CCC-PDX-01-01 The White Well [5e Adventurers League] (Inactive)

Game Master Aeshuura

An Adventure for 3 - 7 characters, from levels 1 - 4 for the Adventurers League Organized Play.


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Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

Seeing the halfling being knocked aside by the ooze, Ammon sends another eldritch blast at the beast.

Attack: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d10 + 3 ⇒ (2) + 3 = 5 (Agonizing blast)


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

"Apparently they don't like to dance!" The halfling quips as she comes over to her allies.

forgot to move my icon last night when I posted and I can't do it on my phone. So she basically moves back and east on a diagonal 25ft.

Grand Lodge

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Sashah moves up and casts cure wounds on Lawrick.

Cure wounds: 1d8 + 3 ⇒ (5) + 3 = 8

Lawrick is up!!! Sashah or Ammon can also pull Lawrick out of the way...


Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2

Lawrick wakes back up with a gasp and a quick breath. Wha.. where am I? Oh my Tymora! Lawrick scrambles back up, and tries to pull away from the ooze. do I need a strength check? if so:: 1d20 ⇒ 14

Grand Lodge

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No, just a disengage action.

The ooze moves to swallow Lawrick, but he scrambles back out of reach!

The ooze moving for Lawrick quivers for a second, then continues after him but is unable to reach! It seems to have trouble holding itself together!

The other ooze moves after Saphina, but the little halfling manages to keep out in front of it! It still seems strong and coherent!

Neither can hit any of you this round, so you may go!

1d4 ⇒ 1

In the ruckus a dwarf elder trips and falls! She may be within range of an ooze next turn!


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

"Can't you damn dwarves walk without tripping over?" Garjak says. He aims another firebolt at the more wounded ooze.

After that he attempts to hide in the area between the fireplace and the planks.

Firebolt: 1d20 + 4 ⇒ (4) + 4 = 8
Advantage, if any: 1d20 + 4 ⇒ (14) + 4 = 18
Damage: 1d8 ⇒ 2

Stealth: 1d20 + 5 ⇒ (11) + 5 = 16


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

Saphina moves up to where she dropped her bow and picks it up and then moves toward the dwarf under the barrels. Moving as far as her legs would take her, she then draws and arrow and fires at the ooze that's been harassing her.

Short Bow Attack: 1d20 + 5 ⇒ (10) + 5 = 15
Piercing Damage: 1d6 + 3 ⇒ (2) + 3 = 5


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Firebolt: 1d20 + 5 ⇒ (12) + 5 = 17
1d10 ⇒ 2


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

Once again, Shoun will move, help up the Dwarf who fell, then move back.

"There has to be a better way to handle this." he says to no one in particular.


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

The ooze on the right is almost dead. Finish that one off.


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

More blasts of eldritch power hammers the ooze as the warlock unleashes his powers against the foe.

Eldritch Blast (Agonizing): 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d10 + 3 ⇒ (6) + 3 = 9

Grand Lodge

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Garzak's bolt of fire splays over the shuddering ooze and it begins to melt into the ground! Soon it is nothing but a puddle.

The other moves slowly toward the fallen elder, intent on its meal...

But Shoun rushes over to try and help her move! You had to dash to get there, with a grapple (she doesn't resist) you can move her half of your remaining 20 feet, I moved you both on the map.

Saphina, Sashah, and Ammon pepper the thing with attacks, but it still moves, but unsteadily and quivering. Effectively bloodied.

Waiting for Lawrick. :)


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

Garzak takes aim at the remaining ooze. Angered, Garzak summons his anger at it.

Burn! BURN! Melt! he yells.

Firebolt: 1d20 + 4 ⇒ (11) + 4 = 15
Advantage: 1d20 + 4 ⇒ (10) + 4 = 14

Damage, using Fury of the small: 1d10 + 2 ⇒ (1) + 2 = 3

Naturally, he continues to hide after attacking.
Stealth: 1d20 + 5 ⇒ (20) + 5 = 25


Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2

Sorry. School just started, so I'll probably be posting later in the day. I'll try to post during lunch.
Lawrick pulls out his bow again and shoots the wounded ooze. attack: 1d20 + 5 ⇒ (14) + 5 = 19
dmg: 1d6 + 3 ⇒ (4) + 3 = 7

Grand Lodge

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No worries, once a day is frequent enough.

Lawrick draws a bead and lets loose at the ooze, the impact causing it to ripple! The creature continues undulating forward as it searches for more to consume!

It comes upon Shoun and the dwarf granny, but seems to be unable to engulf them yet! Double-moved!

Garzak flings another mote of fire, which leaves a mere sizzle!

Everyone else may go this turn! Garzak just took his turn. Map updated!


