Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Evil GM

SAVES:

thief: 1d20 + 9 ⇒ (10) + 9 = 19
No damage

DT: 1d20 + 10 ⇒ (12) + 10 = 22
half damage.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Gerard tries to avoid the flames.

Reflex Save, Fireball: 1d20 + 12 ⇒ (7) + 12 = 19


Evil GM

Gerard avoids the flame.


Evil GM

I still have the leopard action to take but i'll do that once I get back.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

attack 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22
damage 1d8 + 6 + 1 + 4 ⇒ (5) + 6 + 1 + 4 = 16

attack 1d20 + 14 - 2 ⇒ (8) + 14 - 2 = 20
damage 1d8 + 6 + 1 + 4 ⇒ (8) + 6 + 1 + 4 = 19

Lucrezia fires a couple more arrows at the remaining Ogre.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Reflex: 1d20 + 4 ⇒ (18) + 4 = 22


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Reflex:1d20 + 7 ⇒ (5) + 7 = 12 Frank:1d20 + 6 ⇒ (6) + 6 = 12
Augh! FRANK! REPORT AGAIN!
The tears in her eyes from the casting of her last spell fly away as steam as she lightly shakes her frock.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Remember to have yourself and Frank heal 20 points from my previous channel


Status: 11/27 HP
Mistress, I... I am beginning to wonder if on you was the best place to hide... squeaks the singed hedgehog.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

I factored that in. Otherwise Frank would be dying. :) And Euphemia barely conscious. Thanks for the healing.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Andrea will cast Resist Fire-Communal. Touching herself,Euphemia, then moving over to Dogtongue,Daniel and Orsin. (Ending at C,10)

20 points Fire Resistance on everyone touched for 18 minutes


Evil GM

The ogre gets struck twice by Lucrezia and the beast falls dead to the ground.


Evil GM

The leopard will moves to F9.


Evil GM

Note: Daniel asked for Orsin's featherstep during Daniel's move last round but that wand has not been used yet on Daniel.

RD 3

Initiative:

Thieves - FB for 31 HP from the wizard, leopard moves, Daniel hit for 6 HP,the confused thief hits the ogre.

Lucrezia- killed the thief.

Orsin
Gerard
Ogres
Euphemia
Daniel
Andrea - communal fire resistance on everyone but Lucrezia and Gerard.
Warhound
Dogtongue

MAP Revised

Edit: Andrea should be in C10 on the map.


Evil GM

RD 3: DMPC Orsin per his instruction

He will move to C9 to avoid the AOOs, then featherstep Daniel.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Reflex 1d20 + 9 ⇒ (12) + 9 = 21

Daniel 5ft steps to E9 and uses a swift action for CLEAVE.

He takes a two handed chop at the thief
Divine Favor, Inspired Power Attack 1d20 + 15 + 2 + 2 - 3 ⇒ (4) + 15 + 2 + 2 - 3 = 20
Damage1d8 + 1 + 6 + 2 + 2 + 9 ⇒ (8) + 1 + 6 + 2 + 2 + 9 = 28

Then he follows through the swing onto the dog behind the theif. Divine Favor, Inspired Power Attack 1d20 + 15 + 2 + 2 - 3 ⇒ (3) + 15 + 2 + 2 - 3 = 19
Damage1d8 + 1 + 6 + 2 + 2 + 9 ⇒ (4) + 1 + 6 + 2 + 2 + 9 = 24


Evil GM

RD 3

Initiative:

Thieves - FB for 31 HP from the wizard, leopard moves, Daniel hit for 6 HP,the confused thief hits the ogre.

Lucrezia- killed the ogre.

Orsin - moved back to avoid AOO and tapped daniel with featherstep
Gerard
Ogres -both are dead
Euphemia
Daniel
Andrea - communal fire resistance on everyone but Lucrezia and Gerard.
Warhound
Dogtongue


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Gerard curses, as his companions seem to thwart any advantage he works to create.

Moving (to B7, using previous roll), he extends his senses.

Perception: 1d20 + 13 ⇒ (2) + 13 = 15


Evil GM

What are you applying the previous roll to Gerard?

