DM Alexander Kilcoyne's Sargavan Saga

Game Master Alexander Kilcoyne

"What is this place? Puzzles in Azlant, more magic than you see in a year in Absalom. Wheels literally within wheels. Bound demons and wax golems? The expense must have been enormous. But why? To what end?"

Jakob

Pyramid, Level 1 | Pyramid, Level 2 | Pyramid, Level 3 |


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Huh.

Dark Archive

No longer matters Drow Lich Epic level Wizard/Cleric of considerable ability

What is it?


No one's saying. GenCon announcement, apparently.

EDIT: Thread o' speculation.


Huh. I'm surprised that it's Obsidian Entertainment, considering they're working on the crowd-funded Pillars of Eternity right now.


Post from last March.

I actually have no idea what he's talking about, as I'm not familiar with Pillars of Eternity, but maybe it's that?

EDIT:

Lisa Stevens wrote:

All will be revealed this weekend. Well, maybe not all. :)

Press release tomorrow. More details throughout the weekend. We are talking about more than one type of game. I think you guys will be happy. :)

Btw, they are NOT taking over Pathfinder Online. Let's squash that right now.

-Lisa

Guess we don't have too long to wait for clarity.


Pillars of Eternity (formerly Project Eternity) is their 'spiritual successor' to the old Baldur's Gate games. It's set in its own IP, so I doubt they're switching it to Pathfinder's Golarion. My only guess is a Pathfinder cRPG. I really hope it's an actual cRPG and not a game meant for mobile devices.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Curious and curiouser - my guess is that it'll be the follow-up game to Pillars of Eternity. As in, unconnected by any plot - but utilising the same assets and team to build off that engine and re-skin for Pathfinder.

I just hope they make it an original adventure rather than riffing of Rise of the Runelords for the umpteenth time.


I hope so too. On all counts.


Quote:

OBSIDIAN ANNOUNCES PATHFINDER LICENSE

Obsidian to partner with Paizo Inc. to release electronic Pathfinder games
INDIANAPOLIS -- August 13, 2014 -- Obsidian Entertainment, the developer of Fallout: New Vegas, South Park: the Stick of Truth and the Kickstarter phenomenon Pillars of Eternity, announced that they have entered into a long-term licensing partnership with Paizo Inc. to produce electronic games based on its popular Pathfinder Roleplaying Game intellectual property
Obsidian's first licensed product will be a tablet game based on the highly successful Pathfinder Adventure Card game, a cooperative game for 1 to 4 players. Players each have a unique character composed of a deck of cards and a set of stats. Characters have classes such as fighter, rogue, wizard and cleric, as well as numbers that define attributes such as strength, wisdom and charisma etc. Players will be able to customize their deck to better suit each individual’s vision of their character.
"At Obsidian we have a long history of working with the greatest RPG franchises, and we're thrilled to get to play in the Pathfinder universe now," said CEO Feargus Urquhart. "We're huge fans and can't wait to bring what we do in the electronic gaming world to Pathfinder fans everywhere".
In the world of Pathfinder, players take on the role of brave adventurers fighting to survive in a world beset by magic and evil. The Pathfinder RPG is currently translated into multiple languages, with hundreds of thousands of players worldwide. The Pathfinder brand has also been licensed for comic book series, graphic novels, miniatures, plush toys, apparel, and is being developed into a massively multiplayer online roleplaying game.
"Obsidian is a video game developer at the top of its game", said Paizo CEO Lisa Stevens. "Being able to bring that type of experience and passion to Pathfinder can only mean great things, both for our loyal Pathfinder community and for all fans of great CRPG's."
Obsidian will be at Gen Con 2014 showing off an early prototype of the digital Pathfinder Adventure Card Game in the Paizo booth (#203) and in their own booth (#2151) featuring the first consumer hands on for Pillars of Eternity.


Your Humble Narrator

Urgh, tablet.