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

Again Ammon flings his eldritch bolt at the thing in hopes of saving the dwarf.

Eldritch Bolt (agonize): 1d20 + 5 ⇒ (6) + 5 = 11
Damage: 1d10 + 3 ⇒ (8) + 3 = 11


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

Cringing as it moves in toward the dwarf and her companion, Saphina launches another shot from her bow in hopes of felling the creature before it can do more harm.
Bow Attack: 1d20 + 5 ⇒ (13) + 5 = 18
Piercing Damage: 1d6 + 3 ⇒ (6) + 3 = 9
"Shoun! Watch out!" The halfling shouts in hopes of warning Shoun of his impending doom.


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

Athletics to grapple: 1d20 ⇒ 1

Shoun will move away from the ooze as fast as he can.

Disengage as an action, then move and then dash as a bonus action thanks to cunning action.

Grand Lodge

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Shoun, you did not need to roll for grapple, in this case, she is actually aiding you.

The ooze towers over Shoun and the dwarf grandmother, threatening to roll over them like a wave! Between, Ammon's eldritch blast and Saphina's arrow, the ooze shudders violently, then collapses in on itself like fallen flan...

Combat over!

The dwarven grandmother speaks a stream of dwarvish at Shoun, apparently thanking him and directing him toward Gommurghall.

Dwarvish:
Agh, thanks t'ye, my boy! Ye're lookin' so thin, we could grow a stringbean vine up ye! C'mon t'the Gommurghall, we'll be gettin' ye somethin' fer yer belly!
The accent is strong even for those that understand dwarvish...

I believe that at least Saphina can speak dwarvish...

Several of the dwarves of the Gommurg clan begin to gather around you and clamor in their strange dialect of dwarvish. The elder dwarven grandma recognizes the oozes as the extensions of the will and hunger of Hadar, and curses her aging body for being so clumsy, again thanking Shoun for his help.

Eventually one dwarf steps forward and identifies himself as the chief elder, Obrix. He speaks for the village, and speaks in a very broken Common, Many a-thanks, yar strangers! What'd breeng ye har, so farr inta za mount?


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

Garzak looks around the place, to see if there's anything he can pick up from the remnants of the oozes or the dwarves it ate. He lets Saphina do the talking but does introduce himself.

"I am Garzak Reddrake! Born of Dragons! Fiery and mighty I am!" he declares.

Sleight of Hand: 1d20 + 5 ⇒ (17) + 5 = 22

"Extension of Hadar uh? He is worshiped here?" he declares.


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

"We are great heroes, here to stop the spread of the cult of the one you have named, cursed be his name. My name is Shoun, and I'm sure that the others are more than capable of introducing themselves."

Shoun kneels to investigate the remains of the ooze, then stands and says "Were these Oozes waiting for you when you opened the well?"


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sasha listens quietly while the dwarves clamor and Obrix speaks.

He thinks for a moment and then speaks in fluent dwarven,

Dwarven:
"I am Sashah Velinznrarikovich. I am a scholar from a distant place wandering and investigatiing local magical oddities. I heard a bit off about a significant well and so I came to learn what I could. I rarely travel without protection these days, hence these others. Where might I find this well?"

As he ends, he pulls out a parchment and a quill from his pack while keeping eye contact.


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

I am Ammon, known as The Fiend. A warlock and adventurer and member of this band of adventurers. Greetings."


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

Saphina walks over to the matriarch and offers a traditional dwarven greeting taut to her by Master Lumin. "Saphina Greenfoot at yer service" she pauses for a sec and continues in dwarven.

Dwarven:
Ifin yer wanting to tell us whats been happening here in yer own toungue, either Sasha or meself can translate to our friends. We mean no harm to ya or yer kin. We caught wind that there may be trouble when you opened the well so we came to help. I'm also afraid we found another one of yer fallen on the road up aways. Figured you'd be wanting to say prayers for him. "

She finishes in dwarven and turns to her companions " I offered either Sashah or me up as a translator since it seems their Common is pretty rough. Told em about the body we found too."


Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2

My names Lawrick. I'm here because... er... because we met in a tavern. Then this.
He shakes his head thoughtfully. Just like the old storybooks. Lawrick walks over to the oozes, trying to scavenge some of his arrows. He puts the ones that are intact in his pouch. He then walks over to Sashah and thanks him for saving his life.

