Embrianna |
perception: 1d20 + 6 + 2 ⇒ (10) + 6 + 2 = 18
"Are we sure it is a real one and not just a life-like carving? Or it could be a trained guardian of the lighthouse or even a mage polymorphed...."
baldwin the merciful |
You believe you saw, briefly, the shadow of large winged creature near the top of the lighthouse but now it's either gone inside or shifted to other side of the lighthouse to avoid being seen.
As you travel around the east side of the island, a plateau that once stood above sea level makes the water shallower here, there appears to be a sandbar off the coast.
Under water about half mile from the shoreline is the outline of a sunken ship.
Twenty yards out from the sandy shore an enormous serpentine head, its huge maw gaping with foot long fangs, juts up from beneath the waves. The
creature is completely still, its fearsome gaze fixed on the shore.
At the North side of the island is fishing sloop is anchored there are two fisherman on it's deck.
Chell Silves |
"I think I saw wings too. Would make for a good guardian." As they circle the island Chell steadily pans her head back and forth trying to take in any dangers they might see. And dangers their were. She instinctively ducks when she sees the sea serpent even though it isn't looking at them. "OH. Sea serpent. Its...staring at something."
baldwin the merciful |
What you've noticed is this, so far there is no place to dock the ship this size. To get ashore the rowboats/jolly needs to be used, unless you have other methods, like swim or fly.
Captain Donovan sticks to his original order and sails around the island at a distance of 3 miles. This takes an hour but it is well worth the scouting. I'll put up the overview map when I get home.
Once you complete the circuit around what do you want to do and how close do you want to bring the ship in to the shore. Essentially what are you overall plans?
Embrianna |
"Well, which side of the island do we think looks best for our approach? Perhaps the side that is opposite the one with the Wyvern? And how does anchoring the ship about a mile from shore sound? We don't want her too close, but we don't want her too far out either."
Astrianna Sparacello |
Astrianna is intrigued by the sunken ship Sorrin has spotted. "It's probably the Razor's Edge, the ship of the late Jacob Razor, Bethany Razor's husband. Boneduece told me Jacob Razor was killed in battle after dealing a fatal blow to Garr Bloodbane, others say the Krakenfiend did him and his crew in. I'm not sure which is correct, Boneduece didn't seem to want to talk about it, so something isn't quite right with the stories. In any case I would predict it's too well known of a shipwreck to have anything of value in it, but we can explore it if Quell provides us with some gills."
The massive sea serpent is quite the surprise... no one mentioned anything about that. Astrianna is puzzled by its expression and stillness. Is it even alive? "I don't think we should anchor anywhere near that serpent, real or not. Maybe it's not a concern, those fishermen on the north side of the island don't seem to care too much. We should anchor a mile out on the north side and take the jolly to the shore. I have the strange feeling there will not be a hospitable welcome, but we can pass by the fishing boat to try to contact the locals."
Chell Silves |
This place is weird. Something isn't right. As soon as she has the thought a vision passes quickly through her mind. A vision of men and women of her faith, of storms and lightning, of shark shaped clouds. She reels slightly at the invasive pictures. What was that? And why did it happen here? "Dajobas. He's at work here. Drango and Alyi'ensi were right. I feel it. I had a vision. How much money can we get together, we might need some aid."
baldwin the merciful |
Chell Silves |
She looks around at all the nervous sailors too. Some of them had seen the serpent and the wyvern. "Should help moral too. I have seen more than one give me an odd look recently." She didn't recognize the look as fear. No one had ever been afraid of her.
Astrianna Sparacello |
This island is pretty small, it's only about 1000 feet wide long end to long end. That serpent is freaking me out though.
Astrianna suggests that they anchor 500 feet of the north side of the island, then.
THe bard is very wary of the amount of money Chell wants to use... "Are you summoning an outsider made of diamonds or something?"
Chell Silves |
"No but their aid is not cheap. It might require direct donation or a gift to a church in their deities name. Depends on how much we ask of them. If I ask Quell it might require a donation to the chapterhouse. I think I might actually have that covered if we get back. I have an item on hold like what Torgue did. But I want a little more information on that vision or some inkling as to what is on this island. Gods are fickle though so who knows what might happen. Whatever it is I can guarantee it will be better than going in alone. I need 500 start the spell."
