DM Aron Marczylo's Curse of the Crimson Throne Part 2 (Inactive)

Game Master overfiend_87

This is the second part to Curse of the Crimson throne where a devastating new plague enters the city and claims the lives of innocents. Can our heroes save this city?


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Master of Gaming and Grognardia Current map

Not sure what you mean on the map. Do you mean the area north of the room with all the undead in the walls or the room with the vats?


DM Aron Marczylo wrote:
Not sure what you mean on the map. Do you mean the area north of the room with all the undead in the walls or the room with the vats?

North of the hall with all the undead in the walls.

You should be safe there in the cell. We'll come back for you once we've finished dealing with these fools. Thanks for the warning on the two; they sound like leaders of this scheme.


Male Human Wizard (FC) 13 - Enchanter

We have already dealt with the doctor and now Rolth. Don't worry, the other two shall fare no better!

He tries to re-assure the man further. Jerin pockets the wand of magic missles in the Haversack and continues to have his lightning bolt wand out at the moment.


Master of Gaming and Grognardia Current map

As Krenn opens the door what is revealed to you appears to be a barracks with three unmasked physicians, four clerics and four skeletons. All turn to face Krenn and the group making sure to attack.

iniative:

Curnach Daveck: 1d20 + 8 ⇒ (8) + 8 = 16
Jerinthian Kos: 1d20 + 4 ⇒ (2) + 4 = 6
Arianna Rothschild: 1d20 + 1 ⇒ (11) + 1 = 12
Krenn Whetstone: 1d20 + 2 ⇒ (16) + 2 = 18

Queen's Physicians: 1d20 + 7 ⇒ (1) + 7 = 8

Clerics of Urgathoa: 1d20 + 0 ⇒ (7) + 0 = 7

Skeletons: 1d20 + 6 ⇒ (17) + 6 = 23

Round 1

Order:

Skeletons
Krenn Whetstone
Curnach Daveck
Arianna Rothschild
Queen's Physicians
Clerics of Urgathoa
Jerinthian Kos

The Skeletons march forward towards the group with the one side stepping out of the corner, lunging out at Krenn, however both the sword and single claw are unable to penetrait Krenn's armour.

Skeleton Attack: 1d20 + 0 ⇒ (16) + 0 = 16 & 1d20 - 3 ⇒ (6) - 3 = 3

Another Skeleton emerges from the room out of another door, rounding around the corner and launching an attack at Arianna, however the blade does nothing but merely swing at the air as Arianna is too quick to be struck by the slow moving undead's arm.

Skeleton Attack: 1d20 + 0 ⇒ (10) + 0 = 10

MAP


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

DM:
Remember co-ordinates on next map update :).

Reacting quickly, Curnach moves to the square to the left of G4, gesturing and chanting. A second later, his hands erupt with flames, immolating both the skeleton in the door and the one attacking Arianna.

Burning hands from domain slot.

5d4 ⇒ (4, 4, 4, 4, 1) = 17 Fire damage, Reflex DC17

Wow, nice damage.


Krenn's weapon hand was empty so he could open the door. So he'll ready his warhammer and strike the skeleton before him.

To hit 1d20 + 9 ⇒ (12) + 9 = 21
Damage 1d8 + 8 ⇒ (5) + 8 = 13

Assuming that's enough to deal with the undead, Krenn will step forward over its remains into the doorway.


Master of Gaming and Grognardia Current map

Krenn destroys the skeleton in a single blow, reducing it to a pile of bones in a single strike, showing the true furious power Krenn has.

DM:

1d20 + 2 ⇒ (3) + 2 = 5
1d20 + 2 ⇒ (17) + 2 = 19

from the damage of 13 after hardness 4 and halved damage then hp left is 16 of 20

Curnach's flame bellows out of his hands, enveloping the skeletons and blackening the bones as they fell to peices and the glass walls appear to be melt under the power of the flame, almost breaking, however the glass walls remain standing, but melted and warped from the flames with the undead behind the wall, continuing to struggle in eternal pain and pushing against the glass wall in hopes of escaping.


Female Human (Varisian) Bard / 6

Arianna will move to block the other doorway.


