DM-Camris' WRATH of the RIGHTEOUS Part 1: The Worldwound Gambit (table 2) (Inactive)

Game Master Camris

Current Tactical Map: TACTICAL OVERVIEW
Map of Kenabres: Link
Flex Time Thread: LINK

Loot Tracking: Link


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Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Back. Going to catch up on everything and post tonight.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

YAAAAAAYYYYYYYYY! :D


Welcome back.
So the sword is basically an awesome item for any paladin in the party. Since we don't have a paladin...

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

So everyone should get 792 gold out of party treasure (rounded up the fraction. Its really 791.67). I want to keep the items I've equipped so far, so I'm paying the party 450, which means you all get 882 a piece if I did that correctly and that leaves Pollux with 342. If its all fine with everyone else I'm going to purchase the cold iron weapons I mentioned in my post. Check my math though. I could be off.

I also think it would be to our benefit if we invest in either a wand of cure light or infernal healing as a party. My preference is toward infernal healing, as a hit of that will be a guaranteed 10 hp back. But it will probably be hard to get given the setting.

Cold Iron Longspear: 1d100 ⇒ 53
Cold Iron Heavy Mace: 1d100 ⇒ 93

No heavy mace for me :(


A Cold Iron Heavy Mace is only 24gp and is available.


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

OK cool, I'll try to make purchases by tonight.


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

I'm going to go ahead and keep the ranseur if everyone's fine with that, which should be (possibly more than) my share.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

No problems from me Jokum


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

No problem Jokum. So what do each of us get from his share? Just trying to keep all this straight.


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

MW Darkwood Shortbow?: 1d100 ⇒ 45 Yay! 350gp for that.
MW Cold Iron Morningstar?: 1d100 ⇒ 73 Yay! 316gp there.

That should be the major purchases for now, I'll make a few mundane ones also as I think of them, like durable arrows.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

It was probably premature of me to divide things up so quickly. I really want to vote on if we''re going to get a party wand of cure light/infernal healing and take that out of our total before we divvy up. Its a good investment of party funds as it can be shared by our spellcasters. We all have both spells on our list. Though Karthak won't be able to use infernal healing.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

Darkwood Composite Longbow (+1) 530 gp: 1d100 ⇒ 17

uh are we going low or high?


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

I'd agree with Karthak that it makes sense to give Radiance to Irabeth, since I don't think any of us can really use it--any objections? I'll let the more mathematically inclined let me know if there are any money issues! :P


01-75 Item is here Ce-Eshna :)

Since the sword is technically a Legendary Weapon it has no gold value to argue about. If anyone was planning on taking even a single level of paladin though I would recommend holding on to it.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

With a striking 8 in charisma Karthak is probably not the best choice for a level of paladin... :P


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

Xaivan would chip in for a wand, once convinced that he needs to hang around that is.


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

Sadly Jokum's in much the same boat...not sure we HAVE a good paladin candidate. :P

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

... Can I corrupt it? I don't know what it does but there's some legendary weapon mythic tierness that I could possibly use to make it more my speed.


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

I could squeeze in a level for Divine Hunter without harming my overall plans for AA if the alignment restriction were sllowable for my Diety, it actually fits the character and her devotion, hunting the corrupt to redeem or destroy. Sadly it's a longsword not a scimitar but that's only a minor issue


It's magic, it turn into your deity's favored weapon. ;)
As far as corrupting it that would be a very very evil thing to do...

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

You say evil. I say profane.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Let's get a wand of some sort of curing. It's always handy.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

True that. Should we pool the resources for the wand?


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

Fine by me (though I'm not sure I have resources to pool).

Also, since we're taking the time to plan our next step before we bunk down for the night, I took the liberty of dropping a post to Irabeth in the Flex Time thread. Something Jokum really wants to talk to her about... :D


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Pollux, you've been keeping track. How much should everyone chip in?

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

125gp of their share of gold. But we need to decide on a wand of cure light or infernal healing. I vote for infernal healing as it nets us a guaranteed 10hp per charge. But cure light might sit better with our party's good bent.


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

Either way I'll chip in that 125gp toward a wand.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Infernal Healing: 1d100 ⇒ 13
Cure Light: 1d100 ⇒ 8

So both would be available given the limits set up by the GM. Xaivan, Tess, and Karthak are in it seems like. Jokum, and Ce-Eshna, will you contribute?


Male Aasimar Ranger (Shapeshifter) 6/Champion 1;
Stats:
HP 21/63 | AC/T/FF: 18/13/15 | CMD 23 | F +7, R +8, W +3 (+2 vs. evil) | Init +3, Per +10 | Shifter's Blessing Left: 3/7 | MP: 3/5

I certainly am, if I'd still be getting that much cash after splitting.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Well after the 750, we'll have 4000 to split 6 ways. So let split that to get 667 per person. Also, I'm paying the group for the items I've already taken. So everyone else should add 90 to their total. So everyone else will get 757 gp after I pay the party back for what I've taken so far. If we did not buy the wand jointly then everyone would get 882 gp after I pay the party back.


