DM Rah's Strange Aeons

Game Master Kobash

~Guide to Strange Aeons~
+Visual Guide+
=Combat Map=
$Loot List$
Bottle Caps: Butterfly 3, Cats 2, Fearless 3, Mariner 2


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Scarab Sages

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M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Brother Butterfly has to tilt his head down to see the self mutilated quasi-man lying on the ground as Mariner runs him over.
Staring at the ceiling gives you a different perspective on life, doesn't it? At least all the girls I'm fornicating with get that "perspective".


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless looks down apologetically to the man. "He just didn't want to answer the door. Doesn't mean we run him down."

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception
Fearless wrote:
Doesn't mean we run him down.

Actually, my dear short man with the figurative apple on top of his head, we really did need to run it down. For it's not really human or a He, or a man of the house. It's a thing...not a person...and it was in our way trying to keep us from entering.


The man retreats from the Mariner, unwilling to try and force the door closed.

Beyond the door is a cozy chamber with a curiously carved wooden coatrack topped with stuffed stirges, among which hang several fine garments that suggest their wearer is a gentleman of some standing. Numerous fancy bottles and alchemical objects, rest on recessed shelves and a strange chemical scent fills the air. Directly opposite the door is a fine portrait of a thin man in his fifties, with neat blond hair and immaculate attire. The portrait looks very much like the man who answered the door, but bears no scars or deformities.

There are doors to other rooms to the north and south, and you can still hear the occasional shuffling thump from somewhere above.

”This is very rude!” The man says. ”Listen, I don’t know why Father went to Katheer with the Count, but he left us to take care of his work here, and you are now trespassing. I would ask again that you leave.”

Map is updated


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless looks back and forth from the picture to the scarred man. "Look we don't mean you any harm. Count Lowl's did some heinous stuff to us and we are looking for him. Who gave you those scares on your face?" He asks, possibly already knowing the answer."[/b] Did he hurt you as well?"[/b]


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats, with bow out, stays outside lest he drive the man to unnecessary violence. The party just wants to talk, not spread his brains around.

"C'mon dude. Talk to us. Help us help you. We're totally cool cats," Cats continues to try to reason.


The man touches his face. ”I was born with these marks. No one gave them to me, now begone before I call my brother. He is not so polite!”

The man slides towards the northern door in the room and pulls it open, making to back out of the room entirely.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless points behind him. "The nice man is escaping. Do you want to detain him?" He looks to Brother Butterfly and Mariner.


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grapple: 1d20 + 10 ⇒ (13) + 10 = 23

"Look cousin, call your brother - maybe he'll talk about your father or aunts and uncles", the Mariner moves to grab the man by the collar. "We know a kid who yammers on all the time about the relatives in his head, so we're used to it."

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

@gm, any perception, or sense motive roll I can use. Basically BB knows he's not human. Jasper thinks that "father" is a golem maker with a spin of necromancy. The picture is throwing him. Is the picture of the father and the person answering the door his son? BB doesn't think so. He's thinking golems or clone making. Here's a die roll. roll: 1d20 ⇒ 7 If perception +20. if sense +17. if it's a painting skill +8 Craft painting.

Yeah. We don't want you leaving. We don't want to hurt people, but you're not really people are you? Let's see your brother. I'm fairly certain that I'd spy with my little eye something funky.

Brother reaches out and gives Mariner a tap. Take some of Desna's luck. I'm gonna go over here and see through this door-- so I"ll need a minute or two to see what's on the other side.

He walks to the door and uses doorsight. One minute to activate. @Mariner, you can reroll your grapple if you wish and take the best result.


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For Perception: I don’t think you have enough info to know who is who, and this guy isn’t being helpful. The only thing you are certain of is that he isn’t human.

For Sense Motive: You don’t think he’s bluffing about a brother. He doesn’t want to call him but you are being rude and he wants you to leave.

For Painting: the portrait explores the relationship between Taldori sensibilities and emotional memories. There are some Chelaxian influences that provoke thoughts about synergies synthesised from both simple and complex textures, but what starts out as contemplation soon becomes debased into a carnival of lust, leaving only a sense of dread and inevitability. Overall, the artist displays a modicum of talent at the portrait’s not half bad!

”Brother! Brother!” The scared man cries, dangling a few inches off the ground in the Mariner’s grip.