Master of Gaming and Grognardia Current map

DM:

1d20 + 9 ⇒ (20) + 9 = 29 vs DC 17
1d20 + 9 ⇒ (11) + 9 = 20 vs DC 22

One of the physicians attempts to dodge pass Arianna, expertly managing to dodge past her, waiting for a associate tp join him and pass Krenn, however Krenn get's a free attack of oppitunity.

Krenn's AoO: 1d20 + 13 ⇒ (9) + 13 = 22

Damage: 1d8 + 6 ⇒ (6) + 6 = 12

With the two of them flanking Arianna they strike out with their clubs.

Physician 1: 1d20 + 8 ⇒ (14) + 8 = 22

damage: 1d6 + 2 + 2d6 ⇒ (3) + 2 + (6, 3) = 14

Physician 2: 1d20 + 8 ⇒ (15) + 8 = 23

damage: 1d6 + 2 + 2d6 ⇒ (6) + 2 + (6, 4) = 18

The final one runs out and moves past Krenn, getting into position behind him and next to Jerin, though is unable to act.

The clerics now jump into action, one of them casting a spell with a scythe appearing in front of Curnach and then slashing out at him, however it completely misses whilst another Cleric attacks Arianna with his scythe, however the blade just misses her as she dodges below the incoming blade.

Scythe on curnach: 1d20 + 5 ⇒ (13) + 5 = 18

cleric's attack on Arianna: 1d20 + 5 ⇒ (6) + 5 = 11

The last two clerics start cast spells on themselves, moving in line to get a good look at the group.

Spellcraft DC 16:

The clerics just cast Shield of Faith on themselves.


Male Human Wizard (FC) 13 - Enchanter

Aron, did they flank her on either side or in front and back of the door? I guess the squares they moved to would be helpful. Trying to figure out my tactical movement for my action. thx


Master of Gaming and Grognardia Current map

Knew I forgot something.

updated MAP


Male Human Wizard (FC) 13 - Enchanter

5' shift to AD 12 and use my Dazing Touch ability on the one I am flanking with Arianna in AD 11.
Touch atk 1d20 + 2 + 2 ⇒ (20) + 2 + 2 = 24 Creature is Dazed no save if it is 6HD or less.

Whsipers to Majenko, Can you please sting the one on the other side of Arianna?
Sting atk flank inviso 1d20 + 6 + 2 + 2 ⇒ (19) + 6 + 2 + 2 = 29 damage 1d3 - 2 ⇒ (3) - 2 = 1creature must make a DC 14 fort save or fall asleep


Krenn will swing on the physician in AF13.

To hit 1d20 + 11 ⇒ (3) + 11 = 14
Damage 1d8 + 10 ⇒ (7) + 10 = 17
To hit 1d20 + 6 ⇒ (6) + 6 = 12
Damage 1d8 + 10 ⇒ (4) + 10 = 14

Edit: Stupid hammer. Next round, its axe time, skeletons or not.


Master of Gaming and Grognardia Current map

DM:

1d20 + 3 ⇒ (4) + 3 = 7

Jerin's touch instantly dazes the physician and he will be unable to act on his turn.

Round 2

Order:

Skeletons
Krenn Whetstone
Curnach Daveck
Arianna Rothschild
Queen's Physicians
Clerics of Urgathoa
Jerinthian Kos

Single skeleton remaining lashes out at Krenn with it's sword, however it completely misses krenn, not even getting close.

1d20 + 0 ⇒ (2) + 0 = 2

Krenn's warhammer just misses the physician, however due to the power of your swings everyone can see you are certainly a dwarf to be feared.

MAP


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Curnach grimaces as he assesses the tactical situation before him- Arianna was in a bad spot.

Arianna, move next to Jerin and i'll cook em'. he says.

Delay until after Arianna has acted. Assuming she 5 foot steps where Curnach wanted her, after her action he will spontaneously cast Burning Hands (swapping out Hydraulic Push), catching the two physicians and the cleric in the flames.

5d4 ⇒ (3, 3, 4, 1, 3) = 14 Reflex DC17 for half.