Grand Lodge

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The clan elder seems somewhat elated to find that a couple of you speak their tongue, even if you have a few missteps in translation. You get the following bits of information:

  • (In response to Garzak) No, they do not worship Hadar, though the hunger of Winter is often attributed to him. Sometimes they give offerings to the elder god to appease it, but they do not worship Hadar by any means. He also throws in that no proper goblin would help a dwarf. He can go to his grave, now, that he has met a sane goblin.
  • (Responding to Shoun) It was not them that opened the well, but the vault that surrounds it. After the seals were placed on the Well by the priests of Moradin, the people of Gommurg erected an adamantine vault around the Well. Every year, the vault is opened to check and reinforce the seals and offerings left.
  • (Responding to Sashah) The trail heading out of the village, to the West (opposite the way you arrived) will lead you to the vault and the Well.
  • (In response to Saphina) Ye have me thanks and that o' me kin, little one. Yer accent is quite good? Ye learn yer dwarvish from 'round here?
  • Obrix acknowledges Ammon and Lawrick, though his eye lingers on the tiefling for a second before breaking into a welcoming and thankful smile.
  • The dwarves found the White Well centuries ago, and their tales tell of the mysterious battle between the clan of Gommurg and the forces of Hadar of the Endless Hunger being constrained within the Well. The ancient diviners tell of the Endless Hunger coming from before the time of the gods.
  • In the centuries since, the clan has undertaken the duty of guarding the Well to prevent Hadar's influence from growing. This ancestral task has been rewarded by centuries of crafting and mining. The villagers prefer to be left alone or even forgotten by the outside world, so that they could be left alone to their craft.
  • The Galena mountain range near the village contains many veins of adamantite and abundant minerals. Obrix and many others believe that what may fuel the Well, may also be responsible for the rich deposits of these adamantine minerals.
  • When the Gommurg clan first discovered this isolated religion and its wealth of riches, they also opened the Well. It took many dwarven lives to undo that mistake.
  • Whatever has already emerged may be weakened, if someone could seal the well once again.

Is there anything else you'd like to know or ask?


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

Dwarven:
Awe, thankye! Me pa always said I had an ear fer accents.

Did they mention how to close the well? Also are we short resting?


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

"Well, I am NOT a typical goblin. So the seal around the vault has been broken? Has it been checked this year?" Garzak says.

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Through translators:

Aye, we's sent a contin-jent off ta check on 'er not an hour, hour-n-a-half agae!


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

"When were they supposed to report back?"


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

Ammon listens to the group speak and translate and feels a chill up his back when they say they sent someone just a short while ago to check the seal.


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

"Somehow I don't think they're coming back. How many members of the party?" Garzak asks.

"And if we do this task and quell the well, what reward would you give us?" Garzak says.

Grand Lodge

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At Garzak's comment, a slight grimace flashes, Now dere's wot me'd be expectin' from yer kind. Mercen'ry. Well, if'n ye go, we can spare one o' our heal pots. After t'nights ee-vents, we ain't goin' ta be able ta spare much. Mebbe, a suit o armor, but only ones o' ye looks like ye even wants that.

He looks around, De contingent shoulda been back just afore de globsen attack-ed. Again, ye gots me t'anks, but if'n ye is just here fer rewards, ye can leave now. We be findin' some way outta dis, I be guessin'...

As he begins to limp off to help his people.

Wisdom (Insight) DC 10:
It is not difficult to see that Obrix is frustrated that he let his hopes up. You remember Lumin Fetterbond mentioning that his people are very distrustful of outsiders, and can't help but wonder if situations like this are some of the reasons why...


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

Insight: 1d20 ⇒ 6

Oh like you dwarves don't like yer gold... I can't use a suit of armor but I'm still intrigued by this well..." Garzak says.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

Sashah turns on his heel and walks out of the hall. The old half-elf's face red and mumbling angrily,

Draconic:
" (curse) goblins...(curse) mercs...."


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

Insight: 1d20 + 3 ⇒ (11) + 3 = 14


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

"My friend Obrix, I think what we have here is a misunderstanding of each other's cultures. I'm guessing that your community is tight-knit, where everyone pitches together for the common good? Would that we could all live in such a place."

Shoun matches stride to Obrix, then continues: "I'm also guessing that you make sure that no one starves, or freezes in the winter, that sort of thing. The outside world is worse than that by far. In the town I grew up in, people would slit your throat for one of your shoes. It has led me to understand the value of words over violence, being able to mediate between opposing groups, and that no one is going to pay for me to eat. Also, being an adventurer is an inherently expensive enterprise in which one routinely needs to pay for services that most villages would have to scrape all of their money together to purchase."

Shoun will put a hand on his shoulder and finish with "It's not about being greedy. We need money to survive. If you want to think less of us, that is your prerogative, although I would point out that we came here paying for our own food and lodgings to help you people without being offered a reward. If you're going to judge us, please be so kind as to do so both ways."

Diplomacy: 1d20 + 5 ⇒ (15) + 5 = 20
Deceit (for the last part): 1d20 + 7 ⇒ (7) + 7 = 14

Grand Lodge

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Obrix stops at Shoun's words, Oh, me's undermahstandin', but dere's a certain bit o' crassness ta ask fer payment from dose who be clearly hurtin'.

