BrOp's "Cult of the Ebon Destroyers" (PFS) (Inactive)

Game Master Branding Opportunity


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Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

And the Garuda is probably still displaced, so you need to roll mischances as well!

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

Just read the playtest document of the Samurai. Seems Takuma has a +2 on rolls to confirm threats! :-)

Scarab Sages

Despite the forum's temporary downtime this afternoon (well, afternoon for me here) I about to start posting the next round. Since I haven't heard from Farouq, I will DMPC him as best I can (unless he chimes in in the next hour or so).

Scarab Sages

Aquila Audax wrote:


Aquila will fly to M17 and summon a augmented Giant Eagle (P12, large)

Just noticed this. By augmented do you mean advanced? If so, then that would require a Summon Nature's Ally V spell, as the advanced adds one to the level. You can summon a standard giant eagle (with 8 extra hp for your level) with Summon Nature's Ally IV.

EDIT: Never mind, it was explained to me.

Scarab Sages

:(

R.I.P. Takuma, the proudest and most noble semi-orc this side of Minkai.

Ravenath, if you want to create a new character and rejoin us after this fight, you are more than welcome.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Branding Opportunity wrote:

:(

R.I.P. Takuma, the proudest and most noble semi-orc this side of Minkai.

Ravenath, if you want to create a new character and rejoin us after this fight, you are more than welcome.

NO!!!!

Takuma you will be avenged.

Farouq, Aquila, let loose the dogs of war!

Note: When I say dogs I mean cats/birds.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I realize it might be a little late for this and it might not be enough but were you taking into account Takuma's DR 3 vs his challenge target (the Garuda)?

If you weren't that would mean he has a good 20ish hp left.

Scarab Sages

male human Lion shaman 3 | AC 18 T 12 FF 16 | HP 27/27 | F +5 R +3 W +5 | Init + 4 | Perception +6

How easy is it for large creatures to move around and get to the garuda? And how high are the rooms? If height could be a problem a flying creature would do it, as a griffon. On this it depends what Farouq will summon and which way he sends Adjo. Also, could he sent it through the other room upstairs, or is that not clear?

Sorry for not posting earlier, work is eating me up as it is end of term at university, and I am away this weekend, so NPC Farouq as you see fit, am back on Monday (but have to mark probably around 50-100 essays, might be able to post, otherwise back on Tuesday).

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:

I realize it might be a little late for this and it might not be enough but were you taking into account Takuma's DR 3 vs his challenge target (the Garuda)?

If you weren't that would mean he has a good 20ish hp left.

And as a Ronin Takuma can cancel the first hit that takes him below 0 as long as it does not kill him.

With the amount of attacks the Garuda has it probably won't matter though...

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

And Takuma moved to M10, so he couldn't be flanked right?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Farouq wrote:
How easy is it for large creatures to move around and get to the garuda? And how high are the rooms? If height could be a problem a flying creature would do it, as a griffon. On this it depends what Farouq will summon and which way he sends Adjo. Also, could he sent it through the other room upstairs, or is that not clear?

Well both of the major enemies we're dealing with right now have good ACs so we need stuff with strong attack bonuses. You can summon a tiger as a standard action and they attack at +10/+9 respectively.

You could easily move to a position to see up into the office and summon directly up there. From that location they could squeeze through the hole in the wall and jump down onto the enemies below. Also, being a cat your shaman ability lets you summon them as a standard action (as opposed to a full-round) and gives them bonus temporary hit points.

Quote:
Sorry for not posting earlier, work is eating me up as it is end of term at university, and I am away this weekend, so NPC Farouq as you see fit, am back on Monday (but have to mark probably around 50-100 essays, might be able to post, otherwise back on Tuesday).

Ouch. Can you give some general guidelines at least so Alex has an idea of what you want to do?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Aquila Audax wrote:
Ursus the Breaker wrote:

I realize it might be a little late for this and it might not be enough but were you taking into account Takuma's DR 3 vs his challenge target (the Garuda)?

If you weren't that would mean he has a good 20ish hp left.

And as a Ronin Takuma can cancel the first hit that takes him below 0 as long as it does not kill him.

With the amount of attacks the Garuda has it probably won't matter though...

Oh, I didn't know he was a ronin. Disregard the DR comment but that helps too. With a little luck that might let him survive another glorious round. What do you say Alex?