Female Human (Varisian) Bard / 6

Arianna will 5' step to square AF-11 and attack the physician near her.
Attack roll: 1d20 + 6 + 2 + 2 ⇒ (6) + 6 + 2 + 2 = 16
Damage: 1d6 + 2 + 2d6 ⇒ (4) + 2 + (4, 5) = 15


Master of Gaming and Grognardia Current map

DM:

13 of 20 hp left on the glass wall

Physician 1: 1d20 + 6 ⇒ (3) + 6 = 9
Physician 2: 1d20 + 6 ⇒ (3) + 6 = 9

Cleric or urgathoa: 1d20 + 1 ⇒ (5) + 1 = 6

Arianna steps out of the way while the physicians and cleric take the full blast of the flame which once again appears to slightly melt the glass, however it seems to be a pretty sturdy glass and hard to break. One of the physicians drops to the floor from the flames burning him hidiously and letting out a scream as he falls to floor.

Arianna makes sure to move again and stab at the Physicians flanking krenn with the skeleton. The man gives out a audible cry as the rapier stabs into him, clearly causing him incredible pain from the doctor's rapier.

The physician on the left moves into flanking against Jerin, bringing down and striking him hard with his examination stick, making sure to hit Jerin right where it hurts, however the second one knocked harmlessly off Krenn's armour.

physician 1 attack: 1d20 + 8 ⇒ (14) + 8 = 22

damage: 1d6 + 2 + 2d6 ⇒ (1) + 2 + (5, 2) = 10

physician 2 attack: 1d20 + 8 ⇒ (13) + 8 = 21

The cleric closes moves to curnach, placing a hand on him and the area the cleric touched starts to bleed. The other clerics move and cast spells on themselves once again, another moving down towards the opening, but the brestplate slowing him down.

1d20 + 4 ⇒ (20) + 4 = 24 vs touch

1d6 ⇒ 3 bleeding damage

DM:

1d20 + 6 ⇒ (13) + 6 = 19

Spellcraft DC 16:

The two clerics on the right had cast magic weapon on their scythes, preparing for combat.

Spellcraft DC 16:

The cleric still in the barracks after moving 20 ft had cast shield of faith on herself to help defend herself.

just make one check for the two above. I thought one of them was a second level spell, but both are first level.

updated map


Male Human Wizard (FC) 13 - Enchanter
Jerin wrote:
Curnach Daveck wrote:
Arianna should have the ring.
Yep, with my AC being 23 vs. evil at the moment I think Jerin is OK for protections...

Aron, unless the prot from evil has worn off, I currently have an AC of 23 against them unless they are not evil, also I should be one hex north of the current position you have me in, AD 12 next to Krenn. Also did Majenko move and attack?...thx.


Master of Gaming and Grognardia Current map

so busy writing up the physicians and clerics actions, forgot Jerin's besides the daze.

DM:

1d20 + 2 ⇒ (13) + 2 = 15

done the ammendment. He's still standing, but only just and he hasn't fallen asleep. I'd say the minute per level spells havn't quite yet worn off, but most likely will after this combat so the damage never happened.

map with Majenko


Male Human Wizard (FC) 13 - Enchanter

Jerin drops a lightning bolt on the Physician and the cleric in front of him 11,9 then steps 5' north.
lightning bolt DC 14 reflex save 5d6 ⇒ (4, 1, 4, 2, 3) = 14


Krenn will drop his hammer, draw his axe and swing on the physician in AF13.

To hit 1d20 + 14 ⇒ (18) + 14 = 32
Damage 1d10 + 13 ⇒ (7) + 13 = 20


Master of Gaming and Grognardia Current map

lol, forgot the spiritual weapon on curnach.

The ghostly scythe of urgathoa slashes down at Curnach, but it misses and Curnach moves out of the way of the incoming blade in no time.

attack: 1d20 + 5 ⇒ (2) + 5 = 7

Okey, never mind then. I might as well have forgotten it.


Master of Gaming and Grognardia Current map

DM:

physician 1d20 + 6 ⇒ (14) + 6 = 20

cleric of urgathoa 1d20 + 1 ⇒ (13) + 1 = 14

Jerin points his wand, firing out a line of lightning which the physician ducks low, dodging it completely whilst the cleric just manages to avoid most of the lightning, however he's hidiously burnt from the lightning bolt, but still standing.

Round 3

Order:

Skeletons
Krenn Whetstone
Arianna Rothschild
Curnach Daveck
Queen's Physicians
Clerics of Urgathoa
Jerinthian Kos

The only remaining skeleton tries to strike it Krenn once more, however both the scimitar an it's claw do nothing against Krenn's powerful armour.

attack: 1d20 + 0 ⇒ (11) + 0 = 11 & 1d20 - 3 ⇒ (9) - 3 = 6

Krenn clefts the man's head in half with a single blow, killing him instantly and dropping to the floor. Proof that Krenn is providing for science as it was a very clean cut.

