Destiny of the Sands High-Tier (Inactive)

Game Master Baerlie

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Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ober also gets closer to the gnolls. The last gnoll moves along the other side of the pond. double move One of the gnolls red shoots an arrow at 1 Haemish, 2 Ober: 1d2 ⇒ 1 Haemish but the arrow goes wide into the pond.
Longbow: 1d20 + 3 ⇒ (2) + 3 = 5

Round 2
Gnoll red -2HP
Kiyomi
Wit
Herman
Gnoll blue -14 HP
Ober
Cressyk
Haemish
Gnoll green
Dust Digger

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Round 2

Moving forward for a better shot, Herman aims at the Green Gnoll firing a shot, then lowering his crossbow.

Herman xbow: 1d20 + 8 ⇒ (3) + 8 = 11

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Kiyomi will move around the rocks and move toward the nearest (red) gnoll. Unfortunately she needs to use a double move to get there.

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Haemish will wait until you post Mr. Blue Gnoll's actions before posting his own.

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

Ditto...

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Kiyomi moves around a rock close to the gnoll near her. Herman also moves closer and shoots a bolt at the gnoll on the right side of the pond. Wit also moves closer and hides behind some rocks, going into total defense again.

The gnoll with the blue shirt tries to pierce Haemish with it's spear and takes a step aside to make room for the dust digger. 5-ft-step
Spear: 1d20 + 5 ⇒ (17) + 5 = 22

Round 2
Gnoll red -2HP
Kiyomi
Wit
Herman
Gnoll blue -14 HP
Ober
Cressyk
Haemish
Gnoll green
Dust Digger

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Feeling incredibly boxed in, Haemish wheels Lady around and heads out of the dangerous situation. He darts past the Kiyomi and Ober, moving around to set up a flanking position. Withdraw action to move 70'.

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

Cressyk charges, his longspear held before him.

Swift action: Activate destruction judgment.
Full-round action: Charge red gnoll
Attack (Longspear (2H), Charge): 1d20 + 7 + 2 ⇒ (19) + 7 + 2 = 28
Damage (Longspear (2H), Destruction): 1d8 + 6 + 2 ⇒ (6) + 6 + 2 = 14

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Haemish gets out of danger while Cressyk charges the gnoll who boxed in Haemish. The lance pierces deeply into the gnolls body. The gnoll groans and sinks down hitting the sand.

Round 2
Gnoll red -16HP defeated
Kiyomi
Wit
Herman
Gnoll blue -14 HP
Ober
Cressyk
Haemish
Gnoll green
Dust Digger

Sovereign Court

Male Human War Priest of Iomedae HP 19/31 AC 15 T 0 FF 15, F +5 R +1 W +8, Init +1, Perception +9, Fervor 3/6

Ober moves in and attacks the blue Gnoll

Power Attack: 1d20 + 10 ⇒ (11) + 10 = 21

If that hits.

Damage: 1d8 + 16 ⇒ (1) + 16 = 17

As a swift action he casts shield of faith and as a free action, he activates his +1 dodge bonus to his War Blessing. His AC is now 18.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Ober attacks the gnoll next to the dust digger and hits it very hard. The gnoll falls down on the sand. The gnoll on the other side of the pond moves around it, closer to Wit and Herman. The dust digger attacks Ober with two of it's tentacles. One of the tentacle hits ober and the creature grabs him.
Tentacle 1 vs. Ober: 1d20 + 3 ⇒ (9) + 3 = 12
Tentacle 2 vs. Ober: 1d20 + 3 ⇒ (17) + 3 = 20 Damage: 1d4 + 1 ⇒ (1) + 1 = 2 + grab
Grapple: 1d20 + 7 ⇒ (15) + 7 = 22

Round 3
Kiyomi
Wit
Herman
Ober
Cressyk
Haemish
Gnoll green
Dust Digger

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Now in position, Haemish whirls Lady around. Lowering his lance he calls out to the creature attacker Ober. "Hey, let him go, you!"

Declare challenge against dust digger as a swift action; charge and ride-by-attack Lance + charge: 1d20 + 12 ⇒ (2) + 12 = 14,Damage: 2d6 + 12 ⇒ (4, 6) + 12 = 22. Hmm, I'm going to use my GM-star reroll on that: GM reroll + 4: 1d20 + 16 ⇒ (1) + 16 = 17. Sigh. And that's where I get my name from.

