DM Aron Marczylo's Curse of the Crimson Throne Part 1 (Inactive)

Game Master overfiend_87


851 to 900 of 1,778 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>

Master of Gaming and Grognardia Current map

Curnach&Jerin:

Looking over the rules there are no such things as unlimited wands, but there are level 0 wands. It's a wand of Acid Splash with only 28 charges left on it. Not sure it matters, but it's obsidion too.


Female Tiefling Cleric of Calistria 2

'Uncle Krenn!' Tapestry exclaims as she comes down stairs, a rather large grin on her face as she goes over to hug the dwarf, 'I hear someone's been worshipping Calistria... actually,' she adds with a giggle, '... I'm guessing the whole inn heard it... but either way, good for you!' she then sighs and feints a pout, 'Although, it doesn't seem quite fair: I'm what? Seventy, seventy-five percent raw lust, and you get some action before me?! I tell you, you've got to watch these dwarves...'

Once everyone's assembled, she'll outline what transpired the day before,

'Aventi and I ran into a very interesting old man - one Master Pestico, a maker of dolls. The one he had with him... he called her "Natasha"... had an aura of magic about it, although - strangely - I wasn't able to gauge the strength. I was thinking perhaps it was some magical creature, rather than an enchanted item. In any case, I said we'd visit him today, to take a look at his wares.'

Tapestry will, of course, have done her own devotion to Calistria and replenished her spells. If anyone still needed healing the night before (never did get an answer on that one), she'll have done that then so, hopefully, she's fully-charged and ready to go today.


Master of Gaming and Grognardia Current map
Tapestry wrote:

'Uncle Krenn!' Tapestry exclaims as she comes down stairs, a rather large grin on her face as she goes over to hug the dwarf, 'I hear someone's been worshipping Calistria... actually,' she adds with a giggle, '... I'm guessing the whole inn heard it... but either way, good for you!' she then sighs and feints a pout, 'Although, it doesn't seem quite fair: I'm what? Seventy, seventy-five percent raw lust, and you get some action before me?! I tell you, you've got to watch these dwarves...'

Once everyone's assembled, she'll outline what transpired the day before,

'Aventi and I ran into a very interesting old man - one Master Pestico, a maker of dolls. The one he had with him... he called her "Natasha"... had an aura of magic about it, although - strangely - I wasn't able to gauge the strength. I was thinking perhaps it was some magical creature, rather than an enchanted item. In any case, I said we'd visit him today, to take a look at his wares.'

Tapestry will, of course, have done her own devotion to Calistria and replenished her spells. If anyone still needed healing the night before (never did get an answer on that one), she'll have done that then so, hopefully, she's fully-charged and ready to go today.

Will save as per my earlier post for you and Aventi. Might affect your will save and extra spell slots if you fail.


Female Tiefling Cleric of Calistria 2

Will Save 1d20 + 5 ⇒ (8) + 5 = 13

Wisdom reduced to 13 won't effect extra spell slots (haven't got any 2nd level spells yet! But Will save will now be down 1... That wasn't a good night's sleep at all! :(


Master of Gaming and Grognardia Current map
Tapestry wrote:

Will Save 1d20 + 5

Wisdom reduced to 13 won't effect extra spell slots (haven't got any 2nd level spells yet! But Will save will now be down 1... That wasn't a good night's sleep at all! :(

Be happy I didn't roll 3 or higher. Plus I'm sure tapestry will be very pissed off when she finds out what happened to her.


Female Tiefling Cleric of Calistria 2

I'm pissed of now(the only guy without the threat of reduced magic from a Wisdom / Charisma attack - the Wizard, of course...)... does that count?;p

I'm also getting a lot of faults on the site today... damned curses!