Quote:
Without Master (Ex) : At 8th level, the ronin’s fierce independence allows him to overcome staggering odds. The ronin can summon up this willpower as an immediate action. He can use it in one of three ways. He can use his willpower whenever an attack would reduce him to fewer than 0 hit points but wouldn’t kill him, to instead be at 1 hit point and conscious. He can use his willpower after making an attack roll to confirm a critical hit to reroll the attack roll. Finally, he can use his willpower to take 10 on a skill check during combat, even if the situation or the skill would not normally allow him to take 10. A ronin can use this ability once during a combat.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

Aquila will summon another giant eagle (square Q7) and command to attack in pair with the other giant eagle which will 5 foot to Q11

Giant Eagle 1 attacks Naga

Claw1
1d20 + 7 + 2 + 2 + 2 ⇒ (7) + 7 + 2 + 2 + 2 = 20
1d8 + 8 ⇒ (7) + 8 = 15

Claw2
1d20 + 7 + 2 + 2 + 2 ⇒ (19) + 7 + 2 + 2 + 2 = 32
1d8 + 8 ⇒ (6) + 8 = 14

Bite1
1d20 + 2 + 2 + 2 + 2 ⇒ (10) + 2 + 2 + 2 + 2 = 18
1d6 + 8 ⇒ (1) + 8 = 9

Giant Eagle 2 attacks Naga

Claw1
1d20 + 7 + 2 + 2 + 2 ⇒ (7) + 7 + 2 + 2 + 2 = 20
1d8 + 8 ⇒ (5) + 8 = 13

Claw2
1d20 + 7 + 2 + 2 + 2 ⇒ (11) + 7 + 2 + 2 + 2 = 24
1d8 + 8 ⇒ (2) + 8 = 10

Bite1
1d20 + 2 + 2 + 2 + 2 ⇒ (8) + 2 + 2 + 2 + 2 = 16
1d6 + 8 ⇒ (5) + 8 = 13

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I don't think it's going to matter because both of the rolls were low but why are you taking a -5 on the eagle's bite attacks? Bites are primary and are done at the full attack bonus. Ursus's bite is a special case.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

The (medium sized) young giant eagle will fly to Q11 (ground level) and attack the Naga.

Claw1
1d20 + 8 + 2 + 2 + 2 ⇒ (5) + 8 + 2 + 2 + 2 = 19
1d4 + 4 + 2 ⇒ (1) + 4 + 2 = 7

Garra will fly to R11 (ground level) and attack the Naga.

Claw1
1d20 + 17 ⇒ (16) + 17 = 33
1d4 + 1d6 + 10 ⇒ (4) + (4) + 10 = 18

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:
I don't think it's going to matter because both of the rolls were low but why are you taking a -5 on the eagle's bite attacks? Bites are primary and are done at the full attack bonus. Ursus's bite is a special case.

Ah, used the old 3.5 giant eagle there... My mistake

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.

Aquila shouts "Takuma has fallen!" and flies to the spot the Garuda dropped his bow.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Aquila Audax wrote:
Ah, used the old 3.5 giant eagle there... My mistake

No problem.

Also, I recommend Aquila pull back behind the wall again in case the Naga decides to toss another Lightning Bolt.

Edit: Nevermind.

It might be worth having the smaller eagle and Garra pick off the mooks since they seem to be doing decent damage themselves, setting up flanks for the Garuda, and they seem to be generally much weaker.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:
Aquila Audax wrote:
Ah, used the old 3.5 giant eagle there... My mistake

No problem.

Also, I recommend Aquila pull back behind the wall again in case the Naga decides to toss another Lightning Bolt.

Edit: Nevermind.

It might be worth having the smaller eagle and Garra pick off the mooks since they seem to be doing decent damage themselves, setting up flanks for the Garuda, and they seem to be generally much weaker.

Yeah, but none of them were within a 5 foot step and it seems that the Naga is quite nasty with it's ranged attacks, so better to drop everything on her and keep her occupied.

We really need to regroup!

The Exchange

Daxter will run and jumping to the opening into the other room.(M18)
When he sees what is going on in the other room, he will stare at the serpent creature and attempt to drain it's life force.

"Wither."

Acrobatics check to jump.

Dex +1
12 From Haste

1d20 + 13 ⇒ (10) + 13 = 23

Bab +4
Dex +1
Haste +1
Inspire Courage +2
Invisible +2
Cover -4
Melee -4

1d20 + 2 ⇒ (19) + 2 = 21 versus flat-footed touch AC

for

1d4 ⇒ 3 negative levels

Liberty's Edge

Takuma had a glorious death. No better death for a samurai: surrounded by enemies, determined, without fear, without running away.

I'll make a new Society character that I had in mind. But I have a few questions:

-Takuma is definitely dead as Society character, right?
-The new character will have the 2 exp points of this module, right?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Ravenath wrote:
Takuma had a glorious death. No better death for a samurai: surrounded by enemies, determined, without fear, without running away.

