Beyond Azlant Ridge (Inactive)

Game Master R D

Maps:
- Azlant Ridge
- Pyrohydra Encounter
- Ruins


1,451 to 1,500 of 1,602 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq holds his action.

Silver Crusade

Husarq steps forward and lets loose what seems like eons of pent of rage and frustration. The second monster falls!

Sorted Initiative Order:
Berosius: Haste
Avril: Attack
Harrow: Spell
Mareq: Attack
Uthred: Go!
Blue: Wait

Uthred may go.

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

Uthred enters the room and moves along the wall to study their opponents for next turn...

Silver Crusade

Uthred Wartooth wrote:
Uthred enters the room and moves along the wall to study their opponents for next turn...

Both of the big snake-things are gone. All that remains is the humanoid huddled-up and shaking in the corner of the room.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Hi," says Berosius. "It's okay. You're safe with us now. What's your name?"

Diplomacy: 1d20 + 13 ⇒ (18) + 13 = 31
Sense Motive: 1d20 + 9 ⇒ (17) + 9 = 26

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

"Yes, you will be OK with us. These creatures will harm you no more," reassures Mareq.

Aid Diplomancy: 1d20 + 15 ⇒ (19) + 15 = 34


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

Husarq stares at the pitiful creature, wondering what it is thinking.

Aid Sense Motive: 1d20 + 7 ⇒ (2) + 7 = 9

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow can just feel the love coming from Berosius and Mareq, and has little to add. In some ways, he wishes he were cowering in the corner, just so they would talk to him.

good rolls!

Silver Crusade

Er... we're still in initiative order. Uthred is up. Then the humanoid shaped creature in blue.

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6
Uthred Wartooth wrote:
Uthred enters the room and moves along the wall to study their opponents for next turn...

I'm pretty sure this was Uthred's action. What does the humanoid look like? What does it look like he has been doing?

Silver Crusade

(1) That was his action, yes.

(2) Then I pointed out that the two snake-things weren't there to study any more.

(3) Now Uthred has the opportunity to do something else, if he wishes.

(4) If Uthred does not wish to do something else, the humanoid cowering in the corner is next in initiative.

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

Uthred still moves into the room and hugs the wall then he studies the remaining being in the room in case it decides to not be friendly. Uthred will let the goody-two shoes in the party talk to the guy...

Silver Crusade

As Uthred approaches, he feels like the humanoid has a distinctly feminine form. She stumbles forward, sobbing. Her hood "falls" off, and her gaze meets Cryxial:

Cryxial: 1d20 + 4 ⇒ (3) + 4 = 7

Avril, before I reveal the results and describe what happened, do you have a re-roll? If so do you want to use it?

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6

I'll use Indomitable Mount, though it's not a reroll, but it lets me use a ride check instead of a save. In the future, please assume I'll use it if I'm able.: 1d20 + 14 ⇒ (15) + 14 = 29

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

"What happening? All good?" Harrow asks.

Silver Crusade

The humanoid's hood "falls" off. Revealing a slender, attractive woman with strangely glowing eyes and a full head of hissing snakes for hair.

She gazes at Cryxial, but Avril wheels the eidolon around before the mount can truly lock eyes with her.

If you are within 30' of her at the START of your turn, you need to make a Fortitude save BEFORE you can act.

Sorted Initiative Order:
Berosius
Avril
Harrow
Mareq
Uthred!
Blue: Wait

The party may go.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Fortitude save: 1d20 + 6 ⇒ (14) + 6 = 20

Seeing that she's hurting people, Berosius decides to stop that.

Cast fireball so it hits only her.

"Spirits of fire, save us!"

fireball (as a divine spell!) (Reflex save 17): 6d6 ⇒ (1, 4, 5, 3, 4, 2) = 19

Then he backpedals quickly.

Haste is still active, folks!

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6

Roll Cryxial's save first while Avril is still able to protect him: 1d20 + 14 ⇒ (6) + 14 = 20
Fortitude Avril: 1d20 + 8 ⇒ (11) + 8 = 19

Avril somehow manages to turn sideways to put her foot in front of Cryxial's eyes. There is power in her gaze, I can feel it. When she feels the effect of it herself, she is reasssured by Cryxial's presence between her legs. The deep voice in her mind replies. Steady now. I don't you to be affected either, from whatever it is.

