DM Brainiac's War for the Crown: Table 1 (Inactive)

Game Master Brainiac

Current Date: 21 Kuthona, 4718 AR

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Game Concluded

DM Brainiac, it doesn't make any difference in this combat, but Zhi's Initiative Modifier is +6

"More ooze things? What the hells do we do with them? They're huge!"

Not sure what to do with these things. Zhi's weapon attacks will be almost useless if they have ooze traits. She'd use AoE spells, but that will probably kill the prisoner. Any ideas?


ADVENTURE PATH COMPLETE

"We need to get the prisoner out of the line of fire, then I can heal... them. If someone can swoop in and grab the prisoner while the rest of the team keeps these slime-things busy..." says Zileska, letting the thought trail off.


Game Concluded

"Yeah, I could try that," Zhi answers, looking over the horrendous things. "I'm not too strong, though. Maybe Sara might have a better chance." She eyes the taller woman. "How'd you like to be like a speedy, invisible, flying Valkyrie?" she asks with a grin.

Holding back from the creatures, Zhi begins her enchantments.

haste to begin with.


RETIRED - happily married and ruling Taldor.

Zhi:
{"I'm fine."} She backs it up with a smile, although it does seem a little forced.

Melodie steps forward and focuses her will on the sludge gnawing on Iphalt-C.

Hold Monster, -4 to will save, attack rolls etc. Gets +2 to the save if normally immune but can be affected. 50% chance each round for the spell to work if it fails the save. See Psychic Inception Stare.


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

Sara nods at the plan, ready for the rescue.


ADVENTURE PATH COMPLETE

Zileska preps for Sara to return with Iphalt-C.

Ready to cast heal.


The ooze gnawing on Iphalt-C pauses long enough to hurl a spell your way. Shadows swirl around Zileska as an image of her greatest fear looms in her mind!

The other one surges forward towards Sara, negative energy surging through its body!

Harm, Touch: 1d20 + 20 ⇒ (19) + 20 = 39

Zileska is hit with phantasmal killer. Will DC 19 to disbelieve, if she fails, Fortitude DC 19 or die. Sara is hit with harm: 120 negative energy damage, Will DC 21 for half. This damage can't reduce her below 1 HP.

The ooze manages to resist Melodie's spell with a supreme effort of will!

Will: 1d20 + 11 - 4 ⇒ (18) + 11 - 4 = 25

Everybody but Melodie may act!


ADVENTURE PATH COMPLETE

Will save: 1d20 + 16 ⇒ (13) + 16 = 29


RETIRED - happily married and ruling Taldor.

My Hold Monster is DC26 :D


Damn, I stand corrected!

Effectiveness (Low Good): 1d100 ⇒ 96

Though the ooze succumbs to Melodie's spell, it manages to resist its effects for the time being...


Female Rakshasa-spawn Tiefling Investigator 17 | HP 103/105 | AC 34 T 17 FF 29 | Fort +11 Ref +20 Will +16 | Initiative +9 | Perception +20 (free Insp) | Sense Motive +23 (free Insp)

Worried at what these creatures could do, Maria nevertheless headed into the fray.

Not sure how far away they are but Maria'll either move or charge the nearest enemy to attack it, using her swift action to apply Studied Combat to it. The bonus damage from Studied Combat is precision damage so I've left it off but the attack bonus still works.

Studied Attack: 1d20 + 24 ⇒ (8) + 24 = 32
Damage: 1d6 + 1d6 + 7 ⇒ (2) + (1) + 7 = 10


Game Concluded

The spell Zhi follows up with causes Sara to vanish.

greater invisibility

"Do you want to go now or would you like to fly as well?" Zhi asks with a smirk, unaware of the powerful magic already flying around them.


RETIRED - happily married and ruling Taldor.

"I have it's mind." Melodie reports through slightly gritted teeth. "It's slippery though, you'll need to... ugh!, move quickly!"


Game Concluded

"Nevermind! Go now! Zhi adds after Mel's announcement.


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

Sara rushes in, grabbing the arbiter and interposing her body with that of the prisoner, before rushing them both out of harm's way.

Stealth: 1d20 + 12 + 20 ⇒ (4) + 12 + 20 = 36
STR: 1d20 + 7 ⇒ (8) + 7 = 15


Rolling Sara's Will save since she forgot to roll it.