Takuma may survive another round. We have to wait to hear from Alex but regardless he was, without a doubt, the samurai all samurai hope to be.

Quote:

I'll make a new Society character that I had in mind. But I have a few questions:

-Takuma is definitely dead as Society character, right?

No, he can come back afterward at no cost. Assume the Society pays to have him revived.

Quote:
-The new character will have the 2 exp points of this module, right?

That rule refers to the rewards at the end. Whichever character you end up giving credit for this adventure will end up getting 2 xp instead of 3 xp. The new character comes in at level 8 just like Takuma did.

Liberty's Edge

What do you mean with "2 px instead of 3 px"?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Ravenath wrote:
What do you mean with "2 px instead of 3 px"?

By default, completing this adventure is worth 3xp for characters that complete it. Each time you die and bring in a new character you earn one less xp for completing the adventure.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:
Well both of the major enemies we're dealing with right now have good ACs so we need stuff with strong attack bonuses. You can summon a tiger as a standard action and they attack at +10/+9 respectively.

As far as I know Farouq isn't a lion shaman, he's (currently) a regular druid.

Scarab Sages

Ravenath wrote:
What do you mean with "2 px instead of 3 px"?

Here's the relevant section from the PFS doc about this module:

Quote:
Playing a module from beginning to end earns a player 3 XP and 4 PA. There are no day job rolls when playing a Pathfinder-Society-sanctioned module. If a character dies during the module, the player may make a new legal PC and the GM will integrate the new character as soon as possible. However, the player earns 1 fewer XP and PA each time a character dies, with a minimum of 1 XP and 1 PA earned for the entire module. In addition, each time a player’s PC dies, the player receives 1/3 less wealth than normal.

Scarab Sages

Ursus the Breaker wrote:
I realize it might be a little late for this and it might not be enough but were you taking into account Takuma's DR 3 vs his challenge target (the Garuda)?

I didn't take it into account, but it wouldn't have made a difference. I rolled the full attack for the garuda, and he hit with all the remaining attacks for around 30 hp of damage.

Scarab Sages

Daxter wrote:

Daxter will run and jumping to the opening into the other room.(M18)

When he sees what is going on in the other room, he will stare at the serpent creature and attempt to drain it's life force.

"Wither."

Acrobatics check to jump.

Dex +1
12 From Haste

1d20 + 13

Daxter, that's a high-enough roll to accomplish a 5' high jump. That's not high enough to clear the floor above (which is at 10' in height), but high enough so that you could grab onto the ledge and pull yourself up with a successful DC 10 Climb check. With a good roll, you could be in square M18 and still have a standard action left to cast your spell (since that would be about 60' of movement).

EDIT: Spelling

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Aquila Audax wrote:
As far as I know Farouq isn't a lion shaman, he's (currently) a regular druid.

Ah, my mistake. I assumed based on Adjo and the preference for lion form. I suppose that was just for thematics. I can appreciate that.

Well it looks like the tiger is the best summon for straight up fighting with its +10/+9 attack bonuses.

Satyrs are also worth considering. They have good HP/AC/and DR which might let it last a few rounds against the Garuda. Also, they have really good spells. Both Suggestion and Fear could easily turn things around for us (especially with the -3 penalty to saves Daxter just put on the Naga).

Scarab Sages

Farouq wrote:
How easy is it for large creatures to move around and get to the garuda? And how high are the rooms? If height could be a problem a flying creature would do it, as a griffon. On this it depends what Farouq will summon and which way he sends Adjo. Also, could he sent it through the other room upstairs, or is that not clear?

With the shelves it's pretty hard for a large creature to get around in that room unless you can fly. Getting there might be some trouble as well. The double doors next to where Farouq is standing are unlocked, but are currently closed and will take a move action to open. He does not now this yet, but at the far side of the neighboring room there is another set of doors which also need to be opened (and which might be locked). The easiest way to get there (if you can fly) is going the way everybody else has been moving: through the upstairs (10' up) office.

Farouq wrote:
Sorry for not posting earlier, work is eating me up as it is end of term at university, and I am away this weekend, so NPC Farouq as you see fit, am back on Monday (but have to mark probably around 50-100 essays, might be able to post, otherwise back on Tuesday).

No worries, thanks for letting us know.

Scarab Sages

Apropos my not catching the samurai rules: I am not perfect. The reason I try to post all the rolls I make and what modifies them is so that you can double-check my math or let me know if I've forgotten something. I catch most things, but I certainly don't catch all of them. Please take a look at what I post and check my numbers; we deal with a lot of modifiers at this level.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Branding Opportunity wrote:
Apropos my not catching the samurai rules: I am not perfect. The reason I try to post all the rolls I make and what modifies them is so that you can double-check my math or let me know if I've forgotten something. I catch most things, but I certainly don't catch all of them. Please take a look at what I post and check my numbers; we deal with a lot of modifiers at this level.