Male Human Monk 2

Will Save1d20 + 6 ⇒ (7) + 6 = 13

Waking up in the morning, Aventi is feeling little bit odd. Going through his meditation, some small mistakes appear. Sighing and just wondering, if he woke up with wrong leg, Aventi will move downstairs and greet everyone Good Morning. How is everyone feeling tonight? Mr. Krenn... I must say, that... praying is mostly appropriated and especially towards Calistra. After all, we have cleric of her here and it seems to be most appropriate nodding and smiling while addressing, Aventi will sit, but wonder why did his words sound so lame even in his own ears


Male Human Wizard (FC) 13 - Enchanter

This is a wand of minor magic, a spell called acid splash. Rather painful, but not very deadly. I appreciate the offer and will put it to good use if need be.

There is also the Marshall's message that she left for us, I haven't opened it yet, but here is is, it seems urgent!


Female Tiefling Cleric of Calistria 2

Tapestry will cast Guidance, then Detect Magic to see if she can spot any magical effects on either herself or the others... She'll recasts both orisons as much as needed to get 'full scans' on anything she does detect.

Spellcraft (+ Guidance): 1d20 + 8 ⇒ (10) + 8 = 18


Master of Gaming and Grognardia Current map
Tapestry wrote:

Tapestry will cast Guidance, then Detect Magic to see if she can spot any magical effects on either herself or the others... She'll recasts both orisons as much as needed to get 'full scans' on anything she does detect.

Spellcraft (+ Guidance): 1d20 + 8

You don't notice any new magical properties besides whatbyou already know about the group's magic items, i.e. Krenn's new +1 chainmail.


Female Tiefling Cleric of Calistria 2

Okay, I think I've spun a little off track here... You posted that something weird happened to 'Althon and Aventi', then later included Tapestry as well... was that a typo and meant to be 'Tapestry and Aventi' from the start? If so, then that implies there's something freaky based on the doll-encounter going on... but Tapesty cast Detect Magic during that enounter and sensed no effects being cast, or lingering effects which had already been cast on herself or Aventi, right? That in turn suggests something non-magical... like disease or poison, but those saves are usually Fortitude-based, not Will based... so... okay, that is weird...

Oh, and you're telling me that good ol' Jerin has no magic auras on him? No familiar, or arcane bond? No scrolls, nothing?


Master of Gaming and Grognardia Current map
Tapestry wrote:

Okay, I think I've spun a little off track here... You posted that something weird happened to 'Althon and Aventi', then later included Tapestry as well... was that a typo and meant to be 'Tapestry and Aventi' from the start? If so, then that implies there's something freaky based on the doll-encounter going on... but Tapesty cast Detect Magic during that enounter and sensed no effects being cast, or lingering effects which had already been cast on herself or Aventi, right? That in turn suggests something non-magical... like disease or poison, but those saves are usually Fortitude-based, not Will based... so... okay, that is weird...

Oh, and you're telling me that good ol' Jerin has no magic auras on him? No familiar, or arcane bond? No scrolls, nothing?

Yeah must've been a typo. Meant Tapestry. There are no lingering effects and to point out what it is would spoil the surprise. I meant that there are magical auras on what you know to be magical like Krenn's armour and Jerin's scrolls, ect. I was being lazy with the text. Especially since my space bar seems to have stopped working for a second then. He does have a arcane bond so whatever it is he has is glowing. There are also a few items behind the bar glowing magically.


Female Tiefling Cleric of Calistria 2

Ah, cool - think I'm back on track now... What Tapestry needs here is enough XP to hit level 3 so she can cast Lesser Restoration... ;p

'Hmmm...'Tapestry murmurs as she puts her hand to her head, 'I'm feeling a little out of sorts today... What about the rest of you? Maybe we picked something up at that butchers - we never did check what sort of rotting meat they may have been keeping there? Unless... that magic doll-thing, perhaps? Aventi, how do you feel? The goddess hasn't revealed us to be under any mystical effects, but there was something... sinister... about the doll... and not to mention Master Pestico acting more than a little creepy. I put it down to being an old doll maker - creepy must come with the job, right? But maybe it was something worse. Whatever... I really think we need to go and visit the guy.'


