
Pezmerga |

I have applied for some games (usually late, after tons of other applicants) and have not been lucky enough to get picked. Iam itching to role play though, so I figure I will just DM one!
I have been wanting to play Reign of Winter, but I would gladly DM that or another adventure path, chosen by consensus. I have ran kingmaker before, and a little bit of Carrion Crown. I also have Jade Reagent. I can do almost any, as long as I don't have to convert anything. :D
I do make changes though. So do expect some side quests, and story/npc changes.
I am in EST Standard time. GMT-5.
Point Buy: 20
# of Players: Max 5-6 in case a player disappears or dies.
Starting Gold: 500
Traits: 3 including one campaign trait. I will re-flavor campaign traits if an Adventure Path has one you like and we are playing another one. Actually I have no problem re-flavoring any trait as long as it makes sense.
Races: Anything that isn't ridiculous. For instance, Drow Noble obviously isn't going to happen. :D
Alignment: Any non evil. Former evil characters on the path of redemption are fine though.
Entry Deadline: 3/11. I may push it back if needed.
Anything else just ask. If you are interested in flaws, I will leave that to the consensus. I personally do 2 in my home games, but my players like them. I use UA and Dragon Flaws.
3PP are fine with me too, as long as it's ran by me.

Merkatz |

Hey! I'd definitely be up for an AP. We'd need to decide on which exact AP we would be playing before chargen though...
I'm up for most APs (especially the later ones), but I think Reign of Winter will have the most support since it is the new hotness. And if we go for Reign of Winter, I think I'd like to try out a Huntmaster Cavalier (multiple dog companions + winter environment = dogsled).
So how exactly do you plan on deciding which AP you are going to run?

Edward Sobel |

Hi I would like to recommend reign of winter applied to one but the game died before the selections were made. but at least the DM told us so that is all good.
I have a sorcerer in ind for Reign of winter
also if interested in playing -- check out Avalon acadamey it is always recuiting and in a role play heavy almost free form game blending all sorts of different gere's together.

Pezmerga |

@Merkatz: To be honest, I really want to run Reign of Winter the more I think about it. So, with that said, Let's do it! I was going to wait to see what the responses were, but I'd actually like to get character submissions going! :D
@W1d0w: New players are fine. Download the Reign of Winter Player's guide and see if you think it is right for you. :)

Azten |

Always nice to see Avalon mentioned. :)
I have an idea for a catfolk that's lazy, but a hardworker when he has to be. He'd just rather be laying around in the sun. The idea, which came from thinking about actually cats, is that that he has surprise bursts of energy. I've seen my cats go from sleeping to OHMYGOODNESSWHATISTHATIMUSTCATCHIT in a split-second.
The class itself could be monk or barbarian(or maybe even psychic warrior from Dreamscarred Press if that's allowed), but the Strider is what I think fits best. It's a homebrew class created here on the boards, and utilizes extremely high speed for both defense and offense. I'd link to it, but an unable to at the moment.
Any AP is okay with me, and Reign of Winter does sound interesting.

Pezmerga |

@Azten: I have the Psionics PDF, so go for it.
I am running Reign of Winter for my home group (well, we start in two weeks.), and one of my players is playing a catfolk rogue who sleeps on the Sorcerer Gnome's couch. The gnome is a DMC of sorts (Only two playing in my campaign, so I had to roll up two DMCs). He also sort of acts as the Catfolk's hypeman lol. We had a session last week, but it was more of a "prelude" to the AP.
Anyway, long story short, Catfolk works for me in Reign of Winter. Or if you wanna have another option with a feline look and feel, maybe Rakshasa Heritage Tiefling?
Anyway, I will be available for a couple more hours. Looking forward to character submissions!

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I'd like to leave my interest sitting here.
I've got a few ideas brewing, but I think I'll go take a look at psionics unleashed and consider some options there. Y'know, as long as 3pp is available.
What are your thoughts on custom races from the ARG? Like I said, I'd love to try a Kobold, but they're rated at 5 RP (and that seems a bit high to me).

w1d0w |
@W1d0w: New players are fine. Download the Reign of Winter Player's guide and see if you think it is right for you. :)
It looks good. I'm going to read through the players guide. I'm digging it so far. I will also be changing my avatar name shortly (before the 10 post max)so I will not post to many more times before I do that. I'm very interested if you're willing to allow me to "learn" PbP. EST isn't an issue either as I'm in NJ.

