Black Tom's Rappan Athuk

Game Master Black Tom

An expedition to the infamous dungeon of Rappan Athuk.


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Female Halfling Sorcerer (celestial)

Is this a human/elven corpse, or someone standing there holding the treasure for us? I assume the former.

Spellcraft check 1d20 + 10 ⇒ (1) + 10 = 11 Even in a best-cast scenario, I needed help, but I hoped to get close. Sheesh.

Appraise check 1d20 + 6 ⇒ (18) + 6 = 24 Have I ever used this skill before?

"Mahaffy, this necklace is quite nice. Do you think we can find a buyer for it? I think it's worth over 800 gp." 850 gp, to be precise.


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

Spellcraft 1d20 + 10 ⇒ (11) + 10 = 21


Female Human Barbarian 7

Ka'kara kneels, smiles. and tussles the blink dog pups as the others are busy.


M Aasimar Paladin (Warrior of the Holy Light ) 5

Gregori studies the body determining if it shows any signs of life.

1d20 + 5 ⇒ (9) + 5 = 14


Male Human (mostly) Ex-cleric and Grumpy Cat

Sorry, what I wrote is obviously not what I thought.

The body is almost skeletal, dead a long time, but radiates no evil so it's not undead.

The dogs accompany you almost all the way, and not many monsters care to bother a well-armed party with blink dog scouts so your trip is safe, up to Caer Dire.

Caer Dire is an old ruined castle, remote from civilization (apart from a few roving bands of ogres and goblins. It is run by an ogre mage named Brazzer Mandragora, who keeps the peace with an iron hand.

On top of its tower grows a huge oak tree, named St Sophia by the band of rangers, the Wood Wards, that venerate it.

It is an important trading post, both for the ogre tribes that make their home in the wilderness and for adventurers lucky enough to actually return from a foray into Rappan Athuk.

As you approach the ruins, you see a few red-eyed goblins with striped faces scurrying about and what looks suspiciously like a bugbear sticks his head out of a ruined tower and curses at you.

The dogs bid you farewell and tell you that this is as far as they will go. They wish you good luck and remind you to keep your peace at the inn.


Female Halfling Sorcerer (celestial)

Roylenna will make the rounds, showing some affection to all of the dogs. She's become attached to them once the imminent danger had passed.

To the rest of the companions once the blink dogs are gone, she asks,"We need to heal up before we try to go farther. Can we do that here?"


Female Human Barbarian 7

Ka'kara is thrilled to have 'Lenna join her in playing with the dogs and tells her with a laugh, "I don't understand a thing they are saying but I have named the pups Dash, Nipper, and Yip. Their momma is Patience because she's got to have it dealing with these rascals all the time..."

She somewhat sadly waves goodbye to them but is happy to see them free and safe.


Female Human Barbarian 7

Ka'kara lets loose with a few choice curses of her own back at the bugbear in a voice still raspy from the burns, much of it having to do with its obviously mixed goblin and warthog parentage.


Male Human (mostly) Ex-cleric and Grumpy Cat

The bugbear looks a little taken aback at being answered in kind and vanishes from sight.

As you enter the arched doors into the main room, the first sight you notice is the gargantuan staircase winding its wall around the inside wall. An extraordinary network of timber crossbeams, that looks infested by goblins, supports the stairs in their ascent to the solar some 50 or so feet above. Debris litters the room's stone floor, and enough haphazardly constructed tables and chairs are placed about the tavern to seat two hundred patrons comfortably while still leaving plenty room for moving about. Five fairly sizeable cook fires burn in various places, becoming tiny islands of orange light as the sun sets outside.

Quite disconcerting are the ochre-stained buckets set around the room to catch blood falling from the ceiling. There isa massive ale and mead still int eh southeast corner. Supplies packed into crates, barrels of fresh ale and mead, empty barrels waiting to be filled, and sacks of hops and barley are stacked high on either side of the impromptu brewery. Woodchips of oak, hickory and spruce are piled up behind the sill.

A huge wooden chandelier hangs from teh ceiling by a rope as thick as a human's arm. Yellow-gray wax drips from it like so many pasty stalactites. The chandelier does not seem to have been lit in a long time, but there are happy goblin children swinging on it.

A looming blue ogre wearing a stained apron is busy serving the mixture of humans and ogres that make up the clientele. He looks up at you briefly and grumbles something, at which a goblin with a striped face and a ragged towel wrapped around its arm runs up to you. "Welcome gentlemen. What can I do you for?"