MAP


Male Human Wizard (FC) 13 - Enchanter

Majenko, why don't you stay out of reach of any of these evil doers, they might decide to take a swing at you for some reason...


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

May as well use this crappy domain spell. I mean, a level 2 domain spell that is level 1 for me to prepare normally... bah!

Ignoring the small wound slowly bleeding from his chest, Curnach takes a 5 step back, quickly casting with his free hand while batting the scythe away with practiced ease. A small ball of flame appears in his palm but does not harm him- the flame is hurled with incredible at the cleric near him, going over the cleric's head. As soon as the ball of flame disappears from his palm, a new one rises out of his flesh, ready to be used once more.

1d20 + 6 ⇒ (3) + 6 = 9 Miss I assume
1d6 + 5 ⇒ (3) + 5 = 8

Casts Produce Flame- sheds light as a torch and lasts for six minutes- 1 minute off each time I use it in a ranged manner.

49 rounds left.


Master of Gaming and Grognardia Current map

24 hour rule

Arianna Round 3

Arianna lashes out at the final physician, however the point of the rapier fails to penetrait the leather armour the doctors are wearing and then takes a 5ft step to the side.

attack: 1d20 + 9 ⇒ (4) + 9 = 13

Queen's Physician

The final queen's physician moves into flanking with the skeleton against Krenn, lashing out with the putrid examination rod, however he doesn't manage to bypass the armour and is deflected harmlessly off Krenn's armour.

1d20 + 8 ⇒ (8) + 8 = 16

Clerics of Urgathoa

Additional bleed damage on Curnach: 1d6 ⇒ 1

Curnach's wounds from the bleeding touch dry up and he stops bleeding.

The clerics cast spells on themselves, the one who attacked Curnach cast's a spell on herself, making a light veil of an aura shine around her maleavently. She also makes sure to spend her move action, moving the scythe forward to follow Curnach. One of the clerics leaves the room, moving past the pseudodragon and straight for Jerin.

Spellcraft DC 15:

The one near Curnach cast Shield of Faith on herself.

Spellcraft DC 16:

The other clerics cast bull's strength on themselves, making themselves stronger.

The ghostly scythe slashes once again at Curnach, however it merely knocks into his armour and causes no damage.

attack: 1d20 + 5 ⇒ (9) + 5 = 14

MAP


Male Human Wizard (FC) 13 - Enchanter

Jerin blasts the cleric in front of him
lightning bolt DC 14 reflex save 5d6 ⇒ (6, 4, 4, 6, 4) = 24


Krenn will attempt again to strike down the physician.

To hit 1d20 + 16 ⇒ (18) + 16 = 34
Damage 1d10 + 13 ⇒ (8) + 13 = 21

Hopefully, that will do it.


Master of Gaming and Grognardia Current map

DM:

1d20 + 1 ⇒ (13) + 1 = 14

The cleric attempts to dodge out of the way of the wand, dodging most of the damage, but still scortching his armour.

Round 4

Order:

Skeleton
Krenn Whetstone
Arianna Rothschild
Curnach Daveck
Queen's Physicians
Clerics of Urgathoa
Jerinthian Kos

Skeleton

The skeleton attacks again with it's broken scimitar, however the blade bounces off Krenn's armour and causes him now harm then once again launches out with it's claw but only manages to scuff the armour, but nothing else.

scimatar: 1d20 + 2 ⇒ (19) + 2 = 21

claw: 1d20 - 3 ⇒ (11) - 3 = 8

This time as Krenn attacks he completely and utterly obliterates the doctor which he axe blade opening up a long cut straight down the man's body with guts spreying out all over the place with horrible efficiency and seemingly have empties the body cavity of all it's organs.

MAP


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

1d20 + 3 ⇒ (2) + 3 = 5

Curnach steps in and tries to use his flaming palm to harm the cleric, who is able to dodge aside even in his/her heavy armour. The young Druid growls in frustration.

48 rounds left.


