Artemis Entreri

Aventi D´Gaudon's page

292 posts. Alias of Azharten.




Monk 2




6 ft. 5 in.




Lawful Neutral






Common, Tian Xian


Performer, Student (Kung Fu)

Strength 15
Dexterity 15
Constitution 10
Intelligence 13
Wisdom 16
Charisma 8

About Aventi D´Gaudon


Str: 15 (+2 mod), Dex: 15 (+2 mod), Con: 10 (+0 mod), Int: 13 (+1 mod), Wis: 16 [14 +2 human ability](+3 mod), Char: 8 (-1 mod)

BAB: +1
AB: +3
msw Brass Knuckles (Unarmed Strike:) +4 | 1d6+2 20/x2
msw Brass Knuckles (Flurry of Blows:) +3/+3 | 1d6+2 20/x2 & 1d6+2 20/x2
Quarterstaff: +3 | 1d6+2/1d6+2 [20]|2x [Double, Monk]

Shuriken: +3 1d2+2 [20]|2x #10ft#

XP = 2000 / 2000

HP: 14hp
1st AC: 19 [+3 wis, +3 boa, +2 dex, +1 dodge]
2nd AC: 23 [vs AoO]
TA: 15 [+3 wis, +2 dex, +1 dodge]
FF: 16 [+3 wis, +3 BoA]

Fortitude: +3 (+3), Reflex: +6 (+3, +2 Dex, +1 Trait), Will: +6 (+3, +3 Wis)

CMB: +3
CMD: +18 (+1 bab, +2 str, +2 dex, +3 wis)
Initiative: +2 (+2 Dex)
Movement: 30 ft.

Racial Abilities
+2 to one ability score
Medium Size : +0 modifier
Normal speed: 30ft
Bonus feat: one extra feat at 1st level
Skilled: an additional skill rank at first level and one additional rank whenever they gain a level

Class Abilities
Flurry of Blows FoB

AC Bonus (Ex): When unarmored and unencumbered,the monk adds his Wisdom bonus (if any) to his AC and his CMD. In addition, a monk gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four monk levels thereafter, up to a maximum of +5 at 20th level.

Unarmed Strike: At 1st level, a monk gains Improved
Unarmed Strike as a bonus feat. A monk’s attacks may be
with fist, elbows, knees, and feet. This means that a monk
may make unarmed strikes with his hands full. There is
no such thing as an off-hand attack for a monk striking
unarmed. A monk may thus apply his full Strength bonus
on damage rolls for all his unarmed strikes.

msw Brass Knucklet x2
Monk´s Outfit (5 gp) 2 lb
Shuriken x 40 (8 gp) 4 lb
Quarterstaff -
Sack (1 sp) 1/2lb + (16 lbs)
Bracers of Armor +3

##50´Robe (silk) (10gp) x= 5 lbs
##Torch 3x (3 cp) x= 3 lbs
##Waterskin (1 gp) x= 4 lbs
##Grappling Hook (1gp) x= 4 lbs
##Paper sheet (Master Instructions)(30x4sp) x= 30x0 lbs

= Gold ~ 6009gp 68sp, 90cp
= Weight~ 30 lbs

[str]15= Light: 0-58 lb, Medium: 59-116 lb, Heavy: 117-175 lb

Improved Unarmed Strike (Monk feat)
Stunning Fist (Monk feat) DC 15 - 2/2 day
Flurry of Blows (Monk feat)
Evasion (Monk feat)
Improved Grapple: +2 to Grapple and no AoO

Deflect Arrows: Avoid one ranged attack per round
Mobility: +4 AC against AoO [dodge bonus] [Human feat]
Dodge: +1 AC [dodge bonus] [1st level bonus feat]

Hellknight Ancestry: +2 to Diplomacy vs Hellknight & +2 to Intimidate vs enemies of the Hellknights
Deft Dodger:: +1 Reflex

4 class, +1 int, +1 human, +1 favored

Level 2 = 14 skill points

[dex]Acrobatics: + 7 (+2 rank, +2 dex, +3 CS)
[str]Climb: + 6 (+1 rank, +2 str, +3 CS)
[int]Craft: +
[dex]Escape Artist: + 7 (+2 rank, +2 dex, +3 CS)
[cha]Intimidate: + 3 (+1 rank, -1 cha, +3 CS) [+2 vs enemies of hellknight]
[int]KN:Local: +7 (+1 rank, +3 CS, +1 int +2 korvosan bonus)
[int]KN:History: +
[int]KN:Religion: + 5 (+1 rank, +3 CS, +1 int)
[wis]Perception: + 8 (+2 rank, +3 wis, +3 CS)
[cha]Perform (Dance):
[wis]Profession: +
[dex]Ride: +
[wis]Sense Motive: + 8 (+2 rank, +3 wis, +3 CS)
[dex]Stealth: + 8 (+2 rank, +2 dex, +3 CS)
[str]Swim: +