The sounds above cease for a moment, then seem to march off toward the northwest part of the building.

You have 2 rounds to prepare for whoever is coming.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless grabs at the tufts of his disheveled hair. "Aroden's beard this is going to s*$+ quick! So are we taking hostages now?" With his nerves on edge Fearless's senses become heightened.

Heightened Awareness spell.


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Cats hides nearby so he can see the doorway in case things go south, and with Mariner taking lead, it was very likely to go south.

1d20 + 16 ⇒ (9) + 16 = 25 Stealth

He has his bow ready.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

The first spell is to protect Mariner from negative energy/ level zapping. The next spell is Shield Other- also on Mariner.
BB is then going to take a step towards the doorway.

Brother yawns a bit to stretch the vocal cords, preparing his speech voice.
He does this preparation before sermons or public gatherings as he things yawning stretches the vocal cords.
We are not kidnapping or taking hostages - and non-human person don't struggle this will get worked out. OH By the way *That* is a very good painting, I look upon that and I see so much more than brushstrokes.... emotional memories.. so very Taldorin.


"There we go - an adult to talk to", the Mariner looks up at the stomping apartment dweller. He puts the little man's feet to the ground and whirl him around to face the doors with arm around his shoulders like old buddies. "I'm sorry, what was your name again?"

The Mariner's other arm near the hilt of Old Man Scalpel.

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

That video = awesome. Thank you Mariner for sharing.


Mariner - I feel like there's a story to how you know about that video.

"Oh, the man looks to the painting, then smiles over the Mariner's fist at Brother Butterfly. "That is father. We were born in his image."
To the Mariner, "I'm Thirdson."

The Watchmen prepare for company and are soon rewarded when the door opens... and reveals another man almost identical to the first, but with similar scars, but on different parts of his face. His expression is also different, and twisted with rage.

"No one touches my brother!" He howls.
"I warned you.." the first man apologizes.

ROLLS:

INITIATIVE
Brother Butterfly: 1d20 - 1 ⇒ (12) - 1 = 11
Cats: 1d20 + 6 ⇒ (17) + 6 = 23
Fearless: 1d20 + 5 ⇒ (20) + 5 = 25
The Mariner: 1d20 + 2 ⇒ (3) + 2 = 5
Thirdson: 1d20 + 9 ⇒ (9) + 9 = 18
Secondus: 1d20 + 9 ⇒ (16) + 9 = 25

The second man's mouth opens wider than a normal human mouth should be capable of and a dark a empty pit is revealed beyond it's teeth.

Everyone make a will save vs DC 19 or be shaken for 1 minute. If you succeed, you are still shaken for 1 round (unless immune to fear like Cats).

INITIATIVE
Secondus
Fearless
Cats

Thirdson
Brother Butterfly
The Mariner


trait bonus vs. fear: 1d20 + 8 ⇒ (11) + 8 = 19

If you know the V series from the mid 80s, I was traumatized by the alien beings eating a guinea pig by dislocating their fake human jaws.

Quote:
Mariner - I feel like there's a story to how you know about that video.

-Oh yea, had to activate Rage Powers.


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Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

All y’all get +4 to your will saves vs. fear because Kast is such a cool cat.

Round 1

Cats ignores the scary bits and opens up on the flat footed third sibling from the ‘son’.

Rapid:
1d20 + 12 + 1 ⇒ (20) + 12 + 1 = 33 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 + 2d6 ⇒ (7) + 8 + 1 + (1, 5) = 22 damage.
1d8 + 8 + 1 + 2d6 ⇒ (6) + 8 + 1 + (2, 4) = 21 damage.

1d20 + 12 + 1 ⇒ (11) + 12 + 1 = 24 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 + 2d6 ⇒ (3) + 8 + 1 + (1, 1) = 14 damage.

1d20 + 7 + 1 ⇒ (20) + 7 + 1 = 28 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 + 2d6 ⇒ (1) + 8 + 1 + (5, 1) = 16 damage.

Wow. Double crits!? Daddy needs a new pair of shoes!
Crit #1:
1d20 + 12 + 1 ⇒ (18) + 12 + 1 = 31 to hit; (+PBS, deadly aim)
2d8 + 18 ⇒ (3, 7) + 18 = 28 more damage and
2d8 + 18 ⇒ (6, 6) + 18 = 30 more damage.

