DM Jlighter - Souls for Smuggler's Shiv (IC) (Inactive)

Game Master jlighter


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male Dwarf cleric 1

[spoiler=Survivors]
Gorabz checks his posessions, and then begins searching about for any useful items, stopping at each body to offer a quick prayer.

perception check 1d20 + 3 ⇒ (8) + 3 = 11

"No ale, and no tavern in sight, could be worse though. Any idea where we are?"


Male Ekujae Elf Ranger lvl 1

Survivors:

Knowledge geography 1d20 + 5 ⇒ (12) + 5 = 17 to see if I Know where we are?
If I know where We are I share that info with Gorbaz.

Tadanu also begins searching the beach for any items that may be useful.
perception1d20 + 8 ⇒ (11) + 8 = 19

"Hmm could definitely be worse. Well looks like we may be the only survivors Gorbaz. Let's take a quick search and see what we can find. Then I suggest we find or make a shelter before nightfall."


Master

Survivors:
Scattered across the beach are five corpses. Three are garbed as members of the ships crew. They wear rough garb (a variation on peasant's clothing) and between the three you can put together a suit of studded leather armor, three daggers, a scimitar, and a composite longbow. The other two were Dwarves, and appear to have been warriors of some sort. Between the two are two suits of chainmail, a longspear, two javelins, and a pair of battleaxes.

Washed up on the beach around the bodies are a small chest, enough wooden planking to lay a line approximately 45 ft. long, and most of a large canvas sheet with a length of hempen rope trailing from it into the waves.

Tadanu: You're fairly certain that you're on Smuggler's Shiv. It's well-known in the area for its treacherous waters and its almost unnatural tendency toward causing shipwrecks. Attempts have been made to colonize it, but have failed.

Current time can be estimated at roughly 3 in the afternoon. The midday heat has died down a bit, but there are heavy-looking clouds beginning to build overhead.


male Dwarf cleric 1

survivors:

"The shiv, can't recall ever hearing about it, sounds like a nasty place though."

Gorbaz will begin gathering planking, as well as the axes, long spear, and javelins. Looking up at the sky, he laughs.

"Looks like this Shiv of yours is about to try and drown us, and I'm sick of things doing that. If Torag gave me wings, i'd fly up there and beat those clouds with me hammer."

"So, spied any nice cozzy places for us to make camp?"


Male Human Fighter/1

Kias looks up at the returning explorers. "Looks like you made it back just in time. Find anything of interest?" Kias goes back to wiping the rain water off of his breast plate.


Male Ekujae Elf Ranger lvl 1

Survivors:

Well at least we have found some stuff to build a shelter.

"Well it looks like that is all there is to find right now. I suggest we get a shelter built then we can have a quick look around."

Tadanu looks for an area that is up of the beach but not in the jungle where it would be suitable for a shelter.

Survival (take 10) = 17 for locating a location

"I suggest we use the planks to build a raised platform to get us up off the ground then a framework for the roof using the canvas and some of the palm fronds to keep the rain off of us and all secured with the length of rope." Tadanu does not wait for a response and starts to build the shelter assuming the Gorbaz will help.

Survival Take 10 = 17 for building shelter

Once the shelter is built he will gather the items they found and store them in the chest. Assuming the chest is empty and unlocked of course Tadanu will also examine the bow and see if he can find any arrows for it. Composite bow can I tell the strength from it?

Assuming it takes a couple hours of work to complete Tadanu settles on the edge of the shelter. "Excellent work friend Dwarf that should keep the rain and sun off of us. What should we do now? Settle in or should we take a look around?"

Survival 1d20 + 8 ⇒ (7) + 8 = 15 to determine what the weather is looking like.


Master

Survivors:
The chest isn't empty, but it is unlocked. Inside the chest are 4 days rations, a hammer, a crowbar, two phials of a pale blue liquid, and a scroll case with three scrolls inside. The remains of the canvas sheet you have are 12 ft. x 6 ft, with one 3x3 corner missing. Attached to the sheet is 75 ft. of hemp rope.