Will: 1d20 + 7 ⇒ (18) + 7 = 25

Sara resists the worst of the negative energy as it wracks her body. Zhi makes her disappear, then she dashes over to the stricken Iphalt-C and wrestles the arbiter free of the ooze's grasp. Unfortunately, the oozes are able to sense Sara despite her invisibility, and both lash out at her as she moves past them. The brawler is battered, but succeeds in protecting the inevitable as she brings her back to Zileska. The priest heals Iphalt-C back to full health.

AoOs: 1d20 + 20 ⇒ (14) + 20 = 341d20 + 20 ⇒ (16) + 20 = 36
Damage: 2d6 + 10 + 2d6 ⇒ (4, 2) + 10 + (5, 5) = 262d6 + 10 + 2d6 ⇒ (1, 6) + 10 + (5, 5) = 27

Maria runs up and stabs the nearest ooze, though it doesn't seem to hurt the thing much. It retaliates with two swift slams, but the tiefling's shield protects her from harm. The other ooze, denied its prize, slithers up to the tiefling to attack her as well. This one manages to land one good slam, leeching the lifeforce from Maria.

Slams, PA: 1d20 + 17 ⇒ (14) + 17 = 311d20 + 17 ⇒ (8) + 17 = 251d20 + 17 ⇒ (18) + 17 = 351d20 + 17 ⇒ (16) + 17 = 33
Damage, PA: 2d6 + 16 + 2d6 ⇒ (5, 6) + 16 + (6, 1) = 34

33 physical and 20 negative energy damage to Sara. (She's take 113 damage total including the harm.) 27 physical and 7 negative energy damage to Maria. Sara and Maria each will take 1d6 points of negative energy damage at the start of its turn each round. This effect can be stopped via magical healing, and otherwise stops on its own 3 rounds after the initial slam attack.

Chance of Hold: 1d100 ⇒ 20

The ooze Melodie targeted seizes up, the magic taking effect after a short delay!

Everybody is up!


ADVENTURE PATH COMPLETE

Zileska says, "Sara, give me your hand."

She holds out her hand with her holy symbol in it, since she can't see the invisible fighter.

Oh did I prepare heal twice today? Yes I did!

Heal on Sara.


Female Rakshasa-spawn Tiefling Investigator 17 | HP 103/105 | AC 34 T 17 FF 29 | Fort +11 Ref +20 Will +16 | Initiative +9 | Perception +20 (free Insp) | Sense Motive +23 (free Insp)

Cursing in pain, and recognising the tell-tale cold feel of negative energy, she stepped back from the creature and activated the Band of the Crusader's Alliance, the Eye of Aroden symbol flashing for a moment as its protective energies wrapped around her. It wouldn't do anything for the blunt force of the creature's blows, but it would at least act as a buffer.

5-foot step back, using the Band to cast Death Ward on herself, which should nullify any further negative energy damage for the rest of this fight.


Game Concluded

"I've always wanted to try this," Zhi says grimly as she moves between the two abominations, keeping her family out of the potential area. Her hands move as if drawing something out of the air. And, in fact, swirls of darkness start to appear near her. A moment later they coalesce into an explosion of flames.

shadow evocation - detonate

Detonate - Fire: 10d8 ⇒ (8, 1, 3, 4, 3, 5, 1, 7, 7, 3) = 42

DC 19 Will save to avoid 80% of the effect. DC 19 Reflex save for half damage. She uses Koriana's Blade to avoid the fire damage to herself.


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

Sara safely deposits Iphalt-C, waits for the boom and heads back in, studying the oozes.

Move into combat but out of reach, move action to flex into Dedicated Adversary (these specific oozes)


Will vs Hold Monster: 1d20 + 11 - 4 ⇒ (14) + 11 - 4 = 21
Chance of Effect: 1d100 ⇒ 54

Melodie tries to paralyze the second ooze, but while the spell succeeds, the creature is unaffected for now.

As Maria and Sara hang back, Zhi moves in and unleashes illusory flames! The paralyzed ooze only seems slightly singed, but it is more effective against the other creature.

Will: 1d20 + 11 ⇒ (13) + 11 = 241d20 + 11 ⇒ (1) + 11 = 12
Reflex: 1d20 + 15 ⇒ (9) + 15 = 241d20 + 15 ⇒ (17) + 15 = 32

That ooze moves in and lashes out at Zhi. It destroys one mirror image, but then it manages to hit the real rogue, sapping her strength!

