
Karmid Groundbreaker |

Hey…when I can’t use my hammer enough…it gets lonely.
=(

Drasven Hammers |

*blinks*
Pulls out map of possible monster infestation and scours it

Karmid Groundbreaker |

Woooot!! I am so looking forward to moving this game to the next level!
=)

Drasven Hammers |

Prays for more spells!

Rojava Brishen |

Hi everyone, I'm very sorry about such a long delay getting a post up. We're in one of our peak volume times during the year at work, and there was Thanksgiving, and my car got totaled. But, I've finally managed to find and buy a car and insurance is dealt with. Now I just need to dig myself out of all the posting holes I'm in.
I'll fix Ro's stat line just a soon as I can.

Drasven Hammers |

I'm glad you're safe.
Sorry to hear about your car.
No worries. We're just getting back into the grove too.

Rojava Brishen |

Thanks! No injuries, so no so bad in the end. I was t-boned, enough to kill my car but not super high speed. It was at a very badly conceived and confusing intersection so I don't blame the other driver or anything.

Lia Tani |

@Illusion: They did interact the round before, and failed their save.
So I said the Illusion specifically fights in a way where it does not 'hit' them, fighting defensively and using slow heavy blows that are easy to evade - but they still get a save automatically, without spending an action to interact with it?
Does that mean if I had the Hound Archon stand perfectly still doing nothing at all then they would have had to attack it again to interact with it and realize its an illusion?
Again - I'm fine with the call, I'm just trying to understand what I could have done differently to force them to actually interact with it themselves to get the save.
Secondly: How can he hear me? The last time Lia said something was still upstairs, I used an SLA(with no vocal component) and for moving I provided a stealth check. Are you using a house rule where Skill Checks(like Perception) auto-succeed on a natural 20? Or is the cultist good enough to beat DC 37?
(Or, if that was not clear, the talking was from the Hound Archon, addressing the guys that fled and the one remaining behind)
Once more, I am fine with using Dimensional Shift to just flee to the others - I only stayed down here to have vision on my illusion so that I could make it react proper in combat - if the illusion is no longer doing it'S job, no reason to stay here. But I'd like to understand what seemed to have given me away here, or if some special mechanics(as the mentioned houserule) are in effect.)
Again, my apologies, I don't want to be one of those 'annoying' players that question everything, but after Karmid was almost suiciding into a Pit Spell earlier in the campaign, Lia shifted towards Illusions, buffs/debuffs and deception as primary means of supporting. So it's kinda important to gauge their utility if that seems to differ greatly from what it was before.

GM Spazmodeus |

No need to spoiler your questions here in discussion, Lia :)
The way I interpret "interact" is this: they have the opportunity to utilize all of their senses in the evaluation of the illusion. Though Lia was 'pulling' her shots with the illusion, the cultists were in close, dynamic proximity with it, able to eventually notice the occasional flaw or inconsistency. Hence the new saving throw. Here's another example of my thinking: in order to steal something from the Prince ,Lia creates an illusion of his mother walking by his room to distract him. He'd get one save vs the illusion. But if he followed the illusion and began a conversation, with his 'mother', he'd get a save every round as he was now 'interacting' with the illusion.
Here's the relevant rule quoted :Creatures encountering an illusion usually do not receive saving throws to recognize it as illusory until they study it carefully or interact with it in some fashion.
The invisibility spell does not convey magic silence. The +20 only applies to visual perception, so Lia's roll for stealth was 37 vs visible perception, and 17 for audible perception. His roll of 24 was enough for him to hear her move...but not know where she was. Hence his 'gotcha' move to the corner.
Hope that makes sense, and more importantly sounds fair to you.
@All, always feel free to ask the question. I'm sure I'll get things wrong, so a dialogue is important. Call me out for any egregious errors on my part.
In general, I'll follow RAW, unless the rule offends my brain. In that case ,I'll propose my interpretation and we'll discuss.

Lia Tani |

@Illusion:
Yeah, my point was that the last round they were doing battle with it, got a save, and failed.
But then my illusion maintained it's act, and that counted as another interaction causing them to get a 'free save' without interacting with it themselves again.
To use your example: The prince follows the illusion and starts a conversation - he gets a save, and fails it. Then the illusion answers his question, and he gets another free save and can spend his full next round on other stuff.
I am totally with you on the "get a save every round" but I figure if you fail the save for the interaction on round 1, you need to maintain either interaction or careful study to get another save on round 2.
Otherwise a single interaction enables you to make 2 saves, one for your interaction, and a second free one when the illusion reacts adequately.
I could see the second free save if the illusion is not controlled/maintained, and does not react the way the onlooker expects, but otherwise they should have to maintain interacting to get subsequent saves.
To extend on that: Say they had failed their save, then decided to fight it, thus interacting with it, would they then have gotten another save? And then again next round because it fought back? That would mean 2 saves per round then...which kind of makes them pointless(especially bcause of the +4 bonus they can provide to each other once someone saves).
@Perception: Fair enough. I figured with the ongoing battle and lots of people rushing up stairs with heavy boots, the background noise would be too high to hear someone you don't know is there sneaking about, but that's on me. I suppose the area is also small enough that he could estimate a position even if he fails to pinpoint me. Just a bit annoying because I wanted to be in a safe corner in the first place, but we didn't have maps before. I mean, how did they get past me to start with-

GM Spazmodeus |

@Illusion :
Here a clarifying rule that I found :link
So in your expanded example with the Prince, merely chatting with the illusory mother would not prompt a new save, but if he performed some skill on her ( or attacked her ) he would get one, and every round after if combat ensued.
@perception:
For the cultists perception roll, I subtracted the +20 from invisibility, then added 4 to account for the nearby noise, so his target was 21. He rolled good :)
I mean, how did they get past me to start with-
You'd have to take that up with the previous GM! :)