If the saves are successful:

While she's maneuvering about to avoid the gaze of the creature, she has come closer. Damn, she moved closer so I can't charge. At least she didn't hide somewhere, so we can still clobber her. Cryxial steps closer and they repeat their

Hammer: 1d20 + 11 ⇒ (13) + 11 = 24 damage: 2d6 + 9 ⇒ (2, 4) + 9 = 15
Hammer: 1d20 + 11 ⇒ (20) + 11 = 31 damage: 2d6 + 9 ⇒ (4, 2) + 9 = 15

Bite: 1d20 + 9 ⇒ (20) + 9 = 29 damage: 1d6 + 8 ⇒ (1) + 8 = 9
Bite: 1d20 + 9 ⇒ (2) + 9 = 11 damage: 1d6 + 8 ⇒ (2) + 8 = 10
Gore: 1d20 + 9 ⇒ (3) + 9 = 12 damage: 1d6 + 8 ⇒ (3) + 8 = 11
Claw: 1d20 + 9 ⇒ (9) + 9 = 18 damage: 1d4 + 8 ⇒ (4) + 8 = 12
Claw: 1d20 + 9 ⇒ (14) + 9 = 23 damage: 1d4 + 8 ⇒ (4) + 8 = 12

Avril crit confirm: 1d20 + 11 ⇒ (1) + 11 = 12 Crit damage: 4d6 + 18 ⇒ (2, 3, 4, 2) + 18 = 29

Cryxial crit confirm: 1d20 + 9 ⇒ (12) + 9 = 21 Crit damage: 1d6 + 8 ⇒ (5) + 8 = 13

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

Uthred takes a 5ft step closer and full attacks on the foe after having studied him last turn...

+1 Adm STS1+TWF+Haste+ST: 1d20 + 8 + 2 + 1 ⇒ (12) + 8 + 2 + 1 = 23
STS1 DMG: 1d8 + 4 + 2 ⇒ (6) + 4 + 2 = 12

+1 Adm STS1+TWF+Haste+ST: 1d20 + 8 + 2 + 1 ⇒ (16) + 8 + 2 + 1 = 27
STS1 DMG: 1d8 + 4 + 2 ⇒ (4) + 4 + 2 = 10

edited- thanks for the reminder
FORT Save: 1d20 + 6 ⇒ (18) + 6 = 24

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6

You get an extra attack if you are twfing (or +2 to hit), I believe you also forgot the fortitude save.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Mareq sees the terrible head of hissing hair and covers his eyes as quickly as he can.

Fort Save: 1d20 + 4 + 2 ⇒ (16) + 4 + 2 = 22

"Husarq, don't look!"

Fort Save: 1d20 + 5 + 2 + 2 ⇒ (12) + 5 + 2 + 2 = 21

As Husarq averts his eyes, looking back at Mareq, the ifrit steps forward and touches his thrall's blade.

"Take this, Shit-for-brains, and strike true," Mareq says, casting a spell into the scimitar.

Invisibility into the spell. DC17


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

Husarq turns back to the snake-haired creature and strikes!

Buffs active: Haste, Bull's Strength and Protection from Evil

Power attack: 1d20 + 12 + 2 + 1 ⇒ (16) + 12 + 2 + 1 = 31
Slashing: 2d6 + 16 + 3 ⇒ (2, 5) + 16 + 3 = 26
Fire: 1d6 ⇒ 4
Bleed: 1d6 ⇒ 4

Power attack: 1d20 + 12 + 2 + 1 ⇒ (18) + 12 + 2 + 1 = 33
Slashing: 2d6 + 16 + 3 ⇒ (1, 2) + 16 + 3 = 22
Fire: 1d6 ⇒ 6
Bleed: 1d6 ⇒ 5

Total dmg: 48 (slashing) +10 (fire) +9 (bleed)=67pts

And DC17 Will save vs. Invisibility

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow successfully squints his eyes before anything can happen to him. Intuitively, he can sense that looking at it would be an awful idea.

The half-orc rushes forward, and aided by the spell, attacks quickly.

fort save: 1d20 + 10 ⇒ (18) + 10 = 28

+1 keen nodachi (haste, adamantine, power attack, furious focus, studied target, flanking, precise strike, sneak attack): 1d20 + 12 + 1 + 2 + 1 ⇒ (3) + 12 + 1 + 2 + 1 = 191d10 + 14 + 1 + 2d6 ⇒ (5) + 14 + 1 + (2, 4) = 26

Silver Crusade

The medusa, thinking she was clever, realizes too late that her stratagem has failed. Miserably.

She barely has the time to blurt the words "Oh, sh...*" before the party collectively turns her body into a red smear on the ground.

Combat over.

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6

"Overkill is the best kind of kill." Avril says as she cleans her hammer. "At least that's what another companion said about a situation much like this. I'm not sure quite what he meant though."

"Shall we look around?" She says before she suddenly has to grab Cryxial races around the room, still sped up by the magic.

Is there anything to find in this room?

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

Uthred cleans off his sabers and helps to look around Perception: 1d20 + 10 ⇒ (9) + 10 = 19

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow looks around the room sadly, remembering a half-ling girlfriend he once had.

"I turn to stone, when you are gone
I turn to stone
Turn to stone, when you comin' home
I can't go on..."

perception: 1d20 + 13 ⇒ (3) + 13 = 16

Silver Crusade

The shelf above the slab to the west holds a heavy flail and a steel shield. Both radiate magic.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"How sad," says Berosius, returning to the room. "Do you think she ever had a friend? She would turn anyone to stone who looked at her."

