
dungeonmaster heathy |

dungeonmaster heathy wrote:oh, and does he want to attack zombie in N 11 or P 11?......Say P11
"Smite the unholy walking corpses O Azulzu! Send them back to Uragotha's embrace!"
Two hits.
The left upper arm guard comes off the armor; flesh can be seen beneath. They're zombies, and not skeletons.....
Alinya's turn.

Edwin Drood |

Edwin pulls back his shimmering whip with a snap, giving a disgruntled snort at the still armed warrior.
At Wod's outburst, Edwin gives a small smile and 'tsks-tsks'.
"My dear Giraroj. If you WERE George, you would know better. First you have underestimated Wod's intelligence, something that George would never do. And now you learn that which George, I and these others have known all along."
"Never. EVER. Make Wod angry!" He smiles.

Lady Alinya Gurov |

Alinya, wakened from some strange dark reverie by sounds of battle, strides through the door. She calls out in a clear voice, righteous indignation ringing in her tone, "This ground is sacred. Blessed in the name of the Lady of Still Repose. The unquiet dead have no place here."
Move just inside the door. Channel positive energy to harm undead. 1d6 ⇒ 6.

dungeonmaster heathy |

Alinya moves to O13, and holy energy blasts the assembled foes. The injured one in P13 staggers back and falls.....
They retaliate.
k11 swings greatsword on Myron; 1d20 ⇒ 20
m11 on Wod; 1d20 ⇒ 15
n11 on Azulzu 1d20 ⇒ 6
and
Giraroj steps 5 feet back to o9,
"This is funny, Wod! Laugh!!!"
d.c. 16 wil save, or Wod collapses laughing and can't act, just do ROFLCOPTERS on the ground.......
checking a.c.'s for hits.......

Wod |

...
m11 on Wod; 1d20
...
Giraroj steps 5 feet back to o9,
"This is funny, Wod! Laugh!!!"
d.c. 16 wil save, or Wod collapses laughing and can't act, just do ROFLCOPTERS on the ground.......
checking a.c.'s for hits.......
1d20 - 1 ⇒ (6) - 1 = 5
<Wod falls to the ground and laughs hideously.>
*WAHAHAHAHAHAAHAHAHA*

Edwin Drood |

"It wasn't THAT funny." Edwin sniffs at Wod's bellows.
"Alinya, I believe these animated corpses finally understand your displeasure. Please explain it to them again. Nigel, can your friend please finish what Wod started on Giraroj? Myron, I believe that your specialty is making things fall down. Would you be so kind as to demonstrate for our silent friends? Wod? ,... TAke a breath fellow, it wasn't that funny. Really." Edwin rattles off, and continues in similar bent as he flicks his wrist and sends his glowing whip out for another snap at the undead's weapon,...
Basically, My bard ability gives you a +1 on everything EXCEPT to hit/ dmg. so don't forget to add it in on your next save! :)
Another disarm attempt on same one:
1d20 + 4 ⇒ (17) + 4 = 21
"And you. GIVE me that before someone gets hurt!" He growls as his whip grabs the large sword the zombie is holding. :)

Dr. Nigel Erebus |

Azulzu will move to O11 and will attack 'George' at 09 (has 10' reach)
The lagre goblin-faced eidolon bares its many sharp pointy teeth and advances on the undead mesmerist
1d20 + 5 ⇒ (6) + 5 = 111d4 + 3 ⇒ (2) + 3 = 51d20 + 5 ⇒ (15) + 5 = 201d6 + 3 ⇒ (1) + 3 = 41d20 + 5 ⇒ (6) + 5 = 111d4 + 3 ⇒ (4) + 3 = 7
Azulzu has trip if it hits
Trips/CMB rolls: 1d20 + 5 ⇒ (3) + 5 = 81d20 + 5 ⇒ (16) + 5 = 211d20 + 5 ⇒ (19) + 5 = 24
Nigel summons his celestial hound
"Fidelus! Aid me in my time of need!"
Dog Stats:
A shining hound with a collar that looks like a golden halo runs into the fray
Will have Fidelus attack zombie at N11
Bite and CMB trip if hit:1d20 + 3 ⇒ (6) + 3 = 91d6 + 3 ⇒ (4) + 3 = 71d20 + 3 ⇒ (16) + 3 = 19

dungeonmaster heathy |

"Back, all of you. Back to the embrace of your final Lady, to your just reward, to your slumber of ages." The indignation in Alinya's voice turns to entreaty, to a crooning lullaby promising sleep to the unsleeping. "Rest."
Channel energy again as Edwin suggests. 1d6
And they get blasted again; none fall though.

Larissa Brightfoot |

Larissa slips out the nearest door, moves to the other door where she can reach the fallen alchemist. With a quick prayer to the goddesses, she lightly lays her hand on his shoulder.
Cure light wounds 1d8 + 1 ⇒ (6) + 1 = 7
I believe that places her in L14.

dungeonmaster heathy |

Azulzu will move to O11 and will attack 'George' at 09 (has 10' reach)
The lagre goblin-faced eidolon bares its many sharp pointy teeth and advances on the undead mesmerist
1d20+5;1d4+3;1d20+5;1d6+3;1d20+5;1d4+3
Azulzu has trip if it hits
Trips/CMB rolls: 1d20+5;1d20+5;1d20+5
Nigel summons his celestial hound
"Fidelus! Aid me in my time of need!"
Dog Stats: ** spoiler omitted **
A shining hound with a collar that looks like a golden halo runs into the fray
Will have Fidelus attack zombie at N11
Bite and CMB trip if hit:1d20+3;1d6+3;1d20+3
Azulzu had to move more than a 5 foot step, and so gets one attack; he misses.
Fido can't find purchase past the platemail either; nonetheless, Larissa breathes a sigh of relief as she is now shielded by meat.
Larissa's go.......
who's down: 4, being Castiel and Rholf (the colors! the colors!) Myron (bleeding) and Wod (giggling, and wounded, but not bleeding out).

dungeonmaster heathy |

Larissa slips out the nearest door, moves to the other door where she can reach the fallen alchemist. With a quick prayer to the goddesses, she lightly lays her hand on his shoulder.
Cure light wounds 1d8 + 1
I believe that places her in L14.
and Myron feels rejuvinated.
It's his go now......

dungeonmaster heathy |

Castiel:
There's a stout wooden door on one wall, with a barred window and a place for a 2 foot wide, 3 inch tall slot to open; also, there's a window outside.....also barred.
While you're at it,.....roll a d20.
Rholf:
There's a stout wooden door on one wall, with a barred window and a place for a 2 foot wide, 3 inch tall slot to open; also, there's a window outside.....also barred.
While you're at it,...roll a d20.

Castiel of Fangwood |

GM:
Castiel rubs his head and stands. He spends a moment praying to Iomedae for forgiveness for being defeated in battle, then begins pacing the cell, searching the walls and doors for any weak points. Take 20 on Perception check for 22, time permitting. If something cuts this search short, Perception check: 1d20 + 2 ⇒ (1) + 2 = 3