Best divination at my level is Divination but that is one question. Or I can try and summon something that could provide Commune and physical aid, much more powerful. We could probably go in there guns blazing and win but I want to see what will happen.
Chell Silves |
"Actually," she says pausing for a moment, thinking. "Nevermind I think I can manage without having to drain anyone else's funds. It is my choice to do this anyway. Just drop the anchor and keep anyone from bothering me."
Once the anchor is dropped and a suitable place on the deck is cleared for use, Chell gets to work. The first bit is familiar to the crew, a short prayer to Quell for the spell she intended to use. The rest is new, even to here. In fact she is not even sure of her own actions until they are done. As usual, when she accepts divine power into her, her eyes cloud over to a stormy grew. But the way she moves after is that of a person in a trance. Her movements are fluid, slow, meticulous, but she is completely unaware of what is going on around her. First she places gold coins in a circle on the deck and ten fills the middle with celestial runes. The gold is a certainly a temptation to many but the creepy atmosphere keeps most away. Once the circle is done she walks the perimeter with a censure of incense. She takes small measured steps, speaking more unintelligible words. As she walks and speaks the gold coins begin to glow in time with here chant. Everyone can feel them radiate a strong power. Carefully she puts the censure down and sits next to it.
She chants more and slowly brings her arms out in a prayer of supplication. The wind picks up and the hairs on back of everyone's neck rises in anticipation of some great miracle. Everything grows unusually quite and still.
Then, with the sound of a thunderclap she slams her hands together right in front of her. The coins explode with fire but somehow do not burn the boat. The gold melts and flows together, making the circle a solid gold object. The wind picks up, swirling around the symbol and taking the incense with it. Chell's chanting seems to reach a peak and the gold begins to swirl inward with the wind, forming one solid golden disc. It pulls upward into the form of a tiny humaniod being with wings. The little creature made of gold maintains its form for only a moment before the gold shatters and disintegrates.
Leaving behind something beautiful but...otherworldly.
Pray for 15min for the spell and Cast Lesser Planer Ally to summon an Azata, Lyrakien. Take it away DM.
Astrianna Sparacello |
Astrianna is very curious about this ritual, and decides to watch. "If you're summoning something, you should have some backup. I'll be down in a moment. She leaves the crow's nest and the telescope to the crew in the nest, warning them to treat it with care... it's expensive.
The half-elf leans against the mast and watches Chell's ritual with her arms folded over her chest. She lets the cleric do her thing but she's ready to intervene should things go... awry.
Embrianna |
Well, I would say 500 feet if we can get that close without endangering the ship. I don't know how far out the shallows extend or how close we can safely get the ship to the Island. So 500 feet or as close as we can safely anchor is my answer.
"I don't have much experience at summoning things, so how long will it stick around? We don't really have anything to tell it to do yet and nothing has yet to be aggressive to us. Should we do it now or wait?"
Chell Silves |
The fisherman seem out of place with a sea serpent and Wyvern nearby so West seems better.
Astrianna Sparacello |
They're probably Dajobas Cultists, honestly. Cultists gotta eat too. West is fine as long as we make a decision.
Capt Donovan |
I've heard enough calls for anchoring on the West side of the island, so to move the game forward that where the Captain anchors.
"Alright I can the Baron about 700 feet off the coast. What the plan from here?" He chuckles. "Let me guess, Ptahh, Sorrin, Astri, Bri, and Sorrin will drop the jolly and a couple crew will row you to the shore so you can poke around a bit?"
He motions to drop sails and anchor.
Astrianna Sparacello |
Astrianna chuckles at the Captain. "You certainly catch on to our mannerisms quickly... Take care of the ship while we're ashore. We'll try to be back before sundown."
baldwin the merciful |
The jolly moves over the clear blue water to the shoreline. The lighthouse looms in the middle of the island behind a tree line. The men in the jolly get you up to the shore before they head back out to the ship, they mention to signal when you want picked up.
As you approach the lighthouse make a perception check.
Chell Silves |
Still doing it since I think I can get around the money part. Also what I plan to do will answer a lot of questions before going in.
Astrianna Sparacello |
I'm fine with using the 500 gp to actually start the spell, but not so much the 2,000 to get it to help us.