Gerard tumbles to B7. He sees his foes pressing the attack but their large ogres have fallen.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Euphemia shakes a little and moves closer to her crowd of allies as the wasps drift to the thief at the back of the line. She glares viciously at the thief which had seemed aimed to attack Gerard directly, willing his fortune to come to naught (the thief, not Gerard, despite some ambiguity).

Evil Eye hex on E7 (-4 penalty to attack rolls, DC 20 Will to negate) as the swarm drifts towards I12 at a fly speed of 40.


Evil GM

I take it the wasps are flying above the web that is in effect. Are the wasps swarming around the thief that is in I12, he was the freed thief?

Will save: 1d20 + 0 ⇒ (6) + 0 = 6
E7 He suffers from the witches evil eye.


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

Yes and yes.


Evil GM
Euphemia di Nereis wrote:
Yes and yes.

Roll your damage. 2d6 plus poison


F Human Witch 13 Init+4 Hp: 104/91--- AC:20 t:15 ff:16---F8//R9//W13--Perception +16

2d6 ⇒ (5, 1) = 6 Poison: 1 Dex/Round 4 rounds, save Fort DC 13, cure 1 save. Oh, and Distraction DC 13, too, on the thief's turn.


Evil GM

I adore swarms.

Fort save: 1d20 + 3 ⇒ (19) + 3 = 22

I'm going to roll the distraction now so I don't forget.

distraction: 1d20 + 3 ⇒ (16) + 3 = 19

On the new map below I put a red square around the thief under the evil eye. the creatures with the red dots are effected by confusion.


Evil GM

RD 3

Initiative:

Thieves - FB for 31 HP from the wizard, leopard moves, Daniel hit for 6 HP,the confused thief hits the ogre.

Lucrezia- killed the ogre.

Orsin - moved back to avoid AOO and tapped daniel with featherstep
Gerard - moves to B7
Ogres -both are dead
Euphemia - evil eye on E7, swarm on a thief
Daniel
Andrea - communal fire resistance on everyone but Lucrezia and Gerard.
Warhound
Dogtongue

Revised map


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I posted my action. I hit 20 AC and cleaved both the theif/dog. May may not have hit their AC. Low rolls. I would have charged the casting theif earlier but would have got caught in the WEB


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Perception for finding source of fireball, sorry for not indicating.. We've ID'd the caster? If so, does Gerard know it, even if I don't.


Evil GM
Daniel Arrisen wrote:
I posted my action. I hit 20 AC and cleaved both the theif/dog. May may not have hit their AC. Low rolls. I would have charged the casting theif earlier but would have got caught in the WEB

I did not see that you went back and added the attack roll to yoru reflex save. You did hit but I have question about cleave,

cleave:

Cleave (Combat)

You can strike two adjacent foes with a single swing.

Prerequisites: Str 13, Power Attack, base attack bonus +1.

Benefit: As a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is adjacent to the first and also within reach. You can only make one additional attack per round with this feat. When you use this feat, you take a –2 penalty to your Armor Class until your next turn.

I've always read this as the foes need to be adjacent to each other in this case there is a 5 ft space between the foes although each is withing your reach.

Edit: I think you mean the thief and the summoned leopard which would be adjacent and both would hit. The thief is dead and the leopard would be destroyed with that scenario.


Evil GM

Nobody has ID the caster, the best your group can put together is its one of two thieves that stayed in the back. All the thieves appeared bot be dressed alike.


Evil GM

Current Map


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I was attacking e10, then the dog/leopard in f10. they are in reach and adjacent.


Evil GM

RD 3:

The confused WH rolls:

1d100 ⇒ 22

Acts normally and waits for the other WH to move to D8.

Daniel you get an AOO on the WH that moved to D8

WH, confused: 1d20 + 6 ⇒ (17) + 6 = 23;damage: 1d6 + 3 ⇒ (3) + 3 = 6

take the +2 to hit off if there is not flanking.

WH, D8: 1d20 + 6 + 2 ⇒ (5) + 6 + 2 = 13;damage: 1d6 + 3 ⇒ (3) + 3 = 6


Evil GM

Daniel I see what you did now. I had you hit the thief and the leopard, you killed both take that scenario the leopard was tougher than the WH anyway.


