
Willem Muhnee |

Since this is field operations, isn't field gear required? Bedroll, Canteen, and etc?

DM Vord |

Since this is field operations, isn't field gear required? Bedroll, Canteen, and etc?
It's advisable, though based on your morning briefing it "seems" your time on the island will be just one night and one day.
Just to cite something for everyone that goes back to this post concerning WBL and Cost-of-Living, you can basically add anything 1gp or less of value without worrying about the accounting of it (Average Cost-of-Living, CRB pg. 405). So if you don't have a backpack it'd probably be a good idea to purchase/requisition one for 2gp, but things like a waterskin, bedroll, blanket, cloth sacks, lamp oil, common lamp, soap and the like you can outfit without extra cost. Just use your discretion and keep in mind a backup full of camp "stuff" would have an encumbrance cost of course.

SpaceCat72 |

Gemma would opt then to grab her field backpack from her flat when she goes for lunch with her sister. It would contain the basics (waterskin, bedroll, blanket, etc.) Whatever she can jam in there and not affect her encumbrance too much. She would leave her armored coat in lieu of wearing her new breast plate as well as changing into travel clothes when she picks up her backpack.

DM Vord |

8. Trade in (5) current Alchemical Cartridges (Paper Bullet) - for 10 (Cold)(12 Normal) -> 240 - 60 = 180 crowns
I want to get some coin back for Willem, in case he wants to get a CLW potion or something else fun. Since we're using "commonplace guns" levels in Zeitgeist, those firedust paper cartridges (with normal bullets) are not 12gp each, but 3gp each to buy or requisition, and the cold-iron firedust cartridges are 6gp each. So that should drop the price significantly for you. I think that saves you around 100gp or so.
EDIT: I had a blurb in here about Willem crafting up his own as Emerson can now do, but I realized he has Amateur Gunslinger feat but not Gunsmithing feat yet.

Willem Muhnee |

Ok, thanks, I will make the adjustments! Ugh, Hero's Lab price reduction works on firearms but not on ammunition. I need to start reviewing Hero Lab output. I purchased it as a convenience but it is not always as convenient. In addition, is the ammunition the same caliber for both the Pepperbox and Musket?
1. 130 crowns for ammunition - Cold Iron Firedust (10, 60 crowns), 23 Normal (69 crowns, 23+17 = 40 total)
2. 50 crowns for CLW Potion
3. 11 crowns for miscellaneous expeditures
Did we get a hero point for level 2?

DM Vord |

Yep Hero Lab definitely needs a spot check every now and again...similar issues occurred for Cromlich when he was trying to sort out some of his firearm pricing and such.
Hero Point Question: Yep you have 2 Hero Points now, as you didn't end up using one during the initial 1 Spring skill encounter challenge. My research shows Anneca and Ifris have each used one previously (and Arthur, but he's no longer here to worry about).
Ammo Question: Though it is not super-realistic to do so, the mechanics of the game call for all bullets/cartridges to be standard and interchangeable...or at least you can story-flavor up calibers but tracking standard ammo will be from just one pool in your inventory. Only differences in pellets (scatter wpns) vs. bullets, specialized alchemical cartridge types (dragon, flare, salt) and special bullet materials (silver, cold iron, adamantine) will need to be tracked separately. So ammo for your double-barreled musket and pepperbox are in the same ol' pool, even if you story-flavor it out somewhat differently in posting.
@ALL: Which brings me to another point I've been thinking about - I'm not happy with the pricing of these "firedust paper cartridges" in the game. The Zeitgeist author is just a bit too vague and has contradictory pricing on firedust - probably because he was writing for two different game systems. I'm going to review the pricing tonight and sort out the price norms once and for all to be listed on our campaign info tab - "standard" firedust paper cartridges (bullets or pellets), cold-iron & alchemical silver variants, and what gunsmiths (the feat, not the story theme) get to craft them at reduced cost.

DM Vord |

Updated the Campaign Info Tab with prices on the most common ammunition, which will be our standard from this point forward. You will find the prices are adjusted in your favor (in particular the most common firedust paper cartridge with either steel bullet or pellets), so feel free to make your adjustments to stipend and reclaim the extra crowns.

Willem Muhnee |

cool, I am going to make the above adjustments tonight. Last night I was thinking what I was going to do.

Willem Muhnee |

I have everything figured out, I will update from Hero Lab to here later on today (12:35 AM right now).

Willem Muhnee |

My character sheet is currently up to date and I used the new ammo rules for 40 steel and 40 cold-iron rounds.

Willem Muhnee |

I hope the captain being named Captain Smith is not a sign of things to become ... lol.

Ifris Lanvaldan |

So sorry I've been incommunicado, I've had a lot on my plate the last week. I had to sequester myself to ensure I got what needed to be done accomplished. I'm sorry I didn't get a chance to shout out beforehand. I'm out from under the weight and ready to move.
200gp: Two months paid wealthy lifestyle
125gp: buy-in on wand of cure light wounds
25gp: scroll of hold portal
25gp: scroll of arcane lock
25gp: sunrod
25gp: sunrod
50gp: air crystals
50gp: air crystals
@Aneccia: You now have two scrolls: hold portal and arcane lock.

