DM Bloodgargler's Hell's Rebels

Game Master Camris

“The Lucky Bones was, to the public, a gambling hall and opium den.
In truth, the building was a front for a guild of thieves and abductors known as the Gray Spiders.
The full might of the Order of the Torrent came down on them, and when they were done, the Gray Spiders were no more.
But then Lictor Yehl, made the curious choice to seal the Lucky Bones. It was discovered that Yehl planned to return to the complex to loot it.
Yehl and the others were expelled, but no one ever followed up with the Lucky Bones.
Lictor Arcamo was ashamed of the entire episode and forbade any of the rest from investigating it, and in time, it all mercifully slipped from memory.
But those chambers still exist below the ruined gambling hall—chambers that were never mapped or officially reported. For all intents and purposes, they do not exist.
Sounds to me to be the perfect place for a rebellion to set up shop... provided someone first scouts the place out to ensure nothing unwanted has moved in!”

OVERVIEW COMBAT MAP


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1st level
20 pt buy
Starting gold: max for your class
Traits: two traits + campaign trait (If none even remotely fit lemme know)
either of the two can be... make (your choice of skill) a class skill, and +1 to that skill. Just add fluff.
Background skills will be used.
Race + Class: pretty much any paizo source.
Hit points: max 1st level, half +1 every subsequent level.

It'll all go a lot better if your character is truly invested in Kintargo somehow.
Possible springboard...
What do you care for immensely/love or what is your goal/dream?
and how does House of Thrune martial law over Kintargo endanger/stand in the way of/etc...


M Human (Taldan) Aristo L1 / Swashbuckler L4 | AC21(T16FF16) | HP: 40/46 | Saves F2R8W4 | Percep: -1 | Init: +6 | Panache: 3/3 | Status: OK

Camris checking in!
Hm. This will require some thought...


Female Dwarf Gunslinger 5(Pistolero)

Check


Female Dwarf Gunslinger 5(Pistolero)

Hmm.Gonna be a gnome tea merchant with an obsession over beverages.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

I have two different concepts in mind, it only really requires me to decide which one I like best, the rest is pretty much already thought out.


M Human (Taldan) Aristo L1 / Swashbuckler L4 | AC21(T16FF16) | HP: 40/46 | Saves F2R8W4 | Percep: -1 | Init: +6 | Panache: 3/3 | Status: OK

Choices, choices...

Maybe a Bard(Negotiator) of the Church of Abadar, who, offended by the Thrune martial law, becomes a Swashbuckler (Masked Vigilante) by night...

Or!

A Bard (Dervish Dancer) aspiring diva who had just landed a prime role in the opera, when the thrune governor took the opera house over and suddenly she's waiting tables and really angry...

Or!

A formerly respectable wizard, he had fallen into obsessively seeking the pattern in the seemingly random bells in the cathedral of Asmodeus, so that his sanity corroded almost to the point of madness...

Too... many... choices...


Female Dwarf Gunslinger 5(Pistolero)

Got it! Tea merchant Investigator who loves tea,alternative takes on tea, and mysteries. Coz tea time be serious business.


Male Gnome Investigator/5

The time for tea is niiiiiigh!


Male Gnome Investigator/5

This guy is Teavana,the way Brits have a national tea time, and stiff Victorian era attitude about hobbies like going on expeditions and dying just to collect ferns kinda serious business.

The Sixth and Seventh Proclamation were the very last straw that spurred him into action.Coz he loves mint. And tea.

And he is a grown gnome and.nobody is going to tell him when he can brew and drink his damned tea!


Character ideas moving along?
I like what I hear so far.
All good choices Camris, and e-terah... can't wait to see how Bastargrae turns out.

I am planning on opening recruitment this weekend for a couple more.. unless I come across/think of a couple someones to invite directly.


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Yes, both concepts are more or less done, just have to decide between them.

