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Ambrose, given that you had a lot of the feats already, I'm happy if you want to swap out a feat for another option. You're right that you're not really in a place that's conducive to downtime and retraining, so we'll just say that it's a trick Ambrose has picked up on his adventures.
Hit Points: I'm pretty flexible with hit points. The method I favour is you can either take the average for your die roll (d6 = 4; d8 = 5; d10 = 6; d12 = 7), or if you want to gamble you can make a dice roll instead. The catch is if you roll the dice you keep the result, even if it's worse than the average. I'm happy if you want to take the average in this instance though!
Update to come, I'm just getting caught up with things. In the meantime, I'm considering better ways to track party treasure and wealth. Any suggestions?

Leonar |

I always prefer taking the average. Nothing worse than bombing a roll.
Tracking loot and gold is a big pain in PBP games. The only good way I've ever seen is when one person becomes the dedicated treasurer and keeps up with all of it. I'm not volunteering because I have too many games as is, lol. But that's the best way I've seen.

Ambrose Harrowfield |

Some pretty hefty items in our loot pile. I guess I could use the full plate but I'm not a huge fan of heavy armor, granted an increase of 4 to AC is pretty significant. My cavalier abilities let me ignore armor check penalty to Ride, so the only real weakness to wearing it is the speed decrease (I can move normal speed in medium armor but not heavy). It isn't something anyone else can use and I doubt the elves would want it, so I guess it's best to not just let it sit in the pot and do nothing.
Someone else should hang on to the heavy mace I think. Not a lot of melee fighters but it never hurts to have a magical melee weapon.
I'm good with trading the periapt to the elves.
Maybe horn of fog to Helaku or Shaylar?
Unless there are any objections I'll take the Knight's Pennon for my lance.

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I'll be temporarily out of action, mice chewed through some of wiring around the house and it's caused all sorts of problems over the weekend. Internet's currently down, and so I reckon I'll be out of action until it's sorted. If I get an opportunity I'll post during my lunchbreak at work, but realistically it might be towards the end of the week when things are up and running at home again. Sorry for the delay.

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Do you know, since you all levelled up to 8th, I've not had a chance to finish copying down everyone's new stats. I suspected you might be into minuses Helaku, but didn't think it was an outright kill. Oh no! Those barghests are pounding hard. If the opportunity was there, would you want to be brought back, or would you prefer to roll up a new character?
BTW, where's Shaylar? The elf's needing levelled up or he'll be at risk as well.

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Edit last post: Helaku had a couple consecutive rounds where he received 30+ points damage, that was going to be hard for any character to walk away from, especially an arcane caster. I wasn't intending to pick on Helaku in particular, but it did make sense to me that a barghest would see a spellcaster as easy pickings. :(

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Helaku was a great character and a stalwart, it would be sad to see him go.
It depends how this fight goes, but the party is getting to be high enough level that the group could create opportunities for Helaku to be brought back, if they wanted to. Likewise, if you wanted to start statting up one or more of your character concepts in the meantime, here are the guidelines:
1. I'm pretty open to using material from the various sourcebooks or even third party sources, though if you're wanting to use a race apart from those in the core book they'll need a compelling story. The group could benefit from a variety of character types.
2. High fantasy 20-point character builds.
3. Characters begin at 8th level. Remember to add ability bonus, extra feats, and favored class bonuses.
4. For hit points, you can either roll on this thread or multiply hit dice using average die results: 1d4=2.5 ; 1d6=3.5 ; 1d8=4.5 ; 1d10=5.5 ; 1d12=6.5.
5. Characters start with 51,000XP and 33,000gp in equipment.
6. You can select two character traits from the Advanced Players Guide.
7. Alignment - any good or neutral characters. Sorry, no evil!
8. Deities and domains, the game uses the D&D 3/3.5 ed pantheon, I'll keep that but update with the domains available in the core rulebook. I've posted deities and domains on the campaign thread, but I'm not sure whether that's captured subdomains as well.

Ambrose Harrowfield |

If my most recent round's actions are enough to take out the two guys I am fighting I think we should be able to pull it out..hopefully without more loss. I can regroup back with the others. leonar's flame strike looks like its going to pack some solid damage to the remaining two.

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Ambrose, are you still considering taking Leadership as a 9th level feat? Did you have any thoughts as to what kind of character you were going to take on as a cohort?
Also Shaylar, I was reading through Animal Archive and came across this feat - Boon Companion. I think it had a different name in D&D, but thought it might provide a boost for Fang since he often seems to end up in close combat. Animal Archive also has animal companion archetypes, some of which sounded like they might suit your wolf.

Ambrose Harrowfield |

I'll probably take it. At first I thought it might be a bit much considering all of the other mounts, companions, and so on but some of our fights have been pretty down to the wire so some extra support might be nice. Really with leadership I generally like to have the cohort be acquired organically, in that it is someone the character meets and develops or otherwise already has a sort of relationship with rather than just hiring someone out or making up a specific cohort character, but we can do it however you wish. We spend most of our time traveling in this game so it would be hard to do it the former way, unless we meet up with some old friends.

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I'm pretty open regarding the feat. I have a few ideas myself, but it's your feat so wanted to see if you had anything particular in mind. We'll see what comes along in the meantime. Aleste's still kicking around as well, I didn't see a natural exit for him at this juncture, and as you say he's been useful to keep around.

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So I've put up a thread on the recruitment boards to advertise for one or more players to join our group, we'll see if we can see Red Hand of Doom to its conclusion. The recruitment thread is here, we've gotten a couple hits already. I think I'll run the thread until the weekend and see what response we get, feel free to send any comments to me via PM.

Ambrose Harrowfield |

Surely. Aleste has still been with us the whole time so no problem at all to pick him back up.
If we recruit another player in the new thread, that gives us Ambrose, Shaylar, Leonar, Aleste, plus a fifth, and then Fang and Smoke as partials. I was originally going to take leadership at 9th but i dont think it will be necessary now (especially if we plan on ending this game at the end of the adventure).

Aleste |

So, seems like you all gained a level in my absence.
Am I okay to level up Aleste (it'll be a level in alchemist anyway so nothing too fancy but a few more hit points and extracts is always welcome)?
Also, really enjoyed reading the thread: great adventure. I'm glad (and lucky) to be alive.
Heart in mouth when Helaku nearly died: thank Desna for that staff of life!

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Aleste! Welcome back. Our favourite alchemist has had a couple close scrapes as well. Yes, you're welcome to join back in, level up to 8th with 51,153 XP. We're hoping to get another player onboard soon, Helaku's player unexpectedly has gone missing.
We'll see when we draw closer to the end about how we want to end up the game, but for the moment I'm not planning for beyond the scope of the adventure as written.

Aleste |

Shaylar, have you considered the boon companion feat
boon companion

Harek Ironshirt |

Any thoughts on how you'd like to introduce Harek?
My very vague idea was to at he's been looking for the lost members of his mercenary squad, and/or the creatures who absconded with/killed them.
That predictably led him to this "Lion's Path" area, where the remaining PC's seem to have gotten as well.

Aleste |

Heroic compromise? Most of us leave, one or two take message to lich 'stop or we destroy phylactery'. We could describe it in detail to prove we have it.
Then, once the hobgoblins are defeated we can think about taking on a lich?
Waddya reckon?