| DM Rah |
Scenario #3-10: The Immortal Conundrum (Levels 5–9).
When the Pathfinder Society receives an invitation to a dinner party at the Thuvian Embassy, hosted by the guardian of this year's six doses of the infamous sun orchid elixir, the Decemvirate sends a team of Pathfinders to represent them and uncover the nature of the event. Can the PCs navigate the complex social landscape of Absalom's elite and gain access to the mysterious vault known as the Conundrum, or will they face public ridicule or worse in the face of the steepest competition in the Inner Sea?
Roster:
Tektite
GM AArvid
Merck
thunderspirit
rpblue
Deane Beman
(Waiting list) RyckyRych
Please check in here and declare purchases and prestige expenditure. I'd prefer to run with 6, but I might just run this with 7 if everyone is still in.
Gameplay is also open for dotting.
Quiven Glist
|
Gonna check in with Quiven here. If 7 is too many I can sit out.
Leastrie Oakenleaf
|
Hmm, according to the new(er) Guides, APL 7 with 5+ players has to play up to the higher tier. There is some debate whether .5 has to rounded up or down. I think Brock said somewhere you can choose which way to round. Typically, I see it rounded up.
Quiven Glist
|
Low-tier is cool here also.
J'ngo Mordrak
|
FYI, all: I'm at the ER with my mother and I'm guessing they're going to admit her. If they do, I'm likely to be out of commission for at least a few days, maybe longer. I'll check in when I can, but if y'all need to go on without me I completely understand.
Quiven Glist
|
Yay! Thanks again!
PFS # 79644-3
Faction : Grand Lodge
Craft (Sculpture) Day Job: 1d20 + 7 ⇒ (5) + 7 = 12
J'ngo Mordrak
|
Sorry, was tied up most of the weekend. (And not in a fun way.)
Thanks for running, Rah. Enjoyed the scenario — and I'm interested in running this one now. :-)
PFS# 3601-5.
Grand Lodge, normal progression.
No Day Job.