Johnathan Jackson |

I'm probably gonna need a few days to make any response to that wall of text and new NPCs that's worth its salt. I'm not going to lie, I have a hard time keeping track of all the NPCs in this game, and I only just met the PCs (x_x)*
A gallery of images and names would be useful, why didn't they think of that? :P
Anyway, when I have an hour or two to really digest it, I'll post something.

DM Vord |

Yeah I feel I have my work cut out for me to keep the NPC's in the Campaign Info Tab updated!
Though I wanted to give you all proper immersion on three days passing and proper context on what's going on for the upcoming mission, don't feel at all that you have to recap/flashback any of that in the past. I mean you could run some flashbacks, but probably best not to do that, and keep to the current scene. Aside from my posts over the last couple of days for context, it is true that Ifris and Willem have some "special" history with two members of team Resilience (Cealena and Burton respectively), but the others don't.

Willem Muhnee |

So what is ole Glix up to I wonder? ... :-)

DM Vord |

So what is ole Glix up to I wonder? ... :-)
There he is!
EDIT: And now for a Public Service Announcement: The opinions of Burton Glix do not reflect the opinions and actions of DM Vord, Paizo, this station, or any related advertisers and sponsors of the Zeitgeist programming. We now return you back to the show...

DM Vord |

So currently, we have Willem, Burton and (soon to be) Gemma up on the Foredeck, Observation Platform - so please use the header ooc tag since you're in a different spot than the remainder of the group down in the aft officer's mess room.
In other news, it's been 48 hours since the scene change and I'm looking for three of you to get into the scene, so please put some attention to that as soon as possible. As always, if you need help or clarification on something, just ask me.

Willem Muhnee |

It is still the afternoon, correct?

Ifris Lanvaldan |

I'm working on a post, I'll have it up tomorrow. This is a surprisingly complex situation for Ifris to be in and I've had to deliberate her mental state and consider all the new NPCs.

DM Vord |

It's a great potential technique, but how do you pull it off mechanics-wise in combat? The author was very vague on this point. Therefore, we're going to run this in the same way that the Dirty Trick combat maneuver runs (APG, pg. 320). So if you conduct a full-round attack and miss with "all" attacks in a round (currently just one), you get a free Dirty Trick combat maneuver attempt (so your CMB vs. their CMD) without provoking an AoO. You just need to flavor it in-game with your combat surroundings to make it vaguely plausible. Sounds good?

Willem Muhnee |

@Gemma, Willem will respond after Glix runs his mouth again or if he runs it again ... :-)

DM Vord |

@Gemma, Willem will respond after Glix runs his mouth again or if he runs it again ... :-)
Nah - he's done and you two are heading back to the officer's mess. I'm going to wrap up the scene tonight and get the mission started, so you two are fine if you want to wrap it up there (or put yourself back in the room if you want, either is fine by me).

Willem Muhnee |

Btw...great post from Willem!
Thank you Gemma!
Mr DM, do you need me to go into detail of how Wil waterproofs the gear? At least it is more family friendly than what you do today with a M-16/M4 ... lol.

DM Vord |

SpaceCat72 wrote:Btw...great post from Willem!Thank you Gemma!
Mr DM, do you need me to go into detail of how Wil waterproofs the gear? At least it is more family friendly than what you do today with a M-16/M4 ... lol.
Nah, it's just more of a talking point and not an in-game mechanics thing from my perspective. I was going to make a point that the Resilience team uses alchemical plaster to seal their barrel muzzles and hammer/firegem (percussion) cap areas, using alchemical solvent to dissolve it once out of the water. Willem can do that or use a more conventional "army" approach, but it's all just for flavor.

SpaceCat72 |

Player aside...Gemma would feel the people in back are equally important to the people in front. She's basing her decisions purely on abilities and tactics. In her mind, everyone has a specific tactical position and she always has a reason behind it, even if no one else understands what the specific reason is:)
And to Robert...there may be an upcoming character tension (however brief or extended) between Gemma and Ifris. We'll see how it pans out if we survive!
:)

Willem Muhnee |

I agree, that is why I labeled it bringing up the rear team. Because, we could also be in front. My guess, besides being spoiled and snobby rotten, is Resilience Team is higher level than we are. Willem does not want to get on Gemma's bad side either so that is why he came to the surface to wave to her. We just happened to be posting at the same time.

Ifris Lanvaldan |

Player aside...Gemma would feel the people in back are equally important to the people in front. She's basing her decisions purely on abilities and tactics. In her mind, everyone has a specific tactical position and she always has a reason behind it, even if no one else understands what the specific reason is:)
And to Robert...there may be an upcoming character tension (however brief or extended) between Gemma and Ifris. We'll see how it pans out if we survive!
:)
Excellent! Ifris', "IM IN CHARGE!" Promptly followed by "RUSHING IN HEADLONG BYE!" should definitely be called out. :)

DM Vord |

So once I get a sense of how all six of you react and/or what you do next, I'll give you more detail based from that...
EDIT: In other news, I'm making some changes to the Campaign Info Tab to organize it a bit better, add some references and then I'll be working on some more NPC entries there. Let me know if there's something you need/like that you want me to consider putting there.