Dark Archive

Female Human Fighter (Dragoon) 1 / Summoner 4 Stats Avril: AC26 (T:12; FF21) HP 11/39; Fort +8; Ref +7; Will +9; Perc +1; Init +4 | spells: 1st:1/4 2nd:0/2 || Cryxial: AC16* (T:12; FF14) HP 10/19; Fort +4; Ref +5; Will +1; Perc +6

Avril is surprised at the words of the halfling. "She could turn people to stone? What a terrifying ability. Good thing we managed to resist it. I would not have liked to remain here as a statue."

She looks at the items. "I wonder what these do? Maybe they have some connection to the paintings on the wall?" She rides over to pick rthrm down.

Silver Crusade

Spellcraft, anyone?

Silver Crusade

No? OK. I've indicated the only places remaining on the map that you haven't explored. I've marked them with yellow circles.

You might also do some investigating, if you're so inclined.

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

Uthred suggests going to the room with the tidy camp they saw earlier to look around there. He will make his way towards that location unless someone stops him.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Spellcraft (heavy flail): 1d20 + 11 ⇒ (7) + 11 = 18
Spellcraft (steel shield): 1d20 + 11 ⇒ (16) + 11 = 27

Berosius examines both items, frowning in concentration as he traces the arcane lines of force that run through and emanate from each.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

Is there anything else we have picked up but haven't identified?

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Look. There's a big construct in there trying to get to the monster beyond the cracks," reasons Berosius. "I think maybe we need to hurry. Let's see if we can't find a way to stop that construct...golem...whatever it is. Maybe there's an 'off' switch or somehting. I think we should go in there." He points to the construct's room.

Silver Crusade

Berosius is unable to ID the flail. The shield is a +1 bashing heavy steel shield.

Berosius (and the rest of the party?) go to the golem room. The golem ignores them. It's trying to get into the room on the other side of the crack--where the thing that freaked out Husarq is.

This room: The walls of this large, vaulted room are carved with stylized astronomical symbols. The south wall contains a pair of immense doors made of stone. Smaller doors on the east wall have been battered inward. The north wall contains four large panels, each eight feet above the ground with a central gap about seven inches wide and an inch deep. Above the four panels are blocky letters, and below them, mosaics featuring sway-backed cyclopes. The chamber’s floor displays a stylized depiction of Golarion and its moon traveling around the sun.

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

What are the letters?

Silver Crusade

Does anyone speak Cyclops? If not, then either linguistics or comprehend languages (or the like) is required.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow is nearly illiterate in his native language, let alone those spoken by other races, and has no idea what the characters mean.

"Maybe kill golem...that good 'off switch' Harrow thinks."

knowledge (arcana, dungeoneering, nature, planes, religion): 1d20 + 7 ⇒ (5) + 7 = 12 trying to ID the golem type, but looks like not happening

Silver Crusade

The party notices that the panels are just big enough to slot the disc that Harrow found in the room with the haunt.

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

"I dont speak this language..."
Linguistics: 1d20 + 2 ⇒ (13) + 2 = 15

"Dont think I know what it says either."

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

"Hold on, Harrow," says Berosius. "Somebody programmed that thing to attack the monster. That means they thought it could defeat the monster single-handedly. That suggests it would hurt us very badly. I don't think we should attack it if there are any other options. Also, it's very old. Whether it was built by the Azlanti or the cyclopses, it's been quiet for a long time and only activated when our people arrived. For all we know, it's trying to protect them."

"Can anyone read these glyphs?"

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow looks down at his best buddy.

"Harrow not think it supposed to defeat bad thing...Harrow think it supposed to let bad thing out!" he ponders.

"Whatever true, can't get through door..."

Silver Crusade

What does the party want to do?

There is an area in the bottom-right of the map that you have not yet explored...

Liberty's Edge

Male Halfling Oracle of Life (Spirit Guide) 10 - HP 77/77, AC 21/T: 14/FF:18 - Perception +2 - F: +7*/ R: +8* / W: +10* - CMB: +5 - CMD: 18, Speed: 30, Init. +3

If no one has comprehend languages, Berosius says "The archaologists were under some sort of mind control and wanted to put the discs into the crack. That tells me the discs are important. And they seem designed to go right here. Let's put as many as we have into these depressions. Maybe that is the off switch?"

How many discs do we have, GM?

Silver Crusade

You have only one disc.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

Harrow nods. "Put in slot."

The half-orc carefully goes forward and puts the disk in the depression.

Sovereign Court

Male
ATK:
Melee:+9/Ranged:+9
Half Elf
Skills:
Acrobatics:+10;Climb+6;Intimidate:+5;Sense Motive:+9; Stealth:+9;Survival:+7;K(Local):+9
Slayer 6 (HP:58/58)(AC:22 FF:19 T:14)(F:+8 R:+9 W:+4)(Init:+5)(Perception:+11)

"Be careful... I will stand over here though..." Uthred says and moves away for safety...

Silver Crusade

Please place yourselves on the map if you're going to be in and around the central room.

1,451 to 1,500 of 1,602 << first < prev | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / PFS: From Shore to Sea All Messageboards

Want to post a reply? Sign in.