Slams: 1d20 + 17 ⇒ (11) + 17 = 281d20 + 17 ⇒ (19) + 17 = 36
Mirror Images: 1d4 ⇒ 1
Crit Confirm?: 1d20 + 17 ⇒ (13) + 17 = 30
Damage: 2d6 + 16 + 2d6 ⇒ (4, 1) + 16 + (4, 5) = 30

21 physical and 9 negative energy damage to Zhi. Zhi will take 1d6 points of negative energy damage at the start of her turn each round. This effect can be stopped via magical healing, and otherwise stops on its own 3 rounds after the initial slam attack.

Will: 1d20 + 11 ⇒ (18) + 11 = 291d20 + 7 ⇒ (3) + 7 = 10
Chance of Effect: 1d100 ⇒ 56

The first ooze shakes off Melodie's hold spell! Both are active now!

Everybody is up!


ADVENTURE PATH COMPLETE

DM, as an immediate action, I'm gonna sack incessant buzzing and force the ooze to re-roll the hit that scored a crit on Zhi, now with a -1 penalty. Not the confirmation roll - the actual hit.

Divine Interference feat:

Divine Interference: You can convert a spell to interfere with an enemy’s attack.
Prerequisites: Divine spellcaster, caster level 10th.
Benefit: As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy reroll the attack roll. The second attack roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. Whether or not the second attack is successful, you cannot use this effect on the same creature again for 1 day.


Okay!

Reroll: 1d20 + 17 - 1 ⇒ (16) + 17 - 1 = 32

D'oh! Still a hit, unfortunately. The crit didn't confirm before so even though it's not a critical threat anymore, the damage doesn't change.


ADVENTURE PATH COMPLETE

Ah. I thought it had confirmed, so I thought it would be better to at least try to force it down from a crit. Zhi's stat bar says she's only AC 27 so I thought the crit confirmation hitting AC 30 did the trick.


The stat bar didn't take into account some of her defensive spells. According to her post before the previous combat, her current AC is 32. It was still a good idea to try to negate the hit--the ooze just rolled high again.


Game Concluded

Sorry about that, Zil. Zhi's stat bar shows her default state without any short-term buffs. I forgot to post her buff summary with her last action.

"And that confirms why I don't do that more often," Zhi mutters to herself as her spell flops. She curses under her breath.

She moves and stabs at the nearest undead ooze in annoyance.

Rapier Attack: 1d20 + 17 + 1 ⇒ (18) + 17 + 1 = 36 haste
Rapier Damage: 1d6 + 9 + 3 ⇒ (1) + 9 + 3 = 13 arcane strike

And I'll roll to confirm the critical ... oh, wait, no I won't because they're immune.

I'm just being snarky, Brainiac - no worries. :)

Current Effects: mage armor, Arcane Strike, shield, mirror image, haste - 6 rounds
Mirror Image: 3 images
Koriana's Blade: +4 AC, +1 AC to Sara
Current AC: 32


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

Sara steps back in and whales on the oozes. Though the oozes are not fooled by her invisibility, with each stab of a heel she pretends it is instead a righteous wind punching into their protoplasm.

To Hit, Haste, DA, PA, BF: 1d20 + 27 + 1 + 2 - 4 - 2 ⇒ (12) + 27 + 1 + 2 - 4 - 2 = 361d20 + 27 + 1 + 2 - 4 - 2 ⇒ (5) + 27 + 1 + 2 - 4 - 2 = 291d20 + 27 + 1 + 2 - 4 - 2 ⇒ (4) + 27 + 1 + 2 - 4 - 2 = 281d20 + 22 + 1 + 2 - 4 - 2 ⇒ (7) + 22 + 1 + 2 - 4 - 2 = 261d20 + 17 + 1 + 2 - 4 - 2 ⇒ (13) + 17 + 1 + 2 - 4 - 2 = 27
Damage: 1d8 + 11 + 8 + 2 ⇒ (3) + 11 + 8 + 2 = 241d8 + 11 + 8 + 2 ⇒ (8) + 11 + 8 + 2 = 291d8 + 11 + 8 + 2 ⇒ (8) + 11 + 8 + 2 = 291d8 + 11 + 8 + 2 ⇒ (5) + 11 + 8 + 2 = 261d8 + 11 + 8 + 2 ⇒ (7) + 11 + 8 + 2 = 28


Sara kicks the ooze over and over, and Zhi scores a hit as well, but the monster is resilient against weapons not infused with the power of good, and thus it survives the assault, though it is badly damaged!

