Blood and Gold - The Changing Tide Skulls and Shackles Team Three

Game Master DarkestHeart

This Campaign is Team Three for Changing Tides Skulls and Shackles, the Sinking Ship edition.


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Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Down (But Not Yet Out!) in the Bilges:

Mateo reels from the kick to the kidneys but sucks it up and tries to press the attack against the armed pirate.

cutlass (vs. human): 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12 for slashing damage (vs. human): 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5

Wow--these rolls.... Can't get an attack roll higher than 10!


Female Human Cleric of Besmara/2

Spoiler:

Amara squirrels away the two potions and the grappling hook when she has a chance.

"Um, catch a shark. Sure!." Amara sighs, thinking that she should have found someone to teach her this stuff earlier. Priestess of Besmara, and you can't even fish! Disgraceful, she thought to herself. Well, she didn't pick Besmara, Besmara picked her.

Up on the deck, she's going to give it her best try, with the skills she has available. Is there anyone up on deck that could help her? If so, and it's hopefully male (or interested in her) so she can be charming:

(asking for a blessing first, as always.)

diplomacy: 1d20 + 11 + 1 + 1 ⇒ (10) + 11 + 1 + 1 = 23

Amara fumbles with the fishing gear, tossing her hair and trying to look a little pathetic. "All this time, and I never learned to fish. Would any of you have a moment to give me a hand?


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Vex:

When he is finally done with the work, and they meet up again. She gives him a kiss on each cheek.
"You are such a dear. What would i have done without you"

In the back of her mind she is wondering over what she heard. Best keep it quiet. Dont want the rest to think the salty air is getting to her

-Posted with Wayfinder


Cadj and Peppery:

Peppery bowed her head slightly in thanks to Cadj, before smiling sadly. "Alas, if only I could. I know the spell you speak of, I can indeed cast it and I would love to share my knowledge with you, I truly would, but sadly I can not. I am no Collegium trained Wizard my dear, my talent is just that, talent. I am not trained but natural, a Sorceress!" She gestured around the room with one hand, "This may seem more like a Wizards laboratory, I understand your confusion, I merely have an interest in the Knowledge's, not based in them!"

DM Rolls:
1d20 ⇒ 51d20 ⇒ 4

Machete:

Machetes attack missed its target but, when the pirates returned in kind, they too found nothing but air on their weapons and fists.

Amara:

Amara makes her way up on deck, finding Crimson working at the rail, securing a length of rope. He listens to her plea for a moment before grinning and nodding, taking the gear off of her hands. "Alright gorgeous, I'll do this for you if you have a drink with me later on. Deal?"

Vex:

Ratline grins broadly and blushes slightly, bowing his head to her, "Any time ma'am, any time!"


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Lame-ateo:

"Not sure what you boys have against me," Mateo growls at his attackers, "but it looks like it's kill-or-be-killed...and I ain't ready to die just yet!"

Mateo again swings the cutlass at the wounded pirate, hopeful of taking him out of the fight.

cutlass (vs. human): 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6 for slashing damage (vs. human): 1d6 + 2 + 2 ⇒ (4) + 2 + 2 = 8


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DM Rolls:
1d20 + 2 ⇒ (13) + 2 = 151d20 + 2 ⇒ (3) + 2 = 51d6 + 1 ⇒ (1) + 1 = 21d2 ⇒ 12d8 + 3 ⇒ (3, 7) + 3 = 13

Mateo-bituary?:

Mateo missed his target yet again, defying all odds. He is met with the blade of his opponent, driving deep in to his chest, taking him to the edge of consciousness.

Mateo takes 5 damage.

As Mateo clings to his chest, he is suddenly bathed in a square of bright light, as the trap door opens from above. He hears a womans voice, before Sandara drops lightly to his side, drawing her cutlass and staring daggers at the men.

"Need help love?" She casts Mateo a quick grin, before pulling up short and reaching out to lay a hand on his chest, before a wave of golden energy that tastes like sea spray, sounds like the crash of waves and feels like a warm current, washes over him.