A little bit of searching finds a good spot just at the edge of the tree line that would be good for a camp. An hour's work gets the framework up. Shortly after that, the heavens open up, and the rain begins to come down in earnest. It rains for two hours while work on the campsite continues, then the rain peters and the clouds fade just in time for the sun to touch the horizon. The campsite is completed not long after the sun finally disappears and it gets dark.


campsite:
Some I suppose, Kias. Should look at the map I've drawn here. The heat's beastly. Should have a meeting tonight over dinner, decide on our course of action. Like how to get off this island at least. Or who's responsible for our current state. *addresses Jask* Good to get rid of the shackles at last eh? Why did they put it on in the first place?


survivors:

"Sounds like a fine structure, fit for god's most trusted servant, don't forget the taproom, haha"

The hard work seems to suit the dwarf and he makes good use of the hammer. As he works, he sings some ancient dwarven mining song.

perform sing 1d20 + 3 ⇒ (2) + 3 = 5

Wet and weary, once the work is done he settles down next to the shelter.

"Thus ends our first day, with hard labour to work the muscles and ease the mind."


Master

Campsite:
Jask turns at the question. "My old bosses. Dey framed me for a crime. I might be able to find proof dat I was framed here, actually. Just if we have some time while we're here."


Campsite:
So they did, hmm. Framed for what actually? Fraud? Breach of trust? Do tell so I could rest easy. I might even be inclined to help you seek vindication. Sense Motive: 1d20 - 1 ⇒ (17) - 1 = 16


Master

Campsite:
"Like I was tellin' dis one," and he gestures toward Aerys, "I found evidence that one of de bosses was double-dealin' with the Free Captains. I told my superior, and he turned around and framed me for de crime. Probably to cover his tracks. One of the Captains being dealt with was a man named Avret Kinkarian. His ship, the Brine Demon, supposedly wrecked up here a while back. I was thinkin' it might have some proof that I wasn't de one who was cheatin'."

Kieran The Myopic:
His story has the ring of truth to it, or at least a firm conviction. He seems to believe it.


male Dwarf cleric 1

Studying the elf, and his strange tatoos, Gorbaz tries to get comfortable in their shelter.

"A good strong ale would be perfect for waiting out this storm, but since we don't have that, might as well find out who Torag, in his infinite wisdom, has stranded me with."


Male Ekujae Elf Ranger lvl 1

Survivors:

Coiling up the remaining length of rope that was unused Tadanu looks absently around his surroundings.

Not much to tell really. I was born in the jungles of the Mwanji expanse. I was raised in the community of my ancestors. I learned the ways of the forest from my father and his kin. Eventually I decided it was time to see the world for myself so I have spent the last 10 years or so travelling the jungles leading foolhardy adventurers and scholars. Mostly I keep them from getting killed by the jungle itself. I ended up here because I was traveling to Elden to meet a group heading out to the jungles."

He casually drops the coil of rope near the shelter. You can clearly tell he is not really comfortable discussing his past. Wiping his hands he rests easily on the edge of the shelter. What about yourself?

After his answer Tadanu stands up and looks around at the surroundings. "Well I guess we should think about keeping guard for the night. I can take second watch if you can handle the first half? I think we should not have a fire tonight until we have had a chance to look around. Never know what lurks in the dark.

Tadanu looks at Gorbaz waiting for a reply.


male Dwarf cleric 1

survivors:

"First ProudHammer in 3 generations to raise his hammer solely in Torag's name. Best smiths around, if ya need a new blade, or some new armor. Never did quite grasp the knack, but hammers, now there was soemthing I was good with. Not as good as some mind ya, but decent enough to get some extra training. Always felt like someone was watching when I lifted me warhammer, like I had an ally I just couldn't see. The elders could see it though, and I soon learned I was called by Torag, who in his infinite wisdom, has seen something in me worth forging. I was heading to the other dwarven cities to renew old ties, when that damn floating log tried to drown me."[/b]

Standing and stretching, Torag moves to the front of the shelter, and sits crosslegged, warhammer across his lap.

"Aye, a watch is smart, no telling what foul beasties are about this night. I'll wake ya for a shift halfway through."


Male Ekujae Elf Ranger lvl 1

Survivors:

With that Tadanu settles in to the shelter to rest although like all his ilk he appears to be more meditating then he does sleeping. After about four hours he opens his eyes and goes to relieve Gorbaz. He also takes a quick look outside trying to see if he can see any signs of light from fires etc anywhere else on the island.


Campsite:
Interesting story, that. Well, if we do come across the Brine Demon somewhere then you'd have a chance for your redemption. If the others seem fit to release you from your manacles, so shall I. If I remember correctly, we didn't have a chance to introduce each other, yourself being locked up and that. My name's Kieran, out of Kintargo.*offers hand*


Master

Survivors:
As Gorbaz settles in for his watch, the jungle comes alive with all sorts of animal noises. The usual crickets and cicadas and rustling plants are instead animal screeches, loud hissings, and crashing among the trees and ferns. Nothing comes close to during Gorbaz's watch, however. Out in the surf, a greenish glow patches in and out with the pounding waves.

