonus on attacks/saves/skills, 2.5 hours) superseded by Good Hope
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Align Weapon (good) (weapon is good, 15 minutes)
Greater Magic Weapon (+4 enhancement, est. ~12 hours
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Displacement (50 percent miss chance, 12 rounds)
Greater Invisibility (persistent invisibility, 9 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Vael
Pass Without Trace (no tracks)
Greater False Life (temp hp, est. ~23 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Protection from Fire (120 fire pool, 2.5 hours)
Displacement (50 percent miss chance, 9 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Righteous Might (enlarged, +2 natural, DR 5/evil, 10 rounds)
Whistle Pig
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 21 rounds)
Greater Invisibility (persistent invisibility, 8 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)

Ushyle |

DC 19 Fort: 1d20 + 17 ⇒ (14) + 17 = 31
Ushyle ignores the thunder and the acidic rain as he spurs Rosewind invisibly forward at an upward angle, ending up adjacent to Black above its head. He studies Black and White for a heartbeat, then does not hesitate to give Black everything he has to give.
Milani's Thorn, Power Attack/Furious Focus, studied target/Seething Hatred, divine favor, good hope/heroism, attacking from invisible, greater bane, haste.
primary: 1d20 + 21 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (6) + 21 + 3 + 3 + 2 + 2 + 2 + 1 = 40
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (3, 6) + 21 + 6 + 3 + 2 + (6, 5, 2, 1, 5, 2) + (5, 1, 6, 5) = 79

Dungeon Master S |

Raen continues to litter the field with magic. Her spells certainly slow down and confound some of the dimmer enemies.
The elemental slams into the fire giant, nearly breaking its back with the hit. Only fear of Volstus keeps it in the fight.
In the south eastern tower the elementals combine to pummel and burn the massive titan. Despite their powerful blows, the titan still stands, albeit severely wounded and desperate.
Ushyle pours every bit of faith and training into his attack. He cuts a massive wound in the giant's side. The invisible blade continuing to wreak havoc on the field.
ROUND V:
Team 41: ATK
Ypotryll: Charge
Raen: Direct
Whistle Pig: Hit
Hamilton: Go
Ushyle: Hit
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: Teamwork!
Gatar-Nom: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 58
Red Fire Giant: 154
Black Cloud Veteran: 99
Grey Cloud Veteran: 30
Gatar-Nom: 279
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Hamilton Renaud |

Hamilton and Sammi dive with all possible force towards the ypotryll and rider, hoping to kill it in one go, and if not then entangle it and keep it from using it's own charge.
Does this thing count as Orc?
1d20 + 28 ⇒ (10) + 28 = 38, Damage on Hit:6d6 + 32 ⇒ (3, 6, 3, 4, 3, 3) + 32 = 54

Dungeon Master S |

Hamilton charges forth Not, not orc. The creature lowers its horns as he comes crashing in:
AoO: 1d20 + 31 ⇒ (10) + 31 = 41 for DMG: 4d8 + 16 ⇒ (3, 1, 8, 6) + 16 = 34 and Bull Rush: 1d20 + 37 ⇒ (7) + 37 = 44 I don't see any CMD for Hamilton, but I'm guessing that stops him. Need to know CMD to fully tabulate results though.

Dungeon Master S |

Hamilton lands a solid blow! No AoO from it
Another pair of orcs hit the top of the stairs, and there are many more voices behind them, though still out of sight.
ROUND V:
Team 41: ATK
Ypotryll: Charge
Raen: Direct
Whistle Pig: Hit
Hamilton: Foiled!
Ushyle: Hit
Ambassadors: Close
Guards: Close
Doxon: Go
Vael: Go!
Gatar-Nom: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 107
Red Fire Giant: 154
Black Cloud Veteran: 99
Grey Cloud Veteran: 30
Gatar-Nom: 279
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Doxon Greyforge |

DC 19 Fort: 1d20 + 18 ⇒ (12) + 18 = 30
Doxon calls on Torag's protection once more as he continues his assault on the giant before him.
Swift to activate Aura of Protection - 30-foot aura of protection for 1 minute. You and your allies within this aura gain resistance 20 against acid, cold, electricity, fire, and sonic
Thunderbolt, TWF: 1d20 + 22 + 4 + 2 + 2 ⇒ (15) + 22 + 4 + 2 + 2 = 45
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (1, 4, 4) + 12 + 4 + 2 + 2 + (3, 4) = 36
Thunderbolt, Haste: 1d20 + 22 + 4 + 2 + 2 ⇒ (7) + 22 + 4 + 2 + 2 = 37
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (4, 2, 3) + 12 + 4 + 2 + 2 + (5, 1) = 35
Thunderbolt, TWF: 1d20 + 17 + 4 + 2 + 2 ⇒ (20) + 17 + 4 + 2 + 2 = 45
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (6, 1, 4) + 12 + 4 + 2 + 2 + (6, 6) = 43
Thunderbolt, Threat: 1d20 + 17 + 4 + 2 + 2 + 4 ⇒ (18) + 17 + 4 + 2 + 2 + 4 = 47
Damage: 6d6 + 20 + 4d6 ⇒ (2, 1, 4, 3, 4, 3) + 20 + (5, 5, 5, 5) = 57
Thunderbolt, TWF: 1d20 + 12 + 4 + 2 + 2 ⇒ (6) + 12 + 4 + 2 + 2 = 26
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (2, 2, 1) + 12 + 4 + 2 + 2 + (3, 5) = 33
Agrimmosh, TWF: 1d20 + 19 + 4 + 2 ⇒ (3) + 19 + 4 + 2 = 28
Damage: 3d6 + 9 + 4 + 2 ⇒ (1, 4, 5) + 9 + 4 + 2 = 25
Agrimmosh, TWF: 1d20 + 14 + 4 + 2 ⇒ (4) + 14 + 4 + 2 = 24
Damage: 3d6 + 9 + 4 + 2 ⇒ (5, 2, 1) + 9 + 4 + 2 = 23
Rend: 1d10 + 7 + 4 + 2 ⇒ (7) + 7 + 4 + 2 = 20