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

Take my money :P


Male Halfling Rogue (Cutpurse) [1] | HP 7 | AC 17 T 15 FF 13 | CMB -2 CMD 12 | F +0 R +7 W +3 (+2 more vs fear) | Init +6 | Perc +8 | SM +7 | Stealth +12 | DD/EA/SoH +8 | Acro +10 (+6 for jump) | Diplo/Intim/Know Local +6

OK, so back to the 882 but less what, 125 if 6 of us chip in? Sounds cool by me.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Alright. I'm going for wand of infernal healing unless anyone objects. Tess and I can share, and Karthak can spontaneously cast cure lights so we should be good on healing.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

I'm with Karthak, we should move on. I'll be updating my sheet later. If no one else is buying anything we can just assume that Pollux took his share and bought a wand and some provisions. Besides, if we were to split evenly now, I think at least Karthak will be going into debt.


Male Human (taldan) Fighter (Aldori Swordlord) 03

Remember we need to actually sell some stuff in order to really have the money

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

Right. That slipped my mind. So I'll pick and choose from the loot list tonight and put up a list of selling items for the group to approve of.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

If no one plans on using the Morningstar, we can go ahead and sell it for 1154 which should cover the wand and the items I plan on buying, a Mwk Cold Iron Longspear, and Cold Iron Heavy Mace, and a wand of Infernal Healing. So that'll be 1154 - 750 - 310 - 24 = 70gp left after I buy everything I was hoping to buy. So considering what I will have on my person, I owe the party for the Mwk Chain shirt, Longspear, Heavy Mace, Mwk Backpack, and scroll of resist energy. In all that's 310 + 24 + 50 + 150 + 250 = 784gp. Maybe we can start keeping track of party debt? I've only ever played PFS past the first few levels so I don't really know how to go about this whole communal treasure business.


I'm not sure who did it, but I wanted to thank whoever got some of the items off my wishlist for me. That was very kind of them.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

I've been leveling Tess recently because I'd never actually leveled her up. I might need to buy some stuff overnight, but I'll post it in here if I do. I was kinda waiting to see what the consensus on gp was, and it appears to be 757 gp for everyone after chipping in to purchase the wand.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Masterwork Backpack: 1d100 ⇒ 63
Alchemy Crafting Kit: 1d100 ⇒ 54
Portable Alchemist's Lab: 1d100 ⇒ 95
Merchant's Scale: 1d100 ⇒ 91
Darkwood Quarterstaff: 1d100 ⇒ 67

Alrighty then!

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1
Tesseract Squires wrote:

[dice=Masterwork Backpack]1d100

[dice=Alchemy Crafting Kit]1d100
[dice=Portable Alchemist's Lab]1d100
[dice=Merchant's Scale]1d100
[dice=Darkwood Quarterstaff]1d100

Alrighty then!

Well, we have to be careful, because to gain my portion I sold something off. So we have about 70 gp in loose change. I'd suggest you poll the party over what to sell and what not to sell. Or I can do it.


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)
Pollux Wardroxian wrote:


Well after the 750, we'll have 4000 to split 6 ways. So let split that to get 667 per person. Also, I'm paying the group for the items I've already taken. So everyone else should add 90 to their total. So everyone else will get 757 gp after I pay the party back for what I've taken so far. If we did not buy the wand jointly then everyone would get 882 gp after I pay the party back.

The stuff I rolled for was stuff I was looking to purchase with my share of the loot.

Also, I'd like to acquire 8 gp from what Pollux has leftover if you don't mind. :D


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Ack, these initiative rolls. I feel like Karthak was walking around, *super on edge,* while everyone else is chilling out, ANDTHENKARTHAKPOUNCES!


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

Knowing Karthakhat it could very well be that way... (he's always on edge... often with no good reason) but that bears the question: why are you chilling out in the shell of an haunted city invaded by demonic hordes of eeeeeviiiiil!!!?!?!?!?!

:P


Female Human Witch 3
Stats:
HP 17/17, NL 0 | AC 12, T 12, FF 10 | CMB +2, CMD 14 | F +2, R +5, W +4 | Init +6, SPD 30 | Perc +3, SM +3 | Light Crossbow+3/1d8/19-20/x2/80ft; Dkwood Qtrstaff +2/+2 (1d6+1/x2)

Because at least we're not underground! The worst is behind us..... Riiiiiight??


Female Sylph (Native: Outsider) Fighter 2/Sorcerer(Arcane) 1 Current HP 20/20

sorry been working myself half to death lately, literally it seems as im now off work after having collapsed. I'll try to post shortly.

I'm not quite sure I understand where we ended up on the shopping/lootselling/holy avenger end of things?


Male Dwarf Inquisitor 06 Guardian 01 HP 71/71 | AC 21 (23) T 12 FF 20 (22) | CMB +9 CMD 12 | F+10 R+5 W+10 | Init +4 | Perc +12

We didn't decide anything, Pollux has to write down a list of items we could sell.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

I sold the Morningstar and only the Morningstar to buy the things I wanted for my character and balance his party budget (its in one of the posts I have up there).


After this fight you should be level 3 if my math is right.

Dark Archive

Male Human Cleric 1 (14/14 Con) | HP 11/17 | AC 16 | T 12 | FF 14 | CMD 16 | Fort +5 | Ref + 2 | Will + 5 | Init + 2| Perc + 4 | Channel 3/3 | Bullets 8/10
Spells:
Lvl0 3/3 | Lvl1 2/2 + 1/1

And it only took us 10 months ;D.

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