Blades of Cormyr

Game Master ShakaUVM

A Pathfinder System game set in Cormyr of the Forgotten Realms, in the year 1600 CR. Roll20 Site


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Scarab Sages

And Marcus sees the same thing.

Scarab Sages

Are you guys just going to stand there befuddled? =)


Male Human Oracle 1 | hp 4/14 | AC 18 | T 13 | FF 15 | CMD 12 | Fort +1 | Ref +0 | Will +4 | Diplomacy +8 | Heal +5 | Knowledge Arcana +6 | Engineering +8 | Nature +7 | Nobility +7 | Planes +6 | Religion +6 | Sense motive +6 | Spellcraft +6

Only 2 of us have entered.


HE Sorcerer 2 HP 8/16 l AC 13 l T 12 l FF 11 l Initiative +2 l CMD 10 l Fort +1 l Reflex +2 l Will +1 l Appraise +9 l Bluff +3 l Diplomacy +10 l Kno(Arcana) +9 l Kno(History) +9 l Kno(Noble) +2 l Perception +2 l Sense Motive +6 l Spellcraft +9

^

"What's your take?" Marcus says in not quite a whisper. "Think that spry old man's Illance?" He looks around uncomfortably, "It may have been better for us to touch the eyes together. I hope nothing is keeping the count."


Male Human Oracle 1 | hp 4/14 | AC 18 | T 13 | FF 15 | CMD 12 | Fort +1 | Ref +0 | Will +4 | Diplomacy +8 | Heal +5 | Knowledge Arcana +6 | Engineering +8 | Nature +7 | Nobility +7 | Planes +6 | Religion +6 | Sense motive +6 | Spellcraft +6

"I've no idea. I'm just as lost as you are, though I'm sure he'll be along shortly."


HE Sorcerer 2 HP 8/16 l AC 13 l T 12 l FF 11 l Initiative +2 l CMD 10 l Fort +1 l Reflex +2 l Will +1 l Appraise +9 l Bluff +3 l Diplomacy +10 l Kno(Arcana) +9 l Kno(History) +9 l Kno(Noble) +2 l Perception +2 l Sense Motive +6 l Spellcraft +9

"Let's see if we can find some answers." Walking over to the merchants ushering him to their stand, Marcus asks, "Excuse me, might you tell us where we are, and what this tournament seems to be?"

Scarab Sages

The merchant turns to you with dead eyes, and simply repeats his prices, all available for small pieces of your soul.


HE Sorcerer 2 HP 8/16 l AC 13 l T 12 l FF 11 l Initiative +2 l CMD 10 l Fort +1 l Reflex +2 l Will +1 l Appraise +9 l Bluff +3 l Diplomacy +10 l Kno(Arcana) +9 l Kno(History) +9 l Kno(Noble) +2 l Perception +2 l Sense Motive +6 l Spellcraft +9

"I'm not interested, thank you anyways..." Marcus turns back to Havelock, "I don't think we're going to get anything out of them."
He scans there area for anything else that might give him some clues at the scene.

Looking onto the knights, are there any apparent markings, tabards, banners, or designations otherwise around or on the person of the knights that I would be able to discern with a nobility check?

The Exchange

Male Human Necromancer 15

There are. Taking 10 on your checks, you recognize several very insignia so famous they have survived from the fall of Netheril.

-Posted with Wayfinder

Scarab Sages

Anything you want to do, guys?


Male Human Oracle 1 | hp 4/14 | AC 18 | T 13 | FF 15 | CMD 12 | Fort +1 | Ref +0 | Will +4 | Diplomacy +8 | Heal +5 | Knowledge Arcana +6 | Engineering +8 | Nature +7 | Nobility +7 | Planes +6 | Religion +6 | Sense motive +6 | Spellcraft +6

I'm rather hoping that we at least get back up to 3 people.

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