Mateo regains 12 Hp


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Mateo:

"Thanks--your timing is impeccable!" Mateo gasps as he goes from death's doorstep to fully healed in an instant. "Kip and Fipps here were just about to murder me...on Master Scourge's orders. Question is: Are they gonna push their luck now that the odds have evened?"

Mateo readies an action to hack at Fipps again if the men's answer is "Yes."

Readied Action (if needed):

cutlass (vs. human): 1d20 + 3 + 2 ⇒ (15) + 3 + 2 = 20 for slashing damage (vs. human): 1d6 + 2 + 2 ⇒ (1) + 2 + 2 = 5


Mateo:

The men look between eachother before growling and sheathing their weapons, turning to glare at Sandara. "You won't be around always you sneaky c%@$. Can't protect him forever!" Kip growls, spitting at the womans feet before gesturing up the ladder. [b]"Come on Chumlett, lets get the f!+@ out of here. Ain't our job any more!" As they leave the small area, Sandara turns to Mateo and smiles.

"Lovely chaps those two. Need some help with the rest of the work? Don't need Scourge another reason to wanna kill you!"


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Mateo:

"Sure thing," Mateo replies with a smile when Sandara offers to help him with the never-pleasant work of pumping the bilges. He sticks out his hand and says, "I don't think we've been formally introduced, what with me being half-dead when I was dragged aboard and then trying to get over that foul rum thy serve us every night since. Name's Mateo, and I'm in your debt."

As he and the priestess get to work, Mateo chats a bit with the woman, who he knows has been on the Wormwood at least as long as he has.

"Any idea why Scourge wants me dead? Not because I called him on his cheat during my fight with Owlbear? And what the hell is wrong with this crew? What sort of pirate dares call a priestess of Besmara what Kip called you?"


Spoiler:
1d20 + 12 ⇒ (19) + 12 = 31

Bastardos sets off, creeping towards the Captain's cabins.


Female Human Cleric of Besmara/2

Spoiler:
Amara smiles her best smile. "Ok, Crimson, you're on. But no shark, no drink.." She flips her hair and says, "A girl's got to have her standards."

It might be time for Amara to use her courtesan skills.

While Crimson does the work, Amara pays close attention. I really need to learn how to do this sort of stuff. "Oh, you tie it that way. I see!"


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

Vex + Ratline:

She gives him one more big smile. Sincerely appreciative of how much he has helped her so far
"If we can keep you helping me a secret, I will reward you with what I can"

just posting to show im still here. Life still a bit hectic

-Posted with Wayfinder


Hey all. I'm in the middle of moving (Thank f#&~. Place pretty good and happy to be moved. Will post tonight.


Mateo:

Sandara smiled, offer offered him her hand, "Sandara Quinn, Sand to my friends. And as for why Scourge wants you dead... Well probably a mix of everything you said and the bile and blackness of the bastards heart!"

"I ain't a priestess here, I am just another scrubber. I work and do chores and have no position other than what the Captain or Scourge make for me. He can speak to me like that and not worry because Besmara wouldn't have it any other way. We all have our places in the world, aye?"

As afternoon fades in to evening, Mateo hears a cry of joy from above, followed by "SAILS ON THE HORIZON!"

You are just a touch ahead of the group. You can roleplay with Sand until people catch up if you like.

Bastardos:

Bastardos begins to slowly creep up the stairs towards the Captains cabin. Before him sits a small landing and a door with a well polished handle.

Your move pal.

DM Rolls:

1d20 + 10 ⇒ (14) + 10 = 24

Amara:

Crimson grabs a heavy duty line and affixes a hook that looks more like it is used for grappling than fishing. With that done he goes in search of some chum. There is a rotten bucket of pigs guts that Kroop left near the aft rail and, closing his nose, he grabs the meatiest bit, before sticking it on the hook.

Within a little time of the hook hitting the water, he gets a bite and begins to haul as hard as possible.

