Beyond the rim... there dwells madness -- Moff Rimmer DMs the Planes

Game Master Moff Rimmer

Something is happening that threatens the existence of the planes themselves. Our heroes have been chosen and thrown into things to set things right -- are they up for the challenge?


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E. wrote:
"Not even for a pretty gold piece or more?"

"What price to dishonor our queen? Since your wish is to go through the portal, you must now die..."


Male Halfling Oracle 8

"Oooooh. That didn't work."

<Prepares to use spray of shooting stars>


E. wrote:
"Oooooh. That didn't work."

Ok, Here is the updated map. I think that we can go ahead and start doing the initiative order thing...

I will try to keep things in the initiative order.

Vassago is first up.
Then the Abishai...

Then everyone else...
Vortic
Pinna
Elysia
E.
&
Lanwin.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

<full run, quadruple move while invisible. Just shy of 120'; move to X-17>

Only making this roll since I'm invisible, otherwise it would be redundant as I'm running.

Stealth: 1d20 + 16 + 20 ⇒ (13) + 16 + 20 = 49


The abishai in front moves to O24 and tries to hit Pinna

1d20 + 9 ⇒ (10) + 9 = 19

Pinna is taken a little off balance by the quickness of his attack and takes 1d4 + 3 ⇒ (3) + 3 = 6 plus 2d6 ⇒ (3, 2) = 5 acid and you need to make a Fort save (DC 16).

The other two use spell-like abilities --

E. needs to make a Fort Save (DC 13)

Pinna needs to make a Fort Save (DC 16)


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

Spellcraft: 1d20 + 12 ⇒ (2) + 12 = 14

I looked at the PRD before typing this up, but I didn't see a distinction made identifying a spell vs. a spell-like ability being cast. If there is, let me know and I apologize.


Vassago El-Vecchio wrote:

Spellcraft: 1d20+12

I looked at the PRD before typing this up, but I didn't see a distinction made identifying a spell vs. a spell-like ability being cast. If there is, let me know and I apologize.

Well in this case, since the DC is 15 plus the spell level, it really doesn't matter with a 14 result.

Personally I can see both sides of it. At the very least, I think it should be more difficult than identifying a normal spell. My gut tells me to add 5 to the DC. What do you think?


Male Halfling Oracle 8

Fortitude save: 1d20 + 5 ⇒ (9) + 5 = 14

"That close was call a."


female halfling Sorcerer 8

I'd like to be in square 34e please.

Elysia moved to a more secure position while E was failing to negotiate with the creatures.

And now I'll wait for my turn in the combat round. :)


Bird Tengu Monk/8

Fort Save #1: 1d20 + 6 ⇒ (2) + 6 = 8
Fort Save #2: 1d20 + 6 ⇒ (3) + 6 = 9
Whiffs on both, guh. Pending result of ooc thread question, ring may or may not now be tuned for acid.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

I'm going to be gone for several hours. Here's my top of round two actions since the baddies already went.

Round 2:

in Infernal: The crazy man has a new set of instructions. JUMP!

<materializes>

Ranged Touch Attack: 1d20 + 8 ⇒ (20) + 8 = 28

SR: 1d20 + 9 ⇒ (16) + 9 = 25

Magic Missle (2) to J9: 2d4 + 2 ⇒ (4, 1) + 2 = 7 and (2) to M9: 2d4 + 2 ⇒ (4, 3) + 2 = 9


Yea for learning experiences...

Ok, people are not flat-footed. Therefore the abishai missed Pinna.

After talking things out on the discussion thread, I believe that this is where people are now.

Now, Pinna -- you are wracked with pain. You fall prone from the pain and are "helpless". Blood also fills your eyes and you are effectively "blind". On your turn, you can attempt another save vs. the same DC. Success means that you are no longer "blind" or "helpless" but you will be "shaken".


Male Human Fighter/7

As discussed in the other thread, since we had a second round, Vortic switched weapons and readied to attack anything that moved into his threatened square. Now for the regular combat turn.