Maria, Melodie, and Zileska are up!


RETIRED - happily married and ruling Taldor.

Melodie closes with the ooze and stabs it.

Attack: 1d20 + 16 ⇒ (16) + 16 = 32 Damage: 1d4 + 5d6 + 21 ⇒ (3) + (3, 5, 4, 3, 5) + 21 = 44


Game Concluded

Zhi growls in frustration and continues to stab at the creature that Sara is assaulting.

Rapier Attack: 1d20 + 15 + 1 ⇒ (4) + 15 + 1 = 20 haste
Rapier Damage: 1d6 + 9 + 3 ⇒ (6) + 9 + 3 = 18 arcane strike

Rapier Attack: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23 haste
Rapier Damage: 1d6 + 9 + 3 ⇒ (3) + 9 + 3 = 15 arcane strike

Rapier Attack: 1d20 + 10 + 1 ⇒ (11) + 10 + 1 = 22 haste
Rapier Damage: 1d6 + 9 + 3 ⇒ (3) + 9 + 3 = 15 arcane strike

Koriana's Blade Attack: 1d20 + 11 + 1 ⇒ (16) + 11 + 1 = 28
Korian's Blade Damage: 1d6 + 3 ⇒ (3) + 3 = 6 arcane strike

Koriana's Blade Attack: 1d20 + 6 + 1 ⇒ (12) + 6 + 1 = 19
Korian's Blade Damage: 1d6 + 3 ⇒ (4) + 3 = 7 arcane strike

Current Effects: mage armor, Arcane Strike, shield, mirror image, haste - 5 rounds
Mirror Image: 3 images
Koriana's Blade: +4 AC, +1 AC to Sara
Current AC: 32


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

Sara's heels are +5, should penetrate Alignment DR


My bad!

RETCON: Sara's heels slice through the ooze, reducing it to a puddle of protoplasm and bones. One foe remains!

Maria and Zileska are up


ADVENTURE PATH COMPLETE

Figuring that Sara will be doing the same to the second ooze as she did to the first, Zileska gifts hereith a bit of luck.

Free reroll on all of your d20s next round Sara!


Botting Maria

Attacks: 1d20 + 24 ⇒ (17) + 24 = 411d20 + 24 ⇒ (18) + 24 = 421d20 + 19 ⇒ (2) + 19 = 21
Damage: 2d6 + 7 ⇒ (5, 4) + 7 = 162d6 + 7 ⇒ (1, 2) + 7 = 10

Maria hits the ooze twice, though only one attack does enough damage to pierce its resistance. Melodie lands a telling blow with her dagger!

The ooze rises up to assault Sara, battering the brawler, including a critical hit!

Slams: 1d20 + 17 ⇒ (19) + 17 = 361d20 + 17 ⇒ (16) + 17 = 33
Crit Confirm?: 1d20 + 17 ⇒ (11) + 17 = 28
Damage: 4d6 + 32 + 2d6 ⇒ (1, 5, 1, 5) + 32 + (5, 3) = 522d6 + 16 + 2d6 ⇒ (4, 6) + 16 + (3, 4) = 33

70 physical and 15 negative energy damage to Sara. Everybody may act!


ADVENTURE PATH COMPLETE

I knew this was going to happen. I KNEW the ooze would crit, because I tried to stop it before and got confused about Zhi’s AC, and since I used Divine Interference on it already I can’t do it again.


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

You still might be able to negate the crit! I would certainly appreciate only taking half that damage

Invisible Sara stumbles back and growls, thrusting forth and landing a series of lucky hits.