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Kiyomi, having seen the other gnolls taken down by her colleagues, runs over toward the green gnoll, entering his square using her Acrobatic nature.

Acrobatics: 1d20 + 13 ⇒ (15) + 13 = 28

She then attempts to trip the gnoll.
trip: 1d20 + 17 ⇒ (13) + 17 = 30

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

As with the gnoll, Cressyk charges the dust digger, his longspear driving deep into the thing.

Full-round action: Charge dust digger
Attack (Longspear (2H), Charge): 1d20 + 7 + 2 ⇒ (20) + 7 + 2 = 29
Damage (Longspear (2H), Destruction): 1d8 + 6 + 2 ⇒ (4) + 6 + 2 = 12

Critical Confirm (Longspear (2H), Charge): 1d20 + 7 + 2 ⇒ (13) + 7 + 2 = 22
Critical Damage (Longspear (2H), Destruction): 2d8 + 12 + 4 ⇒ (7, 6) + 12 + 4 = 29

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Haemish grumbles as the Cressyk's spear buries itself in the creature. "Oh sure, when the half-orc does it."

"Show off!" he calls out loudly in his direction.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Round 3

watching the little fox trip the last gnoll, Herman drops his crossbow and rushes up to the gnoll, drawing his sword as goes. Putting the point of the blade against the throat of the gnoll, Herman says:"I suggest you surrender, vile creature. Else, I will be forced to run you through."

If the gnoll stops struggling and surrenders, Herman will hold point on him, if he tries to fight, he will stab.

Drop Crossbow as Free action, draw weapon while moving also free action. Move action to advance to gnoll. Ready Standard action to attack. Should also get an AoO if he tries to rise.

Intimdate vs Green Gnoll: 1d20 + 10 ⇒ (3) + 10 = 13
Readied Action, Herman Longsword, vs prone: 1d20 + 4 + 4 ⇒ (10) + 4 + 4 = 18
Dmg, if readied action hit: 1d6 ⇒ 6

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Kiyomi moves to the remaining gnoll, dodging it's attacks and jumps on it's chest. The gnoll stumbles and falls down into the sand. I think the gnoll still get's the AoO, because of the trip, even if the acrobatics check was high enouth to get into it's square without AoO? Please correct me if I'm wrong!

AoO gnoll, spear: 1d20 + 5 ⇒ (13) + 5 = 18

Herman tries to intimidate the gnoll which just got pushed to the ground and presses the tip of his longsword at the gnoll's throat, ready to kill it if it tries to get up. Cressyk charges the dust digger and pushes his longspear deeply into the creatures mouth. It's already bleeding heavily, but it still moves it's tentacles.

Round 3
Kiyomi
Wit
Herman (readied action)
Ober
Cressyk
Haemish
Gnoll green prone
Dust Digger -41HP

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Crap, I forgot to call out that she would have Improved Trip with Martial Flexibility. Not a huge deal though, it misses her anyway with an AC of 20 currently.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

I checked your stats, but I somehow missed it. It's there, sorry for that!

Sovereign Court

Male Human War Priest of Iomedae HP 19/31 AC 15 T 0 FF 15, F +5 R +1 W +8, Init +1, Perception +9, Fervor 3/6

Ober attacks with his Longsword one handed.

Power Attack: 1d20 + 8 ⇒ (13) + 8 = 21

If that hits: 1d8 + 12 ⇒ (8) + 12 = 20

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

botting Wit
Ober slashes his longsword at the dust digger and cuts away several tentacles. The creature moves back into it's sand hole and stops moving. Wit moves closer to the gnoll on the floor and slams his fists at it.
Attack vs. AC15: 1d20 + 8 ⇒ (19) + 8 = 27 Damage: 1d8 + 1 + 1d6 ⇒ (2) + 1 + (4) = 7

The green gnoll tries to get up and Herman uses his chance to kill the last of them.

combat over

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

"Silly gnolls! Next time be sure to come in numbers!" Haemish screams at the dead and dying humanoids around him. He then trots Lady over to the dust digger. "And what was that thing? Anybody know?"