Vortic moves around the tree in the opposite direction, moving through squares 024, 023, 022, P21, then for double movement to Q22. He doesn't know what has happened to Pinna, and moves there to attack the Abishai.

He uses Vital Strike, Power Attack, and Furious Focus.

1d20 + 14 ⇒ (10) + 14 = 24. If hits 4d6 + 16 ⇒ (5, 4, 6, 2) + 16 = 33 plus 1d6 ⇒ 6 cold damage.

"Die dragon-fiend!" Vortic shouts as he attacks.


Vortic of the Heights wrote:
As discussed in the other thread, since we had a second round, Vortic switched weapons ...

You're not using the weapon? Just checking...


Male Human Fighter/7
Moff DM wrote:
Vortic of the Heights wrote:
As discussed in the other thread, since we had a second round, Vortic switched weapons ...
You're not using the weapon? Just checking...

Vortic doesn't feel right about it, it's his personal insecurity about using someone else as a weapon. It's only been a little while since he first found the guy/sword and it's hard for him to not think of Alaric as a person.


Vortic of the Heights wrote:
Vortic doesn't feel right about it, it's his personal insecurity about using someone else as a weapon. It's only been a little while since he first found the guy/sword and it's hard for him to not think of Alaric as a person.

That's fine and understandable.

Vortic finds that while he hit strong and true, he didn't do quite as much damage as he felt he should have been able to do.


Bird Tengu Monk/8

Pinna drops to the ground in a quivering heap of robes and feathers as the pain sets in, long training coming in handy to hold back shrieks of pain. She tries to shake off the effects of the nasty beastie, and fails. She can do no more than mewl with pain.

Retry fort save: 1d20 + 6 ⇒ (9) + 6 = 15
Updated stat block with conditions.


Male Halfling Cleric 8

Lanwin hustles closer to the action.

When he's up, double move to M30. He's kind of slow.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)
Moff DM wrote:

After talking things out on the discussion thread, I believe that this is where people are now.

Minor quibble, but I'm at X-17. Your map shows me at X-18.


female halfling Sorcerer 8

Elysia assesses the situation. She bites her lip and frowns. So tempting to use the rod, but this looks like it might be more of a good time for fire. She sends a fireball towards the abishai guarding the gate.
Ref DC 18 for half. Damage: 7d6 ⇒ (2, 2, 3, 5, 3, 2, 6) = 23
"I'm probably gonna start a forest fire and then everybody will be mad at me again and nobody will want me around, but I don't know what else I'm supposed to do and I don't like these beasties and why is it that all the pretty creatures are trying to kill us anyways?" she thinks to herself.


Male Halfling Cleric 8
Lanwin Fairweather wrote:

Lanwin hustles closer to the action.

When he's up, double move to M30. He's kind of slow.

I forgot about running. I guess get me as close to Pinna as I can get on a run. By my count, that's O25.


Male Halfling Oracle 8

<Moves to O-34>

"No my not things one friends ugly hurts especially dragon."

Thanks for the cool way to represent E's curse of tongues, Moff!

<Fires Ray of Shooting Stars at abishai's corner furthest from Pinna>

7d4 ⇒ (3, 4, 3, 3, 1, 2, 1) = 17 (Reflex save DC 18 for half)


Elysia Lyon wrote:

She sends a fireball towards the abishai guarding the gate.

Ref DC 18 for half. Damage: 7d6

SR --> 1d20 + 11 ⇒ (18) + 11 = 29

You can see the flames get through their spell resistance, but they don't seem to be harmed by the flames at all.


E. wrote:
<Fires Ray of Shooting Stars at abishai's corner furthest from Pinna>

I believe that this too is fire damage. Since you would be able to see the spectacular display at the arch/portal and how well it failed, I'll allow you to change you action if you so desire...


Male Halfling Oracle 8
Moff DM wrote:
E. wrote:
<Fires Ray of Shooting Stars at abishai's corner furthest from Pinna>
I believe that this too is fire damage. Since you would be able to see the spectacular display at the arch/portal and how well it failed, I'll allow you to change you action if you so desire...

You are correct.