Crit #2:
1d20 + 7 + 1 ⇒ (9) + 7 + 1 = 17 to hit; (+PBS, deadly aim)
2d8 + 18 ⇒ (8, 5) + 18 = 31 more damage.

Ah yeah, 100 points of damage from the first volley? That’s what we call ‘going full Mariner’.

Cats Stats:

Melee Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

[ dice]1d20+3[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

Vorpal Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] damage.

AC: 24
HP: 66/66
LoH: 0/4 used (2d6)
0/1 used Hero's Defiance

[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (6, 4, 7, 1, 4) + 8 + 1 = 31 damage.

Rapid:
[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (8, 7, 8, 8, 4, 2, 2, 1, 2, 2, 4, 6) + 8 + 1 = 63 damage.
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+12+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+7+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

Catrenrae’s Gift: 0/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.

Spoiler:

+8 Bab +7 Dex +1 magic +1 PBS -2 DA -2 Rapid= +13/+13 to hit
+3 Str +1 magic +4 DA +1 PBS = +9 damage

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

save: 1d20 + 10 + 4 ⇒ (18) + 10 + 4 = 32 Will save DC 19.
Seeing the utter destruction that Cats rains down on Secondus, BB pipes up quickly to make certain Thirdson knows that "they really care".
Hey, Hey Thirdson! Desna can heal your brother and make certain he lives. We really did only come here to investigate. Now that he's put in his place, we can actually dialogue.


Quote:
100 points

g@ddamn

you done messed up now ::southern accent::


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Haha that video. "Sometimes we work in shifts to create the illusion that no one sleeps."

Will Save DC 19: 1d20 + 9 + 4 ⇒ (14) + 9 + 4 = 27

It takes a lot to scare Fearless anymore. Well a lot more since he has been traveling with one of the scariest bald men alive that is. "What the f%%&! How do they look the same? This some sort of mirror image spell or are they just messing with us?" He holds his hand out to the newcomer to hang on a minute.

Cast Hold Person DC 17 Will Save.

Status:

HP 67/67
AC 21 (25 w/ Mental Barrier)
Spells: 1st 7/7 | 2nd 4/5 | 3rd 4/4
Inspiration 9/9
Tactician 1/1 (Rounds 3/3)
Challenge 1/1
Phrenic Pool 4/4
Wand of Magic Missile (3rd) 14 charges remaining
Wand of Unnatural Lust (49/50)
Ring of Tactical Precision (Cats)


Cats peppers one of the men with arrows, each one puncturing holes in skin that open up into an empty husk. The man grimaces, but does not die.

Cats: is your first shot a manyshot? I think precision and Crit is only applied to one of the two arrows? Either way, still boats loads of damage!

Fearless attempts to hold one with magic, but the spell has no effect.

The arrow-riddled man finally looses his cool and begins thrashing at the Mariner.

Slam: 1d20 + 23 ⇒ (4) + 23 = 27
Damage + Sneak Attack: 1d8 + 8 + 3d6 ⇒ (6) + 8 + (1, 5, 2) = 22
Slam: 1d20 + 23 ⇒ (19) + 23 = 42
Damage + Sneak Attack: 1d8 + 8 + 3d6 ⇒ (3) + 8 + (5, 1, 3) = 20

INITIATIVE
Secondus

Fearless 

Cats 

Thirdson -101
Brother Butterfly 

The Mariner

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Seeing this abomination, Brother tries to better understand *what* this is.
Knowledge Planes?: 1d20 + 9 ⇒ (3) + 9 = 12 I have the same in religion.

Go get him Mariner! Desna blesses you with the luck found in horseshoes, rabbits feet and 4 leaf clovers! Use your luck to put this ugly thing down!

Give Mariner Luck this round. Re-reoll 20's.

spells in effect on Mariner:
Death Ward, Shield Other-Luck All on Mariner. My HP's I have 64/85 HP's and Mariner only takes 21 HP's from the last attack.


"Well now everyone's gonna have to die", the Mariner looks up from the sudden blood gash across his chest.