Vael Oakfist |

Fort save (Vael) vs DC 19: 1d20 + 17 + 4 ⇒ (14) + 17 + 4 = 35
Fort save (Tulia) vs DC 19: 1d20 + 7 ⇒ (8) + 7 = 15
Fort save (Lykophos) vs DC 19: 1d20 + 18 + 4 ⇒ (11) + 18 + 4 = 33
Though Vael and Lykophos weather the sound of thunder, the noise is too much for Tulia.

Vael Oakfist |

Enlarged and wielding his long-held longspear, Vael stabs repeatedly at the nearby giant.
Longspear vs Fire Giant (Red): 1d20 + 16 + 2 ⇒ (16) + 16 + 2 = 34
Damage (P): 2d6 + 8 ⇒ (4, 5) + 8 = 17
Longspear vs Fire Giant (Red): 1d20 + 16 + 2 ⇒ (13) + 16 + 2 = 31
Damage (P): 2d6 + 8 ⇒ (1, 6) + 8 = 15
Longspear vs Fire Giant (Red): 1d20 + 11 + 2 ⇒ (16) + 11 + 2 = 29
Damage (P): 2d6 + 8 ⇒ (1, 1) + 8 = 10
Longspear vs Fire Giant (Red): 1d20 + 6 + 2 ⇒ (16) + 6 + 2 = 24
Damage (P): 2d6 + 8 ⇒ (4, 6) + 8 = 18

Tulia |

Tulia reloads her crossbow and takes a shot at the same giant.
Crossbow vs Fire Giant (Red): 1d20 + 23 ⇒ (14) + 23 = 37
Damage (P): 1d4 + 5 + 2d6 ⇒ (1) + 5 + (6, 5) = 17

Lykophos |

Meanwhile, to the south the elemental fights on, fists swinging at the big monster.
Slam vs Big Monster: 1d20 + 17 ⇒ (5) + 17 = 22
Damage: 2d6 + 6 ⇒ (6, 3) + 6 = 15
Slam vs Big Monster: 1d20 + 17 ⇒ (10) + 17 = 27
Damage: 2d6 + 6 ⇒ (4, 1) + 6 = 11
It's attacks are less than effective however.
Lykophos draws upon her innate magic and, with a flourish, covers the mephit-like creature and the big monster with glittering dust.
Glitterdust, DC 17 Will save

Dungeon Master S |

Doxon, toe-to-toe with a veteran cloud giant turns into a deathblossom. His weapons strike with such resounding force that the orcs coming up the stairs stop for a moment as they're bathed in giant blood. When the corpse crashes to the floor, it's nothing but a torn and mangled pile.
Vael and Tulia combine to take down a fire giant of their own!
Will: 1d20 + 10 ⇒ (17) + 10 = 27 Lykophos fails to land the glittering dust! The gigas returns the attack going after the fire giant, and then Lykophos!
Hammer 1: 1d20 + 25 ⇒ (3) + 25 = 28 for DMG if hit: 4d6 + 19 ⇒ (5, 4, 1, 1) + 19 = 30
Hammer 2: 1d20 + 20 ⇒ (17) + 20 = 37 for DMG if hit: 4d6 + 19 ⇒ (3, 5, 3, 5) + 19 = 35
Hammer 3: 1d20 + 15 ⇒ (6) + 15 = 21 for DMG if hit: 4d6 + 19 ⇒ (5, 6, 3, 6) + 19 = 39
Bite: 1d20 + 19 ⇒ (5) + 19 = 24 for DMG if hit: 2d8 + 6 ⇒ (1, 3) + 6 = 10 If that's v. Lykophos and she lives, I need a FORT save.
ROUND V:
White Cloud Giant: ATK
Black Cloud Giant: ATK
Ypotryll: Charge
Raen: Direct
Whistle Pig: Hit
Hamilton: Foiled!
Ushyle: Hit
Ambassadors: Close
Guards: Close
Doxon: Go
Vael: Go!
Gatar-Nom: TBD
Red Mephit: S
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 107
Black Cloud Veteran: 99
Grey Cloud Veteran: 30
Gatar-Nom: 249 (Adjusted in V)
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Dungeon Master S |