Master of Gaming and Grognardia Current map

Arianna's turn

Arianna steps towards the cleric next to Jerin and thrusts out her blade, finding a weak point and penetraiting deep into the out, forcing the cleric to scream out in pain and then collapses to the floor in pain and begins to bleed out.

attack: 1d20 + 9 ⇒ (12) + 9 = 21

damage: 1d6 + 5 + 2d6 ⇒ (4) + 5 + (2, 5) = 16

Curnach attempts to touch the cleric with his flaming hands, howver she manages to avoid the burning touch of his hands and gives a nasty smirk in his direction.

Queen's Physicians

...bleed...bleed...dead (will remove from iniative.

Clerics of Urgathoa

The cleric steps back from Curnach and starts to cast a spell on herself and her wounds appear to heal up and the blood retreat back into the wounds.

Spellcraft DC 17:

No surprise, Cure Moderate Wounds.

DM:

2d8 + 3 ⇒ (2, 1) + 3 = 6 crap

The other two cast spells upon themselves before exiting the room, looking powerful from all the spells they've been casting on themselves.

Spellcraft DC 16:

Divine Favour, calling down the power of their deity to enhance their strength and gain more power.

MAP


Male Human Wizard (FC) 13 - Enchanter

Jerin will 5' step and reach out and attempt to use his dazing touch on the cleric in front of him, Touch atk 1d20 + 2 ⇒ (5) + 2 = 7

Probably won't do it.


Krenn will move to AF11 and swing his axe on the cleric in AE10.

To hit 1d20 + 14 ⇒ (6) + 14 = 20
Damage 1d10 + 13 ⇒ (1) + 13 = 14


Master of Gaming and Grognardia Current map

Not at the level to fight massive creatures with such a low touch AC.

Round 5

Order:

Skeleton
Krenn Whetstone
Arianna Rothschild
Curnach Daveck
Clerics of Urgathoa
Jerinthian Kos

Skeleton goes out and attacks with it's broken scimitar and only bounces off Krenn's thick armour before lashing out with it's claw which Krenn side-steps as the skeleton completely misses him.

scimatar: 1d20 + 2 ⇒ (15) + 2 = 17

claw: 1d20 - 3 ⇒ (7) - 3 = 4

Arianna

Arianna takes a 5ft step next to Jerin and then lashes out with the rapier, stabbing towards the cleric, but unfortunately only hitting an invisable barrier that surrounds the cleric.

attack: 1d20 + 9 ⇒ (8) + 9 = 17


Master of Gaming and Grognardia Current map

MAP

Just to avoid the error that sometimes happens where you don't see the edit. Not much movement, but more accurate at least.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

I guarantee you this- you'll be out of curative spells before i'm out of fire. Curnach taunts as he follows the healing cleric and puts his flaming palm right into the cleric's face, burning him/her once more.

1d20 + 3 ⇒ (16) + 3 = 19
1d6 + 5 ⇒ (4) + 5 = 9

47 rounds left.


Master of Gaming and Grognardia Current map

Curnach burns the face of the cleric. She screams before collapsing to the ground and starts bleeding out again whilst the spiritual weapon dissappears.

Cleric's of Urgathoa

The first cleric steps towards Curnach to take revenge on her fallen comrade, but the scythe bounces off Curnach's armour and she screams in anger.
"You shall all fall to the Pallid Princess! Just like this city will." she sneers and leers at Curnach.

Attack: 1d20 + 8 ⇒ (4) + 8 = 12

The second one gives a smirk towards Jerin
"Hello Handsome, want me to bath you in the blessing of our mistres?" with a giggle she strikes out with her scythe, however it just hits the invisable shield and causes no harm to Jerin.

Attack: 1d20 + 8 ⇒ (8) + 8 = 16


Male Human Wizard (FC) 13 - Enchanter

Stupid b&%&#, this is all you deserve for what you have wrought here!
Jerin gives her a bolt to the face...
lightning bolt DC 14 reflex save 5d6 ⇒ (2, 6, 4, 6, 2) = 20


Krenn will strike the skeleton.
To hit 1d20 + 14 ⇒ (6) + 14 = 20
Damage 1d10 + 13 ⇒ (3) + 13 = 16

Then he'll move to the empty square between everyone (The two clerics and the three other PCs).

I know that will draw AoOs from the clerics, but hopefully Krenn can bounce those and free up the options of the others.