Crossbow attack: 1d20 + 10 ⇒ (8) + 10 = 18 for 1d6 + 1 ⇒ (4) + 1 = 5 damage.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

If/When Lanwin goes, I'm still doing what I intended yesterday evening. Just ignore the RTA entry as MMs hit w/o error. Faux pas on my part.


E. wrote:
Crossbow attack: d20 + 10 for d6 + 1 damage.

This missed.

Lanwin moved.

Vassago cast magic missile and damaged both abishai at the portal.

Which brings us to their turn...

Vassago needs to make a Will Save (DC 13)

Elysia needs to make a Fort Save (DC 13)

The abishai near Pinna and Vortic turns on Vortic...
Is there cover from the tree if combatants are diagonal? If so, he'll move 5 feet.

Sting -- 1d20 + 9 ⇒ (18) + 9 = 27 if hit 1d4 + 2 ⇒ (1) + 2 = 3 plus 2d6 ⇒ (6, 4) = 10 acid plus make a Fort Save DC 16
Sting -- 1d20 + 9 ⇒ (14) + 9 = 23 if hit 1d4 + 2 ⇒ (1) + 2 = 3 plus 2d6 ⇒ (6, 4) = 10 acid plus make a Fort Save DC 16
Claw -- 1d20 + 7 ⇒ (10) + 7 = 17 if hit 1d4 + 1 ⇒ (1) + 1 = 2
Claw -- 1d20 + 7 ⇒ (17) + 7 = 24 if hit 1d4 + 1 ⇒ (1) + 1 = 2
Bite -- 1d20 + 7 ⇒ (3) + 7 = 10 if hit 1d6 + 1 ⇒ (5) + 1 = 6

Looks like two hits and need one save.

I believe that this is where everyone is at this time.

And Vortic is up...

Then Pinna
Elysia
E.
Lanwin
and top of the round with Vassago...


Male Halfling Cleric 8

How are people on HP?


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

Will Save: 1d20 + 6 ⇒ (17) + 6 = 23


Lanwin Fairweather wrote:
How are people on HP?

A lot has been happening, but truthfully very few people have actually taken damage. Vortic is the only one with any actual damage at this point.


Vassago El-Vecchio wrote:
Will Save: 1d20+6

Spoiler:
Since you spoke to them in their tongue, one of the abishai at the gate (the one closest to you) commands you to flee. Your save allows you to ignore his command.

Moff DM wrote:
Vassago El-Vecchio wrote:
Will Save: 1d20+6
** spoiler omitted **

That may teach me to assume I know the rules before looking at them...

Slight change to the map. One of the abishai is at R13 (the one trying to do a spell effect on Vassago).

The other one moved 5 feet to K10.


female halfling Sorcerer 8

Fort save: 1d20 + 5 ⇒ (9) + 5 = 14


Male Human Fighter/7

Vortic is in the wrong location. Move him one square right to Q22 not P22. He moved there because there would be no cover on his attacks (can't attack through the tree according to this.

Fort 1d20 + 10 ⇒ (16) + 10 = 26 against the tail attack.

Vortic makes a full attack against the Abishai at Q21, following that constant set up of Furious Focus and Power Attack.

1st attack: 1d20 + 14 ⇒ (12) + 14 = 26 for 2d6 + 16 ⇒ (6, 6) + 16 = 28 and 1d6 ⇒ 5 cold.
2nd attack: 1d20 + 7 ⇒ (19) + 7 = 26 for 2d6 + 16 ⇒ (6, 4) + 16 = 26 and 1d6 ⇒ 2 cold.

draconic:
"Persistent aren't you? It won't avail you!" Vortic says to the Abishai.


Male Human Fighter/7

2nd attack confirmation roll: 1d20 + 7 ⇒ (9) + 7 = 16 for 2d6 + 16 ⇒ (4, 5) + 16 = 25.


Bird Tengu Monk/8

Pinna struggles to throw off the effects of the horrid magic.

Fort save (free): 1d20 + 6 ⇒ (10) + 6 = 16

Shaking off the pain, she blinks, rolls to her feet and croaks 'Thank you' to Vortic. She crouches in front of the halfling, raising her crossbow. "Careful of pain," she squawks loudly enough for Lanwin and Vortic to hear. "What is the plan?"