Oh, look, the DM lives. ;P

Lisa Stevens wrote:

There will be a CRPG. Just no details to announce right now. Our deal with Obsidian is a long term partnership. I expect there will be many games over the coming years. The card game app was easier for them to get up running fast. There will even be a demo at our booth at GenCon. But there are other plans that will be revealed in time.

Super excited that this is finally public! Looking forward to working with Obsidian on a bunch of awesome Pathfinder games!

Lisa


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)
DM Alexander Kilcoyne wrote:
Urgh, tablet.

I am sure there will be a buggy PC port at some point.


Your Humble Narrator
Joana wrote:

Oh, look, the DM lives. ;P

:( I can only apologise. I am so busy at work I don't even take my lunch hour... and its usually 14-15 hours a day at the moment.


1 person marked this as a favorite.

Not interested in the tablet game based on the PFACG, but at least there will be proper cRPGs in the future!


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Fellow Sargavan Explorers,
A short missive to advise that I shall be on a brief holiday to P+&#et starting tomorrow and returning on Monday. It's highly likely that I shall be non responsive during the period, though I assure you that I shall return to efficacy thereafter.
Regards,
Qhude


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Hmm - board censorship against Thailand... it's a conspiracy! I blame the smurfs.


Male Human

How did you do that? The Smurfette thing with this post only.

Edit: ...what did just happen...?


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Board feature has been around for a while - any post with smurf in the text will automatically have a smurf picture as the avatar.


What I can't figure out is how one of my old posts from late 2013 got the smurf treatment when I never even used the word--here.


Your Humble Narrator

Might be the word morphed.

Edit: Nope.


Put the s from "Ansha's" in front of it. It ignores spaces and recognizes phonetic approximations (hence, censoring P~+*et).

It was originally an April Fools thing from when the community was much smaller than it is now. Kobold Cleaver has a personalized avatar when he uses the word that must not be named.


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

Have fun in the city you can never name on television.


After Giantslayer, Hell's Rebels.

Close (or possibly blow wide open) the Worldwound, and now overthrow Queen Abrogail? They're getting into more setting-altering storylines.


Ansha's morph.

EDIT: So that's it.


So I'm assuming you're in the midst of a big project, AK. Any idea when your work schedule is going to normalize a bit?


Yeah, I certainly hope you're working on something with a definite end-date and that this isn't just the new normal. :P


Your Humble Narrator

I hope so too...

Will make updates this weekend. Got large ones to make to all of my games so once those are done hopefully I can keep things ticking at work.

Believe me I beat myself up over it more than enough.


Your Humble Narrator

I've decided to make my large updates for my games this weekend and then try and maintain pacing throughout next week. I'm just starting to come up for air at work today so I think the worst is behind me.


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

I'm sadly back in the world of reality again...

Hell's Rebels isn't fantastically exciting to me - I understand it'll likely be popular and whatnot, but we already have a devil centric Cheliax AP. Would've been nice to spread wings to other parts of Golarion - but hopefully Giantslayer will scratch at least some of that itch.


Any interest I had in Hell's Rebels died when the word Shensen was mentioned. Another AP where James Jacobs's former PC can be The Most Beautiful, Interesting, Talented, Wonderful Woman in the World? No, thanks. The point of the AP is probably to make her queen after defeating Abrogail. :P


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Heh - maybe the AP following Hell's Rebels is one where you have to act as envoy between Ameiko's reign and Shensen to make them best friends and stage a play about their awesomeness?

In other news - I'm browsing the ACG feats and found one that Qhude would probably enjoy:

Killing Flourish (Combat):
You inspire dread in other foes when you slay an enemy.
Prerequisites: Intimidating Prowess, Intimidate 4 ranks, slayer† level 4th.
Benefit: When you reduce your target to below 0 hit points with a melee attack, as a swift action you can attempt an Intimidate check to demoralize all foes within 30 feet who can see your attack.

Not sure why that had to be limited to 'slayer only' though...


I'm taking it that the breather at work didn't materialize, AK?


I'm guessing more that after his work week, he'd rather relax on the weekend than spending his free time updating games. (Or his gf put her foot down and said 'spend time with me instead of the computer.') He made it to Kingmaker yesterday, so hopefully we're in the queue.