Female Halfling Bard 1

Tika looks around quite fascinated by the place (wondering things like how exactly blood gets onto the roof) Vaguely hearing the blue Ogre she blinks and turns to the others "Gentlemen" She quietly mouths to them.


Female Human Barbarian 7

Ka'kara also raises an eyebrow at the obviously clueless goblin, "Bring us a strong brew to wash away the dust from the road." She finds a suitably sized table for their group.


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

"No touching," Artival warns the goblin, as he sees the grimy spread open arms of the little creature heading for him. "Like the lady said, bring us soem grog and make it snappy."


Female Human Barbarian 7

With a quick laugh, "Lady?! Your even more lost than the goblin!" She gives him a powerful but playful (of course I am sure her and Art's definition on "playful" differ greatly) slap on the behind and addresses the goblin with a mischievous grin, "Ignore him, he likes it when you do that." Turning back to the mage, "Though I like the rest of what you said."


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

"Ka'Kara, as I have told you before, you simply need a man strong in his convictions that will treat you like a lady. You;d be purring like a kitten in no time, throwing away that sword and replacing it with an evening gown and makeup," the sorcerer laughs, knowing the barbarian could know no greater version of hell than that. Artival takes care to take a seat outside of punching range, just in case.


Female Halfling Sorcerer (celestial)

Eyes wide, Roylenna stops and take in the sight. She smiles at the children playing on the chandelier, but doesn't spend much time considering the buckets of blood. Ochre-stained? Isn't ochre a mustard-yellow? Are the buckets stained by something other than blood?


Male Dwarf Rogue 5

Mahaffy does his best to be forgotten amongst all his racial enemies


M Aasimar Paladin (Warrior of the Holy Light ) 5

Gregori enters, his eyes scanning the tavern, his body tense, used to the reaction of somone who looked like himself most often recieved from a place such as this.


32/42 HP

Lyria looks around, but seems to be more relaxed than others from her group. She smiles as she hears the exchange between Artival and Ka'kara, then orders some wine from the goblin waiter. As she sits in her place, she looks around on the other patrons and their doings, but her eyes seem to go back to the goblin children.

If no one seems to mind or notice, Lyria will summon a dog with Summon Monster I and send it to play with the goblin children.


Female Human Barbarian 7

Uh-oh, do they pull out their dog-slicers?

In response to Artival she gets a wistful sad far-off look and sighs, "But where do I find such a man?" She can't hide her grin for long however, "Where is that grog?!"


Male Human (mostly) Ex-cleric and Grumpy Cat

Not sure about the ochre stains. Just copied the text. I guess it's supposed to mean brown, because it is indeed blood dripping from the ceiling. Occasionally the goblins stick their fingers into it and lick them.

The blue ogre approaches bearing a tray with various beverages (mostly strong and of large size, but surprisingly good). As he passes he gives Lyria a push that breaks her concentration. "No pets", he states in a matter-of-fact tone.

Then he turns to the rest of the company and breaks out in what is probably meant to be a smile, but mostly looks as if he's about to eat you. "So what brings you ladies" (with a glare at the goblins "and gentlemen to our parts?"


Female Human Barbarian 7

"Rappan Athuk." Ka'kara says matter-a-factly. "Where is it and how do we get there?"


Male Dwarf Rogue 5

mbmblmble


Female Halfling Sorcerer (celestial)

The tiny halfling sips from a smaller vessel and nods appreciatively.

In Giant:
"This is good, thank you. You are obviously a master of your craft. Do you brew all of your own beverages?"

The tone is respectful, but it's obvious that the alcohol, even such a tiny amount, hit her hard and sudden.

Diplomacy 1d20 + 4 ⇒ (4) + 4 = 8 oops! hic!


M Aasimar Paladin (Warrior of the Holy Light ) 5

Gregori sips the drink, nodding to himself and grinning as Ka'kara and Roylenna address the ogre.


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

Just as Artival was preparing to respond to the barbarian's query, by volunteering Gregori or himself for such a Herculean task, he was cut off by the approaching ogre. "We'll talk about that later," he tells her, as the group focuses on the questioning about their mission.


Male Human (mostly) Ex-cleric and Grumpy Cat

Rappan Athuk? Just follow the trail of dried blood to the north. Brazzer guffaws. Sorry, just a bit of ogre humour. I could draw you a map in the morning. And if you should happen to pick up some interesting tidbits, I'd be happy to reimburse you. I may be an ogre, but I'm honest. It hurts business not to be.