Master of Gaming and Grognardia Current map
Tapestry wrote:

Ah, cool - think I'm back on track now... What Tapestry needs here is enough XP to hit level 3 so she can cast Lesser Restoration... ;p

'Hmmm...'Tapestry murmurs as she puts her hand to her head, 'I'm feeling a little out of sorts today... What about the rest of you? Maybe we picked something up at that butchers - we never did check what sort of rotting meat they may have been keeping there? Unless... that magic doll-thing, perhaps? Aventi, how do you feel? The goddess hasn't revealed us to be under any mystical effects, but there was something... sinister... about the doll... and not to mention Master Pestico acting more than a little creepy. I put it down to being an old doll maker - creepy must come with the job, right? But maybe it was something worse. Whatever... I really think we need to go and visit the guy.'

Well ability damage does heal overnight. Only 1 point I believe. I've had characters suffer horrible ability damage.


Female Tiefling Cleric of Calistria 2
Quote:
Well ability damage does heal overnight. Only 1 point I believe. I've had characters suffer horrible ability damage.

Nice to know it's damage and not drain... but even so, I doubt the group wants to sit around another eight hours for Tapestry and Aventi to recover - especially since they suffered the damage whilst asleep, and as of yet have no idea what caused it, of if there's going to be any more... Nope, we need to get to the bottom of this, fast!


Male Human Monk 2

You are... correct I would say. Nothing serious, but something is odd with me and not sure what, since I can´t grasp it so well. Had some kind of... feeling or nightmare, can´t be really sure. Aventi´s head tilted, he closes his eyes and looks like thinking or feeling something Yes... I would say to visit his shop, since I believe there must have been something odd. What does others say?


Female Tiefling Cleric of Calistria 2
Quote:
... He does have a arcane bond so whatever it is he has is glowing...

And what would that be? Tapestry needs to be ready for the next time this mad-man attacks her! :p


Male Human Wizard (FC) 13 - Enchanter
Tapestry wrote:
Quote:
... He does have a arcane bond so whatever it is he has is glowing...
And what would that be? Tapestry needs to be ready for the next time this mad-man attacks her! :p

I don't believe that the bonded item eminates any magical aura yet, since it has not been enchanted yet. Unless of course the DM feels it should eminate magic as a property of being a bonded item. I couldn't find anything definitive either way.


Male Human Wizard (FC) 13 - Enchanter
Aventi D´Gaudon wrote:
You are... correct I would say. Nothing serious, but something is odd with me and not sure what, since I can´t grasp it so well. Had some kind of... feeling or nightmare, can´t be really sure. Aventi´s head tilted, he closes his eyes and looks like thinking or feeling something Yes... I would say to visit his shop, since I believe there must have been something odd. What does others say?

If you feel like you have been the subject of some type of magical affect, then maybe we should investigate. Not sure that name rings a bell, Master Pestico, hmmm knowledge local 1d20 + 8 ⇒ (11) + 8 = 19

Not sure if that check is good enough to have heard anything about him. Okay will convey the little I know to the party.

EDIT BTW I changed out one of my spells this morning, dropped Hypnotism for Grease.


Master of Gaming and Grognardia Current map
Jerin wrote:
Aventi D´Gaudon wrote:
You are... correct I would say. Nothing serious, but something is odd with me and not sure what, since I can´t grasp it so well. Had some kind of... feeling or nightmare, can´t be really sure. Aventi´s head tilted, he closes his eyes and looks like thinking or feeling something Yes... I would say to visit his shop, since I believe there must have been something odd. What does others say?

If you feel like you have been the subject of some type of magical affect, then maybe we should investigate. Not sure that name rings a bell, Master Pestico, hmmm knowledge local 1d20+8

Not sure if that check is good enough to have heard anything about him.

EDIT BTW I changed out one of my spells this morning, dropped Hypnotism for Grease.

