
DM Brainiac |

Welcome to the game! I look forward to a fun campaign.
Some notes:
I will roll passive Perception checks for your characters when the situation calls for them. To speed things along in combat, I will roll initiative for everybody. Those whose initiative scores are higher than the enemies can post their actions, I'll summarize the results and the monster's actions, then everybody can post for the following round's actions.
I am usually online weekdays between 4:00 AM and noon, and can check in sporadically the rest of the afternoon. I can usually post a few times each day during the week, but my access is limited on the weekends.
The campaign info tab has a list of some of the other colonists aboard the Peregrine with you. In all, there are 50 other people eager to settle Talmandor's Bounty, among them full-time soldiers, eight farmers (some of whom belong to an extended family), eleven carpenters, and seventeen individuals with another general skills to be assigned as needed. In your six weeks aboard the Peregrine, you've had time to get to know some of them. Please select one of the notable ten NPCs with whom you have struck up a friendship or rivalry. I'll give you a little more information about your choice. If you are friends, you get a +1 bonus on Diplomacy checks against that individual. If you are rivals, you instead get a +1 bonus on Intimidate checks agaisnt them.
If you would like, you can also come up with your own NPCs to fill out the remainder of the colonists.

Calvin Shoals |

Popping in.
I would like to have made friends with Alba Divenvaar, probably when she realized I'm a Gillman and wanted a sample of the oil that keeps my skin safe. I likened to her cause she could help me figure out how to make new brews ON the island instead of importing, and having a unique local brew would do much for attracting more business to the colony.
For non-notables. I'd love to also have a rivalry with Helbret Koors, since he used to own a tavern and he likely has the same goal as I.

Tobar Iverrov |

Looks like I'm the "grit" part of the title!
Hello folks. I mentioned before that I'm fine with having prior connections with other characters, so if anyone wants a pre-adventure tie, we can work that out now. My character is a largely mundane human from Andoran, so if you're a sea elf or something, our connection is probably pretty recent (adventuring is a fairly new thing for this character).

Gideon Ross |

Hey everyone! I think the character it makes the most sense for Gideon to already know and have a relationship with is Carver Hastings; as both of them are archaeologists and both are keenly interested in learning more about the history of the region, I'm sure they'd be able to get along well, perhaps even to the point where Hastings becomes a sort of mentor for Ross.
I'll make my first in-character post soon, but before I do, I had a question for you Brainiac. I'd very much like to get Gideon a journal for the journey, note-taking and such being important for archaeologists, but the best I can manage is dropping the buckler and swapping the canteen for a waterskin, which would still leave me 2GP/95CP short of the 10 I would need. I don't suppose you might be willing to spot me that amount to get the journal?

Weyve Murkwater |

Hi guys!
I'm looking forward to this game.
Weyve has only been in Andoran recently so it doesn't make sense for him to have a long-standing friendship with either human character, unless either of you spent a significant amount of time in Tian Xia (which I doubt).
He was born over there but has recently returned to the Inner Sea region. So Calvin he might have known for a year or two.
Gideon he might have been interested to know professionally since they are both historians.
As for contacts within the colony, I was originally thinking of Perrell Beys, but I'm guessing Gideon might want to know her. So I think I will go with the leader, Ramona Avandth, since we have the same alignment. I am also thinking that if she is familiar with Weyve's family history she may have been connected to the Keystone of the Arch of Aroden somehow. Perhaps a part of her family was among the people who received the Keystone on behalf of Andoran.

Weyve Murkwater |

Calvin:
As a gillman you probably know that you will be fighting in water. FYI unless you have a freedom of movement effect, slashing and bludgeoning weapons only do 1/2 damage in the water (look in the player's guide for details). Only piercing weapons do full damage.
Longswords are really common and thus easy to find, but you might want to switch to a weapon that does piercing damage.
The list of available martial one-handed weapons that do piercing damage isn't that great, but there are a few that are decent.
If you are willing to wait until second level to get power attack you could get Exotic Weapon Proficiency, and there are some on that list that are good. Estoc is by far the best one there, but Doru is decent - you can use it as a martial weapon and then get Exotic proficiency later. Shotel is not bad either - it has a bonus against guys with shields.

Gideon Ross |

Y'know, I'm gonna revise my previous choice and make Perrell my choice of contact. While Carver might be an archaeologist, Perrell's position as historian and Gideon's interest in history seems like it might have given them more opportunity to actually collaborate on a venture at some point in the past. So...yeah. We'll go with Perrell. Besides, who wants to be friends with a middle-aged guy when you have the option of befriending a cute freckled ginger?
Weyve, I'd also be totally cool with the two of them having been in contact before now on some joint venture or discovery or something. It would certainly make it easier to assemble the party if some of us knew each other before being accepted on the expedition.
As far as weapons go, right now Gideon will only carry his machete for right now; I know that eventually I'll need to pick up a piercing weapon for him, but since I spent quite literally every drop of starting money Gideon had, plus some (thanks again, Brainiac!), I'm just gonna hope I'll have a chance to pick him up a dagger or shortspear or rapier or something before we have to hit the waves.