To Roylenna: I do make my own beverages. It passes the time, and I found that there is less fighting - indoors at any rate - when the brew is good. I apologize about the buckets. It's those Wood Wards. Crazy bunch all of them. Insist on impaling their victims upstairs. Say that they nourish the roots of Saint Sophia - that's the tree. Told you they were crazy.

I'm glad to see new faces, but see that you settle your bills before you venture into... that dungeon. He winks, which is a pretty disconcerting sight.


Male Human (mostly) Ex-cleric and Grumpy Cat

How about getting you into the dungeon or something? Brazzer is happy to put you up for the night, but maybe it's time to get going. You can buy almost anything you'll need from him.


Female Halfling Sorcerer (celestial)

I have no idea what time of day it is, but resource-wise, I think Roylenna's in good shape.


Ready


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

If it is okay with the group, I'd like to rest before heading out. Artival has levelled, and I'd love to get a third level spell before heading out!


Female Human Barbarian 7

Currently 42/69 hps

Ka'kara plans to drink herself into a coma and get some rest to recover from her wound. She could still use some medical attention. Anyone want to make a heal check?

Taking a big draw from her mug Ka'kara grimaces from the alcohol on her raw throat and croaks out, "Yeowch! That burns worse than the witch's flame!" She then immediately downs the rest of her mug and slams Gregori's before he can even touch it, "No, still can feel it." Finally, downing a third mug (this one Mahaffy's), "Ah, that's better." She slowly sinks into her chair, "All right, my lips have barely been wet. Let's start the real drinking."


M Aasimar Paladin (Warrior of the Holy Light ) 5

Over the course of the evening Gregori will generously "Lay hands" on Ka'kara, easing her discomfort in his own special way.
8d6 ⇒ (5, 2, 1, 5, 1, 2, 3, 6) = 25 ;P


Male Dwarf Rogue 5

this is where we see Mahaffy really likes Ka'kara since he gave her his mug


32/42 HP

Lyria watches the others with a smile and sips her usual wine, barely started while Ka'kara downs her third mug.

The next time Brazzer passes next to their table, she will ask him to tell her more about Rappan Athuk, while tipping him with a few coins.

As we'll stay the night, Lyria will use all her remaining channels to heal everyone up to max health, if anyone is still hurt.


Male Human (mostly) Ex-cleric and Grumpy Cat

Brazzer grabs a huge stool and sits down, after serving you another round of the bitter brew. This is his story (spoilered for length):

Spoiler:
Many hundreds of years ago, the forces of good allied to destroy the main Temple of Orcus in the ancient city of Tsar. With their temple in ruins, the surviving high priests of this accursed demon-god fled the city with an army of enemies on their trail - an army of heroic fighters, clerics and paladins - led by Zelkor, a powerful wizard. The exact fate of these evil priests was then unknown, for not only did the
remnants of the followers of Orcus disappear from all human reckoning, but so did the army of light that followed after them disappear as well. Some said that in the eternal scales the loss of so many good men was a fair price to pay to rid the world of so much evil.
The evil cult, however, had not been destroyed. The surviving priests and their followers instead settled on a hill near the Forest of Hope, a sylvan woodland near the Coast Road. There found a vast underground
complex of caverns and mazes, carving out a volcanic intrusion beneath the hill. There, the priests of Orcus found the perfect lair to continue their vile rituals. For many years, they carried on in secret, hidden from the light and from the knowledge of men.

Many years later, their underground delving completed, the evil priests erected a hideous mausoleum and a sunken graveyard atop the hill. It is believed that these graves are in fact the final resting place of the pursuing army of heroes that had been destroyed to a man. Soon after the mausoleum was erected the peaceful creatures of the wood began to disappear. Though many rangers and druids investigated these happenings, the cause of the creatures’ disappearance was not immediately determined. Some years later, a powerful group of adventurers, led by Bofred, a high priest of Iomedae, investigated the evil happenings and found the sunken graveyard leading to a labyrinthine complex. Bofred and his companions found great hordes of evil creatures in the complex. Though some of his companions returned from their expedition, btelling tales of fantastic treasure and ferocious monsters, Bofred was never seen again—lost in the
catacombs beneath the cursed mausoleum.

For the last one hundred years, ranks of adventurers swarmed to the newfound dungeon. Many fell prey to bandits and monsters in the surrounding wilderness. Of those who survived to reach the mausoleum and the sunken graveyard, rumors suggest that most were slain by guardians of green stone before they even entered the dungeon or perished on the very first level. Those rare few who return from deeper treks speak of horrible undead and creatures that cannot be slain. All who have explored Rappan Athuk offer this one universal piece of advice: “Don’t go down the Well.”