After a lengthy fight, a small black finned shark wriggled on the deck. With practiced hands, Crimson drives his knife in to its gills and the thing dies with ease.

"Dinner and a drink it is gorgeous!" he says with a grin, stinking from offal and covered in blood.

Vex:

As afternoon fades in to evening, Vex hears a cry of joy from above, followed by "SAILS ON THE HORIZON!", from Ratline who hangs near her in the rigging. "We're for her now love. Best be ready to dance with the devils!"

[ooc]You are just a little bit ahead of Amara and Bastardos so this is just to tell you where we are going.


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

Spoiler:

Mateo doesn't answer Sandara for a while. When he does, he's frowning at her.

"I don't buy that for a minute, and I don't think you do either. If so, your actions aren't in line with your words: If you're just another scrubber, why intervene when those two bastards tried to kill me? Maybe my 'place in the world' was supposed to be face-down, floating in the bilges...."

Just then comes the faint call from above about sails spotted on the horizon. Mateo gives a bitter laugh and asks the redhead, "So, what's the protocol here? Rush up on deck to assemble or keep to our assigned daily task? Can't help but feel that whichever I choose is gonna result in a whipping for me tonight at Bloody Hour."


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

She gives Ratline a nod of appreciation as she clings on and tries to go to the deck.

-Posted with Wayfinder


Female Human Cleric of Besmara/2

She'll probably regret this:

Amara favors Crimson with a grin. "You might have bitten off more than you can chew, Crimson." Then she grabs the shark by the tail and flounces off to Kroop back in the galley. "I got a shark. Let's cook this sucker!


Spoiler:

Perception: 1d20 + 5 ⇒ (1) + 5 = 6

Bastardos double checks, listening and watching intently to make sure the coast is clear.

If he's sure it is, he'll begin building the trap, and I'll provide rolls for that here. If there's someone or something around to interrupt him, he won't construct the trap and I'll play that by ear
He's going to construct the trap as quietly as he can, using 3 of his grenades to build it. They are attached to a tripwire and located on the stairs outside the door.
Stealth: 1d20 + 12 ⇒ (11) + 12 = 23
Trapmaking: 1d20 + 9 ⇒ (6) + 9 = 15


Hello all. I have been having a lot of trouble with... well everything. I have just come to a point where I do not think I can keep up with the work load I have any more. I have gone back to education after a couple of years and have found myself inundated with new deadlines and expectations that I just did not have before. I am sorry for this and I do not feel right about shutting down the thread completely. I would instead suggest a short hiatus. We have already faced a month, due to lack of internet connection / moving (once again) / stresses of the holidays. I am leaving it up to you, if you will accept a hiatus or whether you want to let this die fully.

I apologize that I had no time to message sooner but I just got my internet put in late on Monday and have been busy with college since. I am sorry again for all of this and please, ignore me and hate me if you must. I would in your positions.


Female Kitsune
VITALS:
AC: 17, T: 13, FF: 14; HP: 15/15; F0, R:6, W:0; CMD 13; CMB +0; Init: +5 ; Perc:+4
Kitsune Trickster 1
Skills:
Acro +6, Bluff +12, Diplomacy +12, DD +6, Disguise +11 (+21 fool impersonation), Escape Artist +6, K.(local) +8, Ling +8, Perc +5, Perf.(oratory) +9,SM +3,SoH +7(+15 conceal weapon),Stealth +6,UMD +8

happy to wait. Ive been through forum absence a few times

-Posted with Wayfinder


Female Human Cleric of Besmara/2

I'm ok waiting. I'll keep checking in.


Male Human (Chelaxian/Mwangi) Urban Ranger 2 | hp 20/20 (0 NL) | AC 18, t 14, ff 14 | Fort +4, Ref +6, Will +1 | Init +7 | Perc +6

I'm not going to ignore you and I don't hate you, and I'll likely still be on these boards if you opt to go the hiatus route. However....

As much as I hate to potentially be the person who kills this game, I think it might be best--for you--to end it. Your school work is much more important and should be the higher priority.

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