Pezmerga |

Pezmerga wrote:@W1d0w: New players are fine. Download the Reign of Winter Player's guide and see if you think it is right for you. :)It looks good. I'm going to read through the players guide. I'm digging it so far. I will also be changing my avatar name shortly (before the 10 post max)so I will not post to many more times before I do that. I'm very interested if you're willing to allow me to "learn" PbP. EST isn't an issue either as I'm in NJ.
Shouldn't be a problem to learn :). It does go a slower than a live group, but it gives you more time to think out strategy and roleplay responses etc.

Stiehl9s |

Pezmerga wrote:@W1d0w: New players are fine. Download the Reign of Winter Player's guide and see if you think it is right for you. :)It looks good. I'm going to read through the players guide. I'm digging it so far. I will also be changing my avatar name shortly (before the 10 post max)so I will not post to many more times before I do that. I'm very interested if you're willing to allow me to "learn" PbP. EST isn't an issue either as I'm in NJ.
tossing around some ideas for a character for this game....

Edward Sobel |

with third party stuff available I have some ideas but I may just be that oddball human but the only question I have is the use of some spells in the race guide say they are racial specific and can only be available with DM permission if that comes up I'll let you know for evaluation.
this came up in another game where my oracle of stone had to get rid of like 5 spells that were all about earth and stone becuase they said Oread race only and the character was human.

Edward Sobel |

Pezmerga wrote:@W1d0w: New players are fine. Download the Reign of Winter Player's guide and see if you think it is right for you. :)It looks good. I'm going to read through the players guide. I'm digging it so far. I will also be changing my avatar name shortly (before the 10 post max)so I will not post to many more times before I do that. I'm very interested if you're willing to allow me to "learn" PbP. EST isn't an issue either as I'm in NJ.
yeah another NJ player I thought I was the only one...

Pezmerga |

with third party stuff available I have some ideas but I may just be that oddball human but the only question I have is the use of some spells in the race guide say they are racial specific and can only be available with DM permission if that comes up I'll let you know for evaluation.
this came up in another game where my oracle of stone had to get rid of like 5 spells that were all about earth and stone becuase they said Oread race only and the character was human.
If it fits a concept, I am very lax on this issue.

Pezmerga |

@Phillip0614: Yes ARG ARTs are ok.
@Twilsemail: I know the feeling!
@jlighter: Yeah feel free to submit a character.
@Reshar: Sounds good.
@D-Kal: Flaws are from 3.5's Unearthed Arcana. Basically they are drawbacks you select like a trait or feat. For every flaw that you select, which is usually a max of 2 in my games, you get a bonus feat. The existing flaws from UA are available in the various SRD documents online, and there are even some Dragon Magazine flaws available. No one has mentioned them thus far, so I am not sure if they are going to be included. I'll leave that up to general consensus.
As far as background info, do you have any specific questions that the RoW player's guide doesn't answer?