His eyes narrow a bit, Youse do de good, rewards be a-comin'. Ta ask up front, betray de motivayshuns. We's tank dose that be helpin', to be sure!

As he turns back to limp back to help his people, Obrix calls back to the half-elf, And any dat be helpin', ye ain't payin' fer food and lodgings in dis village!

The dwarf mimicks Shoun's pronunciation of food and lodgings carefully with emphasis. He crouches to help an injured villager up and they gather back up at Gommurghall...

What would you all like to do now?


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

"So that's how you do negat.. neko.. talking to people thing," Garzak says.

"Well, a few of us look pretty beaten up. At least a bit of rest and drink before we journey to the well? Else we might meet the same fate as the dwarves..."

Do we need a short rest or should we proceed?


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

Ammon shakes his head at the talk of money and rewards. He was use to the world that Shoun described, but would rather live a life like these dwarves, where they care for and watch over each other.

"I require no pay or reward to do the right thing. I wish only to help. Take what you will from these people, but I will not request payment for doing the right thing."

Looking around, Ammon is a little surprised at his outburst and meekly looks down if any of the others shoot him a mean look, but he does not reverse his idea and will speak up again if he has too.


Half-Elf Wizard 4 / Cleric 2 | HP 26/26 | AC 10 | Saves: S+0, D+0, C+0, I+3, W+5, Ch+3 | Init +0 | Spell DC 13 | Spells: 1st: 2/4, 2nd: 2/3, 3rd: 1/3 |Pass Perc 15 | Status: Norm | Insp: Yes | Channel 1/1

The sounds of the front door closing can easily be heard within.

Sashah will be outside. Should the group take a short rest, Sashah will as well outside.


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

As Shoun returns to the group, he sighs and says "Ah, well." to no one in particular.


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

Saphina nods at Shoun. "Yeah! That went to hell faster than a hare in a hurricane. Geesh! I'm with Sashah, I could use a rest. Problem is, what about that group of dwarves heading to the well?"


Saves: STR 0, DEX +5, CON +2, WIS -1, INT +3, CHA +2 | HP 10/10 | Hit Dice: d8 | AC: 14 | Initiative: +3 | Perception: +1 | Passive Perception: 11 | Proficiency Bonus +2

If we stay, more horrors will break out of the seal. But if we go out there now, we'll all surely die! I vote we rest.


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

"Yeah let's rest. Those oozes be nasty! Me no good with dwarves. Someone tell them slow down!" Garzak says.


Init +0 | Max HP: 21 | AC 12 | Saves: str 0; dex 2; con 1; int 5; wis 1; cha 3 | Insp: [ ] Current Damage: -0

"Saphina, you beautiful young thing you, I think we can all agree that we know what has likely happened to them. I'm sure that we all pray for their safe return, but this" he gestures to the dead oozes "Does not bode well for it. If you believe that you need to rest, by all means do so. I will go and speak to our hosts and secure us some food, and then we can find a place to camp out and make our plans for the morrow."


Male Tiefling ; DCI #7203792324 Warlock 2 | HP 13/13 | AC 12 | Passive Per 11/Ins 11 | Init +1 | Saves Wis +3 Cha +5

Ammon remains silent, as the decision to rest had already been made...which is fine with him. He too could do with a little time to prepare before they went to this 'seal'.

Grand Lodge

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Are you taking a long rest, or short rest? I am also giving you all inspiration for the RP.


Rogue 2, Fighter 1, HP 20/28, AC 15/17 (w shield), Pass Perc 15, Pass Inv 15, +3 Init, HAS Second Wind, NO Inspiration, S -1,C 3, D 5, I 3, W 1, Ch 0

I believe short rest was the decider. Long rest may be a bit much.

Not use to attention of that nature, the Halfling blushes at Shoun's compliment. "Ill follow your lead on this one. You guys are the professionals."

Hit Die Used during short rest: 1d10 + 3 ⇒ (7) + 3 = 10 During the short rest, Saphina nibbles on some of the food Shoun "provides" and asks the group. "We still don't know how to reseal the well do we? It seems we might need to know that. Maybe we should ask the elder one last time before we leave, just in case."


Male Goblin Draconic Sorcerer 2 | HP 14 | AC 16 | ST S -1 D +3 C +3 I +1 W 0 CH +4 | Spells 1st/1 | SP 2 | PP 10 Perc + 0 | Fury 0/1 | Insp X

Short rest

Garzak takes the time to study the ooze and see if he can find anything else about the White Well. Else he just stares into flickering flames, lighting something up himself if needed...

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