To Hit, Haste, DA, PA, BF, Luck: 1d20 + 27 + 1 + 2 - 4 - 2 ⇒ (17) + 27 + 1 + 2 - 4 - 2 = 411d20 + 27 + 1 + 2 - 4 - 2 ⇒ (2) + 27 + 1 + 2 - 4 - 2 = 261d20 + 27 + 1 + 2 - 4 - 2 ⇒ (1) + 27 + 1 + 2 - 4 - 2 = 251d20 + 27 + 1 + 2 - 4 - 2 ⇒ (18) + 27 + 1 + 2 - 4 - 2 = 421d20 + 27 + 1 + 2 - 4 - 2 ⇒ (3) + 27 + 1 + 2 - 4 - 2 = 271d20 + 27 + 1 + 2 - 4 - 2 ⇒ (11) + 27 + 1 + 2 - 4 - 2 = 351d20 + 22 + 1 + 2 - 4 - 2 ⇒ (6) + 22 + 1 + 2 - 4 - 2 = 251d20 + 22 + 1 + 2 - 4 - 2 ⇒ (18) + 22 + 1 + 2 - 4 - 2 = 371d20 + 17 + 1 + 2 - 4 - 2 ⇒ (12) + 17 + 1 + 2 - 4 - 2 = 261d20 + 17 + 1 + 2 - 4 - 2 ⇒ (16) + 17 + 1 + 2 - 4 - 2 = 30 Best of each pair is: 41, 42 (avoiding a nat 1), 35, 37, and 30. Thanks Zileska!
Damage: 1d8 + 11 + 8 + 2 ⇒ (4) + 11 + 8 + 2 = 251d8 + 11 + 8 + 2 ⇒ (1) + 11 + 8 + 2 = 221d8 + 11 + 8 + 2 ⇒ (2) + 11 + 8 + 2 = 231d8 + 11 + 8 + 2 ⇒ (8) + 11 + 8 + 2 = 291d8 + 11 + 8 + 2 ⇒ (4) + 11 + 8 + 2 = 25


Divine Interference Reroll: 1d20 ⇒ 17

Zileska's interference prevents what might have been a devastating blow on Sara.

Crit averted, so Sara takes 22 less damage.

Sara proceeds to stomp the second ooze into a burbling puddle!

With the threats neutralized, Iphalt-C returns to her senses. "Thank you for rescuing me. This attack is unprecedented! I was present when the building began rattling, followed by the north end of its foundation buckling, after which putrid gases and hungry oozes poured out. Before I could seek help, a serpentine creature emerged, cackled, and struck me down with a spell.

"I fear these creatures are far beyond my ability to combat. I can provide you with some wards against chaos, at least."

Iphalt-C will continually keep protection from chaos active on each of you.

Perception:
Zhi: 1d20 + 17 ⇒ (1) + 17 = 18
Maria: 1d20 + 17 + 1d6 ⇒ (14) + 17 + (1) = 32
Melodie: 1d20 + 19 ⇒ (16) + 19 = 35
Sara: 1d20 + 16 ⇒ (3) + 16 = 19
Zileska: 1d20 + 8 ⇒ (2) + 8 = 10

Melodie:
You glimpse the movement of something small watching you, but it vanishes before you get a good look at it.


Female Rakshasa-spawn Tiefling Investigator 17 | HP 103/105 | AC 34 T 17 FF 29 | Fort +11 Ref +20 Will +16 | Initiative +9 | Perception +20 (free Insp) | Sense Motive +23 (free Insp)

"Don't suppose you know of a way to settle this place back to normal? Or is it just a case of 'kill everything trying to kill us' and worry about the rest afterwards?"


"You must find the source of the corruption that has spread through the cemetery and eliminate it," Iphalt-C says. "Only then can we restore the sanctity and integrity of this structure."


Game Concluded

Zhi smiles and nods at Iphalt-C. She looks at Maria. "I think that means that the answer to your question is 'Yes'." She whips the point of her rapier around.

"That's what we do best, right?" she adds with a glance at her wife. "So, into the building?"


You have time to heal up or cast other spells before heading inside.

You head into the Hall of Final Deeds and make your way to the north end of the large building. A series of private counseling rooms and meeting halls surrounded the large ritual apse at the building’s north end. However, much of this chamber has collapsed, creating a precarious ramp of rubble that descends into darkness below.

Standing at the top of the ramp is an ugly creature that has a boar-like head with short antlers, a thick bullish body covered in spines, and cloven hooves on its stumpy legs. It is idly bouncing a corpse on its sonut, but when it sees you, it tosses it aside. It bellows something in the Aklo tongue as it prepares to attack!

Aklo:
"At last, more weaklings!"