[int]Appraise: +
[cha]Bluff: +
[cha]Diplomacy: + [+2 vs Hellknights]
[dex]Disable Device: +
[cha]Disguise: +
[dex]Fly: +
[cha]Handle Animal: +
[wis]Heal: +
[int]Knowledge (Dungeoneering): +
[int]Knowledge (Engineering): +
[int]Knowledge (Geography): +
[int]Knowledge (Nature): +
[int]Knowledge (Nobility): +
[int]Knowledge (Planes): +
[int]Linguistics: +
[dex]Sleight of Hand: +
[int]Spellcraft: +
[wis]Survival: +
[cha]Use Magic Device: +


The house was burning and servants were screaming everywhere. You could not see anything at night due to flames, smoke and darkness. Only shadows were moving around you, scary and big ones, yelling and pillaging around once so beautiful yard but now as a field of death. Hanging on your mothers arms, you two run all the way while two guards of your family come alongside, devoting to protect and ensure yours and your mother safety.

Korvosa is full of danger and you, mother and 2 guard keep running on streets, afraid of stopping and not looking back. Suddenly a group of thugs jump from the alleys, trying to surround your small group. The guards charge to the front, opening a path and yelling you two run past fast! Despair as motive, fear as courage, mother keeps running while still carrying you, with shock in her face and tears flowing down... How could this happen to their ones so prestigous family, one of the highest in town...

You hear how the leader of group yells to some thugs to run after you two and soon chase beging. Already tired from the all the running and from carrying you, mother collapses and drops you, only to say : run my child, go! You must survive. Do not look behind but go. She pushes you forward, stands up and turns around to face the thugs.

You cry and tumble with your small legs forward, scared and crying without idea of what is happening. You hear woman screaming and fighting behind, but it ends soon. You can´t move anymore, tired and not knowing what to do. You see how two man comes slowly behind the corner, something still dropping from their blades.

Suddenly, a piece of carbage, which you though to be trash, turns and raise up. This old man, already maybe over his 60´s, look at your crying and shocked face, noticing all the dirty on the clothes and look´s to the thughs.

Something happened in just a few seconds! The old man was standing there, the thug were going to take a step, when they just collapsed and blood coming out of mouth. Small wind was blowing to the alley and the old man in front of you or his image shattered. Not knowing what happened, an arm suddenly graps you behind and picks you up. Panicking, what is happening now, the old man touches your hair and start to sign in odd sogn. You feel how your muscles relax, your mind (tired, confused, scared) slowly fading away and falling asleep.

Old man watches how the child falls asleep on his arms, smile appearing to his face. Last time watching to the dead bodies of the thugs, the old man and child disappears suddenly, as fast as lightning.

Many, many years there has been a rumour going on and recently, it has changed: in Korvosa streets and alleys you can spot from time to time and old man, moving around but you can´t hear or see him if he doesn´t want. He disappears and moves as he wish. He comes from far away, maybe from Vundra, maybe from Tian Xin, maybe from Arcadia but no one knows... Those who try to fight him, will be tripped, disarmed, defeated or in worst case, neck & throat are crushed faster than you can see. However, he has been seen walking around more than usually, with a young boy. Only whispers are filling the air, but it´s believed that the old man has taken an apprentice and teaching everything he knows to this child.

Ending and Beginning:

Years passed and small boy had grown to teenager. The old master had again disappeared to one of his trips and no idea when he would come back. Aventi decided to test new movement he had learned.

Under his mentor, beloved old man, who also had replaced his parents as a grandpa. Aventi had no idea who the old man was or where he came from, but he was always friendly to him and shared what he had. The style of moving and fighting was interesting. The old man teached the young boy his way of speaking, fighting and also to read as write his language. Aventi enjoyed these moments and especially when the old man showed something new.

According to papers, what he understood, the movements were like those of snakes: emphasing the speed, flexibility, striking vital points and confusing your enemies.

On his run to the river, when he passed the alley, his mind blanked suddenly. Next image he had, was when he woke up shackled in a small room with 3 other people.

The horrors had just begun. For almost 6 years, he was being hit, tortured, slashed, whipped. Working from the morning to the late evening, sometimes even at night till the next day sunrise... Only thing he heard and was repeated to him, was this was all done for the greatness of Lamm. Thanks to his they had shelter, food and to repay this kindness, they had to work. Growing in anger, planning for revenge, he waited patiently. Time passed and life of slave continued.

He´s original roommates had either died or were replaced, their destiny unknown, when his chance appeared finally. One night the guard was drunk, coming inside to room "bully" again the prisoners and then Aventi had chance. Like a snake he moved silently next to guard, hitting his vital spot and choked him to death with his shackles. Opening the shackles with keys and moving silently out of the place, helping others along the way, he was able to escape out of his prison

Arriving to home, which he hadn´t seen for 6 years, he noticed it was abandoned... only books were left with some amount of gold (the starting gold) and his master beloved staff. It was miracle that no one had happened to wander inside and take those shining pieces of gold and papers left by his master.

Now wandering the streets trying to find a clue of his master and having revenge in his mind against Lamm, the young monk had truly difficult task in his hand. Only clue he had about his master was he was from a place far away, called Nagajor... Finding his master, having his revenge against Lamm, Amastia´sstory had begun .

Tian Xia [Amastia]= (young) Cobra