DM Bloodgargler's Heroes of the Shiv

Game Master BinkyBo

Plug-in module>Racing to Ruin (Book 2 of Serpent's Skull)


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Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk points out the hidden latch and gestures for everyone to gather around.

"Goin' down!" he says as he opens it.


Female Dwarf Gunslinger 5(Pistolero)

Gatherine covered her nose in exaggerated disgust as she gingerly waded her way through the slime-slick warped wood that made up the ship's interior.

Eeeeww...what am i stepping in?!

She eyed the wretched conditions of the ship with dismay.Awww...! This'll take months to clean up and make remotely decent for travel!

1d20 + 9 ⇒ (3) + 9 = 12Perception

Me first! The dwarf waddled over and dropped out of sight with a pistol in hand,bracing herself for the landing.

1d20 + 6 ⇒ (19) + 6 = 25Acrobatics


There is a crash and splintering of wood. Gatherine finds herself in netting within a walled-in 5' by 5' hidden room. There are no doors... just crates within hammock-like netting suspended from the four corners of the ceiling.
When you look down, you see she has somehow landed securely without a single tangled limb... though a few crates have been smashed.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk's eyes grow wide at the crash and the burly orc rushes to the hatch. "You okay down there Poozer?"


Female Human (varisian) Magus 5

Alarmed by the noise, Iolana ran to the hole fearing the worst, but after she gave a look down the hatch she couldn't hold a chuckle:
"That is some way to discover secret rooms Gatherine.Are you all right?"


Female Dwarf Gunslinger 5(Pistolero)

Ha! I'm fine! Busted up some crates,tho...I landed in some kinda net. Or a hammock.

The dwarf maid heaved her bulk out of the netting and onto the floor with a bounce and a bit of squirming.She peered around curiously.
1d20 + 9 ⇒ (11) + 9 = 20Perception

...Ain't no kinda doors or windows down here.Looks like a plain ol' storage.she called up.


Gatherine:

You find yourself covered in a powder... some kind of exotic spice.
In the broken crate you find small sacks and jars. There is warped jewelry box filled with gaudy trinkets, a soaked bag of bits of silky cloth... at least some is ruined by what is immediately visible.

Water is still slowly leaking from the room... it must be nearly water -tight.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"There enough room down there for me girl?"


Female Human (varisian) Magus 5

"See any immediate danger hun?"


Bilge Pump Operator

"New surprise in my ship! Best mates! *snort* Good day!"

There is not much room, but two could fit in the hidden area to expedite rifling through the crates. There are several yet unopened.


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Syndlara sighs and hops down after Gatherine to assist with searching the crates. "A bull in a china shop," she gently chides.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"D...don't be so...so q...quick to claim the s...ship Piendy.
L...let's see if it is still s...seaworthy eh?"


I'll take an appraise check from each of you, and another roll to which I will apply the appropriate knowledge bonus.

The hidden cargo is comprised of many seemingly unrelated items. All of it appears to have been of considerable value at one point... though much appears ruined.


Female Human (varisian) Magus 5

Appraise: 1d20 + 3 ⇒ (9) + 3 = 12
Knowledge ?????: 1d20 ⇒ 6

Iolana isn't there after all


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Appraise: 1d20 - 2 ⇒ (18) - 2 = 16
Mystery Roll: 1d20 - 2 ⇒ (10) - 2 = 8


Female Elf Bard (Dervish Dancer) 4/Fighter 1

Appraise: 1d2 + 2 ⇒ (1) + 2 = 3
1d20 ⇒ 14


Female Dwarf Gunslinger 5(Pistolero)

...Mostly junk.Water is slow trickle coming in.Kinda cramped. she reported[/b]

1d20 ⇒ 16Untrained appraisal


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Hey guys. I am back into civilization finally.

From the top of the latch Mugambi casts detect magic into the small room.
Appraise: 1d20 ⇒ 13
1d20 ⇒ 6


Syndlara knowledge roll:

The bulk of the items appear to be Osirian... some might have some historical value, some things look like general houseware goods (though of high quality and exotic design) You are unsure of the worth...

Truk'tosh:

This looks like a cache of stolen loot from one haul... kept hidden from the rest of the crew? or "fleet" of fellow pirates/privateers?

Gatherine:

You don't really know the value, but you have a fair idea what the merchants you know would pay... maybe 2-3000g for the lot.

Mugambi:

You detect an aura or two within one of the sacks.

Iolana:

Much of the ship is in salvageable condition. It should not be. (know(arcane) and/or spellcraft roll for more info

Garborn:

A flash of a memory comes to you. You are in a dark room with others. The only face you can see is an Osirian man with a bladed staff. He is speaking passionately about something... he is pointing to a map superimposed with chaotic lines like chain-lightning... his finger rests on an area not covered by the lines in a perfect circle.
You other barely coherent flashes. You remember betrayal and loss, and the sound of your ship splintering apart. You have conflicting memories of this being the ship which rammed yours, and this being the ship upon which you arrived.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"I...I...REMEMBER this ship...I...NOOOOOOOO....make it stop! Please..."