Chell Silves |
Chell as briefly taken aback by the size of the outsider that answered the call. She had intended to call on the aid of something...bigger. The tiny being before here could not have been a fighter.
K:Religion: 1d20 + 9 ⇒ (20) + 9 = 29
And indeed it wasn't. She knew without a doubt it was a Lyrakien. They were fast, stealthy and nimble. They were also very charismatic and wonder to behold. It was said a performance from one could liven the hearts of even the sourest people. The also had the innate ability to commune with the higher powers. And now that she thought about it this little woman, for its figure was definitely feminine, was probably the perfect choice.
"Salve meum...Hoc cogi Celestial? Ego Scisne Celestial? Quomodo, ut accidere? Numquam animo. Permitte mihi tendo iterum. Et est nomen meum ego Silves Chell Quell sacerdos. Quia vocavi te deus meus in auxilium petas ab exspectando certamen. Nondum sum ita potens mittere manum alicuius necessariae carmine possent."
Used Latin for Celestial in google translate.
Astrianna Sparacello |
Astrianna watches as the tiny being appears in a flash of light, fluttering about. The life of an outsider must be interesting, to know you could be pulled somewhere else by a mere spell.
Her emerald eyes look over the creature. Take 10 knowledge: planes 10 + 10 = 20
baldwin the merciful |
The tiny female loops around in large circle, her colorful wings catching an thermal updraft, when she settles down she sniffs the salty air.
”Petere vocasti me domo mea per laborem. CONLAEVO has tibi turn cum ex posse. Quaero payment haC militiam accedo fungi officio.”Latin
You called me from my home to seek a task. Quell has favored you with this ability. I seek payment fo this service before I agree to perform the task.
Or French.
Vous m'a appelé chez moi pour chercher une tâche. Quell vous a favorisé avec cette capacité. Je cherche paiement fo ce service avant que je suis d'accord pour effectuer la tâche."
baldwin the merciful |
Lyrakien are divine musicians and messengers, mainly in the employ of deities of travel and natural wonders. They love to explore and visit beautiful places, especially locations with excellent views of rainbows, moonlight, and the stars. Whimsical and joyous, they love contests of song, dance, and knowledge, and keep journeys happy by distracting their companions from weary feet and stale food. Mortals who please them with excellent tales and new songs may be rewarded with elaborate maps, forgotten shortcuts, or rambling directions to hidden locations that hold lost magic.
Astrianna Sparacello |
Astrianna smiles as she recognizes the Lyrakien. She knows the two are speaking celestial, but doesn't know the language herself. "You chose a wise summon, Chell, these creatures are wonderful musicians. I would be delighted to challenge it to a contest of song in exchange for its services." I will win, but it doesn't know that...
She's itching to challenge her fiddle or voice against the celestial musician.
Chell Silves |
Even as she spoke more information flooded her brain about the spell. She blushed slightly at the cost. That was more than she had. But at least their were options. "Utrumnam maluissetis vellet donationem vel opus aut recta solutio ? Vocavique vos hic et si id incommo paenitet vos, quod audivimus et uti sectatores aliquam notitiam Dajobas hic fundamentalis ."
Would a donation of 7000 to the chapterhouse work? That is how much is left on the Cauldron of Plenty I have on layaway.
baldwin the merciful |
The fluttering wings hum sweetly as it hovers considering the question. Placing a small hand on it's chin.
"EGO amo meus payment directly..sparkly gemstones meo ligurrire libido est. Illud est quod notitia est quaeritis me missi sunt conloqui vobiscum Quell velis? DC, aureos uiperae aestimantur gemmis."
"I like my payment directly..sparkly gemstones is my fancy. Information is the task that you seek, you would like me to commune with Quell? 600 gold piece valued sparkly gems."
She does a quick loop d'loop.
Chell Silves |
Chell tries to follow the little creatures antics. She moved like a fly. "Bene illic. Est, Sed quia etiam nemo potest fugere posse sperabam insula cessit. Illa nuntiavit cultists of Dajobas fecerant a base here. Nos ad septentrionem et orientem maculosa piscator similitudo eius quasi mare sonabit. Fari wyvern summitate est. Non ponas te expectant ut des magis notitia in nobis, periculi magis praesentis casus auctoritatem habemus aliud nihil serpit Dajobas efficiatur."