Close to midnight, Tadanu wakes and replaces Gorbaz at watch. The jungle noises continue for about an hour, but then grow oddly silent. As they do so, the sound of immense wings flapping overhead reaches Tadanu, headed East. A short while later, after the sound of wings has disappeared, the jungle noises start up again. Nothing more interesting happens during the remainder of Tadanu's watch.

Campsite:
"Jask Derindi, late of Corentyn, formerly of Sargava, at your service." Jask shakes your hand.

GM Notes:
Wandering Monster Encounter Rolls:
Survivors Midnight: 1d100 ⇒ 91
Campsite Midnight: 1d100 ⇒ 92


Male Ekujae Elf Ranger lvl 1

Survivors:

Tadanu greets Gorbaz with an offering of rations for breakfast.Hungry? How did you sleep? During my watch something very large flew over the shelter. I think until we have a better idea of where we are and what's around that we keep a very low profile at night. That said, we need to take a look around today. I think we should follow the beach and see if we can find any signs of others living on this island.


Master

Survivors:
As a note, the beach you're on is roughly a quarter-mile in length. At either end are two large cliffs. The jungle heads uphill from your current position. Think a small pocket cove.


male Dwarf cleric 1

Survivors:

Rising and yawning louder that an angry bear, Gorbaz takes the offered rations, with a nod. He's quiet until he finishes, then steps out into the sunlight.

"No ProudHammer is afraid of any stupid bird, large or small, but those eerie lights in the water last night are unnatural."

Looking up and down the beach, Gorbaz scratches his ebard.

"Any recomendations on a direction elf, your the one born in a jungle."

Gorbaz will follow Tadanu, trusting in the elf's jungle experience to lead them for now


Male Human Sorcerer 2 Arcane Bloodline

Campsite:

Spoiler:
To our advantage, at least, it would appear the potions that we recovered from the Jennivere should prove quite beneficial."
Pale Blue - Cure Light Wounds x6, Slightly Deeper Blue - Cure Moderate Wounds x1, Pale, Soothing Green - Lesser Restoration x4, Dark Yellow - Remove Disease x1, Translucent Pink - Water Breathing x1, Pale Grey - Water Walking x1
It would appear, however, that we should be quite concerned about our good captain." Aerys gestures towards the journal. "From his writings, I gather he became quite infatuated with our fellow passenger, Iena. Perhaps to the point of obsession. I believe this is why we find ourselves in our current dilema, and perhaps why the first mate met his end. Please see apr. 7 spoiler for journal text.


Male Ekujae Elf Ranger lvl 1

Survivors:

Tadanu quickly gathers together his gear and prepares for the day. seeing the cliffs at either end of the beach Looks like we will have to head out through the forrest.

What do I know about the Shiv
Knowledge geography 1d20 + 5 ⇒ (15) + 5 = 20

Tadanu walks along the edge of the jungle looking for any signs of tracks or a trail that might lead somewhere.
Survival 1d20 + 7 ⇒ (2) + 7 = 9
Perception 1d20 + 8 ⇒ (3) + 8 = 11

If he finds a trail he will begin to follow it otherwise he will just head into the jungle. Once into the jungle he will turn left to try and parallel the coastline as much as possible.

Perception 1d20 + 8 ⇒ (11) + 8 = 19 to notice any dangers on the trail
Knowledge nature 1d20 + 6 ⇒ (15) + 6 = 21 to notice any dangerous or beneficial plants while trekking along.


campsite:
That is quite a haul there. We may need it sooner that we think. We didn't notice any signs of habitation during our small trip. Is Iena and the captain still alive? Someone has to answer for this mishap, we need to to locate the captain.


Female Human Oracle (Flame) 1

campsite:
"Chances are that he died with the others, no? I think we need to find a way off-of this hunk o' rock and back to civilization. First things first though... anyone thought of what's for dinner?"


Master

Survivors:
You already made one Knowledge check regarding the place. No second tries on Knowledge skills, unfortunately. :(

Just to check. Are you leaving all the campsite and gear you found where it stands?