Suddenly the thunder stops. The din of battle continues, but beyond the castle there is only the blanket of cloud.
Then, without hint or preview, the loudest roar any of you have ever heard shakes the castle. Streaking straight upward like an explosion from a volcano is Akazerath! A crown of cruel horns surrounds the head of this mighty dragon. Thick scales the color of molten rock cover its long body. Like Raen, a half dozen or more instances of the dragon slides through and betwixt each other. The roar is terrifying All heroes must make a DC 24 Will save or be shaken
It streaks upward with a spin. Finally, with your own eyes you lay sight of its rider, Volstus the Storm Tyrant.
With a flick of his wrist, a wall of fire appears in the hallway of the castle. The flames face into the hallway Doing Fire: 2d4 ⇒ (4, 1) = 5 to Raen and Whistle Pig.
The dragon and rider ascend over the field!
The cloud giants give a tremendous war cry. They split their attention, one circling back to attack the mighty Doxon, the other swinging for what they hope is Ushyle:
ATK v. Ushyle: 1d20 + 27 ⇒ (3) + 27 = 30 Miss: 1d100 ⇒ 24 MISS
ATK v. Ushyle: 1d20 + 22 ⇒ (7) + 22 = 29 Miss: 1d100 ⇒ 62 for DMG: 4d6 + 24 ⇒ (3, 6, 5, 5) + 24 = 43.
ATK v. Ushyle: 1d20 + 17 ⇒ (15) + 17 = 32 Miss: 1d100 ⇒ 95
It connects but once. Still it's a hell of a shot.
ATK v. Doxon: 1d20 + 27 ⇒ (17) + 27 = 44 DMG: 4d6 + 24 ⇒ (3, 1, 5, 3) + 24 = 36. It shouts its warcry again in victory of the hit!
Too dull to figure out how to hit the elusive targets, the ypotryll simply charges the elemental!
CHARGE: 1d20 + 35 ⇒ (5) + 35 = 40
for DMG: 4d8 + 16 ⇒ (8, 3, 4, 6) + 16 = 37 and Bull Rush: 1d20 + 37 + 4 ⇒ (1) + 37 + 4 = 42, but bull rushing the air is quixotic at best.
ROUND VI:
White Cloud Giant: ATK
Black Cloud Giant: ATK
Ypotryll: Charge
Raen: Go
Whistle Pig: Go
Hamilton: Go
Ushyle: Go
Ambassadors: Close
Guards: Close
[b]Doxon: Go
Vael: Go!
Gatar-Nom: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Red Fire Giant: TBD
Ypotryll: 107
Black Cloud Veteran: 99
Grey Cloud Veteran: 30
Gatar-Nom: 249 (Adjusted in V)
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Raen Varkath |

Will (Raen): 1d20 + 19 ⇒ (20) + 19 = 39 AUTO-PASS
Will (Grey): 1d20 + 6 ⇒ (6) + 6 = 12 SHAKEN
Will (Blue): 1d20 + 6 ⇒ (16) + 6 = 22 SHAKEN
Will (Tan): 1d20 + 6 ⇒ (15) + 6 = 21 SHAKEN
Will (Fire): 1d20 + 6 ⇒ (13) + 6 = 19 SHAKEN
The heat does not bother the wizard. The various copies of Raen cross paths near the stairs, the larger group moving into the tower and the smaller one, suddenly ignored by foes in every direction, make for the hallway. All of them bellow down the hall over the din: "WHISTLE PIG! LYKOPHOS! TO THIS TOWER!"
While passing over Vael, she also comments to the dwarf that "the riders have wounds a-plenty, if an opportune moment presents itself."
Double move for Raen herself, getting the right copies into the right positions.

Ushyle |

DC 24 Will: 1d20 + 18 ⇒ (14) + 18 = 32
Ushyle is unfazed by the dragon's roar while he focuses on finishing the job on Black. Time is fast running out and they must quickly turn to meet the Storm Tyrant.
Milani's Thorn, Power Attack/Furious Focus, studied target/Seething Hatred, divine favor, good hope/heroism, attacking from invisible, greater bane, haste, higher ground.
primary: 1d20 + 21 + 3 + 3 + 2 + 2 + 2 + 1 + 1 ⇒ (1) + 21 + 3 + 3 + 2 + 2 + 2 + 1 + 1 = 36 natural Jeff
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (2, 1) + 21 + 6 + 3 + 2 + (2, 2, 2, 6, 3, 1) + (5, 3, 3, 5) = 67
secondary: 1d20 + 10 + 3 + 3 + 2 + 2 + 2 + 1 + 1 ⇒ (18) + 10 + 3 + 3 + 2 + 2 + 2 + 1 + 1 = 42 CRIT THREAT
confirm?: 1d20 + 10 + 3 + 3 + 2 + 2 + 2 + 1 + 1 ⇒ (2) + 10 + 3 + 3 + 2 + 2 + 2 + 1 + 1 = 26
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (1, 2) + 21 + 6 + 3 + 2 + (5, 3, 1, 6, 1, 6) + (6, 6, 5, 1) = 75
plus if confirmed: 2d6 + 21 + 6 + 3 + 2 ⇒ (5, 3) + 21 + 6 + 3 + 2 = 40
tertiary: 1d20 + 5 + 3 + 3 + 2 + 2 + 2 + 1 + 1 ⇒ (17) + 5 + 3 + 3 + 2 + 2 + 2 + 1 + 1 = 36 CRIT THREAT
confirm?: 1d20 + 5 + 3 + 3 + 2 + 2 + 2 + 1 + 1 ⇒ (8) + 5 + 3 + 3 + 2 + 2 + 2 + 1 + 1 = 27
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (3, 2) + 21 + 6 + 3 + 2 + (3, 4, 3, 3, 1, 4) + (4, 5, 1, 1) = 66
plus if confirmed: 2d6 + 21 + 6 + 3 + 2 ⇒ (1, 4) + 21 + 6 + 3 + 2 = 37
haste attack: 1d20 + 21 + 3 + 3 + 2 + 2 + 2 + 1 ⇒ (6) + 21 + 3 + 3 + 2 + 2 + 2 + 1 = 40
damage: 2d6 + 21 + 6 + 3 + 2 + 6d6 + 4d6 ⇒ (4, 5) + 21 + 6 + 3 + 2 + (4, 2, 5, 6, 3, 4) + (6, 3, 6, 6) = 86