Re Killing Flourish: A DM has allowed me to do basically that just on roleplaying and a high Intimidate roll.

The more feats they introduce, the more things PCs can't do without a feat (or, in this case, without being the right class). :P


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Only slightly excited about some long awaited kickstarted ceramic dice...


Male Human Haunted Nature Oracle 4 (Ac 20 Cmd 20 Will+4 Ref+2 Fort+4)

OOooooo those are old school. Nice.

And being made from good ceramic the d4's will be endangering feet long after we are all dead and forgotten.


Chris Lambertz wrote:
191 new avatars have been added! We're now up to date on the Adventure Paths and chugging along with the Campaign Setting. I'm working on getting releases of fun stuff on a more regular production cycle, so stay tuned! :)


They did? Apparently 0/191 were elf females, because absolutely nothing looks new to me....


Yeah, no blonde elves. :)

Mostly stuff from Mummy's Mask and Wrath of the Righteous.

(Edit: Oh, and the first book of Iron Gods. So androids.)

If you sort by date and don't use a filter, the new ones are the first three-plus pages.


Male Human

There's a Mwangi half-elf (I'm guessing).

Oh, and they haven't actually added the race tags yet, so even if there were an elf, it wouldn't get picked up the filter.


I still wish they'd add Vaeleus the Charmer from NPC Codex but I'm not holding my breath for that one any time soon.


Looking over it without a filter, I do see a few elves...but they're mostly Merisiel images.


Male Half-Elf

How do you like this avatar for Kieran? Finally long black hair, or at least close enough to it.


Nooooo! Not a new Darrin! ;D

I don't know. It's an attractive enough avatar, but it doesn't have that bad-boy sparkle to it.

I'd say it doesn't look very elven, but neither does Cayden.


Male Human

Heh... I think you are right though, so I will probably keep the old one. After all, I am used to it after three years. But if it is to be Cayden, I wish they would release his picture from Inner Sea Gods as an avatar; I like his smile in that.

This one though I will keep in mind for when I make a Swashbuckler (probably a Flying Blade). :-)


Male Human (Mwangi - Bas'o tribe) Barbarian (Brutal Pugilist archetype) 4

Nice one in there of Old Mage Jatembe... but still nothing Qhude-ish.


So, the Technologist feat: How is this anything but a feat tax on rogues in Iron Gods? How is it that a rogue can disable a magic trap with no mechanical parts to it at all but has no chance to disable a simple technological trap by, say, using a mirror to keep a infrared beam from being broken without spending one of her feats?


Personally, I don't want any MagiTek in my PFRPG, so I'll just ignore everything about Iron Gods. ;P (Also, on the one hand, I can see where a rogue should be able to disable any device without feat-tax; on the other hand, 'technology' eventually encompasses electronics, which are not technically 'mechanical.')


Ansha wrote:
...'technology' eventually encompasses electronics, which are not technically 'mechanical.'

Neither is a fireball trap. :P

If technological traps are supposed to be more difficult, why not just give them a higher DC, or impose a penalty on characters without the Technologist feat, instead of saying, "Well, I know you're a 20th-level Trapsmith, but you absolutely cannot disable this DC 20 proximity mine because you didn't take the proper feat?" We're not talking about fighters or wizards who get bonus feats pretty regularly; these are rogues, for Pete's sake. At least make a rogue talent that allows them to use Disable Device on technological traps.

In fairness, there's a rogue archetype that trades out trapfinding for the Technologist feat that would probably be a good idea for Iron Gods. But then they can't disable magic traps. I guess as long as there's only technology and not magic in the AP, you'd be okay. But it really limits the amount of genre-mixing you can do.


Joana wrote:
Neither is a fireball trap. :P

Yes, but magical traps are specifically called out by the trapfinding text as a separate category from mundane, non-'technological' traps. Although if you consider Arthur Clarke's third law, "Any sufficiently advanced technology is indistinguishable from magic," then a DM might just roll Technologist up into Trapfinding.

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