As Tadanu scours the edges of the jungle in the pre-dawn chill, he finds evidence of animals but no particular trails. Following the edge of the jungle along the rock face, though, the grounds slops up until it meets the top of the cliff. There's just enough open space between the edge of the jungle and the edge of the cliff for an Elf and a Dwarf to walk single-file. The cliff edge is perhaps 100 ft. above the beach. As the pair treks through the jungle, Tadanu keeps his eyes open for anything that might be particularly dangerous or particularly useful. The plants in the immediate area all seem fairly typical for the terrain, nothing of any specific interest. In the edge of the jungle, evidence is present of many different animal species. Monkeys and other apes can be heard screeching, and the occasional tree has a snake in the branches or a hive of insects. Evidence of smaller mammal life occasionally shows up, such as rats and other rodents. About two hours after waking and leaving the beach, the sun begins to come up in the direction you're heading.

You've traveled about 2 miles so far.

Campsite:
Well, let me see. Oh yes, lovely. Lembas bread. And look! More lembas bread.

GM Notes:
Wandering Monster Encounters
Survivors Dawn: 1d100 ⇒ 66

Updated Island Map


Male Ekujae Elf Ranger lvl 1

I cannot see the island map. Am I not supposed to? I think I need to be invited?


Master

Try This One


Male Ekujae Elf Ranger lvl 1

Survivors:

I gave the scroll case and scrolls to Gorbaz as I have no idea what they say. As well, I give the two phials to him to see if he can Id them. I grabbed the rations, hammer, crowbar, longspear and Javelins and the rope (I assume we used about 25' to build shelter take the other 50'). I currently have a med load and would drop my pack at the first sign of trouble.

Tadanu takes a short rest leaning against a tree he takes a swig of water from his wineskin. Looking towards Gorbaz Take a rest and have a drink. It is going to get very hot and humid and if you are unused to it you can become sick very easily. Taking another drink I think we should keep heading east for now. We will probably have to either turn back around noon if we do not find anything as I do not wish to be caught out here in the dark. That said Tadanu stows his wineskin and pulls out one of his handaxes to clear the brush as he goes and continues to the east watching for anything of intrest and still examining the plant and animal life.

Perception 1d20 + 8 ⇒ (19) + 8 = 27
Knowledge (nature)1d20 + 6 ⇒ (12) + 6 = 18

Sorry the knowledge request ManBehind The Curtain I thought my first check was a geography check to see where we were and the second was to see what I remebered about the island. My Bad.


male Dwarf cleric 1

Survivors:

I think we are leaving the basic shelter, but taking our gear, rope, and the weapons. New spells, swapped out 2 0 lvl for read magic and detect magic.

Gorbaz thanks the elf for the water, drinking deeply. Wiping his beard he glares up at the sun. "Hotter than Torag's forge"
Noticing all the gear tadanu has been carying, "Elf, let me take some of that load, you've managed so far, but your no dwarf, and we're used to carrying the mountain on our backs"


Male Human Sorcerer 2 Arcane Bloodline

Campsite:

Spoiler:

Sadly, due to food allergies, Aerys can only eat gluten-free lembas bread :)

Sitting cross-legged with the journal in his lap, Aerys continues to flip through the pages. "Strangely, it seems the captain was somewhat meticulous in his record-keeping until this voyage. His rapid descent into obsession strikes me as oddly out of character. Part of me questions Iena's role in this." Aerys scowls deeply as he studies a page. "Although, in addition to his other crimes, the captain must pay for this poetry!"


Male Ekujae Elf Ranger lvl 1

Survivors:

Nodding to Gorbaz Tadanu hands the weapons and the crowbar and hammer over to him to lighten his load.


Male Human Fighter/1

Campsite:

Spoiler:
"Perhaps we should try to travel in the night, to stave off the heat."


Female Human Oracle (Flame) 1

Campsite:
Jask? wrote:


Well, let me see. Oh yes, lovely. Lembas bread. And look! More lembas bread.

"Well much as that sounds like a feast indeed, I find that the taste of something that moves is more to my.... umm. taste... If you'll excuse me?"

With that Asasha gathers some fishing line and heads towards the rocks where she attempts to get something to eat.

Survival:1d20 - 1 ⇒ (2) - 1 = 1


Master
Asasha wrote:
** spoiler omitted **

Campsite:
The lembas bread thing was a joke. I don't think it's part of anybody's gear.

After about an hour of fishing, Asasha successfully catches a boot. :)


campsite:
I reckon we'll get a chance to hunt here based of how long we're stuck here. As for the captain, bad poetry or not we still need to find him. Splitting our group here to two may be a good idea. A camp group and a scout group. We will cover more ground and return to someplace we can call a home away from home. What's the current headcount at the base camp? npc and pc.