Pezmerga |

@w1d0w: Format it like this on your alias profile.
Jeska Green
Female Demon-Spawn Tiefling Fighter (Rondelero Duelist) 1
CN Medium Outsider (native)
Init +2; Senses darkvision 60 ft.; Perception +2
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Defense
--------------------
AC 19, touch 12, flat-footed 17 (+4 armor, +1 shield, +2 Dex, +2 natural)
hp 11 (1d10+1)
Fort +3, Ref +2, Will +0
DR 2/cold iron; Resist cold 5, electricity 5, fire 5
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Offense
--------------------
Speed 30 ft.
Melee Falcata +4 (1d8+3/19-20/x3)
--------------------
Statistics
--------------------
Str 17, Dex 15, Con 13, Int 10, Wis 11, Cha 15
Base Atk +1; CMB +4; CMD 16
Feats Armor of the Pit, Exotic Weapon Proficiency (Falcata)
Traits Buccaneer's Blood, Shadow Stabber
Skills Acrobatics -1, Climb +4, Craft (ships) -2, Escape Artist -1, Fly -1, Intimidate +3, Perception +2, Profession (sailor) +5, Ride -1, Stealth -1, Swim +4
Languages Common, Infernal
Other Gear Chain shirt, Buckler, Falcata, Backpack, masterwork (empty), Bedroll, Blanket, winter, Trail rations (6), Waterskin (2), 123 GP, 9 SP
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Special Abilities
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Damage Reduction (2/cold iron) You have Damage Reduction against all except Cold Iron attacks.
Damage Resistance, Cold (5) You have the specified Damage Resistance against Cold attacks.
Damage Resistance, Electricity (5) You have the specified Damage Resistance against Electricity attacks.
Damage Resistance, Fire (5) You have the specified Damage Resistance against Fire attacks.
Darkvision (60 feet) You can see in the dark (black and white vision only).
Shadow Stabber An instinct for dishonorable conduct serves you well when fighting opponents who are blind, oblivious, or blundering around in the dark. You gain a +2 trait bonus on melee weapon damage rolls made against foes that cannot see you.
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Appearance
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What you look like.
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Personality
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What kind of person are you. What defines you.
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Background
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Your history. Why are you in Heldren. What role do you play in the town?
If you are a weird race, what brought you to Heldren? Passing through? Are you an escaped circus "freak" that became the lovable town mascot by saving the Mayor's daughter from a Lustful teenage Vampire's bite?
Etc.
Also I made some points in the background section of this format if anyone wants to take note. :)
Edit: Mythweavers works too. Or you can do both if you'd like.

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@Pezmerga: Here's my statblock. I'm looking at two alternate ideas. I'll list both after the block.
Human (Shoanti) Fighter (Two-Handed Fighter) 1
NG Medium Humanoid (human)
Init +1; Senses Perception +5
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Defense
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AC 11, touch 11, flat-footed 10 (+1 Dex)
hp 13 (1d10+3)
Fort +4, Ref +1, Will +3
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Offense
--------------------
Speed 30 ft.
Melee Masterwork Falchion +7 (2d4+6/18-20/x2)
--------------------
Statistics
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Str 18, Dex 12, Con 14, Int 10, Wis 14, Cha 8
Base Atk +1; CMB +5; CMD 16
Feats Power Attack -1/+2, Totem Spirit - Lyrune-Quah (Moon Clan), Weapon Focus (Falchion)
Skills Climb +8, Perception +5, Survival +6
Languages Common, Shoanti
Other Gear Scale mail, Masterwork Falchion, 75 GP
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Special Abilities
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Power Attack -1/+2 You can subtract from your attack roll to add to your damage.
~Possibly starting as a custom race, either a Jotunblut / Half-Giant type guy or a Half-Troll via a Mountain Troll. I'll mull it over for the night.
~Completely different PC using the Huntmaster Cavalier in Animal Archive. My question for you is this. Can I take Boon Companion (as written in Animal Archive) and apply it to an animal companion, and at a later level take it again and apply it to a second? Boon Companion in AA says that it's applied to the Companion, not the PC. That's where my confusion comes from. If yea, I think I'll go with that. I like the idea of having two or three burly hounds with me. This would likely also work with a Pack Lord Druid, if I changed the concept up a bit.

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Throwing my hat in the ring with this alias.
Gilthanis Silverbrow is the product of a Human man falling in love with an Elven woman. He lives with his father, since his mother is out taking care of her Elven business. He lives in Almas, with his father, where he is a guide. He shows people around the town, and around the wilderness surrounding the city.
When he heard about the ongoing winter conditions in Taldor, Gilthanis packed up and headed out on the road, seeking adventure and hopefully more.

Aksum |

Posting with my Mwangi Spellslinger wizard. Details in the profile.
I made the following assumptions in building him. Let me know if I need to change something:
-Starting with Common plus a bonus language based on human ethnicity
-Max HP at first level
-Crafted starting ammunition and acid flasks, rather than purchasing at full price