Gonna assume Brother gets out of the way.

rage,sword+1,pwrattk,imp crit: 1d20 + 13 ⇒ (5) + 13 = 181d8 + 13 ⇒ (6) + 13 = 19
rage,sword+1,pwrattk,imp crit: 1d20 + 8 ⇒ (3) + 8 = 111d8 + 13 ⇒ (4) + 13 = 17

Brother's Luck: 1d20 + 13 ⇒ (17) + 13 = 30 threat!
Brother's Luck: 1d20 + 13 ⇒ (12) + 13 = 25

confirm: 1d20 + 13 ⇒ (10) + 13 = 231d8 + 13 ⇒ (1) + 13 = 14


Bother Butterfly gives the Mariner the luck of the Gods, but even that isn't enough to help with the chaos of close quarters brawling, and the Mariner is only able to land one solid blow.

The Second Brother steps through the door and punches out at Brother Butterfly with fists that seem hard as rock.

Slam: 1d20 + 23 ⇒ (16) + 23 = 39
Damage: 1d8 + 8 ⇒ (7) + 8 = 15
Slam: 1d20 + 23 ⇒ (1) + 23 = 24 Fumble!

INITIATIVE
Secondus
Fearless
Cats

Thirdson -119
Brother Butterfly
The Mariner

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Seeing the divinely inspired attacks that Mariner made, along with the fact that the enemy that hit him, missed a second swing of his fist. Jasper gives honor and praise to his Goddess.

Desna shows her presence on Galorian!!


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Round 2

Cats ignores the scary bits and opens up on the 3rd rock from the son.

Rapid:
1d20 + 12 + 1 ⇒ (14) + 12 + 1 = 27 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (6) + 8 + 1 = 15 damage.
1d8 + 8 + 1 ⇒ (2) + 8 + 1 = 11 damage.

1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10 damage.

1d20 + 7 + 1 ⇒ (6) + 7 + 1 = 14 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12 damage.

Cats Stats:

Melee Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

[ dice]1d20+3[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

Vorpal Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] damage.

AC: 24
HP: 66/66
LoH: 0/4 used (2d6)
0/1 used Hero's Defiance

[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (6, 5, 3, 1) + 8 + 1 = 24 damage.

Rapid:
[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (8, 1, 1, 5, 5) + 8 + 1 = 29 damage.
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+12+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+7+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

Catrenrae’s Gift: 0/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.

Spoiler:

+8 Bab +7 Dex +1 magic +1 PBS -2 DA -2 Rapid= +13/+13 to hit
+3 Str +1 magic +4 DA +1 PBS = +9 damage

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Great pun Cats!!


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Completely surrounded Fearless knows he is in a bad spot and begins to shake in fright. Luckily for the others his fear makes the others look extremely heroic.

Cast Heroism on Mariner.

Status:

HP 67/67
AC 21 (25 w/ Mental Barrier)
Spells: 1st 7/7 | 2nd 4/5 | 3rd 3/4
Inspiration 9/9
Tactician 1/1 (Rounds 3/3)
Challenge 1/1
Phrenic Pool 4/4
Wand of Magic Missile (3rd) 14 charges remaining
Wand of Unnatural Lust (49/50)
Ring of Tactical Precision (Cats)


Emboldened by Fearless, the Mariner feels the tingles in the jingles, and closes in on the big mouth.


Fearless makes the Mariner a hero.

Cats fires a pair of arrows that punches a hole right through the third brother, revealing an empty hollow space where internal organs should be!

This, however doesn’t stop the hollow man from his assault on the Mariner.

Slam: 1d20 + 23 ⇒ (7) + 23 = 30
Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Slam: 1d20 + 23 ⇒ (1) + 23 = 24 Weird, another fumble

INITIATIVE
Secondus
Fearless
Cats
Thirdson -145
Brother Butterfly
The Mariner

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Brother Butterfly sees that these creatures are beyond this mortal world, he asks Desna to bless him and his friends. He excludes the people who look like men, but are instead hallow inside .

apology:
Apologies in advance if I offend anyone with this political jab. Considering I'm the moderate Republican in this group, I don't think I'm actually offending anyone. I'm actually poking fun at my own party, *who needs a strong candidate for 2024!*

O'Desna Consider us in all things. You have always said to consider others above one's self. I ask in this moment you consider your voice on this world and his protector Mariner.

Desna likes those with innards, so she heals the "real people".
channel: 7d8 ⇒ (5, 5, 2, 4, 6, 5, 5) = 32 Channel.