HP 94/94, AC 25/13/23 CMD 18, F +10, R +7, W +16, P +21, In +8, AOO +1

Heh, I think me and Jerin aren't lacking for options we're just saving our juice for later fights. I've only blown my pants level 1 and 2 domain slots on this fight so far.


Master of Gaming and Grognardia Current map

DM:

1d20 + 1 ⇒ (12) + 1 = 13

The cleric takes the lightning bolt full on, forcing her to reel back from the force, but she smirks as she stares at him with scythe ready to strike out.

Round 6

Order:

Skeleton
Krenn Whetstone
Arianna Rothschild
Curnach Daveck
Clerics of Urgathoa
Jerinthian Kos

Once again the mindless undead attacks Krenn with the broken scimitar and then with it's claw, but both attacks merely bounce off Krenn's armour.

scimatar: 1d20 + 2 ⇒ (8) + 2 = 10

claw: 1d20 - 3 ⇒ (5) - 3 = 2

Krenn retaliates with his axe. Though slashing, the sheer force behind it destroys the skeleton and it shatters into mere lifeless bones.

Krenn moves to block an area and the nearby cleric slashes out with her scythe in the hopes to cut down the dwarf like the wheat the blade was built form, but Krenn merely jumps over the low seeking scythe.

attack: 1d20 + 8 ⇒ (1) + 8 = 9

Arianna

Arianna lashes out with her blade at the cleric Jerin hit with the lightning bolt, but she doesn't manage to bypass the cleric's breastplate.

attack: 1d20 + 9 ⇒ (1) + 9 = 10


Curnach Daveck the Dwarf wrote:
Heh, I think me and Jerin aren't lacking for options..

Oh, I didn't doubt that. I was just thinking if they used their AoO on Krenn, they couldn't use it on anyone else unless they had Combat Reflexes.


Male Human Wizard (FC) 13 - Enchanter

Jerin gives her another bolt. If I can 5' shift to catch two of them I will do it.

lightning bolt DC 14 reflex save 5d6 ⇒ (3, 6, 5, 6, 4) = 24


Master of Gaming and Grognardia Current map

Seen Alex online a few times but he's not replied so here I go

Curnach

Curnach reaches over to touch the Cleric with flaming hands, however was unable to touch her as a invisable force pushes back his hand.

Attack 1d20 + 3 ⇒ (8) + 3 = 11

Clerics of Urgathoa

The female lashes out at Jerin with her scythe which just slams against the magical floating shield that protects Jerin.

attack: 1d20 + 8 ⇒ (7) + 8 = 15

The second lashes out at Curnach with a nasty grin in his face, however the scythe merely bounces off the armour and causes no harm to Jerin.

attack: 1d20 + 8 ⇒ (9) + 8 = 17

DM:

1d20 + 1 ⇒ (5) + 1 = 6 vs DC 14

The lightning bolt from Jerin's wand catches the cleric offguard, frying her in her armour as she screams in pain and falling to the floor dead.

Round 7

Order:

Krenn Whetstone
Arianna Rothschild
Curnach Daveck
Clerics of Urgathoa
Jerinthian Kos

MAP

Sorry about being slow there. Had loads of really good canidates for kingmaker I just started it up as well as trying to black out the map so no one knows the locations of any of the stuff. Not to mention they're so new to the fourms that I had to tell them how to roll dice and bold writing, ect.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Sorry busy, busy last couple of days. + Jerin's action confused me I thought I was waiting for a round update.


Master of Gaming and Grognardia Current map

won't have net till tomorrow.


Master of Gaming and Grognardia Current map

back now. post away.


HP 94/94, AC 25/13/23 CMD 18, F +10, R +7, W +16, P +21, In +8, AOO +1

Krenn and Arianna are up. I saw Michael post on a different topic a few days ago, is he not back in action yet?


Krenn will try to finish off the remaining cleric.

To hit 1d20 + 14 ⇒ (14) + 14 = 28
Damage 1d10 + 13 ⇒ (10) + 13 = 23


Master of Gaming and Grognardia Current map
Krenn Weststone wrote:

Krenn will try to finish off the remaining cleric.

To hit 1d20+14
Damage 1d10+13

The cleric takes the full blow of Krenn's blade, however he remains resiliant and strong, giving a smirk as he looks down at his scythe.

The blade appears to have mortally wounded him with a gash below the breastplate and leaking blood, but he is still standing.

I assume that adds the +2 from being human, if not he still stands.

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