Raen Varkath |

The elementals weather blows from titans and fantastic beasts alike, yet still they hammer the enemy. Fire elemental takes 2 hits from the titan, the other two miss. It has plenty of HP left.
One does battle with the ypotryll.
Grey Flanking Slam @ Ypotryll: 1d20 + 23 - 4 - 2 + 2 ⇒ (11) + 23 - 4 - 2 + 2 = 30
Damage: 2d8 + 9 + 8 ⇒ (5, 4) + 9 + 8 = 26
Grey Flanking Slam @ Ypotryll: 1d20 + 23 - 4 - 2 + 2 ⇒ (7) + 23 - 4 - 2 + 2 = 26
Damage: 2d8 + 9 + 8 ⇒ (5, 4) + 9 + 8 = 26
The others try to finally put the big titan down. If the big guy falls, Raen will order the others to defend the breach.
Blue Slam @ Titan: 1d20 + 23 - 4 - 2 ⇒ (11) + 23 - 4 - 2 = 28
Damage: 2d8 + 9 + 8 ⇒ (2, 3) + 9 + 8 = 22
Blue Slam @ Titan: 1d20 + 23 - 4 - 2 ⇒ (19) + 23 - 4 - 2 = 36
Damage: 2d8 + 9 + 8 ⇒ (8, 1) + 9 + 8 = 26
Tan Slam @ Titan: 1d20 + 23 - 4 - 2 ⇒ (7) + 23 - 4 - 2 = 24
Damage: 2d8 + 9 + 8 ⇒ (3, 4) + 9 + 8 = 24
Tan Slam @ Titan: 1d20 + 23 - 4 - 2 ⇒ (19) + 23 - 4 - 2 = 36
Damage: 2d8 + 9 + 8 ⇒ (2, 6) + 9 + 8 = 25
Fire Slam @ Titan: 1d20 + 25 - 2 ⇒ (12) + 25 - 2 = 35
Damage: 2d8 + 10 ⇒ (1, 1) + 10 = 12 plus Burn: 2d10 ⇒ (10, 4) = 14
Fire Slam @ Titan: 1d20 + 25 - 2 ⇒ (3) + 25 - 2 = 26
Damage: 2d8 + 10 ⇒ (2, 7) + 10 = 19 plus Burn: 2d10 ⇒ (9, 4) = 13
GREY @ 41 dmg, TAN @ 22 dmg, FIRE @ 79 dmg
Greater Air Elemental
N Huge outsider (air, elemental, extraplanar)
Init +14; Senses darkvision 60 ft.; Perception +16
Defense
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
hp 175 (13d10+104)
Fort +14, Ref +18, Will +6
Defensive Abilities air mastery; DR 10/—; Immune elemental traits Resist Electricity 30
Offense
Speed fly 100 ft. (perfect)
Melee 2 slams +23 (2d8+9)
Space 15 ft., Reach 15 ft.
Special Attacks whirlwind (DC 25)
Statistics
Str 28, Dex 31, Con 26, Int 8, Wis 11, Cha 11
Base Atk 13; CMB +24; CMD 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Elder Fire Elemental
N Huge outsider (elemental, extraplanar, fire)
Init +13; Senses darkvision 60 ft.; Perception +19
Defense
AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 184 (16d10+96)
Fort +16, Ref +19, Will +7
DR 10/—, Immune elemental traits, fire
Weaknesses vulnerability to cold
Offense
Speed 60 ft.
Melee 2 slams +25 (2d8+10 plus burn)
Space 15 ft., Reach 15 ft.
Special Attacks burn (2d10, DC 24)
Statistics
Str 30, Dex 29, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +28; CMD 48
Feats Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon Finesse, Wind Stance
Doxon
Ironskin (+7 natural, 15 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Hamilton
Divine Favor (+1 luck attack/damage, 3 rounds)
Aid (temp hp, 3 minutes)
Lead Blades (heavy weapon, 15 minutes)
Barkskin (+5 natural, 2.5 hours)
Cat's Grace (+2 Dex, 3 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Lykophos
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Raen
Mage Armor (+4 AC, est. ~12 hours)
Shield (+4 AC, magic missile immunity, 15 minutes)
Mirror Image (8 images, 15 minutes)
See Invisibility (see invisible, permanent)
Cat's Grace (+2 Dex, 15 minutes)
Darkvision (darkvision 60 ft, est. ~12 hours)
False Life (14 temp hp, est. ~23 hours)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Freedom of Movement (slippery AF, 150 minutes)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Project Image (illusory double, 9 rounds)
SMVIII (Air, 6 rounds)
SMVIII (Fire, 10 rounds)
Mirror Image (Projection, 3 min)
Sammi
Longstrider (+10 speed, est. ~12 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Ushyle
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
See Invisibility (see invisible, 2.5 hours)
Heroism (+2 bonus on attacks/saves/skills, 2.5 hours) superseded by Good Hope
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Align Weapon (good) (weapon is good, 15 minutes)
Greater Magic Weapon (+4 enhancement, est. ~12 hours
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Displacement (50 percent miss chance, 12 rounds)
Greater Invisibility (persistent invisibility, 8 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Vael
Pass Without Trace (no tracks)
Greater False Life (temp hp, est. ~23 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Protection from Fire (120 fire pool, 2.5 hours)
Displacement (50 percent miss chance, 8 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Righteous Might (enlarged, +2 natural, DR 5/evil, 9 rounds)
Whistle Pig
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 20 rounds)
Greater Invisibility (persistent invisibility, 8 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)

