
hiiamtom |
That's a very good question because 5e does not use the term "allies" or "ally" when talking about ability mechanics and only for the fluff outside of the UA material.
I would say targeted abilities like Warlord's Favor cannot target you, Inspiring Word can target you, and Lead the Attack includes you when calculating damage.
Clarified language:
Warlord's Favor
Your attacks help to point out the flaws in an enemy's defenses. Once per round when you hit with an attack, you may forego adding your ability modifier to the damage roll. If you do, one creature other than yourself who can see and hear gains advantage on the next attack roll the creature makes against the target of your attack.
Inspiring Word
At 2nd level, you can inspire allies to fight on, no matter what the odds. You have a number of d10s equal to your warlord level representing your ability to change the course of battle with your words.
As a bonus action, you can spend a number of dice eaul to half your warlord level. Roll the spent dice and add them together. You or a friendly creature who can hear you within 60 feet of you regains a number of hit points equal to the total. The target also gains 1 temporary hit point per die spent.
At 7th level, the target gains and number of hit points equal to the total + half your warlord level (rounded up). The target also gains 5 temporary hit points per die spent.
You regain the expended dice when you finish a long rest.
I changed this ability significantly because it wasn't clear in the GITP post, and I used the recent Druid UA to guide the wording. I would prefer a short rest recovery for this, but the best I can come up with is a weaker version of the already weak Purple Dragon Knight/Banneret ability.
Lead the Attack
At 3rd level, when you make a melee attack you may choose to mark the target. You and all friendly creatures that damage the target deal extra damage equal to half your proficiency bonus until you choose a different target to mark or until it drops to 0 hit points.
I feel like this is more the intent of the ability, a very minor damage boost to you and you allies. I borrowed the language from the "Mark" ability listed in the DMG and in the Campaign Info page. Marking a target in this way is independent of the Mark action.