One is a down to earth pugilistic scrapper, more interested in a good fight than a cause.
Naturally, the proclamations are going to stir up trouble, and he wants to be in on the front seat, knuckle to knuckle.

The other is a suave, witty and charming card shark of noble upbringings, who combines a certain amount of self interest with a desire to punish the guilty/helping the helpless, but with style.
He is basically Sartana.


I've seen a couple Sartana films... Gravedigger and Pray for Death.. looking now I had no idea there were so many. That would be a fun character type/flavor.


Female Dwarf Gunslinger 5(Pistolero)
Marco Enrotheld wrote:

Choices, choices...

Maybe a Bard(Negotiator) of the Church of Abadar, who, offended by the Thrune martial law, becomes a Swashbuckler (Masked Vigilante) by night...

Or!

A Bard (Dervish Dancer) aspiring diva who had just landed a prime role in the opera, when the thrune governor took the opera house over and suddenly she's waiting tables and really angry...

Or!

A formerly respectable wizard, he had fallen into obsessively seeking the pattern in the seemingly random bells in the cathedral of Asmodeus, so that his sanity corroded almost to the point of madness...

Too... many... choices...

Hmm. Diva of the Battlefield?!


Male Gnome Investigator/5

trying to think up a way to tie Bastargrae and Gatherine together...Perhaps she stumbled upon him while sneaking around the port trying to find the right ship to stowaway upon prior to Smuggler's Shiv.He happily offered her a cuppa tea--she declined and he aggressively insisted by more or less jumping on her back and forcing it down her throat after she claimed she didn't want his street-swill. Which sparked a incensed Gatherine to chase the gnome and shoot at him throughout the street to cause a thunderous commotion that sent people fleeing for cover due to being unfamiliar with firearms and the fire and smoke along with property damage she caused during the chase,which attracted dottari. She managed to wing the gnome in the arse to make a point but not wound him severely, then shot out a nearby lantern to make a flare of fire rise up and slip away in the chaos to board a ship...The Jeneviere.

She departed from the port of Kintargo bound for Sargava without another thought to the pushy tea-peddler gnome.

Bastargrae,meanwhile,made a commotion by rolling around in the street with a gunshot wound to the buttocks.The dottari attempted to arrest him and blame him for the chain reaction of chaos his originally benign actions triggered and due to him being a known pest.

Bastagrae,ever the rapscallion, managed to somehow slip away and returned to tiny apartment/flat/tea shop situated near the docks,nursing a pellet-riddled rump and a new appreciation/apprehension for fat dwarven maidens with curious crossbows that spit sling bullets in a spray of fire and smoke.

not to mention newfound pride for evading capture from the dottari for the umpteenth time,especially when they had him in thier clutches while wounded.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Check. I'll be tweaking this character over the next few days.


M Human (Taldan) Aristo L1 / Swashbuckler L4 | AC21(T16FF16) | HP: 40/46 | Saves F2R8W4 | Percep: -1 | Init: +6 | Panache: 3/3 | Status: OK

A Bard (Dervish Dancer) aspiring diva who had just landed a prime role in the opera, when the thrune governor took the opera house over and suddenly she's waiting tables and really angry...

Yeah, this one I think.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

This is Marco's character.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Tweaks done, altered her background a bit to strengthen the connection to Kintargo.


e-terah - Linking to Gatherine is not necessary.
It shouldn't be too hard to bring her in... assuming you will still be interested in switching when you hit 5th.

Asha - Glad you joined us. Great character and perfect addition.

Camris - I was almost hoping you'd go with the unhinged wizard... just to see how you'd turn him into a dex fighter. ;) Idril looks good.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Call that plan B. If nobody picks up an arcane spellcaster.


Male Gnome Investigator/5

3d6 ⇒ (5, 5, 5) = 15 Starting gold times 10..150?

Hmm. Background skill...Lore(Tea),Weapon Finesse (Combat)feat,Profession (Brewer),Profession(Merchant).


