
Gregori Shadowbane |

As the fould creature flails wildly at him Gregori summons the divine wrath and hatred of evil that he has been gifted with, his blade flashing out to strike at his attacker.
1d20 + 15 ⇒ (7) + 15 = 22
1d8 + 13 + 1d6 ⇒ (1) + 13 + (1) = 15 1 Cold
Haste attack
1d20 + 15 ⇒ (2) + 15 = 17
1d8 + 8 + 1d6 ⇒ (8) + 8 + (6) = 22 6 Cold
AC currently at 31 (Smite/Haste)

Ka'kara Furyheart |

Did you add the +1 to hit for the Haste too? Since Ka'kara was now in front and opening the door I assume she is right next to the fiend and gets a full attack. This is gonna be good.... :)
With a feral grin the barbarianess enters her rage, only this time is different...dark ethereal wisps start swirling about her, ravaging her enemy with black energy but leaving nothing more than fleeting cold touches to her friends. Gregori can't help but feel the sudden explosion of negative energy surrounding her. She seems to revel in it and screams, "My ancestors have joined me! Feel their wrath!"
Inspired Hasted Raging Power Attack Greatsword swing: 1d20 + 17 ⇒ (7) + 17 = 24
Damage: 2d6 + 21 ⇒ (4, 6) + 21 = 31
2nd Inspired Hasted Raging Power Attack Greatsword swing: 1d20 + 12 ⇒ (13) + 12 = 25
Damage: 2d6 + 21 ⇒ (2, 2) + 21 = 25
Extra Inspired Hasted Raging Power Attack Greatsword swing: 1d20 + 17 ⇒ (13) + 17 = 30
Damage: 2d6 + 21 ⇒ (6, 4) + 21 = 31
Spirit Slam: 1d20 + 8 ⇒ (5) + 8 = 13
Negative Energy Damage: 1d4 + 2 ⇒ (3) + 2 = 5

Gregori Shadowbane |

Gregori stares at Ka'kara in amazement as the swirling miasma of dark energy fades, the decimated body inly just completing its fall.
"That was....dark. Impressive, but dark."
His stoic expression shifts to one of his signature grins.
"And kindof hot too..."he mutters

Black Tom |

After a short examination, Mahaffy declares the chest safe. In it are 200 cp, 600 gp that bend when Mahaffy bites them, revealing themselves as painted lead (value as coppers) and an arcane scroll of [i]Jump, Memory Lapse and Stinking Cloud[i].
There are no visible exits and Mahaffy finds no secret doors, so you have really just one way to go if you want to continue exploring, and that's the hole in the wall in the main corridor.

Black Tom |

The narrow passage goes on for a short while before emerging in a large natural cavern. Rats are everywhere! (Most of them of normal size but some are larger.) A shrill female voice is heard from inside the cavern, crying for help (the western part to be precise. A stream runs through the room Several rat tunnels lead from this room. A pile of rubble blocks access to the west. The far southern section of the room beyond the river is scorched, as if a fireball spell had previously been cast here.
Partial map up (showing the room of the ghul and this chamber) under Campaign info.

Black Tom |

OK, i finally managed to put together a semblance of a battle map. The grey area is the rubble, which is difficult terrain. The scream came from somewhere behind it.
Would you put yourselves in some kind of order. I hesitate to put Mahaffy at the front, especially since he hasn't posted in a while.
Roylenna is the only one to beat the monster's initiative, but I can describe the scene better when I know your positions. I'm assuming that you are scaling the rubble.

Roylenna Brenoien |

Fireball would be nice right about now. And I would like to point out that Artival's initiative was better than Roylenna's.
Getting a glimpse of the crowd awaiting the party, Roylenna casts Haste on Ka'kara, Gregori, Mahaffy, Lyria, Tika, and herself. (Sorry, Artival, but if we have to retreat, I want the wee ones to have a speed boost.)

Black Tom |

The wererats fling some sort of reddish powder at you. Sneezing powder - Gregori, Roylenna and Artival need to make Fort 12 saves or be staggered.. Then the rats swarm you. You all (except Mahaffy) get AoOs but unless you kill them you all take 3 points of damage and need to make a Fort 12 save to be able to act this round.
The dire rats have trouble finding a chink in Gregori's armor and Artival and Roylenna are too fast for them. Or I just rolled abominably. A few arrows bounce off Gregori's shield.
You're up, all of you.

Gregori Shadowbane |

Fort1d20 + 10 ⇒ (18) + 10 = 28
Fort1d20 + 10 ⇒ (9) + 10 = 19
AoO 1d20 + 9 ⇒ (3) + 9 = 12
1d8 + 3 ⇒ (3) + 3 = 6Cold1d6 ⇒ 1
Gregori stands amidst the hurled projectiles and the charge of the dire rats, for all the world as unaffected as a mountain in a rainstorm.
"Artival, if you have any nasty magic to toss their way before we wade in, now's your chance!" the paladin thunders, a shimmering golden glow enveloping his blade as tongues of golden flame dance along it, interspersed with the cold blue rhime, steam and mist rising from the weapon.
He raises his golden shield, lion's head glaring forward at the verminous creatures before him.
Standard action, activate divine bond, summoned celestial spirit adds flaming quality to blade.

Ka'kara Furyheart |

Acrobatic jump: 1d20 + 27 ⇒ (16) + 27 = 43 That's a 40' foot jump at a height of 8' feet at its apex. Her speed is currently 70' feet so she moves easily up to engage 3 of the wererats in melee. This gives one of the wererats an AOO.
Taking a short step back to get some running room Ka'kara does a screaming leap across the swarming mass of rats below her. The dark swirling spirits return as she slams her heavy blade into one of the ratmen that she just about lands on.
Cleaving Greatsword attack: 1d20 + 17 ⇒ (18) + 17 = 35
Damage: 2d6 + 21 ⇒ (6, 2) + 21 = 29
Spirit attack: 1d20 + 8 ⇒ (20) + 8 = 28
Negative energy damage: 1d4 + 2 ⇒ (4) + 2 = 6
Spirit critical confirm: 1d20 + 8 ⇒ (14) + 8 = 22
Negative energy damage: 1d4 + 2 ⇒ (2) + 2 = 4
Cleave on second wererat: 1d20 + 17 ⇒ (16) + 17 = 33
Damage: 2d6 + 21 ⇒ (1, 4) + 21 = 26
Black Tom (or anyone else who knows): I am a little unclear about whether her spirit attack damages every enemy adjacent to her or just one. Can be read either way. I am also assuming that things like haste and inspire courage have no effect on the spirit slam rolls.

Roylenna Brenoien |

Fort save to avoid staggered condition 1d20 + 4 ⇒ (1) + 4 = 5
No weapon readied, so no AoO.
Roylenna is overcome with a sneezing fit, but she recovers in time to release a spell of her own as Ka'kara sails overhead. Staggered = loss of an action, right? So no move action this round.
Fort save to act next round 1d20 + 4 ⇒ (8) + 4 = 12 Oh, that's close.
Scorching Ray, targeting the one Ka'kara didn't just Cuisinart (R)
Ranged touch attack 1d20 + 8 + 1 + 2 ⇒ (2) + 8 + 1 + 2 = 13 Includes haste and inspiration bonuses, does not include +1 if they are within 30'
Fire damage 4d6 ⇒ (6, 4, 2, 3) = 15 does she get +2 from inspiration for spell damage? No +1 from PBS included yet, either.
Wow, pretty dismal rolls until the damage...