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Throwing in with a Suli Bard.
Nelossë
CG Medium outsider (native)
Init +5, Senses low-light vision; Perception -1
DEFENSE
AC 16, touch 11, flat-footed 15 (+4 armor, +1 Dex, +1 shield)
HP 8 (1d8)
Fort +0, Ref +3, Will +1
Resist acid 5, cold 5, electricity 5, fire 5
OFFENSE
Speed 30 ft.
Melee longsword +2 (1d8+2/19-20)
Ranged shortbow +1 (1d6/x3)
Bard Spells Known (CL 1st; concentration +5)
1st (2/day)––grease DC 15, silent image DC 15
0 (at will)–– detect magic, ghost sound DC 14, message, prestidigitation
Special Attacks elemental assault
TACTICS
Before Combat If possible, Nelossë tries to prevent combat using a combination of silent image and ghost sound or grease. If it doesn't work, then she tries to arrange an advantageous situation.
During Combat Nelossë casts grease on the first round of combat and draws her longsword. On the second round of combat, she'll inspire courage if her allies seem to need some assistance. Otherwise, she'll help create flanking situations and use combat maneuvers to disable foes.
Morale If alone, Nelossë retreats if reduced below 5 HP. If her close companions are in danger, Nelossë fights to the death.
STATISTICS
Str 14, Dex 13, Con 10, Int 13, Wis 8, Cha 18
Base Atk +0; CMB +2, CMD 13
Traits Armor Expert, Failed Winter Witch Apprentice, Focused Mind
Feats Improved Initiative
Skills Diplomacy +8, Knowledge (arcana) +6, Knowledge (local) +5, Linguistics +5, Perform (acting) +8, Spellcraft +5, Stealth +4, Use Magic Device +8
Languages Aquan, Common, Ignan, Skald, Sylvan
SQ bardic knowledge, bardic performance (countersong, distract, fascinate, inspire courage +1)
Combat Gear acid (2), alchemist's fire (2), Gear Mwk chain shirt, Buckler, longsword, shortbow (30 arrows, 5 blunt arrows, and 2 smoke arrows), daggers (2), belt pouch (5 pieces chalk, 1 vial ink, inkpen, 1sp, 5 cp), backpack (sack, journal, 50 ft. silk rope), bandolier (acid, alchemist's fire, daggers), cold-weather gear
N Large animal
Init +2, Senses low-light vision, scent; Perception +6
DEFENSE
AC 11, touch 11, flat-footed 9 (+2 Dex, -1 size)
HP 15 (2d8+6)
Fort +6, Ref +5, Will +1
OFFENSE
Speed 50 ft.
Melee 2 hooves -2 (1d4+1)
Space 10 ft.; Reach 5 ft.
STATISTICS
Str 16, Dex 14, Con 17, Int 2, Wis 13, Cha 7
Base Atk +1; CMB +5, CMD 17 (21 vs. trip)
Feats Endurance, Run (B)
Skills Perception +6
SQ docile
Gear Riding saddle, saddlebags (bedroll, waterskin, 5 days rations)
At age 10, Nelossë left trying to be a Winter Witch. Nelossë had developed into quite a strong young woman. She knew she wouldn't be accepted back in her home village, so she apprenticed with the City Guard of Whitethrone. She excelled with sword and buckler, and her ability to devote herself entirely to the task at hand served her well when it came to trying to training and sparring. She always made herself wear the heaviest armor they offered, and she quickly became accustomed to moving despite the weight.
When she was 14, Nelossë was sent on a training exercise with two other recruits and an older member of the guard. Their task was to try and drive off a herd of mammoths that had wandered to near to Whitethrone. Unfortunately, it turned out that it wasn't a herd of wild mammoths. The herd belonged to one of the tribes of savages, and they didn't appreciate the attempt to drive them off. The attack was devastating, and Nelossë was seriously injured before managing to crawl away and hide. She managed to return to Whitethrone, and as she recuperated, she discovered that her slight ability with cantrips had expanded, and she knew a few spells she had never been able to master before. Nothing fancy, but potentially useful.
Ultimately, the City Guard decided that she wasn't what they wanted, and she packed her few things and traveled south. She did some piece-work as a caravan guard and sometime entertainer during her journey, and after a long time traveling and guarding, she decided to travel for herself. She left the city she had come to, and made her way south. She wound up at the small village of Heldren.

jamie noone |

Thanks for taking on a game, Pezmerga!
I'd like to submit Anniksson for Reign of Winter. His background is on his profile page below. I'll develop the crunch if he's selected. His background was inspired by the campaign traits, and mechanically I could see him being either a barbarian or battle oracle, or barbarian/oracle. In any case, I plan to max out Survival for him, so while he's been staying in Heldren, he may have been hunting wild game for the village's butcher, so the butcher might be able to recommended Anniksson's skills, even if most of the village only knows him by sight.