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

Knowledge (Nature, Take 10, Monster Lore): 10 + 4 + 2 = 16

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Cressy knows that this "Thing" was a dust digger. A tremendous starfish-like creature with five long arms surrounding a circular toothy maw. It usually digs sinkholes and waits for a creature to step into it.

Dust Digger

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

Cressyk passes along the information to Haemish, as well as any other interested parties.

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

"A dust digger, eh? Can't say I've ever encountered one of those. I wonder how the gnolls didn't get eaten by them. It doesn't trade with gnolls, does it?"

Haemish gets off Lady and checks the gnolls to see if they were wearing or carrying anything of interest. He stays well-clear of the hole in the ground where the dust digger emerged from, glancing at it cautiously from time to time.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman nods along as Cressyk explains the Dust Digger. "Not something I've ever run across before. Glad you knew what it was, and how to kill it! I do know these others are gnolls, filthy things!"

He searches them quickly to see if they have anything of interest, and makes sure to fill his waterskins at the oasis before the group sets out again.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

You now have a safe location to rest before continuing to the ruins. A weathered, partially buried marker about 100 feet west of the oasis matches the description in Grandmaster Torch’s notes. During the hour before dusk, the setting sun’s light causes a weathered hieroglyph depicting an arch to glow. Even as the sun sets, the long shadow cast by the stone never shifts, always pointing to the northwest with exactly the same bearing.

Gnoll Loot:
The gnolls maintain a poorly hidden cache of stolen goods near their hiding spot. In addition to a silver cup worth 60 gp and a hodgepodge of coins, their ill-gotten gains include alchemical supplies from Thuvia that consist of an alchemy crafting kit, a vial of antitoxin, and two flasks of alchemist’s fire, two flasks of liquid ice, a potion of blur, and a potion of haste.

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Kiyomi barks at the potion of haste, hoping the others will feed it to her in a time of need. She has no direct interest in the other things.

Haste for Kiyomi means running up and tripping something super far away, and getting an extra unarmed strike as well, so she'd definitely be interested in using it in combat.

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Haemish rifles through the alchemical treasures recovered from the gnolls.

"Too bad there weren't any Sun Orchid Elixirs in here, eh Pathfinders? None of us are getting any younger." he remarks, chuckling to himself.

"Anyone mind if I take the antitoxin? Out here with the scorpions and all it can get a little dicey."

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman nods allowing Haemish the antitoxin, and holds the Haste potion for Kiyomi's use when needed. He takes the blur and offers the fire and ice bombs to Cressyk and Ober.

"Think that strange pillar means anything? The shadow is odd, and always points the same way."

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

"According to the map, that is the direction we must head." He takes a reading on his wayfinder and begins heading that direction.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The remainder of the journey through the desert proceeds uneventfully, with only the rise and fall of the dunes to break the monotony. A low, uneven hill of granite appears on the horizon to the northwest, presenting the only shelter for miles around. Although the crag appears solid from a distance, on closer examination there is a wide fissure in the rock sealed by a heavily weathered stone wall fitted with a large iron door.

The ruins that Grandmaster Torch calls Seeker’s Folly have sat virtually undisturbed for centuries. The khamsin storms have worn away the carvings that once decorated the outer wall, which serves as a barrier against the abrasive sand, leaving the courtyard relatively protected. The wall stands 30 feet tall, and a 15-foot-tall set of iron doors keeps out the weather.

Map updated

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Kiyomi gives a low bark, looking at the rest of the party and then down at the ground several times (trying to tell them to stay here). She will then move forward slowly and carefully, to see what might be seen up close to the ruins.

Stealth: 1d20 + 16 ⇒ (10) + 16 = 26
Perception: 1d20 + 7 ⇒ (18) + 7 = 25 with Scent if applicable

Sovereign Court

Male Human War Priest of Iomedae HP 19/31 AC 15 T 0 FF 15, F +5 R +1 W +8, Init +1, Perception +9, Fervor 3/6

Ober takes a look around.

Perception: 1d20 + 12 ⇒ (6) + 12 = 18

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Haemish and Lady stay back, although he has his lance and shield at the ready. "I'll let you take a look first. That is a very handsome door however. I wonder how long it has been here."