Lia Tani |

Hej, yeah, that was kind of my point - "Using that as a basis, interacting generally means spending a move action, standard action, or greater on a character’s part."
Specifically, that interacting means the character doing something. Not passively because the illusion reacts.
Specifically, my issue with that was that they interacted with it in combat after it was 'summoned' - which, of course, gave a save - which they failed.
But then at the next round they instantly, without interacting again, got another save because the illusion "interacted" with them - 2 of which made their save then and disregarded the illusion.
Hence the question, if the illusion would not have 'attacked' and just stood there, would they then have had to make an 'active' interaction again to get another save?
Basically I'm confused because they made a save at the end of their previous round, after interacting, which they failed - then they made a new save at the beginning of their new round. Now my question is: What could I have done differently so that after failing the save in the previous round, they would spend another action on the illusion in the new round to get another save, instead of automatically receiving a save at the start, before deciding on their actions?
(And, in extension, if they would have failed that start-of-round save and decided to keep attacking it, would they then get another save in the same round because they did interact at that point? I didn't see that for the one cultist that failed his save - so I'm not sure if this is simply a miscommunication and you simply moved their saves from end-of-round(after their interaction) forward to beginning-of-round(counting whole last round as interaction), rather than implying they'll get 2 saves per round for both their own and the illusions interaction.)
@Perception: As said, all good, thats on me. I figured it was too noisy to hear me sneak, but that's not how Pathfinder works. (Though technically I was 10 feet away for another +1 to the DC :P - but I suspect if it's the roll I think it was that would not have made a difference).

GM Spazmodeus |
1 person marked this as a favorite. |

Ah, I understand your concern now! Wasn't quite parsing what your were saying earlier :)
Yeah, their save should have come after their action 'interacting' with the illusion, and the actions they took would have happened a round later. Sorry about that.
See, not only do I occasionally get things wrong, I get things wrong right off the bat!! :)

Drasven Hammers |

Its the holidays!!!

Lia Tani |

No worries from my side, work is plenty stressful currently, and private life no less - struggling to keep up with games, so any slowing down currently are a welcome relief.

GM Spazmodeus |

Sigh.
Alas, events have conspired to keep me away from my appointed rounds here.
Much appreciation for both your participation and patience.
Merry Christmas, Happy Hannukah, Festivus for the Rest of Us....whatever you celebrate or don't , here's to good cheer and happiness this season to each of you and your families, near and far.
I'll get back into the swing of things early next week once all of the festivities have died down.
Al

Drasven Hammers |

.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.
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. /..'\ .
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. /'.''.'.\ .
. ^^^[_]^^^ .
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.Merry Christmas!!! .
.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:._.:*~*:.

Karmid Groundbreaker |

Another dumpster fire of a year behind us! Congratulations everyone who has survived and intends to thrive in 2022! Happy New Year!

Lia Tani |

Yay, here's a huzzah to the NEW dumpster fire of a year!
Back from my own holiday family stuff and all, so checking in and extending well-wishes to all of you.

Rojava Brishen |

I hope you're feeling better soon, and that none of your family has a bad case! Get well first, post after.

Drasven Hammers |

5 day MC. Down with suspected covid infection.
guess it's my turn...

Drasven Hammers |

Busy at the moment. Will put up a post sometime over the weekend if I'm awake enough.
Apologies.

Karmid Groundbreaker |

I sent a PM to our new GM to see if he's OK. He's been absent from all the games we share for the last 3 weeks or so.

Drasven Hammers |

He did mention his family had caught Covid.
Hope everything is well for him.

GM BrOp |

Hey y'all. Sorry again for dropping off the planet last summer, but I had just started my master's degree in teaching and it really threw me for a loop. Now 7 months have passed, and I decided to put my degree "on delay" to use Pathfinder parlance. The program wasn't what I had hoped for, and I realized that I actually didn't want to teach the subject they were training me to teach. I am now taking a break, spending time with my family again, and getting stuff done around the house I'd been neglecting for months.
So ... it seems that your new GM has been absent due to illness.
I also now have time for PbP games again.
Would you like me to temporarily take on the GMing job until Spaz returns? I would send him/her a PM just to double-check, of course. I know my past record does not exactly put me in a good light, but I thought I'd offer.

Rojava Brishen |

Hiya BrOp! Good to see you! Having done the grad school things myself, I get where you're coming from. It's not always what you think it will be. Even when it is, it tends to demand you be sucked into it entirely, eroding every other part of your life. It's a hard road.
I'd be happy to have you come back if Spazmodeus is tied up with other things and doesn't mind.

Drasven Hammers |

I have no objections.
And yes I hope not to do a master's ever again so I can sympathize.
Just waiting for the others to chime in. It seems like things are getting more intense.

GM BrOp |

I'm going to wait a few more days to see if Spaz returns. Wouldn't want to step on his toes, especially if its illness that's keeping him away.

GM BrOp |

Well, what does everyone think? I could step in temporarily on the assumption that I'd step back should he return to "take the reins back".

Drasven Hammers |

Happy Lunar New Year everyone.
I'm fine with Brop stepping in.

GM BrOp |

Ok, because its been over 6 months since we started this combat (mea culpa), my inclination is to call it in your favor. Everyone can take 5 hp damage and you'll win the fight. I want this to be a group decision, however, so does anyone have a strong desire to keep "running" this combat using standard Pathfinder rules?

Karmid Groundbreaker |

Welll...Karmid would be disappointed. But I'm not seeing this fight going any other way at the moment, so sure.

GM BrOp |

Welll...Karmid would be disappointed. But I'm not seeing this fight going any other way at the moment, so sure.
Wait, now I have to take THAT guy's feelings into consideration too? Sheesh, he can be grumpy.