You remembear hearing about him. He makes money selling dolls to all ages. He makes especially expensive ones for those with lots of money and took up the profession, which became a bit of a obession after he lost his wife.


Female Tiefling Cleric of Calistria 2
Quote:
If you feel like you have been the subject of some type of magical affect, then maybe we should investigate...

'So...' Tapestry says, fists on hips, 'you're just going to ignore that I told you a freakin' goddess already revealed it wasn't a magical effect? Boy, you really are a genius...'

Walking away from Jerin, Tapestry says,

'Come on Aventi... guys... let's go see this doll maker.' And heads out to do just that (before she does something she may regret...).

Since a 'bonded object' is classed as magical, even if you don't add additional magical effects to it, I can't see why it'd be immune to Detect Magic? That would be... strange... to say the least.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Jerin made a fair point. Just because you aren't under a magical effect now, does not mean you have not been subjected to one overnight. Certainly, we can conclude that the rest of us appear to be unaffected- visiting this doll maker is a good course of action.


Male Human Wizard (FC) 13 - Enchanter
Tapestry wrote:
Since a 'bonded object' is classed as magical, even if you don't add additional magical effects to it, I can't see why it'd be immune to Detect Magic? That would be... strange... to say the least.

I just can't find where a bonded object is classes as "magical" as you say, but I could be missing it. It just says you form a strong bond with a object and you can make it magical. But I am fine with whatever DM Aron decides, it really does't matter that much.

As Curnach mentions, I assumed whatever happened to you two has probably ended or occurred too long ago to still retain a magical aura, although you are feeling its after-effects. Actually if I would have dismissed your statement, I would have detected magic myself to be sure, what a curious statement. Jerin seems a little oblivious to your irritation...


As you all make your way through the city you notice that the more profitable area where Mr. Pesticio's shop is there is less chaos and random attacks here. As you see through the window there are many well crafted and expensive looking china dolls as well as wooden ones for the poorer classes.

In the centre of the shop is a huge doll's house that looks as though it's modelled after this very building. There are no price tags on the dolls in the house so you assume that they're his own personal creations.

Aventi&Krenn:

You manage to notice two interesting looking models inside the house. One of them looks like a man, similar to Aventi only smaller and made frome china and another is a Tiefling dominatrix with a whip, similar looking to Tapestry. You also noticed the eyes moving on some of these dolls.

"Oh, hello again. Come to see my shop?" Mr Pestico welcomes you all happily and moves to the front of the counter. "Is there anything here that you see that you want?"


Male Human Monk 2

Oh, yes. We have some of our friends also here, since they were interested. The dwarf, Mr. Krenn has nephew, who is fascinated by the art of modeling, so he though a maybe a doll would be nice. Of course, for a dwarf if would be nonsense, but maybe done from minerals or as a work of art and used by jewels, cold or something would be profitable. I am myself looking for couple dolls for the girls, if you have anything to show? as Aventi speaks and look around, noticing the two dolls, which are quite similar to him and Tapestry.

Little bit bending towards them and taking closer look, Aventi fall silent and begin again to speak Ah, you got some... really interesting doll here. It looks really similar to something, but I can´t figure out it. Your personal collection maybe? Aventi speak with care-free voice, while observing man reaction

Sense Motive1d20 + 7 ⇒ (17) + 7 = 24


Male Human Wizard (FC) 13 - Enchanter

Just before we enter the shop, Jerin will cast detect magic. After we walk in and Aventi has the shop keeper busy, Jerin step away from the group and will begin to sweep the toy shop, looking for eminations other than the parties. He tells the party of his plan just before we enter to make sure no one has any major objections.


Jerin:

Most of the dolls don't glow apart from those in the large doll house on display, two of them looking similar to the two party members who do not feel quite themselves. There is also a strong magical aura eminating from the door behind Mr. Pestico.

He seems a bit confused about the Dwarf's nephew, but he shrugs his shoulders seemingly not to mind.
"I had a son like that. He was a very talented lad." he seems to go off but smile as he looks back up. "Yes, It's my little family. I care for them-as if they were my children."

