
TheMan BehindTheCurtain |

Putting Jack at rear-guard with Kias. Just making sure.
Continuing down the peninsula, the twisted jungle plants make it difficult to travel in anything approaching a straight line. The winding "path" you are forced to travel makes the going slow. A mile into the journey, the sun has just passed the zenith and is beating down on the jungle. Derindi suggests resting in the shade as the ferns and trees begin to steam around you. Jack suggests pushing on, but taking it very easy and doing everything possible to avoid the dangers of overheating.
Derindi: 1d20 + 5 ⇒ (10) + 5 = 15
Jack: 1d20 + 5 ⇒ (8) + 5 = 13

TheMan BehindTheCurtain |

Continuing on, the jungle grows more dense and hotter. The sun beats down, raising clouds of steam all around you as free water boils off the plants. All manner of creatures scatter and run at the sounds of your passage. Partway through the journey, a cloud of the strange fliers is visible off to the left, near the probable coast of this arm of the island. Two hours travel brings you nearer the end of the peninsula by a mile or so. The heat weighs heavily on the party, sapping strength from most of the group. Aerys, Gorbaz, and Kieran seem able to weather the heat well enough, but the others suffer. 3 nonlethal damage to Asasha, Kias, Tadanu, Derindi, Jack. You reach a rise that places you just above the treeline. Based on your rate of travel so far, the end of the peninsula waits perhaps an hour away. To the right, the cliffs dip as if there's a cove there. The cove is perhaps a half-hour distant. Current time is near 2:30 PM.
Aerys 1d20 ⇒ 13
Asasha 1d20 - 1 ⇒ (8) - 1 = 7
Gorbaz 1d20 + 3 ⇒ (2) + 3 = 5
Kias 1d20 + 5 ⇒ (16) + 5 = 21
Kieran 1d20 - 1 ⇒ (11) - 1 = 10
Tadanu 1d20 + 7 ⇒ (16) + 7 = 23
Derindi 1d20 + 5 ⇒ (15) + 5 = 20
Jack 1d20 + 5 ⇒ (13) + 5 = 18
Fort Saves - 1:
Aerys 1d20 + 2 + 2 ⇒ (18) + 2 + 2 = 22
Asasha 1d20 + 0 - 4 + 2 + 2 + 2 ⇒ (5) + 0 - 4 + 2 + 2 + 2 = 7
Gorbaz 1d20 + 4 - 4 + 2 ⇒ (20) + 4 - 4 + 2 = 22
Kias 1d20 + 4 - 4 + 2 + 2 + 2 ⇒ (2) + 4 - 4 + 2 + 2 + 2 = 8
Kieran 1d20 + 1 - 4 + 2 + 2 ⇒ (14) + 1 - 4 + 2 + 2 = 15
Tadanu 1d20 + 2 - 4 + 2 + 2 + 2 ⇒ (5) + 2 - 4 + 2 + 2 + 2 = 9
Derindi 1d20 + 1 - 4 + 2 + 2 + 2 ⇒ (9) + 1 - 4 + 2 + 2 + 2 = 12
Jack 1d20 + 4 - 4 + 2 + 2 ⇒ (7) + 4 - 4 + 2 + 2 = 11
Heat Damage: 1d4 ⇒ 3

Hymenopterix |

Asasha wipes her forehead with the back of her hand. Streaching backwards to losten her muscles she peers at the strange fliers... Don't really look like birds. Wonder what they are? Oh, well no use frettin'. Might as well keep on goin' Can't be too much further she says out loud, it'll be nice t' get back down t' th' beach.

Aerys Trajyon |

As the party trudges along, Aerys keeps up a whispered debate with Nyx. "No, I would argue that it's both the heat and the humidity. That's just an old cliche."
Upon seeing the dip in the cliffs, his eyebrows arc. "Do we perhaps want to take a short side trek to this cove? Perhaps it would hold salvageable debris?"