Yeah, I usually look things over myself pretty carefully but I don't know much about samurai either.

If you're waiting for Daxter to do your combat update you should probably just roll the climb check yourself. He won't be awake for at least four or five hours.

Scarab Sages

Ravenath wrote:

I'll make a new Society character that I had in mind. But I have a few questions:

-Takuma is definitely dead as Society character, right?
-The new character will have the 2 exp points of this module, right?

No, Takuma is not dead as a society character. The rules for running these modules (as opposed to the regular scenarios) state that no condition lasts past the end of the module, including death.

I would suggest creating a new character and playing him/her for the rest of this module. You could also "say" that Takuma had been raised and continue playing with him.

Scarab Sages

Aquila Audax wrote:

The (medium sized) young giant eagle will fly to Q11 (ground level) and attack the Naga.

Claw1
1d20 + 8 + 2 + 2 + 2
1d4 + 4 + 2

Garra will fly to R11 (ground level) and attack the Naga.

Claw1
1d20 + 17
1d4 + 1d6 + 10

As far as I understood your movement for the two giant eagles, there is currently no room there. The first giant eagle takes up squares Q-R 11-12, while the second one takes up Q-R 7-8 on the other side of the naga. Did you not mean for them to go there?

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

I believe the large eagles are hovering 5 feet off the ground so that they are staggered with the naga. The smaller birds are on the ground.

Scarab Sages

Ursus the Breaker wrote:
I believe the large eagles are hovering 5 feet off the ground so that they are staggered with the naga. The smaller birds are on the ground.

Hovering requires a DC 15 Fly check (see Core Rules, p. 96). You are also considered flat-footed while flying. I'm not sure you would want that. If you fail the Fly check by more than 5, you fall to the ground, prone. The giant eagles have a Fly mod of +8.

The Exchange

Climb Check

1d20 + 0 ⇒ (10) + 0 = 10

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Daxter wrote:

Climb Check

1d20 + 0

Daxter, master of the arcane and parkour.

Saut de bras into Planche.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Branding Opportunity wrote:
Ursus the Breaker wrote:
I believe the large eagles are hovering 5 feet off the ground so that they are staggered with the naga. The smaller birds are on the ground.
Hovering requires a DC 15 Fly check (see Core Rules, p. 96). You are also considered flat-footed while flying. I'm not sure you would want that. If you fail the Fly check by more than 5, you fall to the ground, prone. The giant eagles have a Fly mod of +8.

Ah, in that case just move the large giant eagles 5 foot north, so the medium sized eagle and Garra can take the squares to the south.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Aquila Audax wrote:
Branding Opportunity wrote:
Ursus the Breaker wrote:
I believe the large eagles are hovering 5 feet off the ground so that they are staggered with the naga. The smaller birds are on the ground.
Hovering requires a DC 15 Fly check (see Core Rules, p. 96). You are also considered flat-footed while flying. I'm not sure you would want that. If you fail the Fly check by more than 5, you fall to the ground, prone. The giant eagles have a Fly mod of +8.
Ah, in that case just move the large giant eagles 5 foot north, so the medium sized eagle and Garra can take the squares to the south.

Well if they do that they'll be squeezing on top of the silk worm cases.

Scarab Sages

The Ulfen speaks the truth. On top of the silk worm cases they are considered to be "squeezing", as they do not fit easily on top.

Sovereign Court

Male Half-Orc Fighter/1

So... I'll admit I'm having a hard time following what exactly is going on at the moment. So I have a few quick questions:

From where I am now, can I get into the room Ursus has told everyone contains enemies and still have a standard action left?

Does Ursus have enough HP to come out of Rage without dropping at this point?

One of my thoughts was to get into the other room and cast confusion, although this would only work if the enemies were somewhat clustered with few or no friendlies nearby. Does this seem like a viable option, or would everyone rather I just try to heal (albeit feebly) for the time being?

Sorry for all that, but it's getting a bit overwhelming.

Scarab Sages

Montesquieu wrote:
From where I am now, can I get into the room Ursus has told everyone contains enemies and still have a standard action left?

If you can make the jump check (or can fly) and/or Climb check just as Daxter did above you can get to a place where you can at least look into the room and still have a standard action left. The other option is to try and find a way around through the other doors. They are currently closed, although Farouq is standing next to them and may open them this round. Once you are through there, there are another set of doors on the far side of that room that may or may not be locked.