You can all make two Int checks (DC 13) to see what rumors you know. Lyria and Tika can also make a DC20 check with their casting stat.


M Aasimar Paladin (Warrior of the Holy Light ) 5

Int checks
1d20 + 1 ⇒ (1) + 1 = 2
1d20 + 1 ⇒ (15) + 1 = 16


Female Halfling Bard 1

Int checks

1d20 + 2 ⇒ (6) + 2 = 8

1d20 + 2 ⇒ (2) + 2 = 4

Caster check

1d20 + 3 ⇒ (8) + 3 = 11


Male Dwarf Rogue 5

Int check 1d20 + 1 ⇒ (4) + 1 = 51d20 + 1 ⇒ (3) + 1 = 4


Female Halfling Sorcerer (celestial)

INT check 1d20 + 2 ⇒ (2) + 2 = 4

INT check 1d20 + 2 ⇒ (1) + 2 = 3


Female Human Barbarian 7

Int check: 1d20 + 1 ⇒ (13) + 1 = 14
Int check: 1d20 + 1 ⇒ (17) + 1 = 18

Wow, at least one of us knows something, that's a pretty bad string of rolls you guys made.


Male Dwarf Rogue 5

I hate you Marauder of Mead :)


Ftr1/Pal1 | LG | AC(19)17/14/16 | HP 18//18 | F+5,R+1,W+0 | Init+ 1 | Smite Evil 1/day

Int. check 1d20 + 1 ⇒ (2) + 1 = 3
Int. check 1d20 + 1 ⇒ (13) + 1 = 14


Female Human Barbarian 7
Mahaffy wrote:
I hate you Marauder of Mead :)

lol. I feel your pain, so often I am right there with you :)


Male Human (mostly) Ex-cleric and Grumpy Cat

Here are some rumors for you to ruminate on:

A high priestess of Nethys was turned into a statue of living rock, and is entombed in the dungeon. She had a magic ring that allowed her to shape change. Her name is Akbeth.

Magical black skeletons inhabit the dungeon. They are greatly feared, as clerics cannot turn them.

On the fourth level, there are no monsters, but wondrous amounts of gems.

Kazleth, a titanspawn abomination (the head of a bull atop the body of an ogre), rules as Lord of the Maze.

Let's hope Lyria knows some more, shall we? :)


Male Dwarf Rogue 5

I disbelieve the third rumor


Male Human (mostly) Ex-cleric and Grumpy Cat

Later that night, after a considerable amount of beer has been consumed, Brazzer shows you to your rooms (picking Ka'kara up and physically depositing her on the bed). The beds are surprisingly comfortable and you enjoy what might be your last night's sleep ever.

Early the next morning you set out for Rappan Athuk. Amazingly, your journey is uneventful.

You crest the last hill and finally the complex comes into view. In stark contrast to the lush greenery of the hills lies a large sunken graveyard laid out in the shape of a cross. Rather than towering above the ground, the graves have settled into depressions, and the main mausoleum, a building of strange green stone, rests in the deepest depression some 40 feet below the ground on which you now stand. At the other end of the grave-filled hallow stands what appears to be a stone well. There are no gravestones near it. The normal sounds of wildlife are gone, and large carrion birds circle overhead. An ominous silence rests about the place. Each of you knows in your heart that you have found the legendary dungeon of Rappan Athuk. And though none dare speak it, you wonder if you will live to return to the warmth of hearth and home.


Female Halfling Sorcerer (celestial)

The little halfling shivers as she looks around the graveyard.


Female Human Barbarian 7

"Well I guess we should open and go down the well..." Her sideways glance and mischievous grin say she is anything but serious. "You think the entrance is in that green tomb? Well, if you need to do anything to ready yourselves I suggest you do it." She pauses for a moment bafore heading forward toward the mausoleum.


Male Dwarf Rogue 5

Actually checking the well looks like a good idea . The building reminds me of what Brazzer said about 'guardians of green stone' and if they are anything like the green witch we fought yesterday , I'll pass


Female Human Barbarian 7

"I believe what Brazzer said was that everyone who previously visited here agreed that the well was a bad thing to mess around with. Sounds worse than any green stone building" She seems to be saying this out of more practicality than fear, "You want to be lowered down the well Mahaffy?"

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