Garborn falls to his knees, putting his hands over his face and sobs, his painfully thin body wracked with grief.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

”This is someone’s private stash”, Truk mutters in understanding. ”Someone was holdin’ out from the rest of his crew…”


Female Human (varisian) Magus 5

Status:

Str 12/Dex 13/Con 13/Int 17/Wis 12/Cha 14
HP 26/27
AC (lamellar armor) [Tot 17] [Touch 12] [FF 15] (armor+4 dex+1 dodge+1 natural+1)
CMB:+4 (+3BaB +1strength)
CMD:15 (+3BaB +1strength +1dexterity +10)
Fortitude save +5 (+4base +1con)
Reflex save +2 (+1base +1dex)
Will save +5 (+4base +1wis)
BaB+3
Initiative+1
Perception +7
Caster level check +11
-----------------------------------------------------------------------
(armor check pen. not included)
Climb +6 //Intimidate +7 //Knowledge Arcana +10 //Profession(Sailor) +5
Spellcraft +10 //Swim +7 //Sense Motive +4 //Survival +9
-----------------------------------------------------------------------
Speed 30ft/9mtr
+1 Scimitar [att+5 dam1d6+2 18-20/x2 type S]
Shortbow [att+4 dam1d6 x3 60ft type P] 14 arrows
Prepared Spells :Level 0(cantrips):Daze(will DC13);Acid Splash(1d3 acid);Light;Detect Magic
Level 1:Shocking Grasp x2 (4d6 elect)
Level 2:Web (reflex DC15); Bull's Strength (+4 str)
Arcane Pool(1/2 magus level+int mod)[5]
Carrying 40lbs/light emcumbrance/check penalty -1
used the pearl of power for the day

Iolana kept looking around while walking inside the ship, getting more and more thoughtful.Finally she exclaims: "This is weird, the ship is in a surprising good shape, more than it should be."

Knowledge arcana: 1d20 + 10 ⇒ (2) + 10 = 12
Spellcraft: 1d20 + 10 ⇒ (18) + 10 = 28


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

I see magic in there. Om that sack. Mugambi says pointing.


The sack filled with - at first perusal, rotted bolts of narrow cloth is emptied... a soggy rotted forearm flomps onto the deck. The severed hand is clamped to a broken piece of wood... like a snapped end of a staff or spear.

As the crates are removed, the level of the remaining water lowers in the hidden room. You see a broken chain affixed to the floor in four places... broken restraints...

Iolana:

Upon closer inspection, you determine much of the wood has been prepared with arcane materials. The area directly affected wraps around the ship in a spiral.
The type of materials with which it has been treated are used in some "outdated" process of imbuing masterwork items with magic energy, but you don't know anything more specific.
(school or "nature" of the magic, or how it was used apart from what you might guess)


Female Human (varisian) Magus 5

"The whole ship is imbued with magic, looks like a outdated process of preparing items intended to be given magic preperties later on, but need to study it more,and let me see that thing."

Iolana whispers some arcane words while passing her opened hands over the severed forearm.
casting Detect Magic
Spellcraft on f.arm: 1d20 + 10 ⇒ (18) + 10 = 28


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Not sure I understood, does the magic in the sack comes from the severed hand? Eewww!
Mugambi focus his arcane sight to pinpoint the origin of the magic in the sack.


Female Dwarf Gunslinger 5(Pistolero)

Gatherine recoiled from the severed arm that flopped out of the sack,dancing away from it with a squeal.Oh,eeeewwwww...!

The dwarf maid looked at the chains that were bolted into the low ceiling and scowled at them.Oh,what is with ships and chaining people up?!

She glanced uneasily at the sobbing,haggard Garbon with pity and gingerly patted him on the head.she noticed how the others were more or less allowing him to have his fit while they inspected the interior.Shhh....It'll be alright. you're with us now,remember?

Gatherine rummaged through the assortment of items with a scrutinizing eye,shrewdly evaluating its overall worth to anyone who would buy it.She rubbed her chin thoughtfully.Hmmm...good news is,once we repair this leaky tub,most of the stuff down here that ain't rotted away would fetch us about two or even three thousand gold for the lot! That ain't even included the swag we got already!!


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Looking up at Gatherine with tearstreaks down his dirty face, Garborn sobs quietly for a moment before collecing himself a little.

"I...I DO remember this ship and it's captain...either this was the ship I came here on...or it was the ship that sunk mine.
I may even have been a prisoner on this ship, take from my own by pirates...I just can't remember for sure...
There was a man from Osirion on it, with a strange staff with blades on, he had a map, of this area I think, he was searching for something important here..."