Bastargrae-max starting gold for your class... so 180 for you.

Final player on the way.

I will post the gameplay set-up sometime early this week. There is no big hurry... you may focus on introducing your character.
I will move time forward when all are ready.


Hello all. Bloodgargler was kind enough to invite me to join you for this game.

Based on what I see for the current characters, you could use either a dedicated arcane caster (arcanist?) or some one of a more dedicated martial leaning (urban ranger?)

No pun intended, but I am somewhat intrigued by the Vigilante for this AP in particular.

Any thoughts/preferences?

Thanks.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

You should play something you want to play.


Leaning heavily toward an Urban Ranger.

Personality and background are at the concept stage, but slowly coming together (working off of the Historian of the Rebellion trait and Meeting a Contact hook).


Hmm. Thought I'd commented... Urban ranger sounds great.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Would anyone object to this character being a pacifist? I envision her as someone who can't bring herself to hurt other sentient beings, but understands that others will hold very different world views and also that sometimes necessity overrides all.

To explain that in more detail:

What she is willing to do/enjoys doing:
- Healing
- Peacefully defusing potentially violent situations (via Diplomacy/Bluff)
- Assisting others in combat situations where they are the defenders (through buffs, battlefield control, incapacitating their attackers)
- Incapacitating the defenders when her companions are the attackers

What she can reluctantly do:
- Deal non-lethal damage to opponents
- Deal lethal damage to non-sentient creatures

What she doesn't want to do/won't do:
- Deal lethal damage to sentient creatures
- Be directly responsible for the death of sentient creatures (through either action or inaction)
- Try to get the rest of the group to follow her methods (although she will advocate for non-violent solutions every now and then)


Male Human Druid 5 HP 38/38 | AC 15(16) T 10 FF 15 | Ft +6 Rf +1 Wi +8 | Init +0 | Perc +13

Sorry I haven't posted anything yet, I've been a bit ill so I've not had the energy.
But everything is almost ready now, I should post a done profile ina day or two.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Asha: In a non-pure combat game, which I think this is, you should be alright.


Male Notice d8 Human AG d6, SM d10, SP d6, ST d6, VI d6 | Pace 6, Size 0, Parry 5, Tough 7(2) | Power Points: 20/20 | Wounds: 0 |

And so I introduce you to Indio Black, Scoundrel, cardsharp and charming rouge.
And not at ALL affiliated with the venerable Jhaltero family, no sir, not one bit.


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

GM: Should we just start posting in Gameplay, or do you need more time first?

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

Talomyr here.

Character is about 90% done mechanically. Background and Personality are formulated, just have to get the information onto the "character sheet".

I imagine I will be done either tonight or relatively early tomorrow.


Oh I'm ready. Feel free to post anytime.
I will post your options of how to spend your time at the protest once everyone is ready.

Dark Archive

Male Human (Chelaxian) Urban Ranger 5 | HP 23/52 | AC 18 T 13 FF 15 | Fort +7 Ref +8 Will+4 | Initiative +3 | Perception +12 (+14 Trapfinding) | Conditions: None

Character is done and first post in the gameplay thread has been made.


Asha - that is totally fine... pretty much what I'd expected when first looking over your profile.


Male Gnome Investigator/5

Ugh. Imma hafta wait til Tuesday to fix Bastargrae stats. Anybody know a site where I can just enter his scores and apply his skills? Or what program should I buy so I don't hafta ask?


Female Human (Chelaxian) Dervish Dancer | AC 15 (T13 FF12) CMD14 | HP 10/10 | Saves F1R5W0 | Percep -2 | Init: +3 | Battle Dance: 6/6 | Status: OK

Hero Lab is my favorite. The free version you can use for that, you just can't save with it then.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Posting shall happen tonight, as I don't have HeroLab at work and I made some adjustments to the character (now a half-elf).