Master
Kieran The Myopic wrote:
** spoiler omitted **

Campsite:
Current PC count is at 4 (Aerys, Asasha, Kieran, Kias). Current NPC count is at 5 (Aberwhinge, Derindi, Ishirou, Mavato, Nevah). Current DMPC count is at 1 (Jack).

Survivors:
As a note, it is just now dawn. Roughly 6 AM, so sun is just coming up over the horizon. You got started dark and early. :)


male Dwarf cleric 1

I beleive the plan is to continue on eastward, looking for a path or trail or signs of life. Nice to know we've got plenty of time, not that the dwarf minds walking in the dark


Male Human Fighter/1

Camp:

Spoiler:
"Splitting up does not sound like the wisest plan to me. We have no idea what waits for us in this jungle. I for one will feel better in a large group. Small groups can sometimes be too inviting a target to pass up."


Camp:
I'd hope we'd be the scout party. We'll change camps with travel further in land and finding better areas, one with clean water, defensible and strategically located.


Male Human Sorcerer 2 Arcane Bloodline

Campsite:

Spoiler:
"I would have to agree with Kias. I think staying together might be for the best. So far we've seen only a few of the dangers here, plus there's still the captain. Whether suffering under a compulsion or not, the death of the first mate is at the very least suspicious. And we know this beach is home to those scorpion-things. From the what the rest of you have seen, is there a direction that might prove more promising for us to begin exploring in earnest?"


Campsite:
I'd hope to scout out the island's shiv like peninsula before heading out to the main body. We might find other wrecks like ours and maybe also supplies.


Female Human Oracle (Flame) 1

campsite:
"I'd be 'appy to join a scoutin' party," says Asasha with an interested smirk "a smaller group wouldn't be as safe, but might be able t' move quicker an' stay out o' trouble - 'specially if we packed light. It'd also mean there'd be someone t' keep an eye on th' camp so we could leave th' gear? I'd hate for sommin' to happen to it!"


Male Human Fighter/1

Camp:

Spoiler:
"I will do as the group wishes." Kias begins to gather his gear.

Sorry, I can't remember and my computer keeps locking everytime I try to switch pages to look back, but what gear do we have? What's listed on our character sheet?


Camp:
Heh, it's certain then. We'll set out coming morning. I'd volunteer for the scout group as well. I don't mind taking first shift for tonight's watch as well. Presumably it's the gear found on the Jenniver while Kieran was busy camp making. I haven't seen it yet too.


Male Ekujae Elf Ranger lvl 1

Survivors:

Yep the plan is to continue working our way east until we run into something interesting or it gets to hot to move on.


Master

Camp:
You have the gear on your persons in addition to the following items, although most of it hasn't been pulled out yet:
-bottle of brandy
-darkwood model of the Jenivere in a glass bottle
-a small coffer full of coins
-satchel filled with potions
-rations x24 (1 person for 24 days or 24 people for 1 day)
-Mwk studded leather armor
-Mwk short sword
-block and tackle
-large canvas sheets x3
-fishing nets x2
-grappling hook
-bullseye lanterns x2
-flasks lantern oil x12
-150 ft. rope
-shovels x5

This was carried back in the canvas sheets, so most of it is still wrapped in the sheets until somebody pulls it out. There was some additional gear that belonged to Jask Derindi, but he has claimed it, and the NPCs have some gear as well.

As the chat continues, the rain slowly tapers off, finally stopping. The sun still has about an hour before it fully sets. Rough time in-game, approximately 6 PM.

Survivors:
Mkay. Well, you have a good six hours to do your traveling before it gets too hot. I'll need to give the other group a chance to catch up to you, though. You're at 6 AM on Day 2, they're still at about 6 PM on Day 1.


Male Ekujae Elf Ranger lvl 1
TheMan BehindTheCurtain wrote:

** spoiler omitted **

** spoiler omitted **

Survivors:

LOL no problem just thought you might be waiting for me to post and did not want to be holding things up.


@theman, thanks.

Camp:
Kieran looks over the items salvaged from the Jenniver. He sets up a rain-catching mechanism with the canvas found. With the npcs and DMpcs there's 6 characters that can help with the care of the camp. It's a pity I don't any spells that can cope with the beastly heat tomorrow morning. Oh well. Gathering up the fishing nets he goes to the water's edge and sets them out, thinking of gathering the catch in the morning.


Master

Camp:
"I can prepare some spells for tomorrow dat can help with dat a bit," Derindi pipes up.

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