Aventi:

You sense that he cares about the dolls a little more than he's willing to admit.


Male Human Wizard (FC) 13 - Enchanter

Jerin's Action:

Jerin will concentrate on the dolls in the house for 3 rounds to get the magical aura and see what he can find out about them, he does raise an eyebrow when he sees the dolls of the two party members.


Master of Gaming and Grognardia Current map
Jerin wrote:
** spoiler omitted **

Jerin:

You sense it's a strong magic, but you aren't exactly sure what kind, yet as you stare at these dolls you almost feel as if they are stareing back at you. You find the strongest part of the aura from a small area eminating from the chest of the dolls. The school of magic appears to be a mix of counjeration and necromancy.


Amazing workmanship! Unless it is protected by a case, Krenn will pick up the doll that

Spoiler:
closely resembles Tapestry
and ask How long does it take to make something like this? He'll gently check to see if the limbs move or not.


Krenn Weststone wrote:
Amazing workmanship! Unless it is protected by a case, Krenn will pick up the doll that ** spoiler omitted ** and ask How long does it take to make something like this? He'll gently check to see if the limbs move or not.

At this he appears to run around and straight towards you.

"What are you doing?! Don't touch!" he attempts to snatch it from you, however he is a old wizened man and not strong. You can tell the joints are movable and as easy to move as a real arm or leg. "Leave my darlings alone!" he seems absolutely hysterical.


Male Human Wizard (FC) 13 - Enchanter

Whispers to Curnach:
There is something magical about the dolls, they eminate necromancy as well. There are several types of animated creatures I have heard of. Maybe there is something about the dolls that connects them to the Aventi and Tapestry, something that is affecting them adversely. he guesses.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11
Jerin wrote:
** spoiler omitted **

Mr. Pestico... Perhaps there are more to these dolls than meets the eye? Please, indulge our curiousity. You make them yourself, or do you have help?


Curnach Daveck wrote:
Jerin wrote:
** spoiler omitted **
Mr. Pestico... Perhaps there are more to these dolls than meets the eye? Please, indulge our curiousity. You make them yourself, or do you have help?

He seems to freeze when you suggest that there was more to them.

"No I make them by myself in the workshop at the back." he leers and Krenn angrily "Please tell your Dwarf friend to put my little girl back."


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Take 10 on Sense Motive for 15.


Master of Gaming and Grognardia Current map
Curnach Daveck wrote:
Take 10 on Sense Motive for 15.

Curnach:

You feel he's being honest about the workshop and still very distrought about Krenn messing with his doll.


Easy, easy. We don't want to break broken now, do we? We just have a few questions.

Intimidate 1d20 + 4 ⇒ (20) + 4 = 24


Female Tiefling Cleric of Calistria 2

I'll assume that Tapestry's seen the dolls of her and Aventi now that they've been handled and everything?

'Wow, Master Pestico!' Tapestry exclaims upon seeing the dolls, 'They are amazing! I'm stunned, truly! You really are an artist!' She seems genuinely impressed by the workmanship (and more than a little flattered about the choice of subjects). Smiling at the old man she adds, 'How much for more dolls which look like... well... like me? I'd love to give some of them to the children!'

Pausing to muse for a moment she appears to have an afterthought,

'Oh yes - just so we know: that draining effect Aventi and I feel... is that a one-off, or is it going to continue? I mean I don't mind a little suffering for art - especially with results this good - but there are limits!'

Ah, sod it, I'll go ahead and cast Charm Person on the old geezer...


Yeah hard not to notice with people handling them as they have been or intensely stareing at them.

He appears visably scared of Krenn with his intimidating glare and strains to resist, not wanting to have one of his dolls broken.

He steps away shaking his head.
"I...I don't know what you mean." he continues to edge his way towards the counter again. Clearly what you've just said has struck a nerve.

Not improved too much, I'm a bad patient I try to fight through it lol. the charm didn't appear to work.