The Mariner drops the shield, doubles his sword grip and presses the attack.

rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 16 ⇒ (11) + 16 = 271d8 + 19 ⇒ (3) + 19 = 22
rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 11 ⇒ (15) + 11 = 261d8 + 19 ⇒ (8) + 19 = 27

What's pipsqueak doing?


Brother Butterfly heals injures and the Mariner deals them, cutting down one of the hollow men and leaving it a wrecked frame of twisted metal and stretched skin.

The other rages on, howling and screaming incoherently as he attacks Brother Butterfly.

Slam: 1d20 + 23 ⇒ (14) + 23 = 37
Damage: 1d8 + 8 ⇒ (2) + 8 = 10
Slam: 1d20 + 23 ⇒ (10) + 23 = 33
Damage: 1d8 + 8 ⇒ (3) + 8 = 11

INITIATIVE
Secondus
Fearless
Cats
Brother Butterfly
The Mariner


The Mariner trash talks the remaining ghoul, "Oh you want some too?!"

rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 16 ⇒ (8) + 16 = 241d8 + 19 ⇒ (4) + 19 = 23
rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 11 ⇒ (8) + 11 = 191d8 + 19 ⇒ (8) + 19 = 27


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Round 3

"Yeah, you want some cat too? Well take cat! And cat!" Cats shoots at 2nd son.
Rapid:
1d20 + 12 + 1 ⇒ (13) + 12 + 1 = 26 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13 damage.
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.

1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13 damage.

1d20 + 7 + 1 ⇒ (15) + 7 + 1 = 23 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (7) + 8 + 1 = 16 damage.

Cats Stats:

Melee Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

[ dice]1d20+3[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

Vorpal Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] damage.

AC: 24
HP: 66/66
LoH: 0/4 used (2d6)
0/1 used Hero's Defiance

[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (1, 5, 8, 6, 3, 8, 8, 1, 1, 6, 8, 1, 7, 7, 8, 2, 3) + 8 + 1 = 92 damage.

Rapid:
[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (7, 7, 7) + 8 + 1 = 30 damage.
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+12+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+7+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

Catrenrae’s Gift: 0/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.

Spoiler:

+8 Bab +7 Dex +1 magic +1 PBS -2 DA -2 Rapid= +13/+13 to hit
+3 Str +1 magic +4 DA +1 PBS = +9 damage

Scarab Sages

1 person marked this as a favorite.
M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Brother gets battered.
Uff! Ohh. Uggh. Bruised Rib right there.
Then he talks some smack to Secondus.
Sorry for killing your void brother, but I noticed you had some void inside you - Doctor Desna prescribes you to *EAT SOME SEARING LIGHT!*

Cast Defensively: 1d20 + 16 ⇒ (4) + 16 = 20 Concentration Check. DC 21
ranged touch: 1d20 + 8 - 1 ⇒ (17) + 8 - 1 = 24 Ranged Touch.

He starts his prayer to Desna.
Light. Colors. Photons. Rainbows. Awe dang, Desna doesn't care about Photons. I was supposed to say Butterflies!
Spell Fizzles.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Seeing Cats emboldened as well Fearless gives him a bit of heroism as he continues to whimper in fright. "This just seems so wrong!"

Cast Heroism on Cats.

Status:

HP 67/67
AC 21 (25 w/ Mental Barrier)
Spells: 1st 7/7 | 2nd 4/5 | 3rd 2/4
Inspiration 9/9
Tactician 1/1 (Rounds 3/3)
Challenge 1/1
Phrenic Pool 4/4
Wand of Magic Missile (3rd) 14 charges remaining
Wand of Unnatural Lust (49/50)
Ring of Tactical Precision (Cats)


Brother Butterfly botches a spell while Fearless makes another hero in the party.

Cats and the Mariner begin poking and slashing holes on the second man, but he takes the abuse without notice and dishes some out, this time to the Mariner.

Slam: 1d20 + 23 ⇒ (7) + 23 = 30
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Slam: 1d20 + 23 ⇒ (13) + 23 = 36
Damage: 1d8 + 8 ⇒ (5) + 8 = 13

INITIATIVE
Secondus -50
Fearless
Cats
Brother Butterfly
The Mariner


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Round 3

"Damn, Son, cat we take a second to talk more about this?" Cats shoots at 2nd son.