Dungeon Master S |

Raen repositions on the field as the elementals continue their violent work.
The ypotryll takes a light hit, but the real action is in the southeastern tower.
It takes all of their combined might, but the elementals finally take down the massive creature from beyond! The tower shakes, but with Volstus and Akazerath now involved, there's no time to celebrate.
Ushyle gives it everything he's got, trying to clear the area before hte final showdown. With two cuts he takes first an arm, then a head! The cloud giant's severed head is as big as Ushyle himself. The blood splatter nearly covering the invisible half-elf-cum-orc.
ROUND VI:
White Cloud Giant: ATK
Ypotryll: Charge
Raen: Field management
Whistle Pig: Go
Hamilton: Go
Ushyle: Kill
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: TBD!
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 128
Grey Cloud Veteran: 30
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Hamilton Renaud |

Will Save Ham:1d20 + 11 ⇒ (5) + 11 = 16
Will Save Sammi:1d20 + 7 ⇒ (13) + 7 = 20
Ruh Roh Sammi! both are Shaken but not stirred.
Ham and Sammi wheel about and attack the big pig.
Heartspit:1d20 + 25 ⇒ (6) + 25 = 31, Damage on hit:2d6 + 6 ⇒ (5, 1) + 6 = 12
Heartspit:1d20 + 25 ⇒ (4) + 25 = 29, Damage on hit:2d6 + 6 ⇒ (4, 6) + 6 = 16
Heartspit:1d20 + 20 ⇒ (7) + 20 = 27, Damage on hit:2d6 + 6 ⇒ (3, 5) + 6 = 14
Heartspit:1d20 + 15 ⇒ (9) + 15 = 24, Damage on hit:2d6 + 6 ⇒ (5, 1) + 6 = 12

Dungeon Master S |

Hamilton wheels around to attack! This time you do draw the AoO as it's not a charge and it can reach 15'
Tail Slap!: 1d20 + 29 ⇒ (14) + 29 = 43 for DMG: 2d6 + 5 ⇒ (6, 6) + 5 = 17 and push: 1d20 + 37 ⇒ (16) + 37 = 53 knocks Sammi back 10'! Ride check can negate this. Edit: just checked, and it can't be passed and a Nat 20 won't do it. It foils Hamilton's attack!
ROUND VI:
White Cloud Giant: ATK
Ypotryll: Charge
Raen: Field management
Whistle Pig: Go
Hamilton: Pushed
Ushyle: Kill
Ambassadors: Close
Guards: Close
Doxon: TBD
Vael: TBD!
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 128
Grey Cloud Veteran: 30
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

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will save: 1d20 + 12 ⇒ (17) + 12 = 29
Pig is unfazed by the Dragon's entrance. He fights the urge to lob a few stones at it just to see what happens, but he turns his attention to the Big thing surrounded by elementals.
Seeing The Big Bag thing fall, Pig sees no reason to hang out in the hallway. He wheels his broom around and flies toward the collection of Raens hovering in the air. He's not sure if that's the real Raen or not, but he doesn't stop to ask.

Vael Oakfist |

Will save (Vael) vs DC 24: 1d20 + 23 ⇒ (5) + 23 = 28
Will save (Tulia) vs DC 24: 1d20 + 15 ⇒ (3) + 15 = 18 SHAKEN
Will save (Lykophos) vs DC 24: 1d20 + 20 ⇒ (2) + 20 = 22 SHAKEN
Will save (Air Elemental) vs DC 24: 1d20 + 5 ⇒ (6) + 5 = 11 SHAKEN
Vael is brave, but his posse is shaken by the powerful dragon roar!