An hour passes, you may react to your spoiler if and however you wish.
You may roll from the options again for the second hour whenever you care to.

I'll make a narrative post here tomorrow for how the crowd changes if you care to delay your roll until then.


Male Gnome Investigator/5

Finally got to the library with my laptop. been using my mobile mostly. Cannot wait to get this INTERNET installed in my home. just downloaded herolab and am getting ready to copy and paste.


Male Gnome Investigator/5

....Am I doing something wrong? Or do I have to just buy this thing? I downloaded the demo,made a character, downloaded the latest updates,and srmtill can't select Investigator or the weapons like swordcane.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

The base version of HeroLab only has the core classes. You would have to buy Herolab and buy the additional license that gives access to the Advanced Class Guide. I can build the character for you if you give me some details and then put the text on pastebin or something similar, as I have a HL license and almost all the non-core materials.


Male Gnome Investigator/5

Oh my gawd yes. I thought I was dumb or missed some of the instructions.

Okay. Bastargrae L. Sweet gulp, True Neutral Atheist gnome 3'6',43 lbs,52 years old. Investigator Lvl 1 Empirist. Language s learned are Gnome,Slyvan,Goblin,Draconic,Elven and Common. Stats are 8 Str,Dex 14,Con 14,Int 16,Wis 15,Cha 9. Swordcane,Sap,leather armor,gnome pindagger,Investigator kit.


Male Gnome Investigator/5

Feats are wpn finesse and extra inspiration.
Traits are brastlewark Businessman,urban Sleuth, and accelerated drinker.


Male Gnome Investigator/5

Also imma change the focus of my urban sleuthing to the slasher serial killer. It make more sense than dragons.


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

I think you can only get 1 feat, unless I'm missing something. You have 9 skill points for adventuring skills and 2 for background skills - where should they go? You also have 6 extracts for your formula book and can prepare 2 (assuming that your favoured class bonus is +1 formula). I cannot find the pindagger in the list of weapons, only "gnome pincher" (which is a flail-ish kinda thing).


Male Gnome Investigator/5

Ah.Weapon Finesses for feat then. Background skills will be Appraise and Lore(Tea).Favored class bonus is a must. Six extracts will be expeditious Retreat,Firebelly,Long Arm,Tears to Wine,Shock Shield, and Disguise Self.

My first prepared two would be Tears to Wine and Expeditious Retreat.

The investigator's class skills are Acrobatics, Appraise 1 rank, Bluff, Climb, Craft, Diplomacy, Disable Device 1 rank, Disguise, Escape Artist, Heal 1 rank, Intimidate, Knowledge(all) (Int), Linguistics,Perception 1 ranks, Perform (Cha), Profession (Merchant) 1 rank, Sense Motive 1 rank, Sleight of Hand 1 rank ,Spellcraft 1 rank, Stealth 1 rank, and Use Magic Device.

Empiricist is my archetype BC poison Lore seems a poor choice


Female Half-Elf (Wildborn) Oracle (spirit guide) 3 - HP: 13/23 | AC 15 T 11 FF 14 | Fort. +2 Ref. +2 Will +3 | Perception +8, Initiative +1

Here it is. Already formatted for BB code, so you can just copy and paste it in your profile.

I do not have the sourcebook for Tears to Wine, so I could not include that.

For skills, Profession (merchant) is a background skill, but I believe you can shift it so that you have 3 background skills and 8 adventuring skill points. In any case, you have 2 skill points unused.

You are also at Medium encumbrance (19.5 light, 39.75 medium, 60 heavy).


Male Gnome Investigator/5

Thank u from the top of my head. And the gnome pindagger is here

Coz a gnome pincher sounds suspiciously like the thing my dad uses to grab the TV remote off the dresser without getting outta bed...


Asha's warning will be remembered by a few, and receives a +1 circumstance bonus to charisma based rolls for the next 24 hours.

Jacques impressed some people. Benefit yet unknown.

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