Female Tiefling Cleric of Calistria 2
Quote:
"I...I don't know what you mean."

'Sure you do,' Tapestry replies with a sigh... why do they always take the hard way? Moving to block the old man's path to the counter he seems so intent to reach, drawing her whip as she does so, Tapestry casts an orison to grant her the ability to Detect Magic. 'Now stop mucking about and co-operate... or I'll set Uncle Krenn on you...' the tiefling woman adds with a wicked smile... :)


Krenn continues to hold the doll in one hand, and readies his axe with the other.

I wonder how many I could chop through with a single stroke? he mutters to himself, though loud enough to be heard.


HP 133/133, AC 26/14/23 CMD 22, F +13, R +10, W +17, P +22, In +11

Seeing that things were quickly turning ugly, Curnach quietly moved to shut the door and keep a look out, then continued to watch. Using his own Detect Magic spell, Curnach spends the half-minute necessary to determine the auras and spell effects on anything from the shop that glows with magic, while Krenn and Tapestry continue to work the old gentleman.

1d20 + 6 ⇒ (8) + 6 = 14 Spellcraft.

While Curnach lacks the knowledge to identify the strength of the auras, he can certainly see how many there are and where they are coming from.


Female Tiefling Cleric of Calistria 2
Quote:
While Curnach lacks the knowledge to identify the strength of the auras, he can certainly see how many there are and where they are coming from.

No roll is needed to determine the strength of magical auras with Detect Magic, the Knowledge (Arcana) roll is only required to determine the school of magic for each aura. Spellcraft is needed to ID specific items, etc.. Unless, of course, the DM has house-ruled otherwise.

Sovereign Court

Tapestry wrote:
Quote:
While Curnach lacks the knowledge to identify the strength of the auras, he can certainly see how many there are and where they are coming from.
No roll is needed to determine the strength of magical auras with Detect Magic, the Knowledge (Arcana) roll is only required to determine the school of magic for each aura. Spellcraft is needed to ID specific items, etc.. Unless, of course, the DM has house-ruled otherwise.

I was assuming a 14 was a fail with my OOC text. Basically, Curnachs only really trying to see where the auras are coming from.


Master of Gaming and Grognardia Current map

At these threats he grows angry and shouts out loud
"Children! Your father needs help!" as he shouts the dolls begin to move inside the house towards you all. In the adjecent room you hear a woman's voice
"Darling, are you alright?" as you hear unusually heavy footsteps approch the door to the back opens revealing something you have never seen before. A much larger version of the wooden dolls, but made to the size of a human. A picture hangs on the wall, a old portrait of what might be a young Mr. Pestico and a woman that this doll resemples. It holds a kitchen knife in it's hands, staring at you all with the knife now being readied in it's hands to fight.

Group Initiative:

Curnach Daveck: 1d20 + 4 ⇒ (4) + 4 = 8
Jerinthian Kos: 1d20 + 4 ⇒ (18) + 4 = 22
Aventi D'Gaudon: 1d20 + 2 ⇒ (14) + 2 = 16
Tapestry: 1d20 + 3 ⇒ (9) + 3 = 12
Krenn Whetstone: 1d20 + 2 ⇒ (7) + 2 = 9

DM only:

3 Soulbound Dolls: 1d20 + 6 ⇒ (9) + 6 = 15

Tapestry Doll: 1d20 + 8 ⇒ (5) + 8 = 13

Aventi Doll: 1d20 + 7 ⇒ (4) + 7 = 11

Mrs. Pestico: 1d20 + 4 ⇒ (7) + 4 = 11

Mr. Pestico: 1d20 + 2 ⇒ (6) + 2 = 8

Round 1

Order:
Jerinthian Kos
Aventi D'Gaudon
3 Dolls
Tapestry
Aventi's Doll
Mrs. Pestico
Krenn Whetstone
Curnach Daveck
Mr. Pestico

MAP

Made the map before noticing Curnach's movement, but he's still out the way so won't matter.