Doxon Greyforge |

DC 24 Will: 1d20 + 14 ⇒ (1) + 14 = 15 SHAKEN
The dragon's roar finally pierces Doxon's consciousness and fear takes hold of him. Even so, the giant in front of his is a threat he cannot ignore. He steps his steed forward and unleashes the fury of Torag once more.
Thunderbolt, TWF: 1d20 + 22 + 4 + 2 + 1 ⇒ (17) + 22 + 4 + 2 + 1 = 46
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (1, 4, 6) + 12 + 4 + 2 + 2 + (3, 5) = 39
Thunderbolt, Haste: 1d20 + 22 + 4 + 2 + 1 ⇒ (18) + 22 + 4 + 2 + 1 = 47
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (1, 6, 1) + 12 + 4 + 2 + 2 + (5, 1) = 34
Thunderbolt, TWF: 1d20 + 17 + 4 + 2 + 1 ⇒ (17) + 17 + 4 + 2 + 1 = 41
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (6, 5, 4) + 12 + 4 + 2 + 2 + (1, 6) = 42
Thunderbolt, TWF: 1d20 + 12 + 4 + 2 + 1 ⇒ (16) + 12 + 4 + 2 + 1 = 35
Damage: 3d6 + 12 + 4 + 2 + 2 + 2d6 ⇒ (4, 6, 1) + 12 + 4 + 2 + 2 + (6, 3) = 40
Agrimmosh, TWF: 1d20 + 19 + 4 + 1 ⇒ (4) + 19 + 4 + 1 = 28
Damage: 3d6 + 9 + 4 + 2 ⇒ (2, 5, 6) + 9 + 4 + 2 = 28
Agrimmosh, TWF: 1d20 + 14 + 4 + 1 ⇒ (20) + 14 + 4 + 1 = 39THREAT!
Damage: 3d6 + 9 + 4 + 2 ⇒ (3, 1, 5) + 9 + 4 + 2 = 24
Agrimmosh, Confirm: 1d20 + 14 + 4 + 1 + 4 ⇒ (7) + 14 + 4 + 1 + 4 = 30
Damage: 6d6 + 30 ⇒ (6, 4, 5, 3, 5, 2) + 30 = 55
DC 23 Fortitude save or shrink by one size category, as by heightened reduce person
Rend: 1d10 + 7 + 4 + 2 ⇒ (7) + 7 + 4 + 2 = 20

Dungeon Master S |

Whistle Pig flees the wall of fire as his heart begins to pound with the enormity of the situation.
Doxon's wrath, enhanced by magic items of yore is overwhelming. A second giant falls to his power, and within seconds, the Storm Tyrant's minions are no more.
ROUND VI:
Ypotryll: Charge
Raen: Field management
Whistle Pig: Move
Hamilton: Pushed
Ushyle: Kill
Ambassadors: Close
Guards: Close
Doxon: Kill
Vael: Go
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 128
Storm of Vengeance: Round 2
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4)
Akazerath: (Prep through 4)

Vael Oakfist |

Not wanting to endanger Tulia, Vael grabs the azata and has her merge within his body.
Move action
Knowing that he needs to get into the room but does not want to be close to the giant pig thing, Vael creates swirling starlight around him that, moments later, places him near Hamilton.
Heavens Leap with Amplify Hex
The elemental moves, but stops at the wall of fire.

Lykophos |

Lykophos invokes her own innate magic, teleporting herself up the hallway.
Greater Teleport

Dungeon Master S |

Like a master chess player, Vael rearranges the pieces on the board, trying to gain as much advantage as possible before the ultimate showdown.
With another roar, Akazerath lands in the gallery. The whole complex shakes, and for a brief moment everyone worries that the dragon may simply destroy the castle.
Volstus turns to the southeastern tower and unleashes a mighty lightning bolt that arcs across all of the elementals Red is Primary at DC 19, the others are DC 17. Elec: 15d6 ⇒ (6, 4, 6, 2, 6, 3, 2, 1, 5, 6, 6, 3, 4, 4, 2) = 60
The dragon's gaze turns north. It looks right at the invisible, yet real Raen and weaves a quick spell, native to its kind: Targeted Dispel Magic v. Project Image: 1d20 + 21 ⇒ (14) + 21 = 35 It gives a low rumbling laugh...
Meanwhile, the beastial ypotryll turns on the easy target, Vael. It charges forth! Charge: 1d20 + 31 + 4 ⇒ (2) + 31 + 4 = 37 for DMG: 4d8 + 16 ⇒ (8, 4, 5, 6) + 16 = 39 and Push: 1d20 + 26 ⇒ (2) + 26 = 28 knocking Vael back 10'
ROUND VII:
Ypotryll: Charge
Raen: Go
Whistle Pig: Go
Hamilton: Go
Ushyle: Go
Ambassadors: Close
Guards: Close
Doxon: Kill
[b]Vael: Go
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 128
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4 + Chain Lightning)
Akazerath: (Prep through 4 + Dispel Magic)