Knowledge (arcana) DC 22:
This magical beast is a catoblepas. The catoblepas is an aggressive beast at the best of times, willing to knock down trees, fences, even small houses to eat whatever it finds interesting, be that meal plant or animal or human being. Few creatures linger near a catoblepas’s feeding ground because of the monster’s bad temper and poisonous breath. It is also resistant to spells.

Initiative:
Mai Zhi: 1d20 + 6 ⇒ (5) + 6 = 11
Maria: 1d20 + 5 ⇒ (4) + 5 = 9
Melodie: 1d20 + 4 ⇒ (17) + 4 = 21
Sara: 1d20 + 8 ⇒ (16) + 8 = 24
Zileska: 1d20 + 2 ⇒ (15) + 2 = 17
Beast: 1d20 - 1 ⇒ (10) - 1 = 9

Everybody may act before the creature. It is 50 feet away.


Game Concluded

Knowledge (arcana): 1d20 + 9 ⇒ (17) + 9 = 26

"Ware its breath!" Zhi calls out as she begins the gestures for her spell of speed.

haste

Zhi then moves to flank the big beastie.

Current Effects: mage armor, Arcane Strike, shield, mirror image, haste - 11 rounds
Mirror Image: 3 images
Koriana's Blade: +4 AC, +1 AC to Sara
Current AC: 32


RETIRED - happily married and ruling Taldor.

"Something is watching us." Melodie says quietly once she loses the observer. "I think it might be one of the eyes that we've kept seeing during the campaign. This is no accident."

She takes a moment to renew some of her gifts. Zil gets a new set of 3 mirror images.

--------------------------------
As the monster appears and Melodie feels her wife's magic surge through her she has enough time to blow Zhi a kiss before closing the distance and attempting to claim the monster's mind.

Close to 30ft then Charm Monster, DC25, -4 on will saves, SR, attacks etc.

SR: 1d20 + 14 + 4 ⇒ (17) + 14 + 4 = 35

If spell succeeds: "Don't attack, I have it!" Melodie calls. "Can anyone help me speak to it?" She holds up a hand to the creature and makes a firm 'sit' gesture at the beast.


Will: 1d20 + 8 - 4 ⇒ (9) + 8 - 4 = 13

The monster growls at you but sits obediently at Melodie's command.


Female Rakshasa-spawn Tiefling Investigator 17 | HP 103/105 | AC 34 T 17 FF 29 | Fort +11 Ref +20 Will +16 | Initiative +9 | Perception +20 (free Insp) | Sense Motive +23 (free Insp)

"One of my extracts will let you understand all languages," Maria remarked, drawing a small vial from her pouch, "never had a chance to use it before now. Anyone in particular want it or should I do the honours?"

I've had comprehend languages prepped for about seven or eight levels by now and this is the first time a use for it has come up. :P


ADVENTURE PATH COMPLETE

Zileska helps to patch up Sara after the second ooze is destroyed, while Iphalt-C is explaining.

Cure critical wounds: 4d8 + 14 ⇒ (3, 7, 2, 7) + 14 = 33

She declines the protection from chaos.


Female Human Fighter (Cad) 13, Brawler 2 | HP: 55/185| AC: 19/17 (11 T, 17 F)| CMB: +19/+28, CMD: 28| F: +19, R: +12, W: +7| Init: +7| Perc: +17, SM +12, Dip +45, Intim +39| Speed 35ft| Martial Flexibility 3/4, Serpentine Tattoo 3/3, Beast Form 2 (Lion) 1/1, Terrible Cost 5/5| Active Conditions: N/A

My vote is for Maria or Zileska to use the extract


ADVENTURE PATH COMPLETE

I think Maria needs it so that the creature can understand her.


RETIRED - happily married and ruling Taldor.

The issue isn't understanding it. I can do that - I need Tongues or something else that will let me speak to it...

Melodie closes her eyes for a moment to unleash her own innate magic but shakes her head at Maria. "Unless that will work on the creature its not enough. I need it to understand me." Comprehend Languages as SLA.

Reduced to pantomime, she glances at Iphalt-C. "What can I do with this creature? It'll do as I command unless someone attacks it. Is there a place it can be restrained? An animal pound or some such?"

Mel is happy to coax the creature out, but I don't know if that will help...


"If you turn it over to Sayashto's authorities, I am certain they can accommodate it in an appropriate facility," Iphalt-C says. "Alternately, my functionalities include truespeech. I can speak to it and translate your commands to it if you desire."

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