Montesquieu wrote:
Does Ursus have enough HP to come out of Rage without dropping at this point?

The short answer is no. Ursus is currently at 11 hp, although he is about to drink a potion which he hopes will cure him. If the potion is similar to the others the mill workers were carrying, it is a potion of CMW.

Montesquieu wrote:
One of my thoughts was to get into the other room and cast confusion, although this would only work if the enemies were somewhat clustered with few or no friendlies nearby. Does this seem like a viable option, or would everyone rather I just try to heal (albeit feebly) for the time being?

that's a difficult question to answer, as everyone's positioning may change before your turn in the initiative comes up.

Montesquieu wrote:
Sorry for all that, but it's getting a bit overwhelming.

No problem. It's a big combat with a lot going on.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60
Montesquieu wrote:

So... I'll admit I'm having a hard time following what exactly is going on at the moment. So I have a few quick questions:

From where I am now, can I get into the room Ursus has told everyone contains enemies and still have a standard action left?

Yes, it would take a little acrobatics (DC20) and climb check (DC10) but you can do the same thing Daxter just did to get into position.

Quote:
Does Ursus have enough HP to come out of Rage without dropping at this point?

No, but at this point I don't think dropping out of rage is an option. If I drop out of rage I'm essentially removing myself as a combatant and with Takuma down I don't think we can afford to do that.

Quote:
One of my thoughts was to get into the other room and cast confusion, although this would only work if the enemies were somewhat clustered with few or no friendlies nearby. Does this seem like a viable option, or would everyone rather I just try to heal (albeit feebly) for the time being?

Confusion isn't a bad idea. If you do the acrobatics/climb thing you can get into position to hit the garuda and two mooks with it. Healing Ursus is also an option as is reupping the party's haste.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:
Aquila Audax wrote:
Branding Opportunity wrote:
Ursus the Breaker wrote:
I believe the large eagles are hovering 5 feet off the ground so that they are staggered with the naga. The smaller birds are on the ground.
Hovering requires a DC 15 Fly check (see Core Rules, p. 96). You are also considered flat-footed while flying. I'm not sure you would want that. If you fail the Fly check by more than 5, you fall to the ground, prone. The giant eagles have a Fly mod of +8.
Ah, in that case just move the large giant eagles 5 foot north, so the medium sized eagle and Garra can take the squares to the south.
Well if they do that they'll be squeezing on top of the silk worm cases.

Ah, then the small 'eagles' will just attack the mooks.

Scarab Sages

I was able to post part of Round 8. I'll post more after dinner.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

Assuming he can do the ninja jump up into the office Montesquieu should try his Confusion centered on the bottom right corner of N9. I think that hits all the enemies without clipping Aquila's summons.

Ursus pulls the stopper from the vial with one claw. The man-bear puts the potion to his snout for just a moment before greedily downing the container's contents.

Perception to Identify Potion
1d20 + 12 ⇒ (15) + 12 = 27

Assuming it's not some sort of crazy Fireball potion, drink it.

CMW?
2d8 + 3 ⇒ (5, 7) + 3 = 15

The Ulfen belches loudly in satisfaction before tearing at the other adjacent dying cultist for more potions.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

Aquila did you edit your movement post at some point?

In this post I suggested for you to move but I edited it because in the next post you had already done so.

Sovereign Court

Male Ulfen Barbarian/Martial Artist 19 | HP: 272/272 l AC: 41 /T: 29/ FF: 34 l Fort: +25, Ref: +18, W: +20 l Init: +4 l Per: +27 l Movement: 60

And I'm pretty sure Garra's reflex save has to be higher than +5.

Even if Garra is built at druid level -3 (assuming he didn't take boon companion) his reflex save would be:

4 base
3 dex

And that's assuming he doesn't have a cloak of resistance or something.

Liberty's Edge

Male Halfling Eagle Shaman 11 | HP: 69/69 | AC: 22 | T: 20 | FF: 12 | CMD: 24 | Fort: +15 | Ref: +11 | Will: +22 | Init: +2 (+4*) | Perc: +30 | Sense Motive: +14 | Speed: 30 ft.
Ursus the Breaker wrote:

And I'm pretty sure Garra's reflex save has to be higher than +5.

Even if Garra is built at druid level -3 (assuming he didn't take boon companion) his reflex save would be:

4 base
3 dex

And that's assuming he doesn't have a cloak of resistance or something.

Garra has a relex save of +9, currently +10 due to haste.

The medium sized summoned eagle was a giant eagle with the young template applied to it and augmented, see this post. So it has evasion and started with 28 hp and 8 temp hp.

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