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Herman sips from his waterskin as he waits for the stealthy fox to return and give a scouting report of what's inside.

"Do we have any idea what to expect in there? As old as this looks, I wonder if an undead mummy or something is inside that fortress?"

Scarab Sages

Haemish shudders at the thought of mummies. "I've lived in Osirion for most of my life, and I've never seen one of those bandaged bastards. I hope I never do. Have you, Herman?" Throughout the conversation, Haemish never takes his eyes off the large iron door.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

"I couldn't agree more, my good man!" says Herman sincerely. "Have heard more than my fair share of stories about Osirion mummies, but I wouldn't ever want to cross paths with one. Jeweled Sages are enough, if you know what i mean. Now where is that foxy kitsune?"

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

The foxy kitsune and Ober do not see any threats around the gate. But what they see is an inscription above the gate. It seems to be written in Ancient Osiriani.

Ancient Osiriani or Linguistics DC20:

It is a message welcoming travelers and offering them safety from the winds.

Ancient Osiriani Linguistics DC25:

At a closer look you see a series of apparently accidental chips and scratches changes the meaning to offer safety from the winds of time.

The iron gate that seals the entrance is heavy and partially buried by sand, yet it is unbarred.

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Crap, I forgot to write my languages on my character profile page. I always forget them! They're on my character sheet, and DO include Ancient Osiriani. Baerlie, I'll let you decide if Kiyomi should be able to read the inscriptions. If so, she'll return to her friends, change back to kitsune form, and tell them what the inscriptions say.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Sure, I believe you ;)

-Posted with Wayfinder

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

"I saw no direct dangers. The carvings there offer travelers safety from the winds, but they've been altered slightly to mean safety from the 'winds of time'. I'm not sure what exactly that means. We should be cautious." With that, Kiyomi changes back into a fox and readies to follow the party.

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

Hamish suggests that one of the burlier types open the door.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

dC18 STR Check to Open the door :)

Grand Lodge

Male Half-Orc Inquisitor 4 [ HP 31/31 | AC 18/12/16 | Fort +7, Ref +5, Will +8 | Init +5 | Perception +9 ]

Cressyk makes his way to the doors and wrenches them open with a groan.

Strength: 1d20 + 4 ⇒ (17) + 4 = 21

Scarab Sages

Male Halfling Cavalier 4 (HP 38/38 | AC: 23 | T:14 | FF:20 | Fort:+8 | Ref:+6 | Will:+2 | Init+3 (now +0) | Perception+8 (now +3) | Cond Cursed

"Hurray for the half-orc!" shouts Hamish. "May his strength never fail!" Lady barks in appreciation as well.

Grand Lodge

Actions: ◇ ◆ ◆◆ ◆◆◆ ↺

Cressyk opens the gate.

From outside you can see that the wind gusts about a small courtyard, filling the air with fine grit. Corpses litter the area, little more than bone and desiccated, leathery skin. A dry well occupies the center, surrounded by the remnants of an outdoor market, though even the best tent is tattered and leans precariously.

Scarab Sages

Kitsune Kitsune Brawler 5 [Fox form] | Init +6 [+8] | hp 44/44 | AC 17 [20], T 15 [19], FF 12 [13] | Fort +6, Ref +9, Will +2 | Knockout 0/1 | Perception +8 (low-light vision, [scent]), Stealth +9 [+17]

Kiyomi darts past the rest of the group and then slowly moves forward, checking out the tent and sniffing each of the corpses.

Stealth: 1d20 + 16 ⇒ (1) + 16 = 17
perception: 1d20 + 7 ⇒ (12) + 7 = 19 plus scent

LOL of course I roll a 1 on stealth.

Liberty's Edge

M Halfling
Stats:
Bard 5 HP 28/28 NL 0 | AC 18, T 14, FF 15 | CMB +1, CMD 14 | F +2, R +8, W +5 | Init +3 | Perc +12, SM +11, | +1 Longsword +4/1d6-1/19-20/x2; Light Crossbow MW +8/1d6/19-20/x2

Those stairs at teh south lead up to the wall with the gates? Herman points out the stairs. "Don't like leaving unexplored areas behind us. We should go up there and make the wall is free of guards or critters."

He starts moving that way, until he sees signs of trouble.

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