Raen Varkath |

Primary Reflex (Fire): 1d20 + 19 ⇒ (12) + 19 = 31 PASS
Secondary Reflex (Blue): 1d20 + 18 ⇒ (11) + 18 = 29 PASS
Secondary Reflex (Tan): 1d20 + 18 ⇒ (4) + 18 = 22 PASS
Grey Circle is under Vael's control. The fire elemental gets partially out of the way; the two air elementals come away with no fresh injuries, thanks to Doxon's early spell.
Unless Akazerath is under the effects of True Seeing or a similar spell (which is entirely possible), I think the dragon still needs to make an (easy) Will save to disbelieve the projection and determine which set of copies is real. None are under the effects of invisibility to provide a hint one way or the other.
GREY @ 41 dmg, TAN @ 22 dmg, FIRE @ 109 dmg
Greater Air Elemental
N Huge outsider (air, elemental, extraplanar)
Init +14; Senses darkvision 60 ft.; Perception +16
Defense
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
hp 175 (13d10+104)
Fort +14, Ref +18, Will +6
Defensive Abilities air mastery; DR 10/—; Immune elemental traits Resist Electricity 30
Offense
Speed fly 100 ft. (perfect)
Melee 2 slams +23 (2d8+9)
Space 15 ft., Reach 15 ft.
Special Attacks whirlwind (DC 25)
Statistics
Str 28, Dex 31, Con 26, Int 8, Wis 11, Cha 11
Base Atk 13; CMB +24; CMD 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Elder Fire Elemental
N Huge outsider (elemental, extraplanar, fire)
Init +13; Senses darkvision 60 ft.; Perception +19
Defense
AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 184 (16d10+96)
Fort +16, Ref +19, Will +7
DR 10/—, Immune elemental traits, fire
Weaknesses vulnerability to cold
Offense
Speed 60 ft.
Melee 2 slams +25 (2d8+10 plus burn)
Space 15 ft., Reach 15 ft.
Special Attacks burn (2d10, DC 24)
Statistics
Str 30, Dex 29, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +28; CMD 48
Feats Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon Finesse, Wind Stance

Dungeon Master S |

In my head it was a Mislead spell. Will: 1d20 + 16 ⇒ (11) + 16 = 27
ROUND VII:
Ypotryll: Charge
Raen: Go
Whistle Pig: Go
Hamilton: Go
Ushyle: Go
Ambassadors: TBD
Guards: TBD
Doxon: TBD
Vael: TBD
Red Mephit: Sleeping
???: TBD
VOLSTUS AND AKAZERATH: TBD
Ypotryll: 128
Red Mephit: DEAF, sleeping
Volstus: 6 (Prep through 4 + Chain Lightning)
Akazerath: (Prep through 4 + Dispel Magic)

Vael Oakfist |

Reflex save (Air elemental): 1d20 + 16 ⇒ (2) + 16 = 18 PASS
Vael's elemental avoids the worst of the electricity.

Raen Varkath |

Five images of Raen melt away into nothing. "Whistle Pig, please get into the tower and help the others with the ypotryll," the remaining Raens call down to the halfling. Holding Raen's own action depending on whether that was an SLA or actual spell. (If the latter, I have almost no chance of succeeding with a Greater Dispel.)
Meanwhile, Raen hurls all of her summoned help at the dragon, shouting in Auran and Ignan to attack.
The dragon gets an AoO against GREY, but Volstus does not unless he also has 20' reach. Volstus does get an AoO against TAN.
Grey Slam @ Akazerath: 1d20 + 23 - 4 - 2 ⇒ (17) + 23 - 4 - 2 = 34
Damage: 2d8 + 9 + 8 ⇒ (7, 3) + 9 + 8 = 27
Blue Slam @ Akazerath: 1d20 + 23 - 4 - 2 ⇒ (6) + 23 - 4 - 2 = 23
Damage: 2d8 + 9 + 8 ⇒ (3, 7) + 9 + 8 = 27
Tan Slam @ Akazerath: 1d20 + 23 - 4 - 2 ⇒ (15) + 23 - 4 - 2 = 32
Damage: 2d8 + 9 + 8 ⇒ (2, 6) + 9 + 8 = 25
Fire Slam @ Akazerath: 1d20 + 25 - 2 ⇒ (11) + 25 - 2 = 34
Damage: 2d8 + 10 ⇒ (7, 5) + 10 = 22 plus Burn: 2d10 ⇒ (1, 8) = 9 (immune)
GREY @ 41 dmg, TAN @ 22 dmg, FIRE @ 109 dmg
Greater Air Elemental
N Huge outsider (air, elemental, extraplanar)
Init +14; Senses darkvision 60 ft.; Perception +16
Defense
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
hp 175 (13d10+104)
Fort +14, Ref +18, Will +6
Defensive Abilities air mastery; DR 10/—; Immune elemental traits Resist Electricity 30
Offense
Speed fly 100 ft. (perfect)
Melee 2 slams +23 (2d8+9)
Space 15 ft., Reach 15 ft.
Special Attacks whirlwind (DC 25)
Statistics
Str 28, Dex 31, Con 26, Int 8, Wis 11, Cha 11
Base Atk 13; CMB +24; CMD 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Elder Fire Elemental
N Huge outsider (elemental, extraplanar, fire)
Init +13; Senses darkvision 60 ft.; Perception +19
Defense
AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 184 (16d10+96)
Fort +16, Ref +19, Will +7
DR 10/—, Immune elemental traits, fire
Weaknesses vulnerability to cold
Offense
Speed 60 ft.
Melee 2 slams +25 (2d8+10 plus burn)
Space 15 ft., Reach 15 ft.
Special Attacks burn (2d10, DC 24)
Statistics
Str 30, Dex 29, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +28; CMD 48
Feats Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon Finesse, Wind Stance

