CrazyHedgehog
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My posting is going to be a bit spotty over next week and a half, am volunteering at Commonwealth Games as well as being out of town. I will do my best to keep updates coming while I still have access to computer, but after the weekend it will be week of 11th august before I'm back posting regularly again.
Apart from that, I'm doing my best to up the frequency of updates, but for now RL is conspiring against me. Thanks for being patient so far, I'm excited about where these games are going and intend to keep going as long as we still have active players.
| Helaku |
Heads up that I'm likely to have few if any updates until Tue Aug 19 or Wed Aug 20 due to
1. Important pitch this week
2. Losing several days to Gen Con (every slot is full)
3. Taking my oldest off to college
Always a chance I'll slip a post in here or there, but please GMPC me as needed to keep things moving.
CrazyHedgehog
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I'm back! Commonwealth Games were great, enjoyed helping at the diving events. Glad to have you back Aleste, hope you had a good break and honeymoon too ^^
Look out for an update in the next couple days as I get the grey cells going again. I'll try to up the tempo of GM posts, but even so Helaku shouldn't miss too much if we NPC him for the next week or so.
CrazyHedgehog
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Aleste I'm going to be sorry to see you go, but it sounds like you're having some RL adventures of your own now. You've been a great part of the group, and you've shown me just how cool alchemists are. I wish you all the best, and if your circumstances should change you'd be welcome to come back. And, perhaps I'll see you at some future PaizoCon UK or other!
CrazyHedgehog
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Hey guys, still here. Apologies for the delay, was caught up with work last week and then me and the family were all down with sickness bugs. Will hopefully be back to regular postings, but I am aware that things have really slowed down of late. As long as you all are still keen, I'd like to keep going, it may be I should drop one of my games I'm Gming, but I'd rather not if I can. If you can suggest any things that can speed up play I'd be all ears, cuz I can see a lot of exciting encounters ahead and I'd like to give your characters a chance to experience them. A lot of you guys are in my other games, so you'll have seen this message there too.
| Helaku |
I'm still definitely game to keep going and I actually like having a mix of faster paced and slower paced PbPs.
I don't mind picking up the pace to perhaps a post a day weekdays and one post on the weekend if everyone would like to give it a go.
This week I'm at our annual Director's Conference which I should always realize slows my posting to a crawl.
CrazyHedgehog
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Shaylar: updated to level 7.
Fang: will do soonest
Excellent! A level in Ranger? Wizard? Arcane Archer?
Very sad to have Aleste depart, though I can certainly understand he has lots more interesting things on now. Are you all wanting to take on another player? Or keep with the current arrangement?
| Helaku |
Heads up that I may not be able to post again until Monday or Tuesday so please GMPC or PCPC if needed to keep the action flowing. I have a very full day of business travel tomorrow followed by a Con where I have heavy GM duties on Fri-Sat-Sun. Monday will be catching up on work and hopefully most PbPs, but I should be fully caught up by Tuesday.
CrazyHedgehog
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Hi all sorry game has stalled over last couple weeks. Work and family life have both gone a bit crazy and crowded out any free time. I'm hoping to pick up the game, but I think things here are going to be busy yet for a few more weeks and then we are out of town (hurray!) for a few more weeks, so I think I need to call a halt to GMing duties until end of April. It's not ideal to stop in the middle of a big encounter, but if you're all still here I'll pick up then. Really frustrating as I'm excited about the encounters to come and really want to give your characters a chance to throw themselves at it.
| Ambrose Harrowfield |
I think I should have 4 or so minutes left on my fly. Helaku cast it on me in round 11 or 12 (say 11), and it is round 39 now, so 28 rounds which comes it at just under 3 minutes, with Helaku's fly lasting 7 minutes.
| Ambrose Harrowfield |
Is haste not currently active? I believe I have been factoring it in my past few turns...if it isn't, shouldn't have made a difference. Don't think i was close enough on anything to be off by 1 either way.
CrazyHedgehog
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Anyone interested in turning pirate? Our Skull & Shackles game could be looking for another player or two. If interested, head over to this thread here, or contact Litany of Curses, our new GM.
| Helaku |
Level 8
+1 level of Sorcerer
+5 hp (4 from HD +1 Con)
Favored class bonus: +1 spell known (3rd level)
Ability score increase: +1 Charisma
Skills: +1 Diplomacy, +2 UMD
Spells
0-Level: Touch of fatigue
3rd-Level: Hold person
4th-level: Greater invisibility
Note: I am open to tweaking if you know of a 3rd/4th level that would work particularly well for our group.
| Ambrose Harrowfield |
Ambrose
Level 8 Cavalier (Emissary)
+10 HP (6 +3 con +1 favored class)
+1 BaB / CMD / CMB
+1 Fortitude save
+1 Strength via ability point
+1 rank Knowledge Local
+1 rank Knowledge Nobility
+1 rank Knowledge Religion
+1 rank Sense Motive
+2 rank Perception
Order Ability: Mounted Mastery:
-When making a mounted charge, gain +4 dodge bonus to AC vs attacks set against the charge
-When making a mounted charge, add mount's strength modifier to own to damage roll
-Ignore all armor check penalties to ride on any mount
-Gain a bonus feat: Skill Focus (Ride)
Smoke
+1 HD
+10 HP (5 +4 con +1 toughness)
+1 BaB / CMB / CMD
Feat: Improved Natural Attack (Bite)
Didn't realize I was gonna get a bonus feat for mounted mastery. Gives a short list of mounted combat feats I already had, so pretty much had to pick Skill Focus (Ride) which is kind of a let down, but oh well. I've been debating seeing about retraining Saving Shield since I am infrequently actually in melee with the rest of the party, but not sure if we'll actually have downtime to do so what with the impending doom.
| Leonar |
+1 Wis
+1 BAB
+1 Fort and Will
1 extra Wild Shape per day
Extra 3rd and 4th level spells per day
5 skills: perception x2, fly, heal, survival.
I've forgot how we do HP. If we are allowed to take half, I'd prefer to do that. I'll roll just in case we aren't though.
1d8 ⇒ 3