Female Dwarf Gunslinger 5(Pistolero)

Osirion? ain't that the place in the desert with all the mummies,the sphynixes a,d those weird sand dwarves who shave off ALL their hair?


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Despite the pain in his head and the deep confusion that is settling over his fractured mind, Gatherines comment still manages to give Garborn a chuckle.
"Heh, I...I do not k...know that, I...I do not t...think I have ever b...been there myself.
But it IS a desert country yes.
T...there might be mummies and sphinxes and dwarves with n...no hair."


Bilge Pump Operator

"Was his woman who turned on us. Quiet one. Dithpelled *snort* dispelled my master and your underwater enchantments when we were leagues under. Turned my brain round... din't know what way wath up."
"Well I'd thay *snort* say he was right about weird power centered here."

Iolana and Mugambi:

There is a ring on the hand which emits a minor aura. The broken staff head radiates a moderate aura.


Female Human (varisian) Magus 5

"The ring and staff both have auras....let's take a better look"

Spellcraft (ring): 1d20 + 10 ⇒ (13) + 10 = 23
Spellcraft (staff): 1d20 + 10 ⇒ (13) + 10 = 23


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"Under...? UNDER! Yes, we traveled UNDER the water...looking for...s...something.
B...but I don't t...think I EVER knew w...what exactly that was."


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Ya people full of surprizes. Mugambi says taking a long look at Garborn.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

”So how do we get this thing free so we can start patching it up?” Truk grunts. ”That water’s gunna come back up eventually.”


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Garborn suddenly opens his eyes wide as something occurs to him.
"OF COURSE! N...no ship would h...have remained t...this intac...intact after so long a t...time, UNLESS it was p...p....protected by m...magic!
Our spells were su...su....supressed, not dispe....dispelled.
It might e...even be possible to...repower them once more."


Female Human (varisian) Magus 5

How much time has passed since we started the journey to the red mountain and what time it is now?

To Garborn:
"You don't happen to remember what spells were those, do you?"


Female Elf Bard (Dervish Dancer) 4/Fighter 1

"Or, more to the point, how to repower them?" Syndlara chimes in.


You left camp 7 or 8 hours ago. It is about 4:00 in the afternoon now.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"I...I am a...afraid not...I think...I think I w...w...was there a s a SECOND, not a p...pri...pri...primary caster.
I would need to...study them...to see if I...I remember them more fu...fu...completely.
Did...did you find a journal or a s...staff?"


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

"Staff? There's a staff right there", Truk grunts.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

DM Blood what were the results from Iolana's spellcrafts to identify the itens. Mugambi will try to aid another in her effort.

Spellcraft: 1d20 + 4 ⇒ (13) + 4 = 17
Spellcraft: 1d20 + 4 ⇒ (4) + 4 = 8


spellcraft to ID:

the ring is a ring of sustenance.
The staff head in its broken state is a +2 dagger


Female Dwarf Gunslinger 5(Pistolero)

Gatherine gingerly used her feet to pry the hand gripping the gnarled bit of wood that was a piece of the broken staff in question.She kicked the skeletal appendage away,ignoring the ring biting into one of its fingers and picked it up,studying it.It's all bustimicated.What're you supposed to do with it--stab somebody and give em a splinter?

The hand flopped over near Mugambi's feet.


Female Human (varisian) Magus 5

Ring:

Ring of Sustenance Aura faint conjuration; CL 5th
Slot ring; Price 2500 gp

Continually refreshes body and mind, allowing spellcasters to prepare spells in only 2 hours sleep (effectively reduces the required sleeping time to 2 hours instead of 8 for anyone), but not more than once per day. The ring must be worn for a full week before working;if it is removed from the current wearer, it must be worn again for a full week.

Staff remains:

+2 dagger Price 8302 gp

Normal +2 melee weapon


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk handles the remains of the staff. "Is this what you need to get the ship sea-worthy again?"


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

"It...it...it is the r...r...remains of his staff. I...I remember the b...blades."

Garborn takes the remains gingerly and begins to exmaine them, craddling them almost like they were a child.


Oracle lvl 4 [ HP 26/34 | AC 21 T 12 FF 19 | CMD 17 | F +3 R +3 W +3 | Init +2 Per -2]

Should we search da ships for da rest of it?


Female Human (varisian) Magus 5

I don't remember if it has been said for how long the tide will stay under the ship's level.


Bilge Pump Operator

It has not been said/determined. Lemme know if you have anything you care to get done before resting, and a perception check for any on watch.

Piendy moves to hover in front of Garborn's face, and peers in his eyes.
"You need rest Gahbone. Should have time before water comes back if you wannu sleep on mah ship."
He smiles big. "Don't need to wuh-wee *snort* worry... I will keep peeled eyes."

roll:
1d4 ⇒ 41d100 ⇒ 63

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