Double move to stand, retrieve crossbow (if dropped - couldn't find that anywhere), and step to O-24 to provide soft cover for Lanwin and get clear for a shot. Condition: shaken for 1/10 rounds.


Vortic of the Heights wrote:
Vortic is in the wrong location. Move him one square right to Q22 not P22.

So moved...

With a flurry of slashes, Vortic kills one abishai.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

Yes....one has been drawn out from the portal. Pain has lead to its anger. Anger leads it to seek vengeance. Sweet vengeance that washes away the still earth like a violent stream. Seek and ye shall find ... suffering...


Pinna wrote:

Pinna struggles to throw off the effects of the horrid magic.

Fort save (free): 1d20+6

further action pending abishai's fate

The blood starts to clear from Pinna's eyes and she can see once again.

However, she is still shaken for 1d10 ⇒ 1 minutes.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

If I do a Knowledge (planes): 1d20 + 6 ⇒ (4) + 6 = 10, will that tell me anything more about them with regard to vulnerability?

EDIT: at that roll, I'm guessing not. Heh.


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)

Round 3:

Ranged Touch Attack at abishai @ R-13: 1d20 + 8 ⇒ (15) + 8 = 23
SR: None

<lobs orb of acid (lesser) for 4d8 ⇒ (3, 5, 2, 1) = 11 damage>

I move to U-22.

Incoming...


Vassago El-Vecchio wrote:

If I do a Knowledge (planes): 1d20+6, will that tell me anything more about them with regard to vulnerability?

EDIT: at that roll, I'm guessing not. Heh.

Well, you know that they are immune to fire.

Waiting for Pinna to do her action.

One thing to note -- for those of you who might have some experience with summoned creatures -- the dead abishai is still there...


Male Tiefling Sorcerer 4 / Rogue 3 (CL 7)
Moff DM wrote:

Waiting for Pinna to do her action.

Look several posts up; I think she did. And on that note, I'm out for awhile.


Pinna wrote:
Pinna ... crouches in front of the halfling...

"halfling"?

Elysia is up...
then

E.
Lanwin
Vassago...


Male Halfling Cleric 8

On Lanwin's turn...

Lanwin places a hand on Pinna, drawing away the remaining effects from the spell.

Restorative Touch to remove the shaken condition.


female halfling Sorcerer 8

Well...fire didn't work....so....

Elysia raised the rod and pointed it at one of the abishai. Pick the nearest one.

"I wonder what will happen."

Activating the rod of wonder


Elysia Lyon wrote:
Activating the rod of wonder

1d100 ⇒ 56

"Closest" is relative...

The one pursuing Vassago has stopped moving. (DM Notes -- 3d6 ⇒ (6, 1, 5) = 12)


Male Halfling Oracle 8

Crossbow (on the abishai which is still moving): 1d20 + 10 ⇒ (3) + 10 = 13 for 1d6 + 1 ⇒ (4) + 1 = 5 damage.


Male Halfling Cleric 8
Treppa wrote:

Hey! What am I doing here?

To Lanwin Thanks, I think, but maybe you should help that bird-thing. It looks kinda ruffled. ;)

I have no idea who you are or what you're talking about, but my post clearly says Pinna... (now...) ;)


E. wrote:
Crossbow (on the abishai which is still moving): d20 + 10 for d6 + 1 damage.

E's having difficulty hitting the vile creatures with his crossbow.

Lanwin cast a spell to help Pinna.

Assago cast an orb that hit the paralyzed abishai -- but barely got past its damage reduction.

The last abishai moving charges in to hit Vortic...

1d20 + 12 ⇒ (5) + 12 = 17 -- if hit 1d4 + 4 ⇒ (3) + 4 = 7 plus 2d6 ⇒ (5, 6) = 11 plus Fort Save DC 16.

Which should bring us back to Vortic.

Here's the map. (I believe ... for some reason I've had issues tracking people with this one...)

Then Pinna
Elysia
E.
Lanwin
Vassago

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