Evil GM

RD 3: Dogtongue

The red cap is eager for a kill of his own and he attacks the WH,

scythe: 1d20 + 11 ⇒ (6) + 11 = 17;damage: 2d4 + 7 ⇒ (1, 3) + 7 = 11

boot stomp: 1d20 + 4 ⇒ (13) + 4 = 17;damage: 1d4 + 4 ⇒ (2) + 4 = 6

He kills the dog.


Evil GM

RD 4:

Thieves -

Lucrezia-

Orsin
Gerard
Ogres
Euphemia
Daniel
Andrea -
Warhound
Dogtongue

RD 4 Map


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

AOO on WH in D81d20 + 15 + 2 + 2 - 3 ⇒ (10) + 15 + 2 + 2 - 3 = 26
2 handed PA Inspire, DF1d8 + 1 + 6 + 2 + 2 + 9 ⇒ (5) + 1 + 6 + 2 + 2 + 9 = 25

Daniel attempts to make the animal pay for attacking his allies.


Evil GM

RD 4:

The confused thief rolls,

1d100 ⇒ 74

He stabs himself
1d8 + 2 ⇒ (3) + 2 = 5

The thief in the swarm doesn't have a weapon that will really effect the wasps.

The thief in E7 moves to E8 and attacks daniel.

rapier: 1d20 + 11 - 4 ⇒ (8) + 11 - 4 = 15;damage: 1d6 + 3 ⇒ (4) + 3 = 7

The two remaining thieves flee at their top speed down the path in the opposite direction.


Evil GM

RD 4:

Revised RD 4 Map


Evil GM

Daniel the dog dies and they did not flank you.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Lucrezia fires her bow at the fleeing thieves.

attack 1 1d20 + 14 - 2 ⇒ (10) + 14 - 2 = 22 +2 if thief is human
damage 1 1d8 + 6 + 1 + 4 ⇒ (6) + 6 + 1 + 4 = 17 +2 if thief is human
attack 2 1d20 + 14 - 2 ⇒ (15) + 14 - 2 = 27 +2 if thief is human
damage 2 1d8 + 6 + 1 + 4 ⇒ (1) + 6 + 1 + 4 = 12 +2 if thief is human


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

If they're on difficult terrain and Gerard is Longstrider & Feather Stepped. How would it play out?


Evil GM

Lucrezia roll a d100, to see if you get the shots off before the web blocks your view. 50% and lower is yes.


Evil GM

Only one was on difficult terrain, they ran down the trail. You don't know what happening Gerard from your POV. You can run to try to catch up but beware getting separated from the party.

Longstrider give you +10 to base speed, featherstep lets you ignore the adverse movement in difficult terrain.


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

If G doesn't see anything, there's no decision to be made. If he does, he gives chase. He can also, if he thinks he's closing, get an extra move/day (boots).


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

1d100 ⇒ 74


Evil GM

You get your shots off but they are blind.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

With only 1 theif remaining Daniel decides they better attempt some interrogation.
He uses a swift action for the feat that lets you do non lethal damage at no penalty (sorry guys with family, forgot the name)
He attempts to trip his opponent
Improved Trip Inspired, Divine Favor 1d20 + 2 + 2 + 2 + 15 ⇒ (16) + 2 + 2 + 2 + 15 = 37

KNOCKING his foe prone.
Then coming down with the Flat of the blade to try to subdue him
1d20 + 10 + 2 + 2 ⇒ (13) + 10 + 2 + 2 = 27
Non lethal 1d8 + 1 + 6 + 2 + 2 ⇒ (5) + 1 + 6 + 2 + 2 = 16

Take him alive!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Give him to Dogtongue!


Male Human Rogue 13 | 97/97 | AC 26/19/19 | F 8/R 16/W 7 | Init +7 | Perc +18/+22

Based on DM comments with respect to Gerard's POV, and the fact that no one communicated the thieves were fleeing. Gerard would not have known there was anything to do.

After coming to understand where the now present swarm of wasps came from, Gerard merely asks the witch...

Do you kiss your mother with that mouth?

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