Male Human Wizard (FC) 13 - Enchanter

I don't see me on the combat map?
Round 1 Action
knowledge arcana 1d20 + 9 ⇒ (10) + 9 = 19to see if I know anything about these constructs, could be from my magical observations as well.
Anyways I would cast grease under the big doll, and move away from the main fight or if I am next to an enemy 5' shift and cast the grease. Reflex save DC 15 or fall. Put the other hex of grease in front of it to slow it down if it does make the save.


Master of Gaming and Grognardia Current map
Jerin wrote:

I don't see me on the combat map?

Round 1 Action
knowledge arcana 1d20+9to see if I know anything about these constructs, could be from my magical observations as well.
Anyways I would cast grease under the big doll, and move away from the main fight or if I am next to an enemy 5' shift and cast the grease. Reflex save DC 15 or fall. Put the other hex of grease in front of it to slow it down if it does make the save.

Oops, sorry about that knew I was forgetting something. I was staring at the map for 10 mins thinking I was missing something but for the love of me I couldn't think of it.

Jerin:

These things are known as Soulbound Dolls. They are constructs created using a fragment of someone's soul which you now believe is what happened to Aventi and Tapestry.

Unlike normal constructs due to the fact they have a portion of a soul inside them they are weak to enchantment spells, making is susceptible to mind-affecting spells.

You have heard in your research you heard of different types of dolls:
Mawangi Fetish Dolls: The jungles of the Mwangi Expanse are home to numerous tribes that practice magic unheard of elsewhere in the Inner Sea region. These magic traditions grant some tribal sorcerers the ability to animate wooden dolls as protectors. While most of these dolls serve as sentries around villages, a few are crafted for more sadistic reasons.

Terra Cotta Guardians: Only recently, a band of adventurers in the Tian Xia nation of Qin uncovered a massive burial palace devoted to an ancient wizard-king. Surrounding his sepulcher were hundreds of tiny terra cotta statues of soldiers, priests, and demons. Unfortunately for the grave-robbing adventurers, the statues were all soulbound doll guardians. Later groups made peaceful contact with the leader of the eternal army, who calls himself Wu Zhan Yu. Yu and his subordinates happily answer questions put to them about their creation and the wizard-king who made them, but they do not allow entry beyond a certain point in the chamber surrounding the tomb.

You also hear in some cases those who have lost their wife or family have been known to use these dolls as a supstitute, like those who become obsessed and rise their family as undead abominations.

You also need to be quite a powerful wizard and need many different things in order to construct these dolls:
CL 9th; Craft Construct, lesser geas, levitate, light, mage
hand, magic jar, open/close, prestidigitation, soul of a living
creature; Price 10,000 gp; Cost 6,000 gp + 320 XP.

Remember you can speak as a free action to tell them any of these things.


Male Human Wizard (FC) 13 - Enchanter

I will still grease the spaces around the big one but as a free action say, These are soulbound dolls, animated constructs that are actually affected by mind affecting spells, I know believe they are what is making you feel strange!


Female Tiefling Cleric of Calistria 2

Any chance Curnach and Tapestry could get the results of the Detect Magic orisons they cast before the combat started?


Master of Gaming and Grognardia Current map

Sorry, all over the place still. Yeah you have a good look around.

Curnach+Tapstry:

After a good look around you see the dolls in the main house in the centre glow and magic glow from somewhere behind the door, deeper into the store. The dolls also appear to have certain magical items on them. Many of them have a gem on their chest that glows the strongest and Mr. Pestico appears to have some items glowing on him magically. The auras from the ones that look like Aventi and Tapestry appear to be more potent than the others.

I seem to have missed out Tapestry's doll which according to my rolls, also goes before Tapestry.

851 to 900 of 1,778 << first < prev | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / DM Aron Marczylo's Curse of the Crimson Throne Part 1 All Messageboards

Want to post a reply? Sign in.