Rapid:
1d20 + 12 + 1 ⇒ (9) + 12 + 1 = 22 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (8) + 8 + 1 = 17 damage.
1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10 damage.

1d20 + 12 + 1 ⇒ (1) + 12 + 1 = 14 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.

1d20 + 7 + 1 ⇒ (2) + 7 + 1 = 10 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.

Cats Stats:

Melee Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

[ dice]1d20+3[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

Vorpal Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] damage.

AC: 24
HP: 66/66
LoH: 0/4 used (2d6)
0/1 used Hero's Defiance

[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (4, 7, 8) + 8 + 1 = 28 damage.

Rapid:
[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (6, 4, 6, 2, 6, 7, 3, 4, 6, 8, 2, 5, 7, 6, 5) + 8 + 1 = 86 damage.
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+12+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+7+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

Catrenrae’s Gift: 0/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.

Spoiler:

+8 Bab +7 Dex +1 magic +1 PBS -2 DA -2 Rapid= +13/+13 to hit
+3 Str +1 magic +4 DA +1 PBS = +9 damage

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

Jasper, upset at his previous error. Goes with the old standbye.
He gives Mariner some luck!

He also winces at some of the pain he receives as a pain-partner to Mariner.
Desna, give some of your blessings to Mariner!
cast defensively: 1d20 + 16 ⇒ (13) + 16 = 29 DC 17

BB takes 13 points of the recent damage and Mariner takes only 14 of the 27 dished out by Secondus.


rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 16 ⇒ (6) + 16 = 221d8 + 19 ⇒ (1) + 19 = 20

rage,sword+1,pwrattk,twohanded, imp crit,heroism: 1d20 + 11 ⇒ (18) + 11 = 291d8 + 19 ⇒ (2) + 19 = 21
confirm: 1d20 + 11 ⇒ (11) + 11 = 221d8 + 19 ⇒ (5) + 19 = 24


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

Fearless feels the pains of a vicious headache coming on as several magical missiles spring forth from his mind. The missiles smash into one of the twins, Fearless wasn't sure as he never could tell any twins apart.

Magic Missile (Red): 3d4 + 3 ⇒ (3, 3, 1) + 3 = 10

Status:

HP 67/67
AC 21 (25 w/ Mental Barrier)
Spells: 1st 6/7 | 2nd 4/5 | 3rd 2/4
Inspiration 9/9
Tactician 1/1 (Rounds 3/3)
Challenge 1/1
Phrenic Pool 4/4
Wand of Magic Missile (3rd) 14 charges remaining
Wand of Unnatural Lust (49/50)
Ring of Tactical Precision (Cats)


Fearless sends magic missiles into the hollow man, blasting him back a step. Cats tries the same, but his arrows lodge into places that seem to do the man no harm. Meanwhile, Brother Butterfly calls on Desna's luck to empower the Mariner.

Mariner reroll 1: 1d20 + 16 ⇒ (12) + 16 = 28
Mariner reroll 2: 1d20 + 11 ⇒ (17) + 11 = 28

The Mariner hacks and slashes, ripping a large hole in the man's face.

But that still doesn't stop his return assault.

On Mariner
Slam: 1d20 + 23 ⇒ (4) + 23 = 27
Damage: 1d8 + 8 ⇒ (7) + 8 = 15
Slam: 1d20 + 23 ⇒ (6) + 23 = 29
Damage: 1d8 + 8 ⇒ (6) + 8 = 14

INITIATIVE
Secondus -125
Fearless
Cats
Brother Butterfly
The Mariner


Acrobatics: +11. Disable: +20. Perception: +14. Sleight+12/Stealth +16. F12/R17/W9. Seeker of Redemption 10

Round 4

"Oh, you want thirds, do you, Second?" Cats shoots at 2nd son.

Rapid:
1d20 + 12 + 1 ⇒ (6) + 12 + 1 = 19 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (3) + 8 + 1 = 12 damage.
1d8 + 8 + 1 ⇒ (4) + 8 + 1 = 13 damage.

1d20 + 12 + 1 ⇒ (10) + 12 + 1 = 23 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (1) + 8 + 1 = 10 damage.

1d20 + 7 + 1 ⇒ (13) + 7 + 1 = 21 to hit; (+PBS, deadly aim)
1d8 + 8 + 1 ⇒ (5) + 8 + 1 = 14 damage.