Raen Varkath |

Five images of Raen melt away into nothing. Raen feels the power of Akazerath challenge her, and she just barely keeps her projection tethered to this plane. Dispel DC is 11+15=26, and a 25 falls just short. "Whistle Pig, please get into the tower and help the others with the ypotryll," the Raens call down to the halfling. Into the tower, she shouts, "Volstus and his pet have entered the Gallery! I shall endeavor to delay them!"
All 14 Raens point a menacing staff at the dragon, and blanket the hallway from projection to dragon in shards of deadly ice.
Spell Resistance Check: 1d20 + 17 ⇒ (14) + 17 = 31
Cone of Cold: 15d6 ⇒ (4, 6, 3, 4, 3, 4, 3, 4, 2, 6, 1, 5, 4, 4, 6) = 59 (DC 24 Reflex for half)
Staff Charges: 3/10 remaining.
Grey Reflex: 1d20 + 18 ⇒ (4) + 18 = 22 FAIL
EDIT: Wall of Fire @ Grey, Blue: 2d4 ⇒ (2, 3) = 5 Wall of Fire @ Tan: 2d6 + 20 ⇒ (5, 1) + 20 = 26
GREY @ 105 dmg, BLUE @ 5 dmg, TAN @ 48 dmg, FIRE @ 109 dmg
Greater Air Elemental
N Huge outsider (air, elemental, extraplanar)
Init +14; Senses darkvision 60 ft.; Perception +16
Defense
AC 25, touch 19, flat-footed 14 (+10 Dex, +1 dodge, +6 natural, –2 size)
hp 175 (13d10+104)
Fort +14, Ref +18, Will +6
Defensive Abilities air mastery; DR 10/—; Immune elemental traits Resist Electricity 30
Offense
Speed fly 100 ft. (perfect)
Melee 2 slams +23 (2d8+9)
Space 15 ft., Reach 15 ft.
Special Attacks whirlwind (DC 25)
Statistics
Str 28, Dex 31, Con 26, Int 8, Wis 11, Cha 11
Base Atk 13; CMB +24; CMD 45
Feats Blind-Fight, Combat Reflexes, Dodge, Flyby Attack, Improved Initiative, Iron Will, Mobility, Power Attack, Weapon Finesse
Elder Fire Elemental
N Huge outsider (elemental, extraplanar, fire)
Init +13; Senses darkvision 60 ft.; Perception +19
Defense
AC 26, touch 18, flat-footed 16 (+9 Dex, +1 dodge, +8 natural, –2 size)
hp 184 (16d10+96)
Fort +16, Ref +19, Will +7
DR 10/—, Immune elemental traits, fire
Weaknesses vulnerability to cold
Offense
Speed 60 ft.
Melee 2 slams +25 (2d8+10 plus burn)
Space 15 ft., Reach 15 ft.
Special Attacks burn (2d10, DC 24)
Statistics
Str 30, Dex 29, Con 22, Int 10, Wis 11, Cha 11
Base Atk +16; CMB +28; CMD 48
Feats Blind-Fight, Combat Reflexes, Dodge, Improved Initiative, Iron Will, Lightning Stance, Mobility, Spring Attack, Weapon Finesse, Wind Stance
Doxon
Ironskin (+7 natural, 15 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Hamilton
Divine Favor (+1 luck attack/damage, 2 rounds)
Aid (temp hp, 3 minutes)
Lead Blades (heavy weapon, 15 minutes)
Barkskin (+5 natural, 2.5 hours)
Cat's Grace (+2 Dex, 3 minutes)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Lykophos
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Raen
Mage Armor (+4 AC, est. ~12 hours)
Shield (+4 AC, magic missile immunity, 15 minutes)
Mirror Image (8 images, 15 minutes)
See Invisibility (see invisible, permanent)
Cat's Grace (+2 Dex, 15 minutes)
Darkvision (darkvision 60 ft, est. ~12 hours)
False Life (14 temp hp, est. ~23 hours)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Freedom of Movement (slippery AF, 150 minutes)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Project Image (illusory double, 8 rounds)
SMVIII (Air, 5 rounds)
SMVIII (Fire, 9 rounds)
Mirror Image (Projection, 3 min)
Sammi
Longstrider (+10 speed, est. ~12 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Ushyle
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
See Invisibility (see invisible, 2.5 hours)
Heroism (+2 bonus on attacks/saves/skills, 2.5 hours) superseded by Good Hope
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Align Weapon (good) (weapon is good, 15 minutes)
Greater Magic Weapon (+4 enhancement, est. ~12 hours
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Displacement (50 percent miss chance, 11 rounds)
Greater Invisibility (persistent invisibility, 8 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Vael
Pass Without Trace (no tracks)
Greater False Life (temp hp, est. ~23 hours)
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Protection from Fire (120 fire pool, 2.5 hours)
Displacement (50 percent miss chance, 7 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Overland Flight (fly 40 ft, est. ~12 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)
Righteous Might (enlarged, +2 natural, DR 5/evil, 8 rounds)
Whistle Pig
Bear's Endurance (+4 Con, 15 minutes)
Protection from Evil (+2 deflection vs evil, mind control protection from evil, 15 minutes)
Resist Fire (Resist Fire 30, 20 minutes)
Resist Electricity (Resist Electricity 30, 20 minutes)
Extended Haste (+1 Reflex, +1 AC, +30 speed, +1 full-BAB, 19 rounds)
Greater Invisibility (persistent invisibility, 7 rounds)
Good Hope (+2 attacks/saves/ability/damage, 15 minutes)
Life Bubble (endure elements, protection from gases, 3 hours)
Hunter's Blessing (+2 attacks/damage vs giants, +2 initiative, +2 some skills, est. ~12 hours)