Calvin Shoals |

Calvin:
As a gillman you probably know that you will be fighting in water. FYI unless you have a freedom of movement effect, slashing and bludgeoning weapons only do 1/2 damage in the water (look in the player's guide for details). Only piercing weapons do full damage.
Longswords are really common and thus easy to find, but you might want to switch to a weapon that does piercing damage.
The list of available martial one-handed weapons that do piercing damage isn't that great, but there are a few that are decent.
If you are willing to wait until second level to get power attack you could get Exotic Weapon Proficiency, and there are some on that list that are good. Estoc is by far the best one there, but Doru is decent - you can use it as a martial weapon and then get Exotic proficiency later. Shotel is not bad either - it has a bonus against guys with shields.
Yeah, I'm well aware of that! However, that's not something that the character will have considered. I will probably grab up a weapon to use underwater when Calvin realizes it will be necessary. I chose a common weapon for my Steelbound fighter archetype, since I get the feeling that shops are going to be few and far between.

DM Brainiac |


Weyve Murkwater |

Yeah, I'm well aware of that! However, that's not something that the character will have considered. I will probably grab up a weapon to use underwater when Calvin realizes it will be necessary. I chose a common weapon for my Steelbound fighter archetype, since I get the feeling that shops are going to be few and far between.
Fair enough, though I am guessing that crafting may play a big part in this game. There is always masterwork transformation and then having someone enchant it for you, and you can play with the weapon you started with at level 1.

DM Brainiac |

Ran out of time when posting earlier. Here's some additional info:
The creatures are adjacent to the boat. Fighting themfrom inside the boat is challenging. PCs who remain seated take a –2 penalty on attack rolls. A character can negate this penalty by standing up and attacking, but anyone standing in the boat must attempt a DC 10 Acrobatics check each round in which they attack. Success means they remain standing until they attack again. A PC who fails must attempt a DC 10 Reflex save. If successful, the PC immediately sits back down as a free action (standing back up is a move action, as normal), but a PC who fails this save falls overboard into an adjacent square.
And here is a picture of what they look like.

Gideon Ross |

I hope I'm not jinxing us by saying this, and I know we've only been going a week, but I'm quite enjoying myself so far, and after eight days, we've got almost 140 posts under our belts, averaging just over 17 posts a day. That's the fastest pace I've ever seen a PbP go at, even at this early stage when there's a lot of excitement about it. I hope the passage of time doesn't slow us down too much!
On an entirely unrelated note, I completely forgot to put a skill point into Disable Device. Hopefully we won't come up to a door that needs unlocking before level two!

Calvin Shoals |

Im sorry im so slow. 2 kids make me busy as hell.
-Posted with Wayfinder

Gideon Ross |

I know there's plenty of ways to handle it, but if we could get Gideon standing, I have Sleep ready to go.
-Posted with Wayfinder

Weyve Murkwater |

Sleep takes one round to cast, so you could lose it if you are hit before it goes off.

Gideon Ross |

That's true, but with the hit that Calvin took, I'd have to roll at least a four on the healing to give him enough HP to put him back in the fight, and that's just with a single HP. It seems like trying to take the monkey goblins out of the fight right now would be a better use of our resources at present.

Weyve Murkwater |

That's true, but with the hit that Calvin took, I'd have to roll at least a four on the healing to give him enough HP to put him back in the fight, and that's just with a single HP. It seems like trying to take the monkey goblins out of the fight right now would be a better use of our resources at present.
Yeah, we're using too much healing right now. :( My lay on hands will only heal 1d6, and that's all I have left. Which means the two of us together might both heal him and he could still not be conscious.
Still, too bad you didn't take color spray instead. That's a standard action to cast.

Weyve Murkwater |

Unfortunately, Color Spray isn't on the Bard spell list, which is what Archaeologist pulls from.
Really? :(
You would think that an illusion would fit right in to the bard list.

Gideon Ross |

So how has everyone been doing? I don't see any reason to let the game die off while Brainiac is gone. I hope that none of us, or people we know, are in Harvey's path. I was in Houston a couple years ago, at MD Anderson, and the pictures of all that are just heartbreaking. Can't imagine what they're going through.

Calvin Shoals |

AZ here.
Sun and racist police sheriffs are the big problem here.
-Posted with Wayfinder

Weyve Murkwater |

I'm up in Ontario. The hot days are mostly behind us up here.
That flooding is crazy. But at least the people near the gulf coast are used to tropical storms. They probably have a lot better idea what to do about it than I do.

Tobar Iverrov |

As I understand it the major way to deal with tropical storm flooding is with good city planning - water pumps, levees, and emergency shelter procedures. Unfortunately Austin, TX, is in a region where the residents generally eschew any sort of planning or regulation, so it's basically unprepared to deal with the realities of tropical flooding.

Tobar Iverrov |

Huh. CNN just did an article on the very topic.
Also, I meant to type Houston, not Austin. Rookie mistake.

Tobar Iverrov |

Yeah, basically. Most municipalities have a minimum height that you have to put the floor above the ground level so that flooding and drainage can accommodate, but Houston has no regulations about that, so people just get horribly flooded. Also there is no city planning for things like how runoff from one area will flood another, so they just don't account for any of this kind of deluge.
The storm of this magnitude would overwhelm any sort of municipal drainage system, but the damage could have been much less, and many areas much safer, if there was any kind of planning and regulation.

Gideon Ross |

My heart goes out to those people, all the same. I was in Houston myself, two years ago, at MD Anderson, having surgery to remove a brain tumor, so seeing pictures of the place underwater and reading about what they had to do with patients at the hospital hit close to home.
And who knows? Maybe this'll be the kick in the pants the city/state need to make sure they're more prepared for the next time it happens.

Weyve Murkwater |

Don't we want to interrogate it about the missing colonists? It can't have any less information than we have.

Gideon Ross |

It seems very unlikely to me that the thing speaks common, and Gideon doesn't speak goblin. Not to mention the unpredictability keeping such a beast alive would entail. I say coup de grace.
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