Cats Stats:

Melee Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

[ dice]1d20+3[/dice] to hit;
[ dice]1d10+15[/dice] slashing damage.

Vorpal Curveblade:
[ dice]1d20+18[/dice] to hit;
[ dice]1d10+15[/dice] damage.

AC: 24
HP: 66/66
LoH: 0/4 used (2d6)
0/1 used Hero's Defiance

[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (5, 1, 6, 8, 7, 8, 5, 1, 7, 1, 4, 2, 1, 3, 2, 5, 6, 6) + 8 + 1 = 87 damage.

Rapid:
[ dice]1d20+12+11d6d6d1d8 + 8 + 1 ⇒ (8, 7, 6, 4) + 8 + 1 = 34 damage.
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+12+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

[ dice]1d20+7+1[/dice] to hit; (PBS)
[ dice]1d8+8+1[/dice] damage.

Catrenrae’s Gift: 0/2 used.
Mini Smite: 0/1 used: Once per day as a swift action, you can add your Charisma bonus to your attack rolls and deal 1 additional point of damage for each class level you have against evil creatures for 1 round. You must have a good alignment to take this trait.

Spoiler:

+8 Bab +7 Dex +1 magic +1 PBS -2 DA -2 Rapid= +13/+13 to hit
+3 Str +1 magic +4 DA +1 PBS = +9 damage

Scarab Sages

M
active spells:
Shield of Faith, Magic Circle against evil. Find the Path. Protection from Fire
Cleric of Desna Level 12 AC 23 w/shield. 21 W/O. +21 Perception

BB down to 33/85 HP's.
Jasper pauses, just a bit -a tiny bit, in order to see how this battle against Secondus pans out. He knows to rely on Mariner to "clean up the mess". He's a bit startled about how hearty this creature is, and how much internal damage his protection on Mariner is causing HIM.

Delay 'til after Mariner. Casting Cure Moderate Wounds on himself if the combat is still going. Pulling out the Wand of Cure Light Wounds to apply healing to people if it ends.
Contingent - CMW: 2d8 + 10 ⇒ (4, 7) + 10 = 21 Will sac. Bears Endurance if needed.

Fearless, do you know what on Golorian this thing is? It's just a shell, but acts human? Anything in those books you always like to read. You know, the stuff you keep wasting your time on instead of relaxing and eating peeled grapes- Like I do.


Male Halfling | HP 74 | AC 21; TCH 16; FF 17 | Perc +14

"It's his Brother, Brother!" Fearless sends in more magical missiles as they seem to be working while he works out the equation on what this is.

Not sure what check you need but Fearless will ID with +1d6 added to the roll for Inspiration.

Magic Missile (Red): 3d4 + 3 ⇒ (3, 4, 2) + 3 = 12

Status:

HP 67/67
AC 21 (25 w/ Mental Barrier)
Spells: 1st 5/7 | 2nd 4/5 | 3rd 2/4
Inspiration 9/9
Tactician 1/1 (Rounds 3/3)
Challenge 1/1
Phrenic Pool 4/4
Wand of Magic Missile (3rd) 14 charges remaining
Wand of Unnatural Lust (49/50)
Ring of Tactical Precision (Cats)


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Fearless’ magic missiles punch enough holes in the hollow man to cause it’s frame to collapse. It’s limbs twitch for a moment, then go still as whatever magic maintained it unravels.

Combat over!

The building is quiet after the fight and a couple rooms can be viewed through side doors.

A3
A small side room contains a quartet of comfortable horsehair seats arranged around a mahogany table. The chamber is crammed with oddments, some of an alchemical nature and some of a more medical bent. An overstuffed bookshelf sits in the corner.

A4
This side room contains a small library, and a number of interesting old maps are framed and hang upon the walls. Two comfortable leather captain’s chairs are drawn up to a curious table made from a small preserved owlbear. A decanter half full of red liquid and a leather case lie on the bizarre table.


The Mariner spits out a wad of blood, clearing the crimson coating from his tongue. Cautiously stepping on the remnant of what was probably a golum, he makes sure it's not standing back up.

He nods to the others reconnoiter the adjacent rooms, himself moving to check the far doors.

perception in northern